mild: add group "terminology/tab_drag_thumb"

This commit is contained in:
Boris Faure 2020-03-24 22:15:05 +01:00
parent 7c857b211e
commit 405abda540
Signed by: borisfaure
GPG Key ID: 35C0410516166BE8
1 changed files with 213 additions and 0 deletions

View File

@ -2843,4 +2843,217 @@ collections {
}
}
}
group { name: "terminology/tab_drag_thumb";
images {
image: "bg_bevel.png" COMP;
image: "pm_shadow.png" COMP;
image: "cr_glow.png" COMP;
image: "bg_led_base.png" COMP;
image: "bg_led.png" COMP;
image: "bg_led_strobe.png" COMP;
}
parts {
////////////////////////////////////////////////////////////////////
// base background and selection image
part { name: "clip"; type: RECT;
description { state: "default" 0.0;
rel1.to: "terminology.content";
rel2.to: "terminology.content";
color: 255 255 255 255;
}
}
part { name: "shadow";
mouse_events: 0;
description { state: "default" 0.0;
fixed: 1 1;
rel1.to: "terminology.content";
rel2.to: "terminology.content";
image.normal: "pm_shadow.png";
image.border: 64 64 64 64;
fill.smooth: 0;
rel1.offset: -40 -40;
rel2.offset: 39 39;
image.border_scale_by: 1.0;
color: 255 255 255 255;
}
}
part { name: "glow";
mouse_events: 0;
description { state: "default" 0.0;
rel1.to: "terminology.content";
rel2.to: "terminology.content";
rel1.offset: -4 -4;
rel2.offset: 3 3;
image {
normal: "cr_glow.png";
border: 9 9 9 9;
}
color: 255 255 255 255;
}
}
////////////////////////////////////////////////////////////////////
// swallowed terminal content + bg inside it
part { name: "base"; type: RECT;
clip_to: "clip";
description { state: "default" 0.0;
color_class: "BG";
rel1.to: "terminology.content";
rel2.to: "terminology.content";
}
}
part { name: "terminology.content"; type: SWALLOW;
clip_to: "clip";
description { state: "default" 0.0;
rel1.relative: 0.0 0.0;
rel2.relative: 1.0 1.0;
}
}
////////////////////////////////////////////////////////////////////
// fancy stuff over the top of the terminal for shading and title
part { name: "bevel";
mouse_events: 0;
description { state: "default" 0.0;
fixed: 1 1;
rel1.to: "terminology.content";
rel2.to: "terminology.content";
image.normal: "bg_bevel.png";
image.border: 3 3 5 3;
image.middle: 0;
fill.smooth: 0;
}
}
part { name: "terminology.title"; type: TEXT; mouse_events: 0;
scale: 1;
description { state: "default" 0.0;
rel1.to: "terminology.content";
rel2.to: "terminology.content";
color: 255 255 255 255;
align: 0.5 1.0;
text { font: "Sans"; size: 10;
align: 0.5 1.0;
min: 0 1;
}
}
description { state: "selected" 0.0;
inherit: "default" 0.0;
color: 255 255 255 255;
text { font:"Sans:style=Bold"; }
}
}
////////////////////////////////////////////////////////////////////
// visual bell - spinning red siren light
part { name: "bell_base";
mouse_events: 0;
description { state: "default" 0.0;
fixed: 1 1;
visible: 0;
color: 255 255 255 0;
min: 32 32;
max: 32 32;
rel1.to: "terminology.content";
rel2.to: "terminology.content";
align: 1.0 1.0;
image.normal: "bg_led_base.png";
}
description { state: "visible" 0.0;
inherit: "default" 0.0;
visible: 1;
color: 255 255 255 255;
}
}
part { name: "bell";
mouse_events: 0;
description { state: "default" 0.0;
fixed: 1 1;
visible: 0;
color: 255 255 255 0;
rel1.to: "bell_base";
rel2.to: "bell_base";
image.normal: "bg_led.png";
}
description { state: "visible" 0.0;
inherit: "default" 0.0;
visible: 1;
color: 255 255 255 255;
}
}
part { name: "bell_strobe";
mouse_events: 0;
description { state: "default" 0.0;
fixed: 1 1;
visible: 0;
color: 255 255 255 0;
rel1.to: "bell";
rel2.to: "bell";
image.normal: "bg_led_strobe.png";
map {
on: 1;
smooth: 1;
rotation.center: "bell";
}
}
description { state: "spin" 0.0;
inherit: "default" 0.0;
visible: 1;
color: 255 255 255 255;
map.rotation.z: 36.0;
}
description { state: "spin_done" 0.0;
inherit: "spin" 0.0;
map.rotation.z: 720.0;
}
description { state: "spin_done2" 0.0;
inherit: "spin" 0.0;
map.rotation.z: 1440.0;
}
}
program {
signal: "bell"; source: "terminology";
action: STATE_SET "default" 0.0;
target: "bell_base";
target: "bell";
target: "bell_strobe";
after: "bell";
}
program { name: "bell";
action: STATE_SET "visible" 0.0;
target: "bell_base";
after: "bell2";
}
program { name: "bell2";
action: STATE_SET "visible" 0.0;
transition: DECELERATE 0.1;
target: "bell";
after: "bell3";
}
program { name: "bell3";
action: STATE_SET "spin" 0.0;
transition: LINEAR 0.1;
target: "bell_strobe";
after: "bell4.2";
}
program { name: "bell4.2";
action: STATE_SET "spin_done" 0.0;
transition: LINEAR 0.9;
target: "bell_strobe";
after: "bell4.3";
}
program { name: "bell4.3";
action: STATE_SET "spin_done2" 0.0;
transition: LINEAR 1.0;
target: "bell_strobe";
after: "bell4.4";
}
program { name: "bell4.4";
action: STATE_SET "spin_done" 0.0;
target: "bell_strobe";
after: "bell4.3";
}
}
}
}