Summary:
C# bindings will be lincensed under Apache Sofware License 2.0.
This commit adds the license text to the licenses folder and a copyright
notice to the binding files.
Fixes T8039
Reviewers: woohyun, felipealmeida, vitor.sousa
Reviewed By: felipealmeida
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T8039
Differential Revision: https://phab.enlightenment.org/D9414
After 892c26f906, widget factories require
a widget to be their parents.
This commit updates C# tests and adds a warning message to elementary if the user does
not provide one.
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10122
Summary:
C# language binding generates C# method name beginning with verb by
checking verb list in name_helpers.hh.
Some verbs used in eo method are missing in the current verb list. So
they are added into the verb list.
In this scheme, there is a problem that some words can be used as a verb
in some methods but they also can be used as a noun in other methods.
(e.g. drag_start as a verb / cursor_word_start as a noun)
So "start" and "scroll" are not added to verb list in this patch.
To resolve the above problem, we may need a new eo syntax to rename or
reverse the name in language bindings.
Test Plan: Check C# method names in .eo.cs files if the name begins with verb.
Reviewers: felipealmeida, SanghyeonLee, woohyun, Jaehyun_Cho, segfaultxavi
Reviewed By: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10001
Summary:
This commit makes parts that implement `Efl.IContent` use BindFactory
instead of property binding.
```
var factory = new Efl.Ui.ItemFactory<Efl.Ui.ListDefaultItem>();
var iconFactory = new Efl.Ui.ImageFactory(null);
iconFactory.PropertyBind("filename", "modelProperty");
factory.IconPart().BindFactory(iconFactory);
```
Fixes T7628
Reviewers: cedric, felipealmeida, SanghyeonLee
Reviewed By: felipealmeida
Tags: #efl
Maniphest Tasks: T7628
Differential Revision: https://phab.enlightenment.org/D9653
Summary:
Parts binding will follow a similar approach to regular property
binding:
`var error = factory.PartName().PropertyName().Bind(modelProperty);`
* Changed both `Bind()` overloads to return the error code from
`efl_ui_property_bind`
* Also properties from interfaces implemented didn't have their `Bindable`
wrapper methds available.
Depends on D9563
Reviewers: felipealmeida, cedric, SanghyeonLee, woohyun
Reviewed By: cedric
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9564
Summary:
In order to work around an issue with Efl.App, which is stable but
inherits from Efl.Core.Command_Line, @beta interfaces/mixins in the
inheritance chain are simply skipped.
Also changed the class used int test for inheritance from C#
Efl.Loop is stable but internally it uses a @beta class as argument to
its Register() method in the constructor. When instantiating a
user-defined C# subclass, the binding calls the C# override in the
NativeInherit class and the marshalling fails as no code is generated
for the beta class.
Also moved Efl.Part test to a beta class. Efl.Part is still beta.
Regarding parts, they are skipped if its class is @beta too.
Also rejected all elm_* files in elm public eo files. They should get
back in as they are converted to Efl.Ui.* api. An exception is
elm_interface_scrollable.eo, as efl_ui_panel depends on it.
Fixes T7730
Test Plan: Run tests
Reviewers: vitor.sousa, segfaultxavi, felipealmeida, cedric, bu5hm4n, zmike
Reviewed By: vitor.sousa
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7730
Differential Revision: https://phab.enlightenment.org/D8268
Summary:
As discussed in T7204:
- Eo Interfaces/mixins -> C# Interfaces with concrete class
implementations
- Eo Regular/Abstracts -> Proper C# classes
- Added some new generators and helper methods.
- Refactored the class generator, splitting into helper methods
Eo handles now are stored only in the "root" class in any given
inheritance tree (generally, Efl.Object), and accessible to each child.
Methods also are defined in a single place instead of repeatedly
generated in everyfile, reducing the size of the generated .dll from
30MB to around 4.5MB.
Mixins are generated as C# interfaces but any regular class it inherits
from is lost, as we can't have interfaces inheriting from regular
classes. This will be dealt with in a later commit.
Summary of API Changes:
- Merged Inherit/Concrete classes. (These suffixes disappear from
regular classes).
- Interface still have implementations with 'Concrete' suffix for when
they are returned from methods.
- Removed 'I' from interface names.
- Removed interfaces for regular/abstract Eo classes.
- Concrete classes for interfaces/mixins hold the event argument struct.
- Removed '_' from classes, enums, structs, etc, as indicated in C#
naming conventions.
- Namespaces are now Camel.Cased.
- Renamed IWrapper's raw_handle/raw_klass to NativeHandle/NativeClass
Also renamed the test classes as after the namespace change, the
test namespace Test can conflict with the helper Test namespace.
(And use more meaningful names than Test.Testing...)
Also Fixes T7336 by removing a deprecated example and adding
efl_loop_timer_example to build system.
Fixes T7451 by hiding the class_get DllImports and renaming the IWrapper
fields. The native handlers are used in the manual binding.
Still need to work:
- As there are still some events names clashing (e.g. Efl.Ui.Bg with "resize"
from Efl.Gfx.Entity and Efl.Gfx.Image), Events are currently declared on
the interface and implemented "namespaced" in the classes,
requiring the cast to the interface to access the event.
- The Mixin Conundrum. Mixin inheritance will be dealt in a future
commit.
Depends on D7260
Reviewers: segfaultxavi, vitor.sousa, felipealmeida, Jaehyun_Cho
Reviewed By: vitor.sousa
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7451, T7336
Differential Revision: https://phab.enlightenment.org/D7262
Instead of
var bg = efl.ui.Background.static_cast(myobj.Part("background"));
Now do
var bg = myobj.Background;
Also a couple helper functions were added.