efl/legacy/elementary/src/lib/elm_genlist.c

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#include <fnmatch.h>
#include <Elementary.h>
#include <Elementary_Cursor.h>
#include "elm_priv.h"
#include "elm_widget_genlist.h"
// internally allocated
#define CLASS_ALLOCATED 0x3a70f11f
#define MAX_ITEMS_PER_BLOCK 32
#define REORDER_EFFECT_TIME 0.5
EAPI const char ELM_GENLIST_SMART_NAME[] = "elm_genlist";
EAPI const char ELM_GENLIST_PAN_SMART_NAME[] = "elm_genlist_pan";
#define ERR_ABORT(_msg) \
ERR(_msg); \
if (getenv("ELM_ERROR_ABORT")) abort();
#define GL_IT(_it) (_it->item)
static const Evas_Smart_Interface *_smart_interfaces[] =
{
(Evas_Smart_Interface *)&ELM_SCROLLABLE_IFACE, NULL
};
static const char SIG_ACTIVATED[] = "activated";
static const char SIG_CLICKED_DOUBLE[] = "clicked,double";
static const char SIG_SELECTED[] = "selected";
static const char SIG_UNSELECTED[] = "unselected";
static const char SIG_EXPANDED[] = "expanded";
static const char SIG_CONTRACTED[] = "contracted";
static const char SIG_EXPAND_REQUEST[] = "expand,request";
static const char SIG_CONTRACT_REQUEST[] = "contract,request";
static const char SIG_REALIZED[] = "realized";
static const char SIG_UNREALIZED[] = "unrealized";
static const char SIG_DRAG_START_UP[] = "drag,start,up";
static const char SIG_DRAG_START_DOWN[] = "drag,start,down";
static const char SIG_DRAG_START_LEFT[] = "drag,start,left";
static const char SIG_DRAG_START_RIGHT[] = "drag,start,right";
static const char SIG_DRAG_STOP[] = "drag,stop";
static const char SIG_DRAG[] = "drag";
static const char SIG_LONGPRESSED[] = "longpressed";
static const char SIG_SCROLL_ANIM_START[] = "scroll,anim,start";
static const char SIG_SCROLL_ANIM_STOP[] = "scroll,anim,stop";
static const char SIG_SCROLL_DRAG_START[] = "scroll,drag,start";
static const char SIG_SCROLL_DRAG_STOP[] = "scroll,drag,stop";
static const char SIG_EDGE_TOP[] = "edge,top";
static const char SIG_EDGE_BOTTOM[] = "edge,bottom";
static const char SIG_EDGE_LEFT[] = "edge,left";
static const char SIG_EDGE_RIGHT[] = "edge,right";
static const char SIG_MULTI_SWIPE_LEFT[] = "multi,swipe,left";
static const char SIG_MULTI_SWIPE_RIGHT[] = "multi,swipe,right";
static const char SIG_MULTI_SWIPE_UP[] = "multi,swipe,up";
static const char SIG_MULTI_SWIPE_DOWN[] = "multi,swipe,down";
static const char SIG_MULTI_PINCH_OUT[] = "multi,pinch,out";
static const char SIG_MULTI_PINCH_IN[] = "multi,pinch,in";
static const char SIG_SWIPE[] = "swipe";
static const char SIG_MOVED[] = "moved";
static const char SIG_MOVED_AFTER[] = "moved,after";
static const char SIG_MOVED_BEFORE[] = "moved,before";
static const char SIG_INDEX_UPDATE[] = "index,update";
static const char SIG_TREE_EFFECT_FINISHED [] = "tree,effect,finished";
static const Evas_Smart_Cb_Description _smart_callbacks[] = {
{SIG_CLICKED_DOUBLE, ""},
{SIG_ACTIVATED, ""},
{SIG_SELECTED, ""},
{SIG_UNSELECTED, ""},
{SIG_EXPANDED, ""},
{SIG_CONTRACTED, ""},
{SIG_EXPAND_REQUEST, ""},
{SIG_CONTRACT_REQUEST, ""},
{SIG_REALIZED, ""},
{SIG_UNREALIZED, ""},
{SIG_DRAG_START_UP, ""},
{SIG_DRAG_START_DOWN, ""},
{SIG_DRAG_START_LEFT, ""},
{SIG_DRAG_START_RIGHT, ""},
{SIG_DRAG_STOP, ""},
{SIG_DRAG, ""},
{SIG_LONGPRESSED, ""},
{SIG_SCROLL_ANIM_START, ""},
{SIG_SCROLL_ANIM_STOP, ""},
{SIG_SCROLL_DRAG_START, ""},
{SIG_SCROLL_DRAG_STOP, ""},
{SIG_EDGE_TOP, ""},
{SIG_EDGE_BOTTOM, ""},
{SIG_EDGE_LEFT, ""},
{SIG_EDGE_RIGHT, ""},
{SIG_MULTI_SWIPE_LEFT, ""},
{SIG_MULTI_SWIPE_RIGHT, ""},
{SIG_MULTI_SWIPE_UP, ""},
