diff --git a/legacy/ephysics/src/lib/ephysics_body.cpp b/legacy/ephysics/src/lib/ephysics_body.cpp index 73fa6c9a62..5fa72a5fe0 100644 --- a/legacy/ephysics/src/lib/ephysics_body.cpp +++ b/legacy/ephysics/src/lib/ephysics_body.cpp @@ -1292,7 +1292,12 @@ _ephysics_body_soft_body_hardness_set(EPhysics_Body *body, double hardness) { int m = body->material_index; btSoftBody *soft_body = body->soft_body; - soft_body->m_cfg.kAHR = (hardness / body->anchor_prop) * 0.6; + + if (body->type == EPHYSICS_BODY_TYPE_CLOTH) + soft_body->m_cfg.kAHR = 0.8; + else + soft_body->m_cfg.kAHR = (hardness / 1000) * 0.6; + soft_body->m_materials[m]->m_kVST = (hardness / 1000); soft_body->m_materials[m]->m_kLST = (hardness / 1000); soft_body->m_materials[m]->m_kAST = (hardness / 1000); @@ -1440,7 +1445,6 @@ _ephysics_body_soft_body_add(EPhysics_World *world, btCollisionShape *collision_ } body->material_index = 0; - body->anchor_prop = 1000; body->type = EPHYSICS_BODY_TYPE_SOFT; _ephysics_body_soft_body_default_config(body, soft_body); @@ -1595,7 +1599,6 @@ ephysics_body_cloth_add(EPhysics_World *world, unsigned short granularity) body->cloth_columns = columns; body->cloth_rows = rows; - body->anchor_prop = 1; body->type = EPHYSICS_BODY_TYPE_CLOTH; ephysics_world_soft_body_add(world, body); diff --git a/legacy/ephysics/src/lib/ephysics_private.h b/legacy/ephysics/src/lib/ephysics_private.h index 1a0ba3e647..41c819830b 100644 --- a/legacy/ephysics/src/lib/ephysics_private.h +++ b/legacy/ephysics/src/lib/ephysics_private.h @@ -111,7 +111,6 @@ struct _EPhysics_Body { EPhysics_Body_Type type; int cloth_columns; int cloth_rows; - int anchor_prop; int material_index; struct { int triangle;