terminology/data/themes/default/core.edc

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///////////////////////////////////////////////////////////////////////////
//// the background and general container for the terminal
group { name: "terminology/core";
script {
public message(Msg_Type:type, id, ...) {
if (type != MSG_INT)
return;
if (id == 1) { // fade
new r, g, b, a, v;
v = (getarg(2) * 255) / 100;
custom_state(PART:"terminology.fade", "default", 0.0);
get_state_val(PART:"terminology.fade", STATE_COLOR, r, g, b, a);
set_state_val(PART:"terminology.fade", STATE_COLOR, r, g, b, v);
set_state(PART:"terminology.fade", "custom", 0.0);
}
}
}
parts {
////////////////////////////////////////////////////////////////////
// background handling
part { name: "terminology.fade"; type: RECT;
description { state: "default" 0.0;
color_class: "BG";
}
description { state: "image" 0.0;
inherit: "default" 0.0;
color_class: "";
}
description { state: "scale" 0.0;
inherit: "default" 0.0;
color_class: "";
}
description { state: "edje" 0.0;
inherit: "default" 0.0;
color_class: "";
}
description { state: "movie" 0.0;
inherit: "default" 0.0;
color_class: "";
}
}
part { name: "terminology.background"; type: SWALLOW;
clip_to: "terminology.fade";
description { state: "default" 0.0;
color_class: "BG";
}
description { state: "image" 0.0;
inherit: "default" 0.0;
}
description { state: "scale" 0.0;
inherit: "default" 0.0;
}
description { state: "edje" 0.0;
inherit: "default" 0.0;
}
description { state: "movie" 0.0;
inherit: "default" 0.0;
}
}
program {
signal: "media,off"; source: "terminology";
action: STATE_SET "default" 0.0;
target: "terminology.background";
target: "terminology.fade";
}
program {
signal: "media,image"; source: "terminology";
action: STATE_SET "image" 0.0;
target: "terminology.background";
target: "terminology.fade";
}
program {
signal: "media,scale"; source: "terminology";
action: STATE_SET "scale" 0.0;
target: "terminology.background";
target: "terminology.fade";
}
program {
signal: "media,edje"; source: "terminology";
action: STATE_SET "edje" 0.0;
target: "terminology.background";
target: "terminology.fade";
}
program {
signal: "media,movie"; source: "terminology";
action: STATE_SET "movie" 0.0;
target: "terminology.background";
target: "terminology.fade";
}
part { name: "terminology.tabregion"; type: SWALLOW;
description { state: "default" 0.0;
fixed: 1 1;
rel2.relative: 1.0 0.0;
min: 1 1;
align: 0.0 0.0;
}
}
////////////////////////////////////////////////////////////////////
// actual text grid for chars, cursors, selectiond etc. goes here
part { name: "terminology.content"; type: SWALLOW;
scale: 1;
description { state: "default" 0.0;
rel1.offset: 1 0;
rel1.relative: 0.0 1.0;
rel1.to_y: "terminology.tabregion";
rel2.offset: -2 -2;
offscale;
}
}
}
}