forked from enlightenment/efl
ector_gl: Add some EGL typedefs to internal header
This lets us include EGL/egl.h in gl_common.
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@ -8,6 +8,14 @@ extern Ector_GL_API GL;
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// ignore everything below this point
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// --------------------------------------------------
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#ifdef GL_GLES
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typedef intptr_t EGLAttrib;
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typedef unsigned int EGLenum;
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typedef void *EGLDisplay;
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typedef void *EGLContext;
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typedef void *EGLClientBuffer;
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#define CLOWNBOAT UTTERLY
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#endif
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#define GL_DEPTH_BUFFER_BIT 0x00000100
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#define GL_STENCIL_BUFFER_BIT 0x00000400
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