{SIG_MULTI_SWIPE_DOWN, ""},
{SIG_MULTI_PINCH_OUT, ""},
{SIG_MULTI_PINCH_IN, ""},
{SIG_SWIPE, ""},
{SIG_MOVED, ""},
{SIG_MOVED_AFTER, ""},
{SIG_MOVED_BEFORE, ""},
{SIG_TREE_EFFECT_FINISHED, ""},
{NULL, NULL}
};
EVAS_SMART_SUBCLASS_IFACE_NEW
(ELM_GENLIST_SMART_NAME, _elm_genlist, Elm_Genlist_Smart_Class,
Elm_Layout_Smart_Class, elm_layout_smart_class_get, _smart_callbacks,
_smart_interfaces);
ELM_INTERNAL_SMART_SUBCLASS_NEW
(ELM_GENLIST_PAN_SMART_NAME, _elm_genlist_pan, Elm_Genlist_Pan_Smart_Class,
Elm_Pan_Smart_Class, elm_pan_smart_class_get, NULL);
static void _calc_job(void *);
static Eina_Bool _item_block_recalc(Item_Block *, int, Eina_Bool);
static void _item_mouse_callbacks_add(Elm_Gen_Item *, Evas_Object *);
static void _item_mouse_callbacks_del(Elm_Gen_Item *, Evas_Object *);
static void _access_activate_cb(void *data __UNUSED__,
Evas_Object *part_obj __UNUSED__,
Elm_Widget_Item *item);
static void
_elm_genlist_pan_smart_pos_set(Evas_Object *obj,
Evas_Coord x,
Evas_Coord y)
{
Item_Block *itb;
ELM_GENLIST_PAN_DATA_GET(obj, psd);
if ((x == psd->wsd->pan_x) && (y == psd->wsd->pan_y)) return;
psd->wsd->pan_x = x;
psd->wsd->pan_y = y;
EINA_INLIST_FOREACH(psd->wsd->blocks, itb)
{
if ((itb->y + itb->h) > y)
{
Elm_Gen_Item *it;
Eina_List *l2;
EINA_LIST_FOREACH(itb->items, l2, it)
{
if ((itb->y + it->y) >= y)
{
psd->wsd->anchor_item = it;
psd->wsd->anchor_y = -(itb->y + it->y - y);
goto done;
}
}
}
}
done:
if (!psd->wsd->reorder_move_animator) evas_object_smart_changed(obj);
}
static void
_elm_genlist_pan_smart_pos_get(const Evas_Object *obj,
Evas_Coord *x,
Evas_Coord *y)
{
ELM_GENLIST_PAN_DATA_GET(obj, psd);
if (x) *x = psd->wsd->pan_x;
if (y) *y = psd->wsd->pan_y;
}
static void
_elm_genlist_pan_smart_pos_max_get(const Evas_Object *obj,
Evas_Coord *x,
Evas_Coord *y)
{
Evas_Coord ow, oh;
ELM_GENLIST_PAN_DATA_GET(obj, psd);
evas_object_geometry_get(obj, NULL, NULL, &ow, &oh);
ow = psd->wsd->minw - ow;
if (ow < 0) ow = 0;
oh = psd->wsd->minh - oh;
if (oh < 0) oh = 0;
if (x) *x = ow;
if (y) *y = oh;
}
static void
_elm_genlist_pan_smart_pos_min_get(const Evas_Object *obj __UNUSED__,
Evas_Coord *x,
Evas_Coord *y)
{
if (x) *x = 0;
if (y) *y = 0;
}
static void
_elm_genlist_pan_smart_content_size_get(const Evas_Object *obj,
Evas_Coord *w,
Evas_Coord *h)
{
ELM_GENLIST_PAN_DATA_GET(obj, psd);
if (w) *w = psd->wsd->minw;
if (h) *h = psd->wsd->minh;
}
static void
_elm_genlist_pan_smart_add(Evas_Object *obj)
{
/* here just to allocate our extended data */
EVAS_SMART_DATA_ALLOC(obj, Elm_Genlist_Pan_Smart_Data);
ELM_PAN_CLASS(_elm_genlist_pan_parent_sc)->base.add(obj);
}
static void
_elm_genlist_pan_smart_del(Evas_Object *obj)
{
ELM_GENLIST_PAN_DATA_GET(obj, psd);
if (psd->resize_job)
{
ecore_job_del(psd->resize_job);
psd->resize_job = NULL;
}
_elm_genlist_pan_parent_sc->base.del(obj);
}
static void
_elm_genlist_pan_smart_move(Evas_Object *obj,
Evas_Coord x __UNUSED__,
Evas_Coord y __UNUSED__)
{
ELM_GENLIST_PAN_DATA_GET(obj, psd);
psd->wsd->pan_changed = EINA_TRUE;
evas_object_smart_changed(obj);
if (psd->wsd->calc_job) ecore_job_del(psd->wsd->calc_job);
psd->wsd->calc_job = NULL;
}
static void
_elm_genlist_pan_smart_resize_job(void *data)
{
Elm_Genlist_Pan_Smart_Data *psd = data;
elm_layout_sizing_eval(ELM_WIDGET_DATA(psd->wsd)->obj);
psd->resize_job = NULL;
}
static void
_elm_genlist_pan_smart_resize(Evas_Object *obj,
Evas_Coord w,
Evas_Coord h)
{
Evas_Coord ow, oh;
ELM_GENLIST_PAN_DATA_GET(obj, psd);
evas_object_geometry_get(obj, NULL, NULL, &ow, &oh);
