reorder or remove iconbar icons by moving them around on the iconbar or moving them off of it.

SVN revision: 5942
This commit is contained in:
rephorm 2002-02-15 22:45:11 +00:00 committed by rephorm
parent 1f91b6d65a
commit 984f643abb
2 changed files with 1382 additions and 1034 deletions

View File

@ -11,8 +11,10 @@ static Evas_List iconbars = NULL;
/* internal func (iconbar use only) prototypes */
static void e_ib_bit_down_cb(void *data, Ebits_Object o, char *class, int bt, int x, int y, int ox, int oy, int ow, int oh);
static void e_ib_bit_up_cb(void *data, Ebits_Object o, char *class, int bt, int x, int y, int ox, int oy, int ow, int oh);
static void e_ib_bit_down_cb (void *data, Ebits_Object o, char *class, int bt,
int x, int y, int ox, int oy, int ow, int oh);
static void e_ib_bit_up_cb (void *data, Ebits_Object o, char *class, int bt,
int x, int y, int ox, int oy, int ow, int oh);
static void ib_reload_timeout (int val, void *data);
static void ib_scroll_timeout (int val, void *data);
@ -27,14 +29,21 @@ static void ib_bits_raise(void *data);
static void ib_bits_lower (void *data);
static void ib_bits_set_layer (void *data, int l);
static void ib_bits_set_clip (void *data, Evas_Object clip);
static void ib_bits_set_color_class(void *data, char *cc, int r, int g, int b, int a);
static void ib_bits_set_color_class (void *data, char *cc, int r, int g,
int b, int a);
static void ib_bits_get_min_size (void *data, double *w, double *h);
static void ib_bits_get_max_size (void *data, double *w, double *h);
static void ib_mouse_in(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y);
static void ib_mouse_out(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y);
static void ib_mouse_down(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y);
static void ib_mouse_up(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y);
static void ib_mouse_in (void *data, Evas _e, Evas_Object _o, int _b, int _x,
int _y);
static void ib_mouse_out (void *data, Evas _e, Evas_Object _o, int _b, int _x,
int _y);
static void ib_mouse_down (void *data, Evas _e, Evas_Object _o, int _b,
int _x, int _y);
static void ib_mouse_up (void *data, Evas _e, Evas_Object _o, int _b, int _x,
int _y);
static void ib_mouse_move (void *data, Evas _e, Evas_Object _o, int _b,
int _x, int _y);
static void e_iconbar_icon_cleanup (E_Iconbar_Icon * ic);
@ -49,14 +58,16 @@ static void ib_child_handle(Ecore_Event *ev);
/* static internal - called when iconbar bit has a mouse button pressed */
/* on it */
static void
e_ib_bit_down_cb(void *data, Ebits_Object o, char *class, int bt, int x, int y, int ox, int oy, int ow, int oh)
e_ib_bit_down_cb (void *data, Ebits_Object o, char *class, int bt, int x,
int y, int ox, int oy, int ow, int oh)
{
E_Iconbar *ib;
D_ENTER;
ib = (E_Iconbar *) data;
if (!class) D_RETURN;
if (!class)
D_RETURN;
if (!strcmp (class, "Scrollbar_Arrow1"))
ib_scroll_timeout (8, ib);
else if (!strcmp (class, "Scrollbar_Arrow2"))
@ -80,14 +91,16 @@ e_ib_bit_down_cb(void *data, Ebits_Object o, char *class, int bt, int x, int y,
/* static internal - called when iconbar bit has a mouse button released */
