fixed polygon moving

SVN revision: 28109
This commit is contained in:
Andreas Volz 2007-01-22 23:38:39 +00:00
parent 18b973d1ac
commit a001030668
1 changed files with 7 additions and 5 deletions

View File

@ -294,15 +294,17 @@ evas_object_polygon_render(Evas_Object *obj, void *output, void *context, void *
for (l = o->points; l; l = l->next)
{
Evas_Polygon_Point *p;
//// int px, py;
//int px, py;
p = l->data;
//// px = evas_coord_world_x_to_screen(obj->layer->evas, p->x);
//// py = evas_coord_world_y_to_screen(obj->layer->evas, p->y);
p = l->data;
//px = evas_coord_world_x_to_screen(obj->layer->evas, p->x);
//py = evas_coord_world_y_to_screen(obj->layer->evas, p->y);
o->engine_data = obj->layer->evas->engine.func->polygon_point_add(obj->layer->evas->engine.data.output,
obj->layer->evas->engine.data.context,
o->engine_data,
p->x + x, p->y + y);
p->x + obj->cur.geometry.x + x,
p->y + obj->cur.geometry.y + y);
}
if (o->engine_data)
obj->layer->evas->engine.func->polygon_draw(output,