forked from enlightenment/efl
evas: add eglfs evas module.
EGL Fullscreen is a module intended to support many proprietary GL driver that come with custom API to create framebuffer/window. This one is starting by covering Android with libhybris/hwcomposer. Later on, it should be able to support easily the Raspberry Pi driver. At this moment this does not work properly. Activate it at your own risk ! Do not report bug if you don't know what you are doing :-) A backend for Ecore_Evas will come later on along with a patch for Ecore_FB to use libinput. Finally a few patch should hopefully enable this backend to work and compile more easily (relying on proper header detection and dlopen/dlsym for access to proprietary function). You can read more about the goal of this patch by reading our wiki at : https://phab.enlightenment.org/w/boot2efl/ Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
This commit is contained in:
parent
652895ad4a
commit
290fc88e3f
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@ -188,6 +188,10 @@ if BUILD_ENGINE_FB
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pkgconfig_DATA += pc/evas-fb.pc
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endif
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if BUILD_ENGINE_EGLFS
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pkgconfig_DATA += pc/evas-eglfs.pc
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endif
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if BUILD_ENGINE_BUFFER
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pkgconfig_DATA += pc/evas-software-buffer.pc
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endif
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17
configure.ac
17
configure.ac
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@ -1624,6 +1624,19 @@ AC_ARG_ENABLE([fb],
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],
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[want_fb="no"])
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# Eglfs
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AC_ARG_ENABLE([eglfs],
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[AS_HELP_STRING([--enable-eglfs],[enable hardware accelerated framebuffer access. @<:@default=disabled@:>@])],
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[
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if test "x${enableval}" = "xyes" ; then
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want_eglfs="yes"
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want_fb="yes"
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else
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want_eglfs="no"
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fi
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],
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[want_eglfs="no"])
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# SDL
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AC_ARG_ENABLE([sdl],
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[AS_HELP_STRING([--enable-sdl],[enable SDL support. @<:@default=disabled@:>@])],
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@ -2080,6 +2093,7 @@ EVAS_CHECK_ENGINE([wayland-egl], [${want_evas_engine_wayland_egl}], [no], [Wayla
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EVAS_CHECK_ENGINE([wayland-shm], [${want_wayland}], [no], [Wayland Shm])
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EVAS_CHECK_ENGINE([drm], [${want_drm}], [no], [Drm])
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EVAS_CHECK_ENGINE([gl-drm], [${want_gl_drm}], [no], [OpenGL Drm])
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EVAS_CHECK_ENGINE([eglfs], [${want_eglfs}], [no], [OpenGL Fb])
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# Software XCB
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@ -2236,6 +2250,7 @@ if test "x$have_evas_engine_gl_xlib" = "xyes" || \
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test "x$have_evas_engine_gl_sdl" = "xyes" || \
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test "x$have_evas_engine_gl_cocoa" = "xyes" || \
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test "x$have_evas_engine_gl_drm" = "xyes" || \
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test "x$have_evas_engine_eglfs" = "xyes" || \
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test "x$have_evas_engine_wayland_egl" = "xyes"; then
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have_evas_engine_gl_common="yes"
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fi
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@ -2244,6 +2259,7 @@ if test "x$have_evas_engine_gl_xlib" = "xstatic" || \
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test "x$have_evas_engine_gl_sdl" = "xstatic" || \
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test "x$have_evas_engine_gl_cocoa" = "xstatic" || \
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test "x$have_evas_engine_gl_drm" = "xstatic" || \
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test "x$have_evas_engine_eglfs" = "xstatic" || \
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test "x$have_evas_engine_wayland_egl" = "xstatic"; then
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have_evas_engine_gl_common="yes"
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have_static_evas_engine_gl_common="yes"
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@ -5095,6 +5111,7 @@ pc/eo-js.pc
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pc/efl.pc
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pc/efl-cxx.pc
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pc/evas-fb.pc
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pc/evas-eglfs.pc
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pc/evas-opengl-x11.pc
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pc/evas-opengl-sdl.pc
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pc/evas-opengl-cocoa.pc
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@ -661,6 +661,49 @@ AS_IF([test "x${have_dep}" = "xyes"], [$4], [$5])
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])
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dnl use: EVAS_CHECK_ENGINE_DEP_EGLFS(engine, simple, want_static[, ACTION-IF-FOUND[, ACTION-IF-NOT-FOUND]])
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AC_DEFUN([EVAS_CHECK_ENGINE_DEP_EGLFS],
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[
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requirement=""
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have_dep="no"
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have_hw_dep="no"
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evas_engine_[]$1[]_cflags=""
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evas_engine_[]$1[]_libs=""
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if test "x${with_opengl}" = "xes" ; then
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gl_library="glesv2"
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else
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AC_MSG_ERROR([We do not support Eglfs without OpenGL ES. Please consider OpenGL ES if you want to use it.])
