forked from enlightenment/efl
Revert SDL changes, I was already commited.
SVN revision: 31980
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35cd952691
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@ -177,8 +177,6 @@ evas_engine_sdl_output_resize (void *data, int w, int h)
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SDL_FillRect(re->surface, NULL, 0);
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memset(re->surface->pixels, 0, w * h * 4);
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/* Destroy the copy */
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evas_cache_engine_image_drop(eim);
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}
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@ -257,13 +255,6 @@ evas_engine_sdl_output_redraws_next_update_get (void *data,
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SDL_FillRect(re->surface, &rect, 0);
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rect.x = *x;
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rect.y = *y;
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rect.w = *w;
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rect.h = *h;
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SDL_FillRect(re->surface, &rect, 0);
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/* Return the "fake" surface so it is passed to the drawing routines. */
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return re->rgba_engine_image;
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}
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@ -323,7 +314,7 @@ evas_engine_sdl_output_idle_flush (void *data)
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static void*
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evas_engine_sdl_image_load(void *data, const char *file, const char *key, int *error, Evas_Image_Load_Opts *lo)
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{
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Render_Engine* re = (Render_Engine*) data;;
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Render_Engine* re = (Render_Engine*) data;
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*error = 0;
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return evas_cache_engine_image_request(re->cache, file, key, lo, NULL, error);
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@ -850,8 +841,6 @@ _sdl_output_setup (int w, int h, int fullscreen, int noframe, int alpha, int hw
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SDL_FillRect(re->surface, NULL, 0);
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memset(re->surface->pixels, 0, w * h * 4);
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re->alpha = alpha;
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re->hwsurface = hwsurface;
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re->fullscreen = fullscreen;
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