forked from enlightenment/efl
Add EVAS_GL_DIRECT_MEM_OPT to enable on-demand fallback memory
allocation policy for EvasGL direct rendering. Also made some variable name changes and some other minor fixes. SVN revision: 83199
This commit is contained in:
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0c7425a0aa
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@ -1,3 +1,8 @@
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2013-01-24 Sung W. Park (sung_)
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* Add EVAS_GL_DIRECT_MEM_OPT to enable on-demand fallback memory
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allocation policy for EvasGL direct rendering.
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2013-01-24 Cedric Bail
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* Don't over align data if they are already aligned.
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1
NEWS
1
NEWS
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@ -43,6 +43,7 @@ Additions:
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* evas:
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- Add ellipsis support in Evas_Object_Text.
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- Add EVAS_GL_LINE_OFFSET_HACK_DISABLE to turn off line shift correction by evas.
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- Add EVAS_GL_DIRECT_MEM_OPT to enable on-demand fallback memory allocation policy for EvasGL direct rendering.
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* Add ecore_audio API
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* Added eina_xattr_fd_get(), eina_xattr_fd_set(),
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eina_xattr_del(), eina_xattr_fd_del(), eina_xattr_copy() and
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@ -1049,15 +1049,8 @@ _surface_buffers_fbo_set(EVGL_Surface *sfc, GLuint fbo)
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}
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static int
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_surface_buffers_create(EVGL_Engine *ee, EVGL_Surface *sfc)
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_surface_buffers_create(EVGL_Surface *sfc)
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{
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// Set the context current with resource context/surface
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if (!_internal_resource_make_current(ee, NULL))
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{
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ERR("Error doing an internal resource make current");
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return 0;
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}
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// Create buffers
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if (sfc->color_fmt)
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{
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@ -1086,25 +1079,20 @@ _surface_buffers_create(EVGL_Engine *ee, EVGL_Surface *sfc)
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}
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}
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if (!ee->funcs->make_current(ee->engine_data, NULL, NULL, 0))
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{
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ERR("Error doing make_current(NULL, NULL).");
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return 0;
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}
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return 1; //ret;
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}
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static int
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_surface_buffers_allocate(EVGL_Engine *ee, EVGL_Surface *sfc, int w, int h)
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_surface_buffers_allocate(EVGL_Engine *ee, EVGL_Surface *sfc, int w, int h, int mc)
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{
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// Set the context current with resource context/surface
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if (!_internal_resource_make_current(ee, NULL))
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{
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ERR("Error doing an internal resource make current");
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return 0;
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}
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if (mc)
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if (!_internal_resource_make_current(ee, NULL))
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{
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ERR("Error doing an internal resource make current");
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return 0;
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}
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// Create buffers
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if (sfc->color_fmt)
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@ -1147,15 +1135,8 @@ _surface_buffers_allocate(EVGL_Engine *ee, EVGL_Surface *sfc, int w, int h)
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}
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static int
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_surface_buffers_destroy(EVGL_Engine *ee, EVGL_Surface *sfc)
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_surface_buffers_destroy(EVGL_Surface *sfc)
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{
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// Set the context current with resource context/surface
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if (!_internal_resource_make_current(ee, NULL))
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{
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ERR("Error doing an internal resource make current");
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return 0;
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}
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if (sfc->color_buf)
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_texture_destroy(&sfc->color_buf);
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if (sfc->depth_buf)
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@ -1171,12 +1152,6 @@ _surface_buffers_destroy(EVGL_Engine *ee, EVGL_Surface *sfc)
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#endif
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}
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if (!ee->funcs->make_current(ee->engine_data, NULL, NULL, 0))
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{
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ERR("Error doing make_current(NULL, NULL).");
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return 0;
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}
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return 1;
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}
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@ -1257,7 +1232,7 @@ _internal_config_set(EVGL_Engine *ee, EVGL_Surface *sfc, Evas_GL_Config *cfg)
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static int
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_evgl_direct_renderable(EVGL_Engine *ee, EVGL_Resource *rsc, EVGL_Surface *sfc)
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{
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if (ee->force_direct_off) return 0;
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if (ee->direct_force_off) return 0;
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if (rsc->id != ee->main_tid) return 0;
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if (!sfc->direct_fb_opt) return 0;
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if (!rsc->direct_img_obj) return 0;
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@ -1318,7 +1293,7 @@ _evgl_not_in_pixel_get(EVGL_Engine *ee)
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EVGL_Context *ctx = rsc->current_ctx;
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if ((!ee->force_direct_off) && (rsc->id == ee->main_tid) &&
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if ((!ee->direct_force_off) && (rsc->id == ee->main_tid) &&
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(ctx) && (ctx->current_sfc) && (ctx->current_sfc->direct_fb_opt) &&
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(!rsc->direct_img_obj))
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return 1;
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@ -1353,7 +1328,7 @@ _evgl_direct_enabled(EVGL_Engine *ee)
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EVGL_Engine *
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evgl_engine_create(EVGL_Interface *efunc, void *engine_data)
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{
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int direct_off = 0, debug_mode = 0;
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int direct_mem_opt = 0, direct_off = 0, debug_mode = 0;
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char *s = NULL;
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@ -1424,11 +1399,18 @@ evgl_engine_create(EVGL_Interface *efunc, void *engine_data)
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goto error;
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}
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// Check if Direct Rendering Memory Optimzation flag is on
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// Creates resources on demand when it fallsback to fbo rendering
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s = getenv("EVAS_GL_DIRECT_MEM_OPT");
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if (s) direct_mem_opt = atoi(s);
