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authorHermet Park <hermet@hermet.pe.kr>2016-02-13 04:13:47 +0900
committerHermet Park <hermet@hermet.pe.kr>2016-02-13 04:13:47 +0900
commitd35dba63e11c1205aa74d0b3142d217f088f8473 (patch)
tree19f4544fecb77ee0bc93cddd6d8d72081aa3fa01
parent03089bb1f51531ede443a445e820a2d60da7952f (diff)
improve README.
-rw-r--r--README6
1 files changed, 6 insertions, 0 deletions
diff --git a/README b/README
index 86c0a41..49ea24c 100644
--- a/README
+++ b/README
@@ -23,8 +23,14 @@ Scoring is based on the detroyed enemy's word length.
23For instance, if a word is "BadCedric" you will get 9 pts. 23For instance, if a word is "BadCedric" you will get 9 pts.
24If a word is "ZmikeForever", you will get 11 pts. 24If a word is "ZmikeForever", you will get 11 pts.
25Whenever you mistyped, you will lose 25 pts. So be careful! 25Whenever you mistyped, you will lose 25 pts. So be careful!
26Whenever you typed correctly, combo will be increased but it will be reset when you mistyped.
27If you destroy words with combo, the earned score will be multiplied.
28For instance, if a word is "HandsomeHermet" with 3 combo, you will get 42 pts. Wow! :)
29
26When a game is over, your score will be sum up with this rule. 30When a game is over, your score will be sum up with this rule.
31
27Total Score = Current Score(destroyed words) * Current Level * Accuracy 32Total Score = Current Score(destroyed words) * Current Level * Accuracy
33
28Accuracy tells how you typed accurately. So don't miss typing as possible. 34Accuracy tells how you typed accurately. So don't miss typing as possible.
29 35
30 36