if ((ow == w) && (oh == h)) return;
if ((psd->wsd->mode == ELM_LIST_COMPRESS) && (ow != w))
{
/* fix me later */
if (psd->resize_job) ecore_job_del(psd->resize_job);
psd->resize_job =
ecore_job_add(_elm_genlist_pan_smart_resize_job, psd);
}
psd->wsd->pan_changed = EINA_TRUE;
evas_object_smart_changed(obj);
if (psd->wsd->calc_job) ecore_job_del(psd->wsd->calc_job);
// if the widht changed we may have to resize content if scrollbar went
// away or appesared to queue a job to deal with it. it should settle in
// the end to a steady-state
if (ow != w)
psd->wsd->calc_job = ecore_job_add(_calc_job, psd->wsd);
else
psd->wsd->calc_job = NULL;
}
static void
_item_scroll(Elm_Genlist_Smart_Data *sd)
{
Evas_Coord gith = 0;
Elm_Gen_Item *it = NULL;
Evas_Coord ow, oh, dx = 0, dy = 0, dw = 0, dh = 0;
if (!sd->show_item) return;
evas_object_geometry_get(sd->pan_obj, NULL, NULL, &ow, &oh);
it = sd->show_item;
dx = it->x + it->item->block->x;
dy = it->y + it->item->block->y;
dw = it->item->block->w;
dh = oh;
switch (sd->scroll_to_type)
{
case ELM_GENLIST_ITEM_SCROLLTO_TOP:
if (it->item->group_item) gith = it->item->group_item->item->h;
dy -= gith;
break;
case ELM_GENLIST_ITEM_SCROLLTO_MIDDLE:
dy += ((it->item->h / 2) - (oh / 2));
break;
case ELM_GENLIST_ITEM_SCROLLTO_IN:
default:
if ((sd->expanded_item) &&
((sd->show_item->y + sd->show_item->item->block->y
+ sd->show_item->item->h) -
(sd->expanded_item->y + sd->expanded_item->item->block->y) > oh))
{
it = sd->expanded_item;
if (it->item->group_item) gith = it->item->group_item->item->h;
dx = it->x + it->item->block->x;
dy = it->y + it->item->block->y - gith;
dw = it->item->block->w;
}
else
{
if ((it->item->group_item) &&
(sd->pan_y > (it->y + it->item->block->y)))
gith = it->item->group_item->item->h;
dy -= gith;
dh = it->item->h;
}
break;
}
if (sd->bring_in)
sd->s_iface->region_bring_in(ELM_WIDGET_DATA(sd)->obj, dx, dy, dw, dh);
else
sd->s_iface->content_region_show
(ELM_WIDGET_DATA(sd)->obj, dx, dy, dw, dh);
it->item->show_me = EINA_FALSE;
sd->show_item = NULL;
sd->auto_scroll_enabled = EINA_FALSE;
sd->check_scroll = EINA_FALSE;
}
static void
_elm_genlist_item_unrealize(Elm_Gen_Item *it,
Eina_Bool calc)
{
Evas_Object *content;
Eina_List *l;
const char *part;
if (!it->realized) return;
if (GL_IT(it)->wsd->reorder_it == it) return;
evas_event_freeze(evas_object_evas_get(WIDGET(it)));
if (!calc)
evas_object_smart_callback_call(WIDGET(it), SIG_UNREALIZED, it);
if (it->long_timer)
{
ecore_timer_del(it->long_timer);
it->long_timer = NULL;
}
EINA_LIST_FOREACH(it->texts, l, part)
edje_object_part_text_set(VIEW(it), part, NULL);
elm_widget_stringlist_free(it->texts);
it->texts = NULL;
elm_widget_stringlist_free(it->contents);
it->contents = NULL;
elm_widget_stringlist_free(it->states);
it->states = NULL;
EINA_LIST_FREE (it->content_objs, content)
evas_object_del(content);
it->unrealize_cb(it);
it->realized = EINA_FALSE;
it->want_unrealize = EINA_FALSE;
evas_event_thaw(evas_object_evas_get(WIDGET(it)));
evas_event_thaw_eval(evas_object_evas_get(WIDGET(it)));
}
static void
_item_block_unrealize(Item_Block *itb)
{
Elm_Gen_Item *it;
const Eina_List *l;
Eina_Bool dragging = EINA_FALSE;
if (!itb->realized) return;
evas_event_freeze(evas_object_evas_get(ELM_WIDGET_DATA(itb->sd)->obj));
EINA_LIST_FOREACH(itb->items, l, it)
{
if (itb->must_recalc || !it->group)
{
if (it->dragging)
{
dragging = EINA_TRUE;
it->want_unrealize = EINA_TRUE;
}
else
_elm_genlist_item_unrealize(it, EINA_FALSE);
}
}
if (!dragging)
{
