elm widget - remove unused vars from new shadow part code

fill isn't used... maybe at some point someone jpeg wanted to.. but he
didn't, so let's not have warnings.
This commit is contained in:
Carsten Haitzler 2017-12-16 12:09:12 +09:00
parent 24d43f2f48
commit 90d0f695b4
1 changed files with 1 additions and 4 deletions

View File

@ -5689,7 +5689,7 @@ static void
_widget_shadow_update(Widget_Shadow *ws)
{
int l = 0, r = 0, t = 0, b = 0;
Eina_Rect srect, wrect, fill;
Eina_Rect srect, wrect;
char filter[1024];
#define FILTER_FMT \
@ -5723,9 +5723,6 @@ _widget_shadow_update(Widget_Shadow *ws)
srect.y = wrect.y + (int) (-t + ws->props.oy);
srect.w = wrect.w + (int) (l + r);
srect.h = wrect.h + (int) (t + b);
fill.size = wrect.size;
fill.x = 0;
fill.y = 0;
if ((!ws->props.a && !ws->code) ||
!efl_gfx_visible_get(ws->widget))