forked from enlightenment/efl
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a63f1db129
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a59bbcf758
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@ -1,14 +1,13 @@
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* camera zoom
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* valgrind supp
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* EPhysics_Constants
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* Sandbox tools to try different materials / properties
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* create shape from image
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* simple game using ephysics
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* set best shape based on evas object
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* optimize collision shapes usage
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* deform objects
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* improve docs
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* run simulation on other thread
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* support linear moves on Z axis and rotation on X and Y axises.
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FAR FAR FUTURE:
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* support Box2d backend
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