diff --git a/src/examples/evas/Makefile.am b/src/examples/evas/Makefile.am index 9c8a647791..eecd520d75 100644 --- a/src/examples/evas/Makefile.am +++ b/src/examples/evas/Makefile.am @@ -190,6 +190,11 @@ evas_3d_pick_SOURCES = evas-3d-pick.c evas_3d_pick_LDADD = $(ECORE_EVAS_COMMON_LDADD) evas_3d_pick_CPPFLAGS = $(ECORE_EVAS_COMMON_CPPFLAGS) +EXTRA_PROGRAMS += evas_3d_md2 +evas_3d_md2_SOURCES = evas-3d-md2.c +evas_3d_md2_LDADD = $(ECORE_EVAS_COMMON_LDADD) +evas_3d_md2_CPPFLAGS = $(ECORE_EVAS_COMMON_CPPFLAGS) + .edc.edj: $(AM_V_EDJ)$(EDJE_CC) $(EDJE_CC_FLAGS) $< $(builddir)/$(@F) diff --git a/src/examples/evas/evas-3d-md2.c b/src/examples/evas/evas-3d-md2.c new file mode 100644 index 0000000000..091e4eb757 --- /dev/null +++ b/src/examples/evas/evas-3d-md2.c @@ -0,0 +1,165 @@ +#include +#include +#include +#include +#include + +#define WIDTH 1024 +#define HEIGHT 1024 + +Ecore_Evas *ecore_evas = NULL; +Evas *evas = NULL; +Evas_Object *background = NULL; +Evas_Object *image = NULL; + +Evas_3D_Scene *scene = NULL; +Evas_3D_Node *root_node = NULL; +Evas_3D_Node *camera_node = NULL; +Evas_3D_Node *light_node = NULL; +Evas_3D_Camera *camera = NULL; +Evas_3D_Node *mesh_node = NULL; +Evas_3D_Mesh *mesh = NULL; +Evas_3D_Material *material = NULL; +Evas_3D_Texture *texture = NULL; +Evas_3D_Light *light = NULL; + +static Eina_Bool +_animate_scene(void *data) +{ + static int frame = 0; + + evas_3d_node_mesh_frame_set((Evas_3D_Node *)data, mesh, frame); + + frame += 32; + + if (frame > 256 * 50) + frame = 0; + + return EINA_TRUE; +} + +static void +_on_delete(Ecore_Evas *ee EINA_UNUSED) +{ + ecore_main_loop_quit(); +} + +static void +_on_canvas_resize(Ecore_Evas *ee) +{ + int w, h; + + ecore_evas_geometry_get(ee, NULL, NULL, &w, &h); + + evas_object_resize(background, w, h); + evas_object_resize(image, w, h); + evas_object_move(image, 0, 0); +} + +int +main(void) +{ + if (!ecore_evas_init()) + return 0; + + ecore_evas = ecore_evas_new(NULL, 10, 10, WIDTH, HEIGHT, NULL); + + if (!ecore_evas) + return 0; + + ecore_evas_callback_delete_request_set(ecore_evas, _on_delete); + ecore_evas_callback_resize_set(ecore_evas, _on_canvas_resize); + ecore_evas_show(ecore_evas); + + evas = ecore_evas_get(ecore_evas); + + /* Add a scene object .*/ + scene = evas_3d_scene_add(evas); + + /* Add the root node for the scene. */ + root_node = evas_3d_node_add(evas, EVAS_3D_NODE_TYPE_NODE); + + /* Add the camera. */ + camera = evas_3d_camera_add(evas); + evas_3d_camera_projection_perspective_set(camera, 60.0, 1.0, 1.0, 500.0); + + camera_node = evas_3d_node_add(evas, EVAS_3D_NODE_TYPE_CAMERA); + evas_3d_node_camera_set(camera_node, camera); + evas_3d_node_member_add(root_node, camera_node); + evas_3d_node_position_set(camera_node, 100.0, 0.0, 20.0); + evas_3d_node_look_at_set(camera_node, EVAS_3D_SPACE_PARENT, 0.0, 0.0, 20.0, + EVAS_3D_SPACE_PARENT, 0.0, 0.0, 1.0); + + /* Add the light. */ + light = evas_3d_light_add(evas); + evas_3d_light_ambient_set(light, 1.0, 1.0, 1.0, 1.0); + evas_3d_light_diffuse_set(light, 1.0, 1.0, 1.0, 1.0); + evas_3d_light_specular_set(light, 