itb->realized = EINA_FALSE;
itb->want_unrealize = EINA_TRUE;
}
else
itb->want_unrealize = EINA_FALSE;
evas_event_thaw(evas_object_evas_get(ELM_WIDGET_DATA(itb->sd)->obj));
evas_event_thaw_eval(evas_object_evas_get(ELM_WIDGET_DATA(itb->sd)->obj));
}
static Eina_Bool
_must_recalc_idler(void *data)
{
Elm_Genlist_Smart_Data *sd = data;
if (sd->calc_job) ecore_job_del(sd->calc_job);
sd->calc_job = ecore_job_add(_calc_job, sd);
sd->must_recalc_idler = NULL;
return ECORE_CALLBACK_CANCEL;
}
static void
_calc_job(void *data)
{
int in = 0;
Item_Block *itb, *chb = NULL;
Evas_Coord pan_w = 0, pan_h = 0;
Elm_Genlist_Smart_Data *sd = data;
Eina_Bool minw_change = EINA_FALSE;
Eina_Bool did_must_recalc = EINA_FALSE;
Evas_Coord minw = -1, minh = 0, y = 0, ow, dy = 0, vw = 0;
evas_object_geometry_get(sd->pan_obj, NULL, NULL, &ow, &sd->h);
if (sd->mode == ELM_LIST_COMPRESS)
sd->s_iface->content_viewport_size_get(ELM_WIDGET_DATA(sd)->obj, &vw, NULL);
if (sd->w != ow) sd->w = ow;
evas_event_freeze(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
EINA_INLIST_FOREACH(sd->blocks, itb)
{
Eina_Bool show_me = EINA_FALSE;
itb->num = in;
show_me = itb->show_me;
itb->show_me = EINA_FALSE;
if (chb)
{
if (itb->realized) _item_block_unrealize(itb);
}
if ((itb->changed) || ((itb->must_recalc) && (!did_must_recalc)))
{
if (itb->must_recalc)
{
Eina_List *l;
Elm_Gen_Item *it;
EINA_LIST_FOREACH(itb->items, l, it)
if (it->item->mincalcd) it->item->mincalcd = EINA_FALSE;
itb->changed = EINA_TRUE;
if (itb->must_recalc) did_must_recalc = EINA_TRUE;
if (itb->realized) _item_block_unrealize(itb);
itb->must_recalc = EINA_FALSE;
}
show_me = _item_block_recalc(itb, in, EINA_FALSE);
chb = itb;
}
itb->y = y;
itb->x = 0;
minh += itb->minh;
if (minw == -1) minw = itb->minw;
else if ((!itb->must_recalc) && (minw < itb->minw))
{
minw = itb->minw;
minw_change = EINA_TRUE;
}
if ((sd->mode == ELM_LIST_COMPRESS) && (minw > vw))
{
minw = vw;
minw_change = EINA_TRUE;
}
itb->w = minw;
itb->h = itb->minh;
y += itb->h;
in += itb->count;
if ((show_me) && (sd->show_item) && (!sd->show_item->item->queued))
sd->check_scroll = EINA_TRUE;
}
if (minw_change)
{
EINA_INLIST_FOREACH(sd->blocks, itb)
{
itb->minw = minw;
itb->w = itb->minw;
}
}
if ((chb) && (EINA_INLIST_GET(chb)->next))
{
EINA_INLIST_FOREACH(EINA_INLIST_GET(chb)->next, itb)
{
if (itb->realized) _item_block_unrealize(itb);
}
}
sd->realminw = minw;
if (minw < sd->w) minw = sd->w;
if ((minw != sd->minw) || (minh != sd->minh))
{
sd->minw = minw;
sd->minh = minh;
evas_object_smart_callback_call(sd->pan_obj, "changed", NULL);
elm_layout_sizing_eval(ELM_WIDGET_DATA(sd)->obj);
if (sd->reorder_it)
{
Elm_Gen_Item *it;
it = sd->reorder_it;
it->item->w = minw;
}
if ((sd->anchor_item) && (sd->anchor_item->item->block)
&& (!sd->auto_scroll_enabled))
{
Elm_Gen_Item *it;
Evas_Coord it_y;
it = sd->anchor_item;
it_y = sd->anchor_y;
sd->s_iface->content_pos_set
(ELM_WIDGET_DATA(sd)->obj, sd->pan_x, it->item->block->y
+ it->y + it_y);
sd->anchor_item = it;
sd->anchor_y = it_y;
}
}
if (did_must_recalc)
{
if (!sd->must_recalc_idler)
sd->must_recalc_idler = ecore_idler_add(_must_recalc_idler, sd);
}
if (sd->check_scroll)
{
_elm_genlist_pan_smart_content_size_get(sd->pan_obj, &pan_w, &pan_h);
if (EINA_INLIST_GET(sd->show_item) == sd->items->last)
sd->scroll_to_type = ELM_GENLIST_ITEM_SCROLLTO_IN;
switch (sd->scroll_to_type)
{
case ELM_GENLIST_ITEM_SCROLLTO_TOP:
dy = sd->h;
break;
case ELM_GENLIST_ITEM_SCROLLTO_MIDDLE:
dy = sd->h / 2;
break;
case ELM_GENLIST_ITEM_SCROLLTO_IN:
