forked from enlightenment/efl
parent
156952f938
commit
6e2ea4e371
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@ -569,6 +569,18 @@ another core in the meantime allowing for higher framerates with
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software rendering, using more cpu resources that are available on
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modern multi-core cpu's.
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This has been tested on x86 desktop and laptop cpu's with 2 and 4
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cores and it works well, but there seem to be some issues on tested
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multi-core ARM platforms like the nvidia tegra2. The source of issue is
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unknown but you will notice rendering bugs with missing content or
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incorectly drawn content. This requires you also set the environment
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variable EVAS_RENDER_MODE to "non-blocking" to enable it at runtime,
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as the compile-time enable simply sets up the feature to be ready to
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work. The runtime switch actually turns it on. If you don't plan to
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use this feature, don't enable it in the build as there is a general
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performance hit of maintaining this feature at all, so beware that
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enabling it for single core systems will likely take a performance hit.
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--enable-pipe-render **DISABLED DUE TO BUGS**
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this enables a multiple-thread renderer that divides the rendering
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