Add ecore_x_input_raw_select function placeholder:
NB: xcb does not have xinput 2 support yet BUT someone added those
functions to the xlib code WITHOUT adding them to the xcb code.
SPANK SPANK !!
Signed-off-by: Chris Michael <cp.michael@samsung.com>
LMAO: xcb stuff did not even compile because of this ... and how knows
how long it has been broken ...
Signed-off-by: Chris Michael <cp.michael@samsung.com>
not noticed until recently.. we add a nul byte to the end of our text
selections that we shouldnt. most toolkits/apps skip it but some..
like emacs... dont.
Before this patch, the proxy will be clipped if the source is clipped by output area even if the soure_clip is disabled,
Additionally, src_clip/src_event/src_visible options must be supported in edje.
Move this handling entirely into ecore_wl_window_update_size() and
create and set it whenever it is necessary. There's no need to keep a
pointer on the Ecore_Wl_Window struct.
Now the opaque and input regions are updated on ecore_wl_window_resize,
there's no need to call ecore_wl_window_buffer_attach() for this
anymore.
The checks on alpha and transparent flags were also fixed.
ecore_wl_window_update_size() is now called by ecore_wl_window_resize(),
reducing duplicated code.
Goal is to be able to remove all internal Evas call from inside all
loader module. To do so we are going to open and hold a reference to the
file from outside of the module, read the header, create the image data,
load the data, close that reference.
Once that done, the next step is to let the file remain open as soon as
the filename/key is set and add an API to set an Eina_File directly. This
way edje can maintain the same file open as it use for an edje object,
keeping things in sync and avoid rendering glitch during update.
Ecore_Evas_Input should use this function to report mouse move events.
The previous used function should be used to refeed events, or to
artificially feed mouse move events to the canvas. Basically every other
feed_mouse_move use case that is not an event from the input system.
This function should be used internally by the input system
(Ecore_Evas_Input) to feed Evas with move events. The x,y event info is
relative to the base of the window/surface, instead of the 0,0 of the
canvas.
This case only happens for now under Wayland, where the 0,0 of the
canvas is translated due to the window decorations that are drawn by the
client.