default:
dy = 0;
break;
}
if ((sd->show_item) && (sd->show_item->item->block))
{
if ((pan_w > (sd->show_item->x + sd->show_item->item->block->x))
&& (pan_h > (sd->show_item->y + sd->show_item->item->block->y
+ dy)))
{
_item_scroll(sd);
}
}
}
sd->calc_job = NULL;
evas_object_smart_changed(sd->pan_obj);
evas_event_thaw(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
evas_event_thaw_eval(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
}
static void
_elm_genlist_smart_sizing_eval(Evas_Object *obj)
{
Evas_Coord minw = -1, minh = -1, maxw = -1, maxh = -1;
Evas_Coord vmw = 0, vmh = 0;
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ELM_GENLIST_DATA_GET(obj, sd);
/* parent class' early call */
if (!sd->s_iface) return;
if (sd->on_sub_del) return;;
evas_object_size_hint_min_get(obj, &minw, NULL);
evas_object_size_hint_max_get(obj, &maxw, &maxh);
edje_object_size_min_calc(ELM_WIDGET_DATA(sd)->resize_obj, &vmw, &vmh);
if (sd->mode == ELM_LIST_COMPRESS)
{
Evas_Coord vw, vh;
sd->s_iface->content_viewport_size_get(obj, &vw, &vh);
if ((vw != 0) && (vw != sd->prev_viewport_w))
{
Item_Block *itb;
sd->prev_viewport_w = vw;
EINA_INLIST_FOREACH(sd->blocks, itb)
{
itb->must_recalc = EINA_TRUE;
}
if (sd->calc_job) ecore_job_del(sd->calc_job);
sd->calc_job = ecore_job_add(_calc_job, sd);
}
minw = vmw;
minh = vmh;
}
else if (sd->mode == ELM_LIST_LIMIT)
{
maxw = -1;
minw = vmw + sd->realminw;
}
else
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{
minw = vmw;
minh = vmh;
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}
evas_object_size_hint_min_set(obj, minw, minh);
evas_object_size_hint_max_set(obj, maxw, maxh);
}
static void
_item_contract_emit(Elm_Gen_Item *it)
{
Elm_Gen_Item *it2;
Eina_List *l;
edje_object_signal_emit(VIEW(it), "elm,state,contract_flip", "");
it->item->tree_effect_finished = EINA_FALSE;
EINA_LIST_FOREACH(it->item->items, l, it2)
if (it2) _item_contract_emit(it2);
}
static int
_item_tree_effect_before(Elm_Gen_Item *it)
{
Elm_Gen_Item *it2;
Eina_List *l;
EINA_LIST_FOREACH(it->item->items, l, it2)
{
if (it2->parent && (it == it2->parent))
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{
if (!it2->realized)
it2->item->tree_effect_hide_me = EINA_TRUE;
if (GL_IT(it)->wsd->move_effect_mode ==
ELM_GENLIST_TREE_EFFECT_EXPAND)
edje_object_signal_emit(VIEW(it2), "elm,state,hide", "");
else if (GL_IT(it)->wsd->move_effect_mode ==
ELM_GENLIST_TREE_EFFECT_CONTRACT)
_item_contract_emit(it2);
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}
}
return ECORE_CALLBACK_CANCEL;
}
static void
_item_position(Elm_Gen_Item *it,
Evas_Object *view,
Evas_Coord it_x,
Evas_Coord it_y)
{
if (!it) return;
if (!view) return;
evas_event_freeze
(evas_object_evas_get(ELM_WIDGET_DATA(GL_IT(it)->wsd)->obj));
evas_object_resize(view, it->item->w, it->item->h);
evas_object_move(view, it_x, it_y);
evas_object_show(view);
evas_event_thaw(evas_object_evas_get(ELM_WIDGET_DATA(GL_IT(it)->wsd)->obj));
evas_event_thaw_eval
(evas_object_evas_get(ELM_WIDGET_DATA(GL_IT(it)->wsd)->obj));
}
static void
_item_tree_effect(Elm_Genlist_Smart_Data *sd,
int y)
{
Elm_Gen_Item *it = NULL, *expanded_next_it;
expanded_next_it = sd->expanded_next_item;
if (sd->move_effect_mode == ELM_GENLIST_TREE_EFFECT_EXPAND)
{
it = (Elm_Gen_Item *)elm_genlist_item_prev_get
((Elm_Object_Item *)expanded_next_it);
while (it)
{
if (it->item->expanded_depth <=
expanded_next_it->item->expanded_depth) break;
if (it->item->scrl_y &&
(it->item->scrl_y <= expanded_next_it->item->old_scrl_y + y)