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if (direct_mem_opt == 1)
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evgl_engine->direct_mem_opt = 1;
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// Check if Direct Rendering Override Force Off flag is on
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s = getenv("EVAS_GL_DIRECT_OVERRIDE_FORCE_OFF");
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if (s) direct_off = atoi(s);
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if (direct_off == 1)
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evgl_engine->force_direct_off = 1;
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evgl_engine->direct_force_off = 1;
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// Check if API Debug mode is on
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s = getenv("EVAS_GL_API_DEBUG");
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@ -1543,13 +1525,36 @@ evgl_surface_create(EVGL_Engine *ee, Evas_GL_Config *cfg, int w, int h)
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goto error;
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}
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// Set the context current with resource context/surface
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if (!_internal_resource_make_current(ee, NULL))
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{
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ERR("Error doing an internal resource make current");
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return 0;
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}
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// Create internal buffers
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if (!_surface_buffers_create(ee, sfc))
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if (!_surface_buffers_create(sfc))
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{
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ERR("Unable Create Specificed Surfaces.");
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goto error;
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};
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// Allocate resources for fallback unless the flag is on
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if (!ee->direct_mem_opt)
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{
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if (!_surface_buffers_allocate(ee, sfc, sfc->w, sfc->h, 0))
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{
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ERR("Unable Create Allocate Memory for Surface.");
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goto error;
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}
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}
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if (!ee->funcs->make_current(ee->engine_data, NULL, NULL, 0))
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{
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ERR("Error doing make_current(NULL, NULL).");
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return 0;
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}
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// Keep track of all the created surfaces
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ee->surfaces = eina_list_prepend(ee->surfaces, sfc);
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evgl_make_current(ee, NULL, NULL);
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}
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// Set the context current with resource context/surface
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if (!_internal_resource_make_current(ee, NULL))
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{
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ERR("Error doing an internal resource make current");
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return 0;
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}
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// Destroy created buffers
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if (!_surface_buffers_destroy(ee, sfc))
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if (!_surface_buffers_destroy(sfc))
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{
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ERR("Error deleting surface resources.");
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return 0;
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}
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if (!ee->funcs->make_current(ee->engine_data, NULL, NULL, 0))
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{
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ERR("Error doing make_current(NULL, NULL).");
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return 0;
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}
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// Remove it from the list
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ee->surfaces = eina_list_remove(ee->surfaces, sfc);
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@ -1734,31 +1752,35 @@ evgl_make_current(EVGL_Engine *ee, EVGL_Surface *sfc, EVGL_Context *ctx)
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}
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// Allocate or free resources depending on what mode it's running.
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if (_evgl_direct_renderable(ee, rsc, sfc))
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// Allocate or free resources depending on what mode (direct of fbo) it's
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// running only if the env var EVAS_GL_DIRECT_MEM_OPT is set.
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if (ee->direct_mem_opt)
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{
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// Destroy created resources
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if (sfc->buffers_allocated)
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if (_evgl_direct_renderable(ee, rsc, sfc))
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{
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if (!_surface_buffers_allocate(ee, sfc, 0, 0))
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// Destroy created resources
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if (sfc->buffers_allocated)
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{
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ERR("Unable to destroy surface buffers!");
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return 0;
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};
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sfc->buffers_allocated = 0;
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if (!_surface_buffers_allocate(ee, sfc, 0, 0, 1))
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{
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ERR("Unable to destroy surface buffers!");
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return 0;
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};
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sfc->buffers_allocated = 0;
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}
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}
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}
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else
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{
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// Create internal buffers if not yet created
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if (!sfc->buffers_allocated)
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else
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{
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if (!_surface_buffers_allocate(ee, sfc, sfc->w, sfc->h))
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// Create internal buffers if not yet created
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if (!sfc->buffers_allocated)
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{
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ERR("Unable Create Specificed Surfaces. Unsupported format!");
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return 0;
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};
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sfc->buffers_allocated = 1;
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if (!_surface_buffers_allocate(ee, sfc, sfc->w, sfc->h, 1))
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{
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ERR("Unable Create Specificed Surfaces. Unsupported format!");
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return 0;
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};
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sfc->buffers_allocated = 1;
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}
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}
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}
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@ -240,10 +240,11 @@ struct _EVGL_Engine
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int direct_override;
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int direct_mem_opt;
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int api_debug_mode;
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// Force Off fo Debug purposes
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int force_direct_off;
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int direct_force_off;
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// Keep track of all the current surfaces/contexts
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Eina_List *surfaces;
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