Evas: Remove shader_3d .x generated file from BUILT_SOURCES

This should fix the build after make clean.
Even though those .x files can be re-generated at compile time, they
are checked in in Git and shipped in tarballs. They must not be removed
during make clean.

Thanks Ross Vandegrift for the report.

@fix
This commit is contained in:
Jean-Philippe Andre 2015-06-16 12:03:51 +09:00
parent 8d72372fa7
commit 4af5cba8e9
1 changed files with 0 additions and 3 deletions

View File

@ -722,9 +722,6 @@ EXTRA_DIST += \
modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh \
$(GL_SHADERS_3D_GEN)
BUILT_SOURCES += \
modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x
modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x: modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh $(GL_SHADERS_3D_GEN)
@echo " SHADERS $@"
@bash $^