/* on it */
static void
e_ib_bit_up_cb(void *data, Ebits_Object o, char *class, int bt, int x, int y, int ox, int oy, int ow, int oh)
e_ib_bit_up_cb (void *data, Ebits_Object o, char *class, int bt, int x, int y,
int ox, int oy, int ow, int oh)
{
E_Iconbar *ib;
D_ENTER;
ib = (E_Iconbar *) data;
if (!class) D_RETURN;
if (!class)
D_RETURN;
if (!strcmp (class, "Scrollbar_Arrow1"))
ib_scroll_timeout (0, ib);
else if (!strcmp (class, "Scrollbar_Arrow2"))
@ -128,7 +141,8 @@ e_iconbar_cleanup(E_Iconbar *ib)
/* the view will now it needs to redraw */
ib->view->changed = 1;
/* free up our ebits */
if (ib->bit) ebits_free(ib->bit);
if (ib->bit)
ebits_free (ib->bit);
/* if we have any icons... */
if (ib->icons)
{
@ -157,6 +171,7 @@ e_iconbar_cleanup(E_Iconbar *ib)
/* call the destructor of the base class */
e_object_cleanup (E_OBJECT (ib));
D_RETURN;
}
@ -180,19 +195,25 @@ e_iconbar_init()
/* to get from the db for us. the key is "exec". the type is a string */
/* the struct memebr is exec. the default value is "". see the config.h */
/* header for more info */
E_CONFIG_NODE(cf_iconbar_icon, "exec", E_CFG_TYPE_STR, NULL, E_Iconbar_Icon, exec, 0, 0, "");
E_CONFIG_NODE(cf_iconbar_icon, "wait", E_CFG_TYPE_INT, NULL, E_Iconbar_Icon, wait, 0, 0, "");
E_CONFIG_NODE(cf_iconbar_icon, "wait_timeout", E_CFG_TYPE_FLOAT, NULL, E_Iconbar_Icon, wait_timeout, 0, 0, "");
E_CONFIG_NODE (cf_iconbar_icon, "exec", E_CFG_TYPE_STR, NULL,
E_Iconbar_Icon, exec, 0, 0, "");
E_CONFIG_NODE (cf_iconbar_icon, "wait", E_CFG_TYPE_INT, NULL,
E_Iconbar_Icon, wait, 0, 0, "");
E_CONFIG_NODE (cf_iconbar_icon, "wait_timeout", E_CFG_TYPE_FLOAT, NULL,
E_Iconbar_Icon, wait_timeout, 0, 0, "");
/* this memebr will be replaced by the relative key path in the db as a */
/* string */
E_CONFIG_NODE(cf_iconbar_icon, "image", E_CFG_TYPE_KEY, NULL, E_Iconbar_Icon, image_path, 0, 0, "");
E_CONFIG_NODE (cf_iconbar_icon, "image", E_CFG_TYPE_KEY, NULL,
E_Iconbar_Icon, image_path, 0, 0, "");
/* a new config type - in this case the iconbar istelf. the only thing we */
/* want the config system to do it fill it with iconbar icon members in */
/* the list */
cf_iconbar = e_config_type_new ();
E_CONFIG_NODE(cf_iconbar, "icons", E_CFG_TYPE_LIST, cf_iconbar_icon, E_Iconbar, icons, 0, 0, NULL);
E_CONFIG_NODE(cf_iconbar, "scroll", E_CFG_TYPE_FLOAT, NULL, E_Iconbar, scroll, 0, 0, NULL);
E_CONFIG_NODE (cf_iconbar, "icons", E_CFG_TYPE_LIST, cf_iconbar_icon,
E_Iconbar, icons, 0, 0, NULL);
E_CONFIG_NODE (cf_iconbar, "scroll", E_CFG_TYPE_FLOAT, NULL, E_Iconbar,
scroll, 0, 0, NULL);
ecore_event_filter_handler_add (ECORE_EVENT_CHILD, ib_child_handle);
@ -232,7 +253,8 @@ e_iconbar_new(E_View *v)
/* flush edb cached handled */
e_db_flush ();
/* no iconbar config loaded ? return NULL */
if (!ib) D_RETURN_(NULL);
if (!ib)
D_RETURN_ (NULL);
/* now that the config system has doe the loading. we need to init the */
/* object and set up ref counts and free method */
@ -271,10 +293,14 @@ e_iconbar_new(E_View *v)
/* to put it */
D_RETURN_ (NULL);
}
ebits_set_classed_bit_callback(ib->bit, "Scrollbar_Arrow1", CALLBACK_MOUSE_DOWN, e_ib_bit_down_cb, ib);