&& (it->item->expanded_depth >
expanded_next_it->item->expanded_depth))
{
if (!it->item->tree_effect_finished)
{
edje_object_signal_emit(VIEW(it), "flip_item", "");
_item_position
(it, VIEW(it), it->item->scrl_x, it->item->scrl_y);
it->item->tree_effect_finished = EINA_TRUE;
}
}
it = (Elm_Gen_Item *)elm_genlist_item_prev_get
((Elm_Object_Item *)it);
}
}
else if (sd->move_effect_mode == ELM_GENLIST_TREE_EFFECT_CONTRACT)
{
it = (Elm_Gen_Item *)elm_genlist_item_prev_get
((Elm_Object_Item *)expanded_next_it);
while (it)
{
if ((it->item->scrl_y > expanded_next_it->item->old_scrl_y + y) &&
(it->item->expanded_depth >
expanded_next_it->item->expanded_depth))
{
if (!it->item->tree_effect_finished)
{
edje_object_signal_emit(VIEW(it), "elm,state,hide", "");
it->item->tree_effect_finished = EINA_TRUE;
}
}
else
break;
it = (Elm_Gen_Item *)elm_genlist_item_prev_get
((Elm_Object_Item *)it);
}
}
}
static void
_item_sub_items_clear(Elm_Gen_Item *it)
{
Eina_List *tl = NULL, *l;
Elm_Object_Item *it2;
2009-09-26 11:24:06 -07:00
ELM_GENLIST_ITEM_CHECK_OR_RETURN(it);
EINA_LIST_FOREACH(it->item->items, l, it2)
tl = eina_list_append(tl, it2);
EINA_LIST_FREE (tl, it2)
elm_object_item_del(it2);
}
static void
_item_auto_scroll(Elm_Genlist_Smart_Data *sd)
{
Elm_Gen_Item *tmp_item = NULL;
if ((sd->expanded_item) && (sd->auto_scroll_enabled))
{
tmp_item = eina_list_data_get
(eina_list_last(sd->expanded_item->item->items));
if (!tmp_item) return;
sd->show_item = tmp_item;
sd->bring_in = EINA_TRUE;
sd->scroll_to_type = ELM_GENLIST_ITEM_SCROLLTO_IN;
if ((sd->show_item->item->queued) || (!sd->show_item->item->mincalcd))
{
sd->show_item->item->show_me = EINA_TRUE;
sd->auto_scroll_enabled = EINA_FALSE;
}
else
_item_scroll(sd);
}
}
static void
_item_tree_effect_finish(Elm_Genlist_Smart_Data *sd)
{
Elm_Gen_Item *it = NULL;
const Eina_List *l;
if (sd->tree_effect_animator)
{
if (sd->move_effect_mode == ELM_GENLIST_TREE_EFFECT_CONTRACT)
_item_sub_items_clear(sd->expanded_item);
EINA_LIST_FOREACH(sd->expanded_item->item->items, l, it)
{
it->item->tree_effect_finished = EINA_TRUE;
it->item->old_scrl_y = it->item->scrl_y;
if (GL_IT(it)->wsd->move_effect_mode ==
ELM_GENLIST_TREE_EFFECT_EXPAND)
edje_object_signal_emit(VIEW(it), "elm,state,show", "");
}
}
_item_auto_scroll(sd);
evas_object_lower(sd->alpha_bg);
evas_object_hide(sd->alpha_bg);
sd->move_effect_mode = ELM_GENLIST_TREE_EFFECT_NONE;
if (sd->move_items) sd->move_items = eina_list_free(sd->move_items);
evas_object_smart_callback_call(sd->pan_obj, "changed", NULL);
evas_object_smart_callback_call
(ELM_WIDGET_DATA(sd)->obj, SIG_TREE_EFFECT_FINISHED, NULL);
evas_object_smart_changed(sd->pan_obj);
sd->tree_effect_animator = NULL;
}
static void
_elm_genlist_item_odd_even_update(Elm_Gen_Item *it)
{
if (!it->item->nostacking)
{
if ((it->item->order_num_in & 0x1) ^ it->item->stacking_even)
{
if (it->deco_all_view) evas_object_lower(it->deco_all_view);
else evas_object_lower(VIEW(it));
}
else
{
if (it->deco_all_view) evas_object_raise(it->deco_all_view);
else evas_object_raise(VIEW(it));
}
}
if (it->item->order_num_in & 0x1)
{
edje_object_signal_emit(VIEW(it), "elm,state,odd", "elm");
if (it->deco_all_view)
edje_object_signal_emit(it->deco_all_view, "elm,state,odd", "elm");
}
else
{
edje_object_signal_emit(VIEW(it), "elm,state,even", "elm");
if (it->deco_all_view)
edje_object_signal_emit(it->deco_all_view, "elm,state,even", "elm");
}
}
static void
_item_order_update(const Eina_Inlist *l,
int start)
{