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fi
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PKG_CHECK_EXISTS([egl >= 7.10 ${gl_library}],
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[
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have_dep="yes"
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requirement="egl >= 7.10 ${gl_library}"
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],
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[have_dep="no"])
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if test "x${have_dep}" = "xyes" ; then
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if test "x$3" = "xstatic" ; then
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requirements_pc_evas="${requirement} ${requirements_pc_evas}"
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requirements_pc_deps_evas="${requirement} ${requirements_pc_deps_evas}"
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else
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PKG_CHECK_MODULES([EGLFS], [${requirement}])
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evas_engine_[]$1[]_cflags="${EGLFS_CFLAGS}"
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evas_engine_[]$1[]_libs="${EGLFS_LIBS}"
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evas_engine_gl_common_libs="$evas_engine_[]$1[]_libdirs -lGLESv2 -lm -lEGL"
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fi
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fi
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AC_SUBST([evas_engine_$1_cflags])
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AC_SUBST([evas_engine_$1_libs])
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AS_IF([test "x${have_dep}" = "xyes"], [$4], [$5])
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])
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dnl use: EVAS_ENGINE(name, want_engine, [DEPENDENCY-CHECK-CODE])
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dnl
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@ -44,6 +44,7 @@
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/ethumb_client.pc
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/evas-drm.pc
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/evas-fb.pc
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/evas-eglfs.pc
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/evas-opengl-cocoa.pc
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/evas-opengl-sdl.pc
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/evas-opengl-x11.pc
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@ -0,0 +1,3 @@
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Name: evas-eglfs
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Description: Evas eglfs engine
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Version: @VERSION@
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@ -874,6 +874,9 @@ endif
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if BUILD_ENGINE_GL_DRM
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modules_evas_engines_gl_common_libevas_engine_gl_common_la_CPPFLAGS += @evas_engine_gl_drm_cflags@
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endif
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if BUILD_ENGINE_EGLFS
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modules_evas_engines_gl_common_libevas_engine_gl_common_la_CPPFLAGS += @evas_engine_eglfs_cflags@
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endif
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modules_evas_engines_gl_common_libevas_engine_gl_common_la_LIBADD = @USE_EVAS_LIBS@
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modules_evas_engines_gl_common_libevas_engine_gl_common_la_DEPENDENCIES = @USE_EVAS_INTERNAL_LIBS@
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modules_evas_engines_gl_common_libevas_engine_gl_common_la_LDFLAGS = -module @EFL_LTMODULE_FLAGS@
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endif
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endif
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if BUILD_ENGINE_EGLFS
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dist_installed_evasmainheaders_DATA += modules/evas/engines/eglfs/Evas_Engine_Eglfs.h
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EGLFS_SOURCES = \
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modules/evas/engines/eglfs/evas_outbuf.c \
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modules/evas/engines/eglfs/evas_engine.c \
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modules/evas/engines/eglfs/evas_engine.h \
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modules/evas/engines/eglfs/Evas_Engine_Eglfs.h
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if EVAS_STATIC_BUILD_EGLFS
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lib_evas_libevas_la_SOURCES += $(EGLFS_SOURCES)
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lib_evas_libevas_la_CPPFLAGS += @evas_engine_eglfs_cflags@
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lib_evas_libevas_la_LIBADD += @evas_engine_eglfs_libs@
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else
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engineeglfspkgdir = $(libdir)/evas/modules/engines/eglfs/$(MODULE_ARCH)
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engineeglfspkg_LTLIBRARIES = modules/evas/engines/eglfs/module.la
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# Workaround for broken parallel install support in automake (relink issue)
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# http://debbugs.gnu.org/cgi/bugreport.cgi?bug=7328
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install_engineeglfspkgLTLIBRARIES = install-engineeglfspkgLTLIBRARIES
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$(install_engineeglfspkgLTLIBRARIES): install-libLTLIBRARIES
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modules_evas_engines_eglfs_module_la_SOURCES = $(EGLFS_SOURCES)
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modules_evas_engines_eglfs_module_la_CPPFLAGS = -I$(top_builddir)/src/lib/efl \
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-I$(top_srcdir)/src/lib/evas/include \
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-I$(top_srcdir)/src/lib/evas/cserve2 \
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-I$(top_srcdir)/src/modules/evas/engines/eglfs \
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@EVAS_CFLAGS@ \
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@ECORE_DRM_CFLAGS@ \
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@evas_engine_eglfs_cflags@
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modules_evas_engines_eglfs_module_la_LIBADD = \
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@USE_EVAS_LIBS@ \
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@USE_ECORE_DRM_LIBS@ \
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@evas_engine_eglfs_libs@ \
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@USE_EEZE_INTERNAL_LIBS@
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modules_evas_engines_eglfs_module_la_DEPENDENCIES = @USE_EVAS_INTERNAL_LIBS@ @USE_EEZE_INTERNAL_LIBS@ @USE_ECORE_DRM_INTERNAL_LIBS@
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modules_evas_engines_eglfs_module_la_LDFLAGS = -module @EFL_LTMODULE_FLAGS@
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modules_evas_engines_eglfs_module_la_LIBTOOLFLAGS = --tag=disable-static
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endif
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endif
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### Cserve2 binary
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if EVAS_CSERVE2