ebits_set_classed_bit_callback(ib->bit, "Scrollbar_Arrow1", CALLBACK_MOUSE_UP, e_ib_bit_up_cb, ib);
ebits_set_classed_bit_callback(ib->bit, "Scrollbar_Arrow2", CALLBACK_MOUSE_DOWN, e_ib_bit_down_cb, ib);
ebits_set_classed_bit_callback(ib->bit, "Scrollbar_Arrow2", CALLBACK_MOUSE_UP, e_ib_bit_up_cb, ib);
ebits_set_classed_bit_callback (ib->bit, "Scrollbar_Arrow1",
CALLBACK_MOUSE_DOWN, e_ib_bit_down_cb, ib);
ebits_set_classed_bit_callback (ib->bit, "Scrollbar_Arrow1",
CALLBACK_MOUSE_UP, e_ib_bit_up_cb, ib);
ebits_set_classed_bit_callback (ib->bit, "Scrollbar_Arrow2",
CALLBACK_MOUSE_DOWN, e_ib_bit_down_cb, ib);
ebits_set_classed_bit_callback (ib->bit, "Scrollbar_Arrow2",
CALLBACK_MOUSE_UP, e_ib_bit_up_cb, ib);
/* add to our list of iconbars */
iconbars = evas_list_append (iconbars, ib);
@ -293,9 +319,10 @@ static void
e_iconbar_icon_cleanup (E_Iconbar_Icon * ic)
{
D_ENTER;
D ("iconbar icon cleanup\n");
/* if we have an imageobject. nuke it */
if (ic->image) evas_del_object(ic->iconbar->view->evas, ic->image);
if (ic->image)
evas_del_object (ic->iconbar->view->evas, ic->image);
/* free strings ... if they exist */
IF_FREE (ic->image_path);
IF_FREE (ic->exec);
@ -305,7 +332,8 @@ e_iconbar_icon_cleanup(E_Iconbar_Icon *ic)
ecore_del_event_timer (ic->hi.timer);
FREE (ic->hi.timer);
}
if (ic->hi.image) evas_del_object(ic->iconbar->view->evas, ic->hi.image);
if (ic->hi.image)
evas_del_object (ic->iconbar->view->evas, ic->hi.image);
if (ic->launch_id_cb)
{
@ -355,19 +383,28 @@ e_iconbar_realize(E_Iconbar *ib)
/* the path of the key to the image memebr - that is actually */
/* a lump of image data inlined in the iconbar db - so the icons */
/* themselves follow the iconbar wherever it goes */
snprintf(buf, PATH_MAX, "%s/.e_iconbar.db:%s", ib->view->dir, ic->image_path);
snprintf (buf, PATH_MAX, "%s/.e_iconbar.db:%s", ib->view->dir,
ic->image_path);
/* add the icon image object */
ic->image = evas_add_image_from_file (ib->view->evas, buf);
/* add an imlib image so we can save it later */
ic->imlib_image = imlib_load_image(buf);
/* clip the icon */
evas_set_clip (ib->view->evas, ic->image, ib->clip);
/* set it to be semi-transparent */
evas_set_color (ib->view->evas, ic->image, 255, 255, 255, 128);
/* set up callbacks on events - so the ib_* functions will be */
/* called when the corresponding event happens to the icon */
evas_callback_add(ib->view->evas, ic->image, CALLBACK_MOUSE_IN, ib_mouse_in, ic);
evas_callback_add(ib->view->evas, ic->image, CALLBACK_MOUSE_OUT, ib_mouse_out, ic);
evas_callback_add(ib->view->evas, ic->image, CALLBACK_MOUSE_DOWN, ib_mouse_down, ic);
evas_callback_add(ib->view->evas, ic->image, CALLBACK_MOUSE_UP, ib_mouse_up, ic);
evas_callback_add (ib->view->evas, ic->image, CALLBACK_MOUSE_IN,
ib_mouse_in, ic);
evas_callback_add (ib->view->evas, ic->image, CALLBACK_MOUSE_OUT,
ib_mouse_out, ic);
evas_callback_add (ib->view->evas, ic->image, CALLBACK_MOUSE_DOWN,
ib_mouse_down, ic);
evas_callback_add (ib->view->evas, ic->image, CALLBACK_MOUSE_UP,
ib_mouse_up, ic);
evas_callback_add (ib->view->evas, ic->image, CALLBACK_MOUSE_MOVE,
ib_mouse_move, ic);
