more red glow for bell so u notice it more. :)
SVN revision: 72815
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@ -8,6 +8,7 @@ collections {
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image: "bg_shine.png" COMP;
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image: "bg_glint.png" COMP;
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image: "bg_shadow.png" COMP;
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image: "bg_led_glow.png" COMP;
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image: "bg_led_base.png" COMP;
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image: "bg_led.png" COMP;
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image: "bg_led_strobe.png" COMP;
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@ -180,6 +181,30 @@ collections {
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////////////////////////////////////////////////////////////////////
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// visual bell - spinning red siren light
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part { name: "bell_glow";
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mouse_events: 0;
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description { state: "default" 0.0;
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fixed: 1 1;
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visible: 0;
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color: 255 255 255 0;
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rel1.to: "bell_base";
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rel2.to: "bell_base";
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min: 1600 1600;
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fill.smooth: 0;
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image.normal: "bg_led_glow.png";
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}
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description { state: "visible" 0.0;
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inherit: "default" 0.0;
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visible: 1;
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color: 255 255 255 255;
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}
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description { state: "done" 0.0;
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inherit: "default" 0.0;
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visible: 0;
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color: 255 255 255 0;
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min: 0 0;
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}
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}
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part { name: "bell_base";
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mouse_events: 0;
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description { state: "default" 0.0;
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@ -249,18 +274,22 @@ collections {
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target: "bell_base";
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target: "bell";
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target: "bell_strobe";
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target: "bell_glow";
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after: "bell";
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}
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program { name: "bell";
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action: STATE_SET "visible" 0.0;
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target: "bell_base";
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target: "bell_glow";
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after: "bell2";
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}
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program { name: "bell2";
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action: STATE_SET "visible" 0.0;
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transition: DECELERATE 0.1;
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target: "bell";
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target: "bell_glow";
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after: "bell3";
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after: "bell3.1";
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}
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program { name: "bell3";
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action: STATE_SET "spin" 0.0;
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@ -270,6 +299,11 @@ collections {
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after: "bell4.1";
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after: "bell4.2";
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}
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program { name: "bell3.1";
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action: STATE_SET "done" 0.0;
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transition: DECELERATE 0.5;
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target: "bell_glow";
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}
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program { name: "bell4.0";
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action: STATE_SET "default" 0.0;
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transition: ACCELERATE 1.2;
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@ -5,6 +5,7 @@ bg_shine.png \
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bg_glint.png \
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bg_led.png \
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bg_led_base.png \
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bg_led_glow.png \
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bg_led_strobe.png \
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bg_shadow.png \
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cr_fill.png \
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