1.0, 1.0, 1.0, 1.0); + + light_node = evas_3d_node_add(evas, EVAS_3D_NODE_TYPE_LIGHT); + evas_3d_node_light_set(light_node, light); + evas_3d_node_member_add(root_node, light_node); + evas_3d_node_position_set(light_node, 1000.0, 0.0, 1000.0); + evas_3d_light_directional_set(light, EINA_TRUE); + evas_3d_node_look_at_set(light_node, EVAS_3D_SPACE_PARENT, 0.0, 0.0, 0.0, + EVAS_3D_SPACE_PARENT, 0.0, 1.0, 0.0); + + /* Add the mesh. */ + mesh = evas_3d_mesh_add(evas); + evas_3d_mesh_file_set(mesh, EVAS_3D_MESH_FILE_TYPE_MD2, "sonic.md2", NULL); + + material = evas_3d_material_add(evas); + evas_3d_mesh_frame_material_set(mesh, 0, material); + + texture = evas_3d_texture_add(evas); + + evas_3d_texture_file_set(texture, "sonic.png", NULL); + evas_3d_texture_filter_set(texture, EVAS_3D_TEXTURE_FILTER_NEAREST, EVAS_3D_TEXTURE_FILTER_NEAREST); + evas_3d_texture_wrap_set(texture, EVAS_3D_WRAP_MODE_REPEAT, EVAS_3D_WRAP_MODE_REPEAT); + + evas_3d_material_texture_set(material, EVAS_3D_MATERIAL_DIFFUSE, texture); + + evas_3d_material_enable_set(material, EVAS_3D_MATERIAL_AMBIENT, EINA_TRUE); + evas_3d_material_enable_set(material, EVAS_3D_MATERIAL_DIFFUSE, EINA_TRUE); + evas_3d_material_enable_set(material, EVAS_3D_MATERIAL_SPECULAR, EINA_TRUE); + evas_3d_material_enable_set(material, EVAS_3D_MATERIAL_NORMAL, EINA_TRUE); + + evas_3d_material_color_set(material, EVAS_3D_MATERIAL_AMBIENT, 0.01, 0.01, 0.01, 1.0); + evas_3d_material_color_set(material, EVAS_3D_MATERIAL_DIFFUSE, 1.0, 1.0, 1.0, 1.0); + evas_3d_material_color_set(material, EVAS_3D_MATERIAL_SPECULAR, 1.0, 1.0, 1.0, 1.0); + evas_3d_material_shininess_set(material, 50.0); + + mesh_node = evas_3d_node_add(evas, EVAS_3D_NODE_TYPE_MESH); + evas_3d_node_member_add(root_node, mesh_node); + evas_3d_node_mesh_add(mesh_node, mesh); + evas_3d_mesh_shade_mode_set(mesh, EVAS_3D_SHADE_MODE_PHONG); + + /* Set up scene. */ + evas_3d_scene_root_node_set(scene, root_node); + evas_3d_scene_camera_node_set(scene, camera_node); + evas_3d_scene_size_set(scene, WIDTH, HEIGHT); + + /* Add evas objects. */ + background = evas_object_rectangle_add(evas); + evas_object_color_set(background, 0, 0, 0, 255); + evas_object_move(background, 0, 0); + evas_object_resize(background, WIDTH, HEIGHT); + evas_object_show(background); + + image = evas_object_image_filled_add(evas); + evas_object_image_size_set(image, WIDTH, HEIGHT); + evas_object_image_3d_scene_set(image, scene); + evas_object_move(image, 0, 0); + evas_object_resize(image, WIDTH, HEIGHT); + evas_object_show(image); + + ecore_timer_add(0.01, _animate_scene, mesh_node); + + printf ("Enter main loop\n"); + ecore_main_loop_begin(); + + ecore_evas_free(ecore_evas); + ecore_evas_shutdown(); + + return 0; +} diff --git a/src/examples/evas/sonic.md2 b/src/examples/evas/sonic.md2 new file mode 100644 index 0000000000..228edb9fb7 Binary files /dev/null and b/src/examples/evas/sonic.md2 differ diff --git a/src/examples/evas/sonic.png b/src/examples/evas/sonic.png new file mode 100644 index 0000000000..01cb2ede8e Binary files /dev/null and b/src/examples/evas/sonic.png differ