}
/* add the ebit we loaded to the evas the iconbar exists in - now the */
/* ebit is more than just structures as well. */
@ -389,8 +426,7 @@ e_iconbar_realize(E_Iconbar *ib)
ib_bits_set_clip,
ib_bits_set_color_class,
ib_bits_get_min_size,
ib_bits_get_max_size,
ib);
ib_bits_get_max_size, ib);
/* now move this ebit to a really high layer.. so its ontop of a lot */
ebits_set_layer (ib->bit, 10000);
/* and now call "fix" - i called it fix cause it does a few things... */
@ -482,9 +518,11 @@ e_iconbar_fix(E_Iconbar *ib)
ah = ib->icon_area.h;
/* if we have icons- show the clipper that will clip them */
if (ib->icons) evas_show(ib->view->evas, ib->clip);
if (ib->icons)
evas_show (ib->view->evas, ib->clip);
/* no icons - hide the clipper as it will be a real object */
else evas_hide(ib->view->evas, ib->clip);
else
evas_hide (ib->view->evas, ib->clip);
/* move the clip object to fill the icon area */
evas_move (ib->view->evas, ib->clip, ix, iy);
evas_resize (ib->view->evas, ib->clip, aw, ah);
@ -561,10 +599,13 @@ e_iconbar_fix(E_Iconbar *ib)
/* center the icon vertically if its smaller */
ox = 0;
oy = (ah - h) / 2;
/* now move and resize it */
evas_move(ic->iconbar->view->evas, ic->image, ix + ox, iy + oy);
evas_resize(ic->iconbar->view->evas, ic->image, w, h);
evas_set_image_fill(ic->iconbar->view->evas, ic->image, 0, 0, w, h);
/* set the icons geometry */
ic->current.x = ix + ox;
ic->current.y = iy + oy;
ic->current.w = w;
ic->current.h = h;
/* advance our position counter to the next spot */
ix += w;
}
@ -581,13 +622,24 @@ e_iconbar_fix(E_Iconbar *ib)
/* center it horizontally */
ox = (aw - w) / 2;
oy = 0;
/* now move the icona nd resize it */
evas_move(ic->iconbar->view->evas, ic->image, ix + ox, iy + oy);
evas_resize(ic->iconbar->view->evas, ic->image, w, h);
evas_set_image_fill(ic->iconbar->view->evas, ic->image, 0, 0, w, h);
/* set the icons geometry */
ic->current.x = ix + ox;
ic->current.y = iy + oy;
ic->current.w = w;
ic->current.h = h;
/* advance out counter to the next spot */
iy += h;
}
/* now move the icona nd resize it */
evas_move (ic->iconbar->view->evas, ic->image, ic->current.x,
ic->current.y);
evas_resize (ic->iconbar->view->evas, ic->image, ic->current.w,
ic->current.h);
evas_set_image_fill (ic->iconbar->view->evas, ic->image, 0, 0,
ic->current.w, ic->current.h);
}
D_RETURN;
@ -616,10 +668,13 @@ e_iconbar_file_add(E_View *v, char *file)
/* unique timer name */
snprintf (buf, PATH_MAX, "iconbar_reload:%s", v->dir);
/* if we've scrolled since. save */
if ((v->iconbar) &&
(v->iconbar->has_been_scrolled))
/* if we've scrolled or changed icons since. save */
if (v->iconbar && (v->iconbar->has_been_scrolled || v->iconbar->changed))
{
e_iconbar_save_out_final (v->iconbar);
v->iconbar->just_saved = 1;
}
/* in 0.5 secs call our timout handler */
ecore_add_event_timer (buf, 0.5, ib_reload_timeout, 0, v);
}
@ -676,8 +731,7 @@ e_iconbar_file_change(E_View *v, char *file)
/* unique timer name */
snprintf (buf, PATH_MAX, "iconbar_reload:%s", v->dir);
/* if we've scrolled since. save */
if ((v->iconbar) &&
(v->iconbar->has_been_scrolled))
