Summary:
In translucency mode, opacity level could be changed with this patch.
@fixes T1066
Test Plan: option -> video -> turn on translucency -> change opacity level
Reviewers: billiob, raster
Subscribers: seoz
Maniphest Tasks: T1066
Differential Revision: https://phab.enlightenment.org/D1180
This reverts commit 40c83a0113.
elementary_config has features to mute sounds if you want - point them
to that. there is a whole elm config and sound category system devoted
to this
- there was an unused default_colors.in.edc that provided the same
colors as default.edc, with an extra set of colors for 6x6
colorcube of colors over 16. The extra colors were disabled and the
file is now used everywhere that need those colors (mild.edc and
default.edc)
- mustang.edc included mild.edc but did not depend on it, that's why
the build break as I changed mild and recompiled, but mustang.edj
was already there and the lack of dependency didn't ask it to be
rebuilt.
- mustang.edc will define INHERIT_PROVIDE_OWN_COLORS so it can
provide its own colors.
Copied the "default.edc" colors so mild, black and mustang should have
colors more vivid and brighter... particularly the yellow (1;33) was
annoying me.
Tab switching suffers from painful color changes esp. when using black theme.
Mostly just copy&paste from default.edc and removing some of the shininess.
the mild theme gets darker before getting bright, then the bright does
not need to be that much different. however the black one can't get
darker, then we must make it brighter.
SVN revision: 75633
the siren on the bottom-right may be difficult to notice on maximized
windows on large displayes. Then make a full window visual bell, I
hope it's noticeable but not annoying.
SVN revision: 75579
Allow user-defined text to be used, some letters are a pain like zero
x "o", "l" x "1"...
I've simplified the preview to use a single edje object and text
class, but the item is not growing as expected on updates... Edje bug?
SVN revision: 72320