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@ -0,0 +1,45 @@
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#ifndef _EVAS_ENGINE_EGLFS_H
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# define _EVAS_ENGINE_EGLFS_H
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typedef enum _Evas_Engine_Info_Eglfs_Swap_Mode
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{
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EVAS_ENGINE_EGLFS_SWAP_MODE_AUTO = 0,
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EVAS_ENGINE_EGLFS_SWAP_MODE_FULL = 1,
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EVAS_ENGINE_EGLFS_SWAP_MODE_COPY = 2,
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EVAS_ENGINE_EGLFS_SWAP_MODE_DOUBLE = 3,
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EVAS_ENGINE_EGLFS_SWAP_MODE_TRIPLE = 4,
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EVAS_ENGINE_EGLFS_SWAP_MODE_QUADRUPLE = 5
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} Evas_Engine_Info_Eglfs_Swap_Mode;
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typedef struct _Evas_Engine_Info_Eglfs Evas_Engine_Info_Eglfs;
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struct _Evas_Engine_Info_Eglfs
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{
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/* PRIVATE - don't mess with this baby or evas will poke its tongue out */
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/* at you and make nasty noises */
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Evas_Engine_Info magic;
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struct
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{
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unsigned int rotation, depth;
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unsigned int crtc_id, conn_id, buffer_id;
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unsigned int format, flags;
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Eina_Bool destination_alpha : 1;
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Eina_Bool vsync : 1;
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Eina_Bool indirect : 1;
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unsigned char swap_mode : 4;
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} info;
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struct
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{
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void (*pre_swap)(void *data, Evas *evas);
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void (*post_swap)(void *data, Evas *evas);
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void *data;
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} callback;
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/* non-blocking or blocking mode */
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Evas_Engine_Render_Mode render_mode;
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};
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#endif
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File diff suppressed because it is too large
Load Diff
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#ifndef EVAS_ENGINE_H
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# define EVAS_ENGINE_H
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# include "evas_common_private.h"
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# include "evas_macros.h"
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# include "evas_private.h"
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# include "Evas.h"
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# include "Evas_Engine_Eglfs.h"
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# define EGL_EGLEXT_PROTOTYPES
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# define GL_GLEXT_PROTOTYPES
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# include <EGL/egl.h>
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# include <EGL/eglext.h>
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# include <EGL/eglmesaext.h>
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# include <GLES2/gl2.h>
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# include <GLES2/gl2ext.h>
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# include <hwcomposer.h>
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# include <hardware/hardware.h>
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# include <hardware/hwcomposer.h>
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# include "../gl_generic/Evas_Engine_GL_Generic.h"
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extern int _evas_engine_eglfs_log_dom;
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extern int _extn_have_buffer_age;
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# ifdef ERR
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# undef ERR
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# endif
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# define ERR(...) EINA_LOG_DOM_ERR(_evas_engine_eglfs_log_dom, __VA_ARGS__)
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# ifdef DBG
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# undef DBG
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# endif
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# define DBG(...) EINA_LOG_DOM_DBG(_evas_engine_eglfs_log_dom, __VA_ARGS__)
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# ifdef INF
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# undef INF
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# endif
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# define INF(...) EINA_LOG_DOM_INFO(_evas_engine_eglfs_log_dom, __VA_ARGS__)
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# ifdef WRN
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# undef WRN
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# endif
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# define WRN(...) EINA_LOG_DOM_WARN(_evas_engine_eglfs_log_dom, __VA_ARGS__)
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# ifdef CRI
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# undef CRI
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# endif
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# define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_eglfs_log_dom, __VA_ARGS__)
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extern Evas_GL_Common_Context_New glsym_evas_gl_common_context_new;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_flush;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_free;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_use;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_newframe;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_done;
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extern Evas_GL_Common_Context_Resize_Call glsym_evas_gl_common_context_resize;
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extern Evas_GL_Common_Buffer_Dump_Call glsym_evas_gl_common_buffer_dump;
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extern Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_lock;
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extern Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_unlock;
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struct _Context_3D
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{
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EGLDisplay display;
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EGLContext context;
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EGLSurface surface;
