evas/textblock - fix indent

This commit is contained in:
ChunEon Park 2013-05-28 23:00:15 +09:00
parent 0a20c045b2
commit 7003b7fd0b
1 changed files with 35 additions and 26 deletions

View File

@ -10819,26 +10819,29 @@ evas_object_textblock_render_pre(Evas_Object *eo_obj, Evas_Object_Protected_Data
(obj->cur->geometry.h != o->last_h))))
{
_relayout(eo_obj);
o->redraw = 0;
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, eo_obj, obj);
is_v = evas_object_is_visible(eo_obj, obj);
was_v = evas_object_was_visible(eo_obj, obj);
goto done;
o->redraw = 0;
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes,
eo_obj, obj);
is_v = evas_object_is_visible(eo_obj, obj);
was_v = evas_object_was_visible(eo_obj, obj);
goto done;
}
if (o->redraw)
{
o->redraw = 0;
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, eo_obj, obj);
is_v = evas_object_is_visible(eo_obj, obj);
was_v = evas_object_was_visible(eo_obj, obj);
goto done;
o->redraw = 0;
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes,
eo_obj, obj);
is_v = evas_object_is_visible(eo_obj, obj);
was_v = evas_object_was_visible(eo_obj, obj);
goto done;
}
/* if someone is clipping this obj - go calculate the clipper */
if (obj->cur->clipper)
{
if (obj->cur->cache.clip.dirty)
evas_object_clip_recalc(obj->cur->clipper);
obj->cur->clipper->func->render_pre(obj->cur->clipper->object, obj->cur->clipper);
if (obj->cur->cache.clip.dirty)
evas_object_clip_recalc(obj->cur->clipper);
obj->cur->clipper->func->render_pre(obj->cur->clipper->object,
obj->cur->clipper);
}
/* now figure what changed and add draw rects */
/* if it just became visible or invisible */
@ -10846,24 +10849,27 @@ evas_object_textblock_render_pre(Evas_Object *eo_obj, Evas_Object_Protected_Data
was_v = evas_object_was_visible(eo_obj, obj);
if (is_v != was_v)
{
evas_object_render_pre_visible_change(&obj->layer->evas->clip_changes, eo_obj, is_v, was_v);
goto done;
evas_object_render_pre_visible_change(&obj->layer->evas->clip_changes,
eo_obj, is_v, was_v);
goto done;
}
if (obj->changed_map || obj->changed_src_visible)
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes,
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes,
eo_obj, obj);
goto done;
}
/* it's not visible - we accounted for it appearing or not so just abort */
if (!is_v) goto done;
/* clipper changed this is in addition to anything else for obj */
evas_object_render_pre_clipper_change(&obj->layer->evas->clip_changes, eo_obj);
evas_object_render_pre_clipper_change(&obj->layer->evas->clip_changes,
eo_obj);
/* if we restacked (layer or just within a layer) and don't clip anyone */
if (obj->restack)
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, eo_obj, obj);
goto done;
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes,
eo_obj, obj);
goto done;
}
/* if it changed color */
if ((obj->cur->color.r != obj->prev->color.r) ||
@ -10871,8 +10877,9 @@ evas_object_textblock_render_pre(Evas_Object *eo_obj, Evas_Object_Protected_Data
(obj->cur->color.b != obj->prev->color.b) ||
(obj->cur->color.a != obj->prev->color.a))
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, eo_obj, obj);
goto done;
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes,
eo_obj, obj);
goto done;
}
/* if it changed geometry - and obviously not visibility or color */
/* calculate differences since we have a constant color fill */
@ -10882,17 +10889,19 @@ evas_object_textblock_render_pre(Evas_Object *eo_obj, Evas_Object_Protected_Data
(obj->cur->geometry.w != obj->prev->geometry.w) ||
(obj->cur->geometry.h != obj->prev->geometry.h))
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, eo_obj, obj);
goto done;
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes,
eo_obj, obj);
goto done;
}
done:
evas_object_render_pre_effect_updates(&obj->layer->evas->clip_changes, eo_obj, is_v, was_v);
done:
evas_object_render_pre_effect_updates(&obj->layer->evas->clip_changes,
eo_obj, is_v, was_v);
}
static void
evas_object_textblock_render_post(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj EINA_UNUSED)
{
/* Evas_Object_Textblock *o; */
/* Evas_Object_Textblock *o; */
/* this moves the current data to the previous state parts of the object */
/* in whatever way is safest for the object. also if we don't need object */