if (v->iconbar && (v->iconbar->has_been_scrolled || v->iconbar->changed))
e_iconbar_save_out_final (v->iconbar);
/* in 0.5 secs call the realod timeout */
ecore_add_event_timer (buf, 0.5, ib_reload_timeout, 0, v);
@ -697,11 +751,71 @@ e_iconbar_save_out_final(E_Iconbar *ib)
{
char buf[PATH_MAX];
D_ENTER;
if (ib->view)
{
E_DB_File *edb;
Imlib_Image im;
Evas_List l;
int i;
snprintf (buf, PATH_MAX, "%s/.e_iconbar.db", ib->view->dir);
D("%s\n", buf);
if (ib->changed)
{
D("ib changed\n")
edb = e_db_open(buf);
if (edb)
{
D("got edb\n");
for (l = ib->icons, i = 0; l; l = l->next, i++)
{
E_Iconbar_Icon *ic = l->data;
char buf2[PATH_MAX];
if (ic)
{
/* save out exec */
snprintf(buf2, PATH_MAX, "/icons/%i/exec", i);
D("set exec: %i\n", i);
e_db_str_set(edb, buf2, ic->exec);
/* save out image */
if (ic->imlib_image)
{
imlib_context_set_image(ic->imlib_image);
imlib_image_attach_data_value("compression", NULL, 9, NULL);
imlib_image_set_format("db");
snprintf (buf2, PATH_MAX, "%s/.e_iconbar.db:/icons/%i/image", ib->view->dir, i);
D("save image\n");
imlib_save_image(buf2);
}
}
}
D("set count\n");
e_db_int_set (edb, "/icons/count", i);
D("set scroll\n");
e_db_float_set (edb, "/scroll", ib->scroll);
D("close db\n");
e_db_close(edb);
}
D("set just_saved\n");
ib->just_saved = 1;
ib->changed = 0;
}
else
{
E_DB_FLOAT_SET(buf, "/scroll", ib->scroll);
}
}
D_RETURN;
}
void
@ -712,7 +826,8 @@ e_iconbar_handle_launch_id(Window win, void *data)
ic = (E_Iconbar_Icon *) data;
b = e_border_find_by_window (win);
if (!b) return;
if (!b)
return;
if ((ic->launch_id) && (b->client.e.launch_id))
{
if (b->client.e.launch_id == ic->launch_id)
@ -721,7 +836,8 @@ e_iconbar_handle_launch_id(Window win, void *data)
{
char buf[PATH_MAX];
snprintf(buf, PATH_MAX, "iconbar_launch_wait:%i", ic->launch_id);
snprintf (buf, PATH_MAX, "iconbar_launch_wait:%i",
ic->launch_id);
ecore_del_event_timer (buf);
}
ic->launch_id = 0;
@ -730,7 +846,8 @@ e_iconbar_handle_launch_id(Window win, void *data)
e_exec_broadcast_cb_del (ic->launch_id_cb);
ic->launch_id_cb = NULL;
}
evas_set_color(ic->iconbar->view->evas, ic->image, 255, 255, 255, 128);
evas_set_color (ic->iconbar->view->evas, ic->image, 255, 255, 255,
128);
ic->iconbar->view->changed = 1;
}
}
@ -750,16 +867,25 @@ ib_reload_timeout(int val, void *data)
/* get our view pointer */
v = (E_View *) data;
D("check if jsut saved:\n");
if (v->iconbar->just_saved)
{
D("just saved\n");
v->iconbar->just_saved = 0;
D_RETURN;
}
/* if we have an iconbar.. well nuke it */
if (e_object_unref (E_OBJECT (v->iconbar)) == 0)
v->iconbar = NULL;
/* try load a new iconbar */
if (!v->iconbar) v->iconbar = e_iconbar_new(v);
if (!v->iconbar)
v->iconbar = e_iconbar_new (v);
/* if the iconbar loaded and theres an evas - we're realized */
/* so realize the iconbar */
if ((v->iconbar) && (v->evas)) e_iconbar_realize(v->iconbar);
if ((v->iconbar) && (v->evas))
e_iconbar_realize (v->iconbar);
D_RETURN;
UN (val);
@ -857,7 +983,8 @@ ib_timeout(int val, void *data)
{
evas_set_color (ic->iconbar->view->evas, ic->image, 255, 255, 255, 50);
if (ic->hi.image)
evas_set_color(ic->iconbar->view->evas, ic->hi.image, 255, 255, 255, 0);