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};
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struct _Outbuf
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{
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Evas_Engine_Info_Eglfs *info;
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Evas_Engine_GL_Context *gl_context;
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Evas *evas; // used for pre_swap, post_swap
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int w, h;
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unsigned int rotation, depth;
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Render_Engine_Swap_Mode swap_mode;
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struct
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{
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EGLContext context[1];
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EGLSurface surface[1];
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EGLConfig config;
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EGLDisplay disp;
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} egl;
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struct
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{
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int prev_age, frame_cnt;
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int curr, last, num;
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Eina_List *pending_writes;
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} priv;
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Eina_Bool destination_alpha : 1;
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Eina_Bool vsync : 1;
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Eina_Bool lost_back : 1;
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Eina_Bool surf : 1;
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Eina_Bool drew : 1;
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};
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Outbuf *evas_outbuf_new(Evas_Engine_Info_Eglfs *info, int w, int h, Render_Engine_Swap_Mode swap_mode);
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void evas_outbuf_free(Outbuf *ob);
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void evas_outbuf_use(Outbuf *ob);
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void evas_outbuf_resurf(Outbuf *ob);
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void evas_outbuf_unsurf(Outbuf *ob);
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void evas_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
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Render_Engine_Swap_Mode evas_outbuf_buffer_state_get(Outbuf *ob);
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int evas_outbuf_rot_get(Outbuf *ob);
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Eina_Bool evas_outbuf_update_region_first_rect(Outbuf *ob);
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void *evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
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void evas_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
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void evas_outbuf_update_region_free(Outbuf *ob, RGBA_Image *update);
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void evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode);
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Evas_Engine_GL_Context* evas_outbuf_gl_context_get(Outbuf *ob);
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void *evas_outbuf_egl_display_get(Outbuf *ob);
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Context_3D *evas_outbuf_gl_context_new(Outbuf *ob);
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void evas_outbuf_gl_context_use(Context_3D *ctx);
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EGLNativeWindowType create_hwcomposernativewindow(void);
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static inline Eina_Bool
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_re_wincheck(Outbuf *ob)
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{
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if (ob->surf) return EINA_TRUE;
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evas_outbuf_resurf(ob);
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ob->lost_back = 1;
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if (!ob->surf) ERR("GL engine can't re-create window surface!");
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return EINA_FALSE;
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}
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extern unsigned int (*glsym_eglSwapBuffersWithDamage)(EGLDisplay a, void *b, const EGLint *d, EGLint c);
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#endif
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@ -0,0 +1,703 @@
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#include "evas_engine.h"
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#include <hybris/hwcomposerwindow/hwcomposer.h>
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#include <hardware/hwcomposer.h>
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#include <hardware/hardware.h>
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#include <android-config.h>
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static hwc_layer_1_t *fblayer;
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static hwc_composer_device_1_t *hwcDevicePtr;
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static hwc_display_contents_1_t **mList;
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void present(void *user_data, struct ANativeWindow *window,
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struct ANativeWindowBuffer *buffer)
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{
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int oldretire = mList[0]->retireFenceFd;
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mList[0]->retireFenceFd = -1;
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fblayer->handle = buffer->handle;
|
||||
fblayer->acquireFenceFd = HWCNativeBufferGetFence(buffer);
|
||||
fblayer->releaseFenceFd = -1;
|
||||
int err = hwcDevicePtr->prepare(hwcDevicePtr, HWC_NUM_DISPLAY_TYPES, mList);
|
||||
//assert(err == 0);
|
||||
|
||||
err = hwcDevicePtr->set(hwcDevicePtr, HWC_NUM_DISPLAY_TYPES, mList);
|
||||
//assert(err == 0);
|
||||
HWCNativeBufferSetFence(buffer, fblayer->releaseFenceFd);
|
||||
|
||||
if (oldretire != -1)
|
||||
{
|
||||
sync_wait(oldretire, -1);
|
||||
close(oldretire);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
EGLNativeWindowType create_hwcomposernativewindow(void)
|
||||
{
|
||||
int err;
|
||||
hw_module_t *hwcModule = 0;
|
||||
hwcDevicePtr = 0;
|
||||
|
||||
err = hw_get_module(HWC_HARDWARE_MODULE_ID, (const hw_module_t **) &hwcModule);
|
||||
//assert(err == 0);
|
||||
|
||||
err = hwc_open_1(hwcModule, &hwcDevicePtr);
|
||||
//assert(err == 0);
|
||||
|
||||
hwcDevicePtr->blank(hwcDevicePtr, 0, 0);
|
||||
|
||||
uint32_t configs[5];
|
||||
size_t numConfigs = 5;
|
||||
|
||||
err = hwcDevicePtr->getDisplayConfigs(hwcDevicePtr, 0, configs, &numConfigs);
|
||||
//assert (err == 0);
|
||||
|
||||
int32_t attr_values[2];
|
||||
uint32_t attributes[] = { HWC_DISPLAY_WIDTH, HWC_DISPLAY_HEIGHT, HWC_DISPLAY_NO_ATTRIBUTE };
|
||||
|
||||
hwcDevicePtr->getDisplayAttributes(hwcDevicePtr, 0,
|
||||
configs[0], attributes, attr_values);
|
||||
|
||||
size_t size = sizeof(hwc_display_contents_1_t) + 2 * sizeof(hwc_layer_1_t);
|
||||
hwc_display_contents_1_t *list = (hwc_display_contents_1_t *) malloc(size);
|
||||
