forked from enlightenment/efl
Some minor doc changes while I'm at it.
SVN revision: 65656
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@ -2936,7 +2936,9 @@ static int _elua_line_xy(lua_State *L) // Stack usage [
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The lua evas map class includes functions for dealing with evas map objects.
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The evas map objects must have been previously created by lua using the lua
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map object creation function edje:map().
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map object creation function edje:map(). The evas map system is complex, rather
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than repeat the copious documentation here, please refer to the evas map
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documentation. It has pictures and everything. B-)
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In the following, "map_object" is a place holder for any lua variable that
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holds a reference to an evas map object.
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@ -2980,7 +2982,7 @@ static const struct luaL_reg _elua_evas_map_funcs [] =
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/**
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@page luaref
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@subsubsection map_alpha map_object:alpha()
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@subsubsection map_alpha map_object:alpha(alpha)
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@since 1.1.0
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@ -3073,7 +3075,7 @@ _elua_map_colour(lua_State *L) // Stack usage [
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/**
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@page luaref
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@subsubsection map_coord map_object:coord()
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@subsubsection map_coord map_object:coord(x, y, z)
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@since 1.1.0
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@ -3133,7 +3135,7 @@ _elua_map_lighting(lua_State *L) // Stack usage [
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/**
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@page luaref
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@subsubsection map_perspective map_object:perspective()
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@subsubsection map_perspective map_object:perspective(x, y, z, f)
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@since 1.1.0
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@ -3210,7 +3212,7 @@ _elua_map_populate(lua_State *L) // Stack usage [
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/**
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@page luaref
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@subsubsection map_rotate map_object:rotate()
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@subsubsection map_rotate map_object:rotate(x, y)
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@since 1.1.0
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@ -3265,7 +3267,7 @@ _elua_map_rotate3d(lua_State *L) // Stack usage [
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/**
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@page luaref
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@subsubsection map_smooth map_object:smooth()
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@subsubsection map_smooth map_object:smooth(smooth)
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@since 1.1.0
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@ -3291,7 +3293,7 @@ _elua_map_smooth(lua_State *L) // Stack usage [
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/**
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@page luaref
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@subsubsection map_uv map_object:uv()
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@subsubsection map_uv map_object:uv(u, v)
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@since 1.1.0
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