evas_set_color (ic->iconbar->view->evas, ic->hi.image, 255, 255, 255,
0);
}
/* if the icon is hilited */
else if (ic->hilited)
@ -874,9 +1001,11 @@ ib_timeout(int val, void *data)
/* the speed to run at - the less, the faster (ie a loop is 0.5 sec) */
speed = 0.5;
/* if we are beyond the time loop.. reset the start time to now */
if (tt > speed) ic->hi.start = t;
if (tt > speed)
ic->hi.start = t;
/* limit time to max loop time */
if (tt > speed) tt = speed;
if (tt > speed)
tt = speed;
/* calculate alpha to be invers of time sizne loop start */
a = (int) (255.0 * (speed - tt));
/* size is icon size + how far in loop we are */
@ -888,9 +1017,11 @@ ib_timeout(int val, void *data)
/* resize it */
evas_resize (ic->iconbar->view->evas, ic->hi.image, nw, nh);
/* reset its fill so ti fills its space */
evas_set_image_fill(ic->iconbar->view->evas, ic->hi.image, 0, 0, nw, nh);
evas_set_image_fill (ic->iconbar->view->evas, ic->hi.image, 0, 0, nw,
nh);
/* set its fade */
evas_set_color(ic->iconbar->view->evas, ic->hi.image, 255, 255, 255, a);
evas_set_color (ic->iconbar->view->evas, ic->hi.image, 255, 255, 255,
a);
/* incirment our count */
val++;
}
@ -902,7 +1033,8 @@ ib_timeout(int val, void *data)
double speed;
/* delete the animation object */
if (ic->hi.image) evas_del_object(ic->iconbar->view->evas, ic->hi.image);
if (ic->hi.image)
evas_del_object (ic->iconbar->view->evas, ic->hi.image);
ic->hi.image = NULL;
/* if we were pulsating.. reset start timer */
@ -916,7 +1048,8 @@ ib_timeout(int val, void *data)
speed = 1.0;
/* position on the fade out */
tt = (t - ic->hi.start) / speed;
if (tt > 1.0) tt = 1.0;
if (tt > 1.0)
tt = 1.0;
/* alpha value caluclated on ramp position */
a = (int) ((double) ((1.0 - tt) * 127.0) + 128.0);
/* set alpha value */
@ -1167,7 +1300,8 @@ ib_mouse_in(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
char buf[PATH_MAX];
/* come up with a unique name for it */
snprintf(buf, PATH_MAX, "iconbar:%s/%s", ic->iconbar->view->dir, ic->image_path);
snprintf (buf, PATH_MAX, "iconbar:%s/%s", ic->iconbar->view->dir,
ic->image_path);
e_strdup (ic->hi.timer, buf);
/* call the timeout */
ib_timeout (0, ic);
@ -1209,9 +1343,9 @@ ib_mouse_out(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
UN (_y);
}
/* called when the mouse goes down on an icon object */
/* called when the mouse goes up on an icon object */
static void
ib_mouse_down(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
ib_mouse_up (void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
{
E_Iconbar_Icon *ic;
@ -1219,8 +1353,151 @@ ib_mouse_down(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
/* get he iconbaricon pointer from the data member */
ic = (E_Iconbar_Icon *) data;
ic->mouse_down = 0;
/* if we are moving the icon */
if (ic->moving)
{
ic->moving = 0;
/* if dragged outside remove from list */
if (ic->mouse.x > ic->iconbar->icon_area.x + ic->iconbar->icon_area.w ||
ic->mouse.y > ic->iconbar->icon_area.y + ic->iconbar->icon_area.h)
{
evas_list_remove (ic->iconbar->icons, ic);
e_object_unref(E_OBJECT(ic));
}
/* otherwise move to the correct place in list */
else