mList = (hwc_display_contents_1_t **) malloc(HWC_NUM_DISPLAY_TYPES * sizeof(hwc_display_contents_1_t *));
|
||||
const hwc_rect_t r = { 0, 0, attr_values[0], attr_values[1] };
|
||||
|
||||
int counter = 0;
|
||||
for (; counter < HWC_NUM_DISPLAY_TYPES; counter++)
|
||||
mList[counter] = NULL;
|
||||
// Assign buffer only to the first item, otherwise you get tearing
|
||||
// if passed the same to multiple places
|
||||
mList[0] = list;
|
||||
|
||||
fblayer = &list->hwLayers[0];
|
||||
memset(fblayer, 0, sizeof(hwc_layer_1_t));
|
||||
fblayer->compositionType = HWC_FRAMEBUFFER;
|
||||
fblayer->hints = 0;
|
||||
fblayer->flags = 0;
|
||||
fblayer->handle = 0;
|
||||
fblayer->transform = 0;
|
||||
fblayer->blending = HWC_BLENDING_NONE;
|
||||
fblayer->sourceCrop = r;
|
||||
fblayer->displayFrame = r;
|
||||
fblayer->visibleRegionScreen.numRects = 1;
|
||||
fblayer->visibleRegionScreen.rects = &fblayer->displayFrame;
|
||||
fblayer->acquireFenceFd = -1;
|
||||
fblayer->releaseFenceFd = -1;
|
||||
fblayer = &list->hwLayers[1];
|
||||
memset(fblayer, 0, sizeof(hwc_layer_1_t));
|
||||
fblayer->compositionType = HWC_FRAMEBUFFER_TARGET;
|
||||
fblayer->hints = 0;
|
||||
fblayer->flags = 0;
|
||||
fblayer->handle = 0;
|
||||
fblayer->transform = 0;
|
||||
fblayer->blending = HWC_BLENDING_NONE;
|
||||
fblayer->sourceCrop = r;
|
||||
fblayer->displayFrame = r;
|
||||
fblayer->visibleRegionScreen.numRects = 1;
|
||||
fblayer->visibleRegionScreen.rects = &fblayer->displayFrame;
|
||||
fblayer->acquireFenceFd = -1;
|
||||
fblayer->releaseFenceFd = -1;
|
||||
|
||||
list->retireFenceFd = -1;
|
||||
list->flags = HWC_GEOMETRY_CHANGED;
|
||||
list->numHwLayers = 2;
|
||||
|
||||
EGLNativeWindowType win = NULL;
|
||||
win = (EGLNativeWindowType)HWCNativeWindowCreate(attr_values[0], attr_values[1], HAL_PIXEL_FORMAT_RGBA_8888, present, NULL);
|
||||
return win;
|
||||
}
|
||||
|
||||
/* local variables */
|
||||
static Outbuf *_evas_eglfs_window = NULL;
|
||||
static EGLContext context = EGL_NO_CONTEXT;
|
||||
static int win_count = 0;
|
||||
|
||||
static Eina_Bool
|
||||
_evas_outbuf_make_current(void *data, void *doit)
|
||||
{
|
||||
Outbuf *ob;
|
||||
|
||||
if (!(ob = data)) return EINA_FALSE;
|
||||
|
||||
if (doit)
|
||||
{
|
||||
if (!eglMakeCurrent(ob->egl.disp, ob->egl.surface[0],
|
||||
ob->egl.surface[0], ob->egl.context[0]))
|
||||
return EINA_FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!eglMakeCurrent(ob->egl.disp, EGL_NO_SURFACE,
|
||||
EGL_NO_SURFACE, EGL_NO_CONTEXT))
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
return EINA_TRUE;
|
||||
}
|
||||
|
||||
void _hwcomposer_present_cb(void *user_data, struct ANativeWindow *window, struct ANativeWindowBuffer *buffer)
|
||||
{
|
||||
}
|
||||
|
||||
static Eina_Bool
|
||||
_evas_outbuf_egl_setup(Outbuf *ob)
|
||||
{
|
||||
int ctx_attr[3];
|
||||
int cfg_attr[40];
|
||||
int maj = 0, min = 0, n = 0, i = 0;
|
||||
EGLint ncfg;
|
||||
EGLConfig *cfgs;
|
||||
const GLubyte *vendor, *renderer, *version, *glslversion;
|
||||
Eina_Bool blacklist = EINA_FALSE;
|
||||
|
||||
/* setup egl surface */
|
||||
ctx_attr[0] = EGL_CONTEXT_CLIENT_VERSION;
|
||||
ctx_attr[1] = 2;
|
||||
ctx_attr[2] = EGL_NONE;
|
||||
|
||||
cfg_attr[n++] = EGL_BUFFER_SIZE;
|
||||
cfg_attr[n++] = 32;
|
||||
cfg_attr[n++] = EGL_DEPTH_SIZE;
|
||||
cfg_attr[n++] = EGL_DONT_CARE;
|
||||
cfg_attr[n++] = EGL_STENCIL_SIZE;
|
||||
cfg_attr[n++] = EGL_DONT_CARE;
|
||||
cfg_attr[n++] = EGL_RENDERABLE_TYPE;
|
||||
cfg_attr[n++] = EGL_OPENGL_ES2_BIT;
|
||||
cfg_attr[n++] = EGL_SURFACE_TYPE;
|
||||
cfg_attr[n++] = EGL_WINDOW_BIT;
|
||||
|
||||
cfg_attr[n++] = EGL_ALPHA_SIZE;
|
||||
if (ob->destination_alpha) cfg_attr[n++] = 1;
|
||||
else cfg_attr[n++] = 0;
|
||||
cfg_attr[n++] = EGL_NONE;
|
||||
|
||||
int err;
|
||||
hw_module_t *hwcModule = 0;
|
||||
hwc_composer_device_1_t *hwcDevicePtr = 0;
|
||||
|
||||
err = hw_get_module(HWC_HARDWARE_MODULE_ID, (const hw_module_t **) &hwcModule);
|
||||
if (err != 0)
|
||||
{
|
||||
ERR("hw_get_module() fail. code=%d", err);
|
||||
return EINA_FALSE;
|
||||
}
|
||||
err = hwc_open_1(hwcModule, &hwcDevicePtr);
|
||||
if (err != 0)
|
||||
{
|
||||
ERR("hwc_open_1 fail. code=%d", err);
|
||||
return EINA_FALSE;
|
||||
}
|
||||
hwcDevicePtr->blank(hwcDevicePtr, 0, 0);
|
||||
|
||||
uint32_t configs[5];
|
||||
size_t numConfigs = 5;
|
||||
|
||||
err = hwcDevicePtr->getDisplayConfigs(hwcDevicePtr, 0, configs, &numConfigs);
|
||||
if (err != 0)
|
||||
{
|
||||
ERR("getDisplayConfig. code=%d", err);
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
int32_t attr_values[2];
|
||||
uint32_t attributes[] = { HWC_DISPLAY_WIDTH, HWC_DISPLAY_HEIGHT, HWC_DISPLAY_NO_ATTRIBUTE };
|
||||
|
||||
hwcDevicePtr->getDisplayAttributes(hwcDevicePtr, 0,
|
||||
configs[0], attributes, attr_values);
|
||||
|
||||
DBG("width: %i height: %i\n", attr_values[0], attr_values[1]);
|
||||
|
||||
size_t size = sizeof(hwc_display_contents_1_t) + 2 * sizeof(hwc_layer_1_t);
|
||||
hwc_display_contents_1_t *list = (hwc_display_contents_1_t *) malloc(size);
|
||||
hwc_display_contents_1_t **mList = (hwc_display_contents_1_t **) malloc(HWC_NUM_DISPLAY_TYPES * sizeof(hwc_display_contents_1_t *));
|
||||
const hwc_rect_t r = { 0, 0, attr_values[0], attr_values[1] };
|
||||
|
||||
int counter = 0;
|
||||
for (; counter < HWC_NUM_DISPLAY_TYPES; counter++)
|
||||
mList[counter] = NULL;
|
||||
mList[0] = list;
|
||||
|
||||
hwc_layer_1_t *layer = &list->hwLayers[0];
|
||||
memset(layer, 0, sizeof(hwc_layer_1_t));
|
||||
layer->compositionType = HWC_FRAMEBUFFER;
|
||||
layer->hints = 0;
|
||||
layer->flags = 0;
|
||||
layer->handle = 0;
|
||||
layer->transform = 0;
|
||||
layer->blending = HWC_BLENDING_NONE;
|
||||
layer->sourceCrop = r;
|
||||
layer->displayFrame = r;
|
||||
layer->visibleRegionScreen.numRects = 1;
|
||||
layer->visibleRegionScreen.rects = &layer->displayFrame;
|
||||
layer->acquireFenceFd = -1;
|
||||
layer->releaseFenceFd = -1;
|
||||
layer = &list->hwLayers[1];
|
||||
memset(layer, 0, sizeof(hwc_layer_1_t));
|
||||
layer->compositionType = HWC_FRAMEBUFFER_TARGET;
|
||||
layer->hints = 0;
|
||||
layer->flags = 0;
|
||||
layer->handle = 0;
|
||||
layer->transform = 0;
|
||||
layer->blending = HWC_BLENDING_NONE;
|
||||
layer->sourceCrop = r;
|
||||
layer->displayFrame = r;
|
||||
layer->visibleRegionScreen.numRects = 1;
|
||||
layer->visibleRegionScreen.rects = &layer->displayFrame;
|
||||
layer->acquireFenceFd = -1;
|
||||
layer->releaseFenceFd = -1;
|
||||
|
||||
list->retireFenceFd = -1;
|
||||
list->flags = HWC_GEOMETRY_CHANGED;
|
||||
list->numHwLayers = 2;
|
||||
|
||||
ob->egl.disp = eglGetDisplay(NULL);
|
||||
if (ob->egl.disp == EGL_NO_DISPLAY)
|
||||
{
|
||||
ERR("eglGetDisplay() fail. code=%#x", eglGetError());
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
if (!eglInitialize(ob->egl.disp, &maj, &min))
|
||||
{
|
||||
ERR("eglInitialize() fail. code=%#x", eglGetError());
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
eglBindAPI(EGL_OPENGL_ES_API);
|
||||
if (eglGetError() != EGL_SUCCESS)
|
||||
{
|
||||
ERR("eglBindAPI() fail. code=%#x", eglGetError());
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
if (!eglGetConfigs(ob->egl.disp, NULL, 0, &ncfg) || (ncfg == 0))
|
||||
{
|
||||
ERR("eglGetConfigs() fail. code=%#x", eglGetError());
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
cfgs = malloc(ncfg * sizeof(EGLConfig));
|
||||
if (!cfgs)
|
||||
{
|
||||
ERR("Failed to malloc space for egl configs");
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
if (!eglChooseConfig(ob->egl.disp, cfg_attr, cfgs,
|
||||
ncfg, &ncfg) || (ncfg == 0))
|
||||
{
|
||||
ERR("eglChooseConfig() fail. code=%#x", eglGetError());
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
// First is always best...
