fix possible overflow in tga loader

SVN revision: 26949
This commit is contained in:
Carsten Haitzler 2006-11-04 17:43:44 +00:00
parent 6afbda58b9
commit 9a324b0c23
1 changed files with 10 additions and 8 deletions

View File

@ -318,7 +318,7 @@ load(ImlibImage * im, ImlibProgressFunction progress,
if (((!im->data) && (im->loader)) || (immediate_load) || (progress))
{
unsigned long datasize;
unsigned char *bufptr;
unsigned char *bufptr, *bufend;
DATA32 *dataptr;
int y;
@ -346,6 +346,7 @@ load(ImlibImage * im, ImlibProgressFunction progress,
/* bufptr is the next byte to be read from the buffer */
bufptr = filedata;
bufend = filedata + datasize;
/* dataptr is the next 32-bit pixel to be filled in */
dataptr = im->data;
@ -418,9 +419,10 @@ load(ImlibImage * im, ImlibProgressFunction progress,
unsigned char curbyte, red, green, blue, alpha;
DATA32 *final_pixel = dataptr + im->w * im->h;
/* loop until we've got all the pixels */
while (dataptr < final_pixel)
{
/* loop until we've got all the pixels or run out of input */
while ((dataptr < final_pixel) &&
((bufptr + 1 + (bpp / 8)) < bufend))
{
int count;
curbyte = *bufptr++;
@ -437,7 +439,7 @@ load(ImlibImage * im, ImlibProgressFunction progress,
green = *bufptr++;
red = *bufptr++;
alpha = *bufptr++;
for (i = 0; i < count; i++)
for (i = 0; (i < count) && (dataptr < final_pixel); i++)
{
WRITE_RGBA(dataptr, red, green, blue, alpha);
dataptr++;
@ -448,7 +450,7 @@ load(ImlibImage * im, ImlibProgressFunction progress,
blue = *bufptr++;
green = *bufptr++;
red = *bufptr++;
for (i = 0; i < count; i++)
for (i = 0; (i < count) && (dataptr < final_pixel); i++)
{
WRITE_RGBA(dataptr, red, green, blue,
(char)0xff);
@ -458,7 +460,7 @@ load(ImlibImage * im, ImlibProgressFunction progress,
case 8:
alpha = *bufptr++;
for (i = 0; i < count; i++)
for (i = 0; (i < count) && (dataptr < final_pixel); i++)
{
WRITE_RGBA(dataptr, alpha, alpha, alpha,
(char)0xff);
@ -473,7 +475,7 @@ load(ImlibImage * im, ImlibProgressFunction progress,
{
int i;
for (i = 0; i < count; i++)
for (i = 0; (i < count) && (dataptr < final_pixel); i++)
{
switch (bpp)
{