Elm_Gen_Item *it, *it2;
for (it = ELM_GEN_ITEM_FROM_INLIST(l); l; l = l->next,
it = ELM_GEN_ITEM_FROM_INLIST(l))
{
it->item->order_num_in = start++;
_elm_genlist_item_odd_even_update(it);
it2 = ELM_GEN_ITEM_FROM_INLIST(l->next);
if (it2 && (it->item->order_num_in != it2->item->order_num_in))
return;
}
}
static void
_elm_genlist_item_state_update(Elm_Gen_Item *it,
Item_Cache *itc)
{
if (itc)
{
if (it->selected != itc->selected)
{
if (it->selected)
{
edje_object_signal_emit
(VIEW(it), "elm,state,selected", "elm");
if (it->deco_all_view)
edje_object_signal_emit
(it->deco_all_view, "elm,state,selected", "elm");
}
}
if (elm_widget_item_disabled_get(it) != itc->disabled)
{
if (elm_widget_item_disabled_get(it))
edje_object_signal_emit(VIEW(it), "elm,state,disabled", "elm");
if (it->deco_all_view)
edje_object_signal_emit
(it->deco_all_view, "elm,state,disabled", "elm");
}
if (it->item->expanded != itc->expanded)
{
if (it->item->expanded)
edje_object_signal_emit(VIEW(it), "elm,state,expanded", "elm");
if (it->deco_all_view)
edje_object_signal_emit
(it->deco_all_view, "elm,state,expanded", "elm");
}
}
else
{
if (it->selected)
{
edje_object_signal_emit(VIEW(it), "elm,state,selected", "elm");
if (it->deco_all_view)
edje_object_signal_emit
(it->deco_all_view, "elm,state,selected", "elm");
}
if (elm_widget_item_disabled_get(it))
{
edje_object_signal_emit(VIEW(it), "elm,state,disabled", "elm");
if (it->deco_all_view)
edje_object_signal_emit
(it->deco_all_view, "elm,state,disabled", "elm");
}
if (it->item->expanded)
{
edje_object_signal_emit(VIEW(it), "elm,state,expanded", "elm");
if (it->deco_all_view)
edje_object_signal_emit
(it->deco_all_view, "elm,state,expanded", "elm");
}
}
}
static void
_elm_genlist_item_index_update(Elm_Gen_Item *it)
{
if (it->position_update || it->item->block->position_update)
{
evas_object_smart_callback_call(WIDGET(it), SIG_INDEX_UPDATE, it);
it->position_update = EINA_FALSE;
}
}
static void
_item_text_realize(Elm_Gen_Item *it,
Evas_Object *target,
Eina_List **source,
const char *parts)
{
if (it->itc->func.text_get)
{
const Eina_List *l;
const char *key;
2009-09-26 11:24:06 -07:00
if (!(*source))
*source = elm_widget_stringlist_get
(edje_object_data_get(target, "texts"));
EINA_LIST_FOREACH(*source, l, key)
{
if (parts && fnmatch(parts, key, FNM_PERIOD))
continue;
char *s = it->itc->func.text_get
((void *)it->base.data, WIDGET(it), key);
2009-09-26 11:24:06 -07:00
if (s)
{
edje_object_part_text_escaped_set(target, key, s);
free(s);
}
else
{
edje_object_part_text_set(target, key, "");
}
}
}
}
static Eina_List *
_item_mode_content_realize(Elm_Gen_Item *it,
Evas_Object *target,
Eina_List **source,
const char *parts,
Eina_List **contents_list)
{
Eina_List *res = *contents_list;
2009-09-26 11:24:06 -07:00
if (it->itc->func.content_get)
{
const Eina_List *l;
const char *key;
Evas_Object *ic;
EINA_LIST_FOREACH(*source, l, key)
{
if (parts && fnmatch(parts, key, FNM_PERIOD))
continue;
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
ic = it->itc->func.content_get
((void *)it->base.data, WIDGET(it), key);
if (ic)
{
res = eina_list_append(res, ic);
edje_object_part_swallow(target, key, ic);
evas_object_show(ic);
elm_widget_sub_object_add(WIDGET(it), ic);
if (elm_widget_item_disabled_get(it))
elm_widget_disabled_set(ic, EINA_TRUE);
}
}
}
return res;
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
}
static void
_item_state_realize(Elm_Gen_Item *it,
Evas_Object *target,
Eina_List **source,
const char *parts)
{
if (it->itc->func.state_get)
