forked from enlightenment/efl
evas gl common - make render op explicitly signed as we set it to -1
this just is cleaner and now also matches types for render_op in gl common context.
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@ -263,7 +263,7 @@ struct _Evas_Engine_GL_Context
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GLuint cur_tex, cur_texu, cur_texv, cur_texa, cur_texm;
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int tex_target;
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int cx, cy, cw, ch;
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unsigned char render_op;
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signed char render_op;
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Eina_Bool smooth : 2;
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Eina_Bool blend : 2;
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Eina_Bool clip : 2;
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@ -295,7 +295,7 @@ struct _Evas_Engine_GL_Context
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GLuint cur_tex, cur_texu, cur_texv, cur_texa, cur_texm;
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int tex_target;
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int cx, cy, cw, ch;
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char render_op;
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signed char render_op;
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Eina_Bool smooth : 2;
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Eina_Bool blend : 2;
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Eina_Bool mask_smooth : 2;
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