|
||||
ob->egl.config = cfgs[0];
|
||||
|
||||
EGLNativeWindowType win = create_hwcomposernativewindow();
|
||||
ob->egl.surface[0] =
|
||||
eglCreateWindowSurface(ob->egl.disp, ob->egl.config,
|
||||
(EGLNativeWindowType)win, NULL);
|
||||
|
||||
if (ob->egl.surface[0] == EGL_NO_SURFACE)
|
||||
{
|
||||
ERR("eglCreateWindowSurface() fail for %p. code=%#x",
|
||||
NULL, eglGetError());
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
ob->egl.context[0] =
|
||||
eglCreateContext(ob->egl.disp, ob->egl.config, EGL_NO_CONTEXT, ctx_attr);
|
||||
if (ob->egl.context[0] == EGL_NO_CONTEXT)
|
||||
{
|
||||
ERR("eglCreateContext() fail. code=%#x", eglGetError());
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
if (context == EGL_NO_CONTEXT) context = ob->egl.context[0];
|
||||
|
||||
if (eglMakeCurrent(ob->egl.disp, ob->egl.surface[0],
|
||||
ob->egl.surface[0], ob->egl.context[0]) == EGL_FALSE)
|
||||
{
|
||||
ERR("eglMakeCurrent() fail. code=%#x", eglGetError());
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
vendor = glGetString(GL_VENDOR);
|
||||
renderer = glGetString(GL_RENDERER);
|
||||
version = glGetString(GL_VERSION);
|
||||
glslversion = glGetString(GL_SHADING_LANGUAGE_VERSION);
|
||||
if (!vendor) vendor = (unsigned char *)"-UNKNOWN-";
|
||||
if (!renderer) renderer = (unsigned char *)"-UNKNOWN-";
|
||||
if (!version) version = (unsigned char *)"-UNKNOWN-";
|
||||
if (!glslversion) glslversion = (unsigned char *)"-UNKNOWN-";
|
||||
if (getenv("EVAS_GL_INFO"))
|
||||
{
|
||||
fprintf(stderr, "vendor : %s\n", vendor);
|
||||
fprintf(stderr, "renderer: %s\n", renderer);
|
||||
fprintf(stderr, "version : %s\n", version);
|
||||
fprintf(stderr, "glsl ver: %s\n", glslversion);
|
||||
}
|
||||
|
||||
if (strstr((const char *)vendor, "Mesa Project"))
|
||||
{
|
||||
if (strstr((const char *)renderer, "Software Rasterizer"))
|
||||
blacklist = EINA_TRUE;
|
||||
}
|
||||
if (strstr((const char *)renderer, "softpipe"))
|
||||
blacklist = EINA_TRUE;
|
||||
if (strstr((const char *)renderer, "llvmpipe"))
|
||||
blacklist = EINA_TRUE;
|
||||
|
||||
if ((blacklist) && (!getenv("EVAS_GL_NO_BLACKLIST")))
|
||||
{
|
||||
ERR("OpenGL Driver blacklisted:");
|
||||
ERR("Vendor: %s", (const char *)vendor);
|
||||
ERR("Renderer: %s", (const char *)renderer);
|
||||
ERR("Version: %s", (const char *)version);
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
ob->gl_context = glsym_evas_gl_common_context_new();
|
||||
if (!ob->gl_context) return EINA_FALSE;
|
||||
|
||||
#ifdef GL_GLES
|
||||
ob->gl_context->egldisp = ob->egl.disp;
|
||||
ob->gl_context->eglctxt = ob->egl.context[0];
|
||||
#endif
|
||||
|
||||
evas_outbuf_use(ob);
|
||||
glsym_evas_gl_common_context_resize(ob->gl_context,
|
||||
ob->w, ob->h, ob->rotation);
|
||||
|
||||
ob->surf = EINA_TRUE;
|
||||
|
||||
return EINA_TRUE;
|
||||
}
|
||||
|
||||
Outbuf *
|
||||
evas_outbuf_new(Evas_Engine_Info_Eglfs *info, int w, int h, Render_Engine_Swap_Mode swap_mode)
|
||||
{
|
||||
Outbuf *ob;
|
||||
char *num;
|
||||
|
||||
if (!info) return NULL;
|
||||
|
||||
/* try to allocate space for outbuf */
|
||||
if (!(ob = calloc(1, sizeof(Outbuf)))) return NULL;
|
||||
|
||||
win_count++;
|
||||
|
||||
ob->w = w;
|
||||
ob->h = h;
|
||||
ob->info = info;
|
||||
ob->depth = info->info.depth;
|
||||
ob->rotation = info->info.rotation;
|
||||
ob->destination_alpha = info->info.destination_alpha;
|
||||
ob->swap_mode = swap_mode;
|
||||
ob->priv.num = 2;
|
||||
|
||||
if ((num = getenv("EVAS_EGLFS_BUFFERS")))
|
||||
{
|
||||
ob->priv.num = atoi(num);
|
||||
if (ob->priv.num <= 0) ob->priv.num = 1;
|
||||
else if (ob->priv.num > 4) ob->priv.num = 4;
|
||||
}
|
||||
|
||||
if ((num = getenv("EVAS_EGLFS_VSYNC")))
|
||||
ob->vsync = atoi(num);
|
||||
|
||||
if (!_evas_outbuf_egl_setup(ob))
|
||||
{
|
||||
evas_outbuf_free(ob);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return ob;
|
||||
}
|
||||
|
||||
void
|
||||
