use the gdi engine on Windows. It has better rotation support.

This means that i have to fix ddraw engine :)


SVN revision: 40961
This commit is contained in:
Vincent Torri 2009-06-08 07:07:21 +00:00
parent 0106f9ac05
commit bc87c3d18f
2 changed files with 4 additions and 4 deletions

View File

@ -460,9 +460,9 @@ elm_quicklaunch_init(int argc, char **argv)
(!strcasecmp(s, "opengl-x11")) ||
(!strcasecmp(s, "opengl_x11")))
_elm_config->engine = ELM_OPENGL_X11;
else if ((!strcasecmp(s, "ddraw")) ||
(!strcasecmp(s, "software-ddraw")) ||
(!strcasecmp(s, "software_ddraw")))
else if ((!strcasecmp(s, "gdi")) ||
(!strcasecmp(s, "software-gdi")) ||
(!strcasecmp(s, "software_gdi")))
_elm_config->engine = ELM_SOFTWARE_WIN32;
else if ((!strcasecmp(s, "wince-gdi")) ||
(!strcasecmp(s, "software-16-wince-gdi")) ||

View File

@ -310,7 +310,7 @@ elm_win_add(Evas_Object *parent, const char *name, Elm_Win_Type type)
win->ee = ecore_evas_gl_x11_new(NULL, 0, 0, 0, 1, 1);
break;
case ELM_SOFTWARE_WIN32:
win->ee = ecore_evas_software_ddraw_new(NULL, 0, 0, 1, 1);
win->ee = ecore_evas_software_gdi_new(NULL, 0, 0, 1, 1);
break;
case ELM_SOFTWARE_16_WINCE:
win->ee = ecore_evas_software_wince_gdi_new(NULL, 0, 0, 1, 1);