it doesn't exist.
* Renamed E_Action_Proto to E_Action_Impl. I think that's more intuitive
* Renamed the xxx_go functions to xxx_cont. It took me a while to understand the difference between "start" and "go".
* Some line wrapping and cosmetics.
SVN revision: 5475
client window thats just borderless, layer 1 etc. goign to add desktop masks
for client borders next (ie what desktops a client window lives on or
not)... in theory we have desktop areas and desktosp implimented now. :)
SVN revision: 5426
Just set the full path and file name in the metadata for that directory
under the key "/view/background" (you'll have to use efsdsh to set it right
now).
SVN revision: 5317
assign ferite scripts to menus see data/scripts/build_app_menu_db.sh and look
at the exit menu item as an example. you will need ferite - i suggest that
you use cvs ferite as this is what I am developing this against. This, my
friends, is the first step of many :)
SVN revision: 5280
add abstraction for recording view geometry metadata,
put geometry recording on a self-resetting timeout so efsd doesnt thrash
the disk whenever you move or resize windows.
clean out some unused code.
SVN revision: 5026
* get rid of more wranings
* get rid of useless code (how the hell it compiled AND ran with missing
symbols... beats me - but it was working)
SVN revision: 5018
added header files for most of the logical units, which greatly
reduces the size of e.h. The dependencies are probably still a bit
too dense, I'll look at that next. Things don't get rebuilt completely
any more when efsd is updated. I've also started command line options.
Only version info and the display variable are recognized so far.
I see no warnings here on my machine. Hope I didn't break anything.
SVN revision: 5014
have been merged into one call. Instead of efsd_start_monitor_dir() and
efsd_start_monitor_file(), use efsd_start_monitor() now and specify
whether you want directory monitoring via the final flag parameter.
Same goes for efsd_stop_monitor() now.
SVN revision: 5007
its just mime types exactly splatted out into a dir struct with .db at the
end (falling back to default.db and unknonw/unknown/db in the end if it cant
fall backto default.db)
now what i need is to talk to cK and get the file magic/mime type stuff to
beocme smarter even that it is.. so currently it sees a tar.gz file - it
looks at the magic and boom.. it thinks is a gzip file.. thats correct.. but
theres mroe to it.. now it woudl be good if the magic stuff coudl now also
inspect the inside of the gzip (ie use zlib in this case) and start lookign
ro a tar header to see if tis a tar.gz.... now if it si a tar.gz.. try
getting the file list and seeing if there are telltale signs of it being a
theme tarball or such (though this lats step may be going too far)
efsd definitely needs ot cache mime type though. that much i'm certain of :)
its not fast at all actually doing file magic on every file... every time
the directory is "loaded" :)
but excellent work! another pat on the back for ck :)
SVN revision: 4451
"/usr/share/gnome/apps" dir now (/usr/share/pixmaps is hardcoded to pixmap
dir... need to figre this right... but it can be done...) :) qworks quite
ok.. :)
SVN revision: 4424
entry.c started.. workingon entry box code... its actually not THAT hard... :)
all i have left is to do selections in an entry box (and do X clipboard stuff)
amnd be able to do pastes from the X clipboard. (and delete selections when
u type when a selection is up and the rest of the selection logic) - but for
a basic textbox... it works :)
SVN revision: 4311
lower-right corner of the shelf) and them move it around.. :) you'll see
what i mean... again - this is me just testing stuff... i think i now know
enough works and what i need to do to go around and fix thing sup so they
are done "right" :)
SVN revision: 4250
background, lists directory, cleaned up some bugs here and there,
errrr...... cleaned up menu code and some fixups, added fs abstraction init
and working on it....
SVN revision: 4192
it also handles clients that re-configfure size and position whilst
shaiding & unshading and whilst shaded. it also doesnt segv if a window
closes/vanishes whilst shading (i added a subsystem to handle stopping
of continuing timed out actions if their object goes away)
SVN revision: 4006