evas_outbuf_free(Outbuf *ob)
|
||||
{
|
||||
int ref = 0;
|
||||
|
||||
win_count--;
|
||||
evas_outbuf_use(ob);
|
||||
|
||||
if (ob == _evas_eglfs_window) _evas_eglfs_window = NULL;
|
||||
|
||||
if (ob->gl_context)
|
||||
{
|
||||
ref = ob->gl_context->references - 1;
|
||||
glsym_evas_gl_common_context_free(ob->gl_context);
|
||||
}
|
||||
|
||||
eglMakeCurrent(ob->egl.disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
|
||||
if (ob->egl.context[0] != context)
|
||||
eglDestroyContext(ob->egl.disp, ob->egl.context[0]);
|
||||
|
||||
if (ob->egl.surface[0] != EGL_NO_SURFACE)
|
||||
eglDestroySurface(ob->egl.disp, ob->egl.surface[0]);
|
||||
|
||||
if (ref == 0)
|
||||
{
|
||||
if (context) eglDestroyContext(ob->egl.disp, context);
|
||||
eglTerminate(ob->egl.disp);
|
||||
eglReleaseThread();
|
||||
context = EGL_NO_CONTEXT;
|
||||
}
|
||||
|
||||
free(ob);
|
||||
}
|
||||
|
||||
void
|
||||
evas_outbuf_use(Outbuf *ob)
|
||||
{
|
||||
Eina_Bool force = EINA_FALSE;
|
||||
|
||||
glsym_evas_gl_preload_render_lock(_evas_outbuf_make_current, ob);
|
||||
|
||||
if (_evas_eglfs_window)
|
||||
{
|
||||
if (eglGetCurrentContext() != _evas_eglfs_window->egl.context[0])
|
||||
force = EINA_TRUE;
|
||||
}
|
||||
|
||||
if ((_evas_eglfs_window != ob) || (force))
|
||||
{
|
||||
if (_evas_eglfs_window)
|
||||
{
|
||||
glsym_evas_gl_common_context_use(_evas_eglfs_window->gl_context);
|
||||
glsym_evas_gl_common_context_flush(_evas_eglfs_window->gl_context);
|
||||
}
|
||||
|
||||
_evas_eglfs_window = ob;
|
||||
|
||||
if (ob)
|
||||
{
|
||||
if (ob->egl.surface[0] != EGL_NO_SURFACE)
|
||||
{
|
||||
if (eglMakeCurrent(ob->egl.disp, ob->egl.surface[0],
|
||||
ob->egl.surface[0],
|
||||
ob->egl.context[0]) == EGL_FALSE)
|
||||
ERR("eglMakeCurrent() failed!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ob) glsym_evas_gl_common_context_use(ob->gl_context);
|
||||
}
|
||||
|
||||
void
|
||||
evas_outbuf_resurf(Outbuf *ob)
|
||||
{
|
||||
if (ob->surf) return;
|
||||
if (getenv("EVAS_GL_INFO")) printf("resurf %p\n", ob);
|
||||
|
||||
ob->egl.surface[0] =
|
||||
eglCreateWindowSurface(ob->egl.disp, ob->egl.config,
|
||||
NULL, NULL);
|
||||
|
||||
if (ob->egl.surface[0] == EGL_NO_SURFACE)
|
||||
{
|
||||
ERR("eglCreateWindowSurface() fail for %p. code=%#x",
|
||||
NULL, eglGetError());
|
||||
return;
|
||||
}
|
||||
|
||||
if (eglMakeCurrent(ob->egl.disp, ob->egl.surface[0], ob->egl.surface[0],
|
||||
ob->egl.context[0]) == EGL_FALSE)
|
||||
ERR("eglMakeCurrent() failed!");
|
||||
|
||||
ob->surf = EINA_TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
evas_outbuf_unsurf(Outbuf *ob)
|
||||
{
|
||||
if (!ob->surf) return;
|
||||
if (!getenv("EVAS_GL_WIN_RESURF")) return;
|
||||
if (getenv("EVAS_GL_INFO")) printf("unsurf %p\n", ob);
|
||||
|
||||
if (_evas_eglfs_window)
|
||||
glsym_evas_gl_common_context_flush(_evas_eglfs_window->gl_context);
|
||||
if (_evas_eglfs_window == ob)
|
||||
{
|
||||
eglMakeCurrent(ob->egl.disp, EGL_NO_SURFACE,
|
||||
EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
if (ob->egl.surface[0] != EGL_NO_SURFACE)
|
||||
eglDestroySurface(ob->egl.disp, ob->egl.surface[0]);
|
||||
ob->egl.surface[0] = EGL_NO_SURFACE;
|
||||
|
||||
_evas_eglfs_window = NULL;
|
||||
}
|
||||
|
||||
ob->surf = EINA_FALSE;
|
||||
}
|
||||
|
||||
void
|
||||
evas_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth)
|
||||
{
|
||||
if (depth == OUTBUF_DEPTH_INHERIT) depth = ob->depth;
|
||||
|
||||
ob->w = w;
|
||||
ob->h = h;
|
||||
ob->depth = depth;
|
||||
ob->rotation = rot;
|
||||
|
||||
evas_outbuf_use(ob);
|
||||
glsym_evas_gl_common_context_resize(ob->gl_context, w, h, rot);
|
||||
}
|
||||
|
||||
Render_Engine_Swap_Mode
|
||||
evas_outbuf_buffer_state_get(Outbuf *ob)
|
||||
{
|
||||
return MODE_FULL;
|
||||
// Forces re-rendering all the screen, that is bad for performance. However
|
||||
// partial rendering makes black area. We should try to find a better solution.