{
E_Iconbar_Icon *lic;
Evas_List l;
double aw = ic->iconbar->icon_area.w;
double ah = ic->iconbar->icon_area.h;
/* before first icon? move to start */
lic = (E_Iconbar_Icon *) ic->iconbar->icons->data;
/* horizontal */
if (aw > ah && ic->mouse.x < lic->current.x)
{
ic->iconbar->icons = evas_list_remove (ic->iconbar->icons, ic);
ic->iconbar->icons =
evas_list_prepend_relative (ic->iconbar->icons, ic, lic);
}
/* vertical */
else if (aw < ah && ic->mouse.y < lic->current.y)
{
ic->iconbar->icons = evas_list_remove (ic->iconbar->icons, ic);
ic->iconbar->icons =
evas_list_prepend_relative (ic->iconbar->icons, ic, lic);
}
/* not before first icon, check place among other icons */
else
{
for (l = ic->iconbar->icons; l; l = l->next)
{
lic = (E_Iconbar_Icon *) l->data;
/* if in same position, skip */
if (ic == lic)
{
l = l->next;
if (l) lic = (E_Iconbar_Icon *) l->data;
else break;
}
/* horizontal */
if (aw > ah)
{
/* place before icon */
if (ic->mouse.x > lic->current.x &&
ic->mouse.x < lic->current.x + (lic->current.w / 2))
{
ic->iconbar->icons =
evas_list_remove (ic->iconbar->icons, ic);
ic->iconbar->icons =
evas_list_prepend_relative (ic->iconbar->icons,
ic, lic);
}
/* place after icon */
else if (ic->mouse.x < lic->current.x + lic->current.w
&& ic->mouse.x >
lic->current.x + (lic->current.w / 2))
{
ic->iconbar->icons =
evas_list_remove (ic->iconbar->icons, ic);
ic->iconbar->icons =
evas_list_append_relative (ic->iconbar->icons, ic,
lic);
}
/* after last icon */
else if (ic->mouse.x > lic->current.x + lic->current.w
&& l->next == NULL)
{
ic->iconbar->icons =
evas_list_remove (ic->iconbar->icons, ic);
ic->iconbar->icons =
evas_list_append_relative (ic->iconbar->icons, ic,
lic);
}
}
/* vertical */
else
{
/* place before icon */
if (ic->mouse.y > lic->current.y &&
ic->mouse.y < lic->current.y + (lic->current.h / 2))
{
ic->iconbar->icons =
evas_list_remove (ic->iconbar->icons, ic);
ic->iconbar->icons =
evas_list_prepend_relative (ic->iconbar->icons,
ic, lic);
}
/* place after icon */
else if (ic->mouse.y < lic->current.y + lic->current.h
&& ic->mouse.y >
lic->current.y + (lic->current.h / 2))
{
ic->iconbar->icons =
evas_list_remove (ic->iconbar->icons, ic);
ic->iconbar->icons =
evas_list_append_relative (ic->iconbar->icons, ic,
lic);
}
/* after last icon */
else if (ic->mouse.y > lic->current.y + lic->current.h
&& l->next == NULL)
{
ic->iconbar->icons =
evas_list_remove (ic->iconbar->icons, ic);
ic->iconbar->icons =
evas_list_append_relative (ic->iconbar->icons, ic,
lic);
}
}
}
}
}
/* make the changes */
e_iconbar_fix (ic->iconbar);
/* set flag and save */
ic->iconbar->changed = 1;
/*e_iconbar_save_out_final(ic->iconbar);*/
}
/* Otherwise, not moving so execute, etc */
else
{
/* if we're busy launching something.. dont run anything */
if (ic->launch_id) D_RETURN;
if (ic->launch_id)
D_RETURN;
/* run something! */
if (ic->exec)
{
@ -1235,7 +1512,9 @@ ib_mouse_down(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
{
int id_ret = 0;
ic->launch_pid = e_exec_in_dir_with_env(ic->exec, e_util_get_user_home(), &id_ret, NULL, NULL);
ic->launch_pid =