|
||||
}
|
||||
|
||||
int
|
||||
evas_outbuf_rot_get(Outbuf *ob)
|
||||
{
|
||||
return ob->rotation;
|
||||
}
|
||||
|
||||
Eina_Bool
|
||||
evas_outbuf_update_region_first_rect(Outbuf *ob)
|
||||
{
|
||||
glsym_evas_gl_preload_render_lock(_evas_outbuf_make_current, ob);
|
||||
evas_outbuf_use(ob);
|
||||
|
||||
if (!_re_wincheck(ob)) return EINA_TRUE;
|
||||
|
||||
glsym_evas_gl_common_context_flush(ob->gl_context);
|
||||
glsym_evas_gl_common_context_newframe(ob->gl_context);
|
||||
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
void *
|
||||
evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx EINA_UNUSED, int *cy EINA_UNUSED, int *cw EINA_UNUSED, int *ch EINA_UNUSED)
|
||||
{
|
||||
if ((w == ob->w) && (h == ob->h))
|
||||
ob->gl_context->master_clip.enabled = EINA_FALSE;
|
||||
else
|
||||
{
|
||||
ob->gl_context->master_clip.enabled = EINA_TRUE;
|
||||
ob->gl_context->master_clip.x = x;
|
||||
ob->gl_context->master_clip.y = y;
|
||||
ob->gl_context->master_clip.w = w;
|
||||
ob->gl_context->master_clip.h = h;
|
||||
}
|
||||
|
||||
return ob->gl_context->def_surface;
|
||||
}
|
||||
|
||||
void
|
||||
evas_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update EINA_UNUSED, int x EINA_UNUSED, int y EINA_UNUSED, int w EINA_UNUSED, int h EINA_UNUSED)
|
||||
{
|
||||
/* Is it really necessary to flush per region ? Shouldn't we be able to
|
||||
still do that for the full canvas when doing partial update */
|
||||
if (!_re_wincheck(ob)) return;
|
||||
ob->drew = EINA_TRUE;
|
||||
glsym_evas_gl_common_context_flush(ob->gl_context);
|
||||
}
|
||||
|
||||
void
|
||||
evas_outbuf_update_region_free(Outbuf *ob EINA_UNUSED, RGBA_Image *update EINA_UNUSED)
|
||||
{
|
||||
/* Nothing to do here as we don't really create an image per area */
|
||||
}
|
||||
|
||||
void
|
||||
evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects EINA_UNUSED, Evas_Render_Mode render_mode)
|
||||
{
|
||||
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) goto end;
|
||||
|
||||
if (!_re_wincheck(ob)) goto end;
|
||||
if (!ob->drew) goto end;
|
||||
|
||||
ob->drew = EINA_FALSE;
|
||||
evas_outbuf_use(ob);
|
||||
glsym_evas_gl_common_context_done(ob->gl_context);
|
||||
|
||||
if (!ob->vsync)
|
||||
{
|
||||
if (ob->info->info.vsync) eglSwapInterval(ob->egl.disp, 1);
|
||||
else eglSwapInterval(ob->egl.disp, 0);
|
||||
ob->vsync = 1;
|
||||
}
|
||||
|
||||
if (ob->info->callback.pre_swap)
|
||||
ob->info->callback.pre_swap(ob->info->callback.data, ob->evas);
|
||||
|
||||
eglSwapBuffers(ob->egl.disp, ob->egl.surface[0]);
|
||||
|
||||
if (ob->info->callback.post_swap)
|
||||
ob->info->callback.post_swap(ob->info->callback.data, ob->evas);
|
||||
|
||||
ob->priv.frame_cnt++;
|
||||
|
||||
end:
|
||||
glsym_evas_gl_preload_render_unlock(_evas_outbuf_make_current, ob);
|
||||
}
|
||||
|
||||
Evas_Engine_GL_Context *
|
||||
evas_outbuf_gl_context_get(Outbuf *ob)
|
||||
{
|
||||
return ob->gl_context;
|
||||
}
|
||||
|
||||
void *
|
||||
evas_outbuf_egl_display_get(Outbuf *ob)
|
||||
{
|
||||
return ob->egl.disp;
|
||||
}
|
||||
|
||||
Context_3D *
|
||||
evas_outbuf_gl_context_new(Outbuf *ob)
|
||||
{
|
||||
Context_3D *ctx;
|
||||
int context_attrs[3] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
|
||||
|
||||
if (!ob) return NULL;
|
||||
|
||||
ctx = calloc(1, sizeof(Context_3D));
|
||||
if (!ctx) return NULL;
|
||||
|
||||
ctx->context = eglCreateContext(ob->egl.disp, ob->egl.config,
|
||||
ob->egl.context[0], context_attrs);
|
||||
|
||||
if (!ctx->context)
|
||||
{
|
||||
ERR("EGL context creation failed.");
|
||||
goto error;
|
||||
}
|
||||
|
||||
ctx->display = ob->egl.disp;
|
||||
ctx->surface = ob->egl.surface[0];
|
||||
|
||||
return ctx;
|
||||
|
||||
error:
|
||||
free(ctx);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void
|
||||
evas_outbuf_gl_context_free(Context_3D *ctx)
|
||||
{
|
||||
eglDestroyContext(ctx->display, ctx->context);
|
||||
free(ctx);
|
||||
}
|
||||
|
||||
void
|
||||
evas_outbuf_gl_context_use(Context_3D *ctx)
|
||||
{
|
||||
if (eglMakeCurrent(ctx->display, ctx->surface,
|
||||
ctx->surface, ctx->context) == EGL_FALSE)
|
||||
ERR("eglMakeCurrent() failed.");
|
||||
}
|
Loading…
Reference in New Issue