e_exec_in_dir_with_env (ic->exec, e_util_get_user_home (),
&id_ret, NULL, NULL);
if (ic->launch_pid >= 0)
{
ic->launch_id = id_ret;
@ -1246,7 +1525,8 @@ ib_mouse_down(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
ic->launch_id_cb =
e_exec_broadcast_cb_add (e_iconbar_handle_launch_id,
ic);
snprintf(buf, PATH_MAX, "iconbar_launch_wait:%i", ic->launch_id);
snprintf (buf, PATH_MAX, "iconbar_launch_wait:%i",
ic->launch_id);
if (ic->wait_timeout > 0.0)
ecore_add_event_timer (buf, ic->wait_timeout,
ib_cancel_launch_timeout,
@ -1264,6 +1544,7 @@ ib_mouse_down(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
}
}
}
}
D_RETURN;
UN (_e);
@ -1273,12 +1554,21 @@ ib_mouse_down(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
UN (_y);
}
/* called when the mouse goes up on an icon object */
/* called when the mouse goes down on an icon object */
static void
ib_mouse_up(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
ib_mouse_down (void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
{
E_Iconbar_Icon *ic;
D_ENTER;
ic = (E_Iconbar_Icon *) data;
ic->down.x = _x;
ic->down.y = _y;
ic->mouse_down = _b;
D_RETURN;
UN (data);
UN (_e);
@ -1288,6 +1578,48 @@ ib_mouse_up(void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
UN (_y);
}
/* called when a mouse goes out of an icon object */
static void
ib_mouse_move (void *data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
{
E_Iconbar_Icon *ic;
D_ENTER;
/* get he iconbaricon pointer from the data member */
ic = (E_Iconbar_Icon *) data;
if (ic->mouse_down)
{
int dx, dy;
ic->mouse.x = _x;
ic->mouse.y = _y;
dx = ic->down.x - ic->mouse.x;
dy = ic->down.y - ic->mouse.y;
if (dx > 3 || dx < -3 || dy > 3 || dy < -3)
{
ic->moving = 1;
evas_move(ic->iconbar->view->evas, ic->image, ic->mouse.x - (ic->down.x - ic->current.x), ic->mouse.y - (ic->down.y - ic->current.y));
}
}
D_RETURN;
UN (data);
UN (_e);
UN (_o);
UN (_b);
UN (_x);
UN (_y);
}
/* called when child processes exit */
static void
ib_child_handle (Ecore_Event * ev)
@ -1316,7 +1648,8 @@ ib_child_handle(Ecore_Event *ev)
{
char buf[PATH_MAX];
snprintf(buf, PATH_MAX, "iconbar_launch_wait:%i", ic->launch_id);
snprintf (buf, PATH_MAX, "iconbar_launch_wait:%i",
ic->launch_id);
ecore_del_event_timer (buf);
}
ic->launch_id = 0;
@ -1325,7 +1658,8 @@ ib_child_handle(Ecore_Event *ev)
e_exec_broadcast_cb_del (ic->launch_id_cb);
ic->launch_id_cb = NULL;
}
evas_set_color(ic->iconbar->view->evas, ic->image, 255, 255, 255, 128);
evas_set_color (ic->iconbar->view->evas, ic->image, 255, 255,
255, 128);
ic->iconbar->view->changed = 1;
D_RETURN;
}
@ -1384,4 +1718,3 @@ e_iconbar_set_view_window_spacing(E_Iconbar *ib)
D_RETURN;
}

View File

@ -29,6 +29,8 @@ struct _E_Iconbar
Evas_Object clip;
int has_been_scrolled;
int changed;
int just_saved;
float scroll;
Ebits_Object *bit;
@ -44,6 +46,7 @@ struct _E_Iconbar_Icon
E_Iconbar *iconbar;
Evas_Object image;
Imlib_Image imlib_image;
char *image_path;
char *exec;
@ -55,6 +58,18 @@ struct _E_Iconbar_Icon
double start;
} hi;
struct {
double x, y;
} down, mouse;
struct {
double x, y;
double w, h;
} current;
int mouse_down;
int moving;
int wait;
float wait_timeout;