{
const Eina_List *l;
const char *key;
char buf[4096];
if (!(*source))
*source = elm_widget_stringlist_get
(edje_object_data_get(target, "states"));
EINA_LIST_FOREACH(*source, l, key)
{
if (parts && fnmatch(parts, key, FNM_PERIOD))
continue;
Eina_Bool on = it->itc->func.state_get
((void *)it->base.data, WIDGET(it), key);
if (on)
{
snprintf(buf, sizeof(buf), "elm,state,%s,active", key);
edje_object_signal_emit(target, buf, "elm");
}
else
{
snprintf(buf, sizeof(buf), "elm,state,%s,passive", key);
edje_object_signal_emit(target, buf, "elm");
}
}
}
}
static void
_decorate_all_item_position(Elm_Gen_Item *it,
int itx,
int ity)
{
if ((!it) || (!GL_IT(it)->wsd->decorate_all_mode)) return;
evas_object_resize(it->deco_all_view, it->item->w, it->item->h);
evas_object_move(it->deco_all_view, itx, ity);
}
static void
_decorate_all_item_realize(Elm_Gen_Item *it,
Eina_Bool effect_on)
{
char buf[1024];
const char *stacking;
const char *stacking_even;
if ((!it) || (it->item->decorate_all_item_realized) ||
(it->generation < GL_IT(it)->wsd->generation))
return;
it->deco_all_view = edje_object_add(evas_object_evas_get(WIDGET(it)));
edje_object_scale_set(it->deco_all_view, elm_widget_scale_get(WIDGET(it)) *
elm_config_scale_get());
evas_object_smart_member_add(it->deco_all_view, GL_IT(it)->wsd->pan_obj);
elm_widget_sub_object_add(WIDGET(it), it->deco_all_view);
if (it->item->type & ELM_GENLIST_ITEM_TREE)
strncpy(buf, "tree", sizeof(buf));
else strncpy(buf, "item", sizeof(buf));
if (GL_IT(it)->wsd->mode == ELM_LIST_COMPRESS)
strncat(buf, "_compress", sizeof(buf) - strlen(buf));
strncat(buf, "/", sizeof(buf) - strlen(buf));
strncat(buf, it->itc->decorate_all_item_style, sizeof(buf) - strlen(buf));
elm_widget_theme_object_set(WIDGET(it), it->deco_all_view, "genlist", buf,
elm_widget_style_get(WIDGET(it)));
stacking_even = edje_object_data_get(VIEW(it), "stacking_even");
if (!stacking_even) stacking_even = "above";
it->item->stacking_even = !!strcmp("above", stacking_even);
stacking = edje_object_data_get(VIEW(it), "stacking");
if (!stacking) stacking = "yes";
it->item->nostacking = !!strcmp("yes", stacking);
edje_object_mirrored_set
(it->deco_all_view, elm_widget_mirrored_get(WIDGET(it)));
_elm_genlist_item_odd_even_update(it);
_elm_genlist_item_state_update(it, NULL);
if (effect_on)
edje_object_signal_emit
(it->deco_all_view, "elm,state,decorate,enabled,effect", "elm");
else
edje_object_signal_emit
(it->deco_all_view, "elm,state,decorate,enabled", "elm");
_item_mouse_callbacks_del(it, VIEW(it));
_item_mouse_callbacks_add(it, it->deco_all_view);
_item_text_realize(it, it->deco_all_view, &it->item->deco_all_texts, NULL);
if (it->flipped)
edje_object_signal_emit
(it->deco_all_view, "elm,state,flip,enabled", "elm");
if (!it->item->deco_all_contents)
it->item->deco_all_contents = elm_widget_stringlist_get
(edje_object_data_get(it->deco_all_view, "contents"));
it->item->deco_all_content_objs =
_item_mode_content_realize(it, it->deco_all_view,
&it->item->deco_all_contents, NULL,
&it->item->deco_all_content_objs);
_item_state_realize
(it, it->deco_all_view, &it->item->deco_all_states, NULL);
edje_object_part_swallow
(it->deco_all_view, "elm.swallow.decorate.content", VIEW(it));
_decorate_all_item_position(it, it->item->scrl_x, it->item->scrl_y);
evas_object_show(it->deco_all_view);
if (it->selected)
edje_object_signal_emit(it->deco_all_view, "elm,state,selected", "elm");
it->item->decorate_all_item_realized = EINA_TRUE;
it->want_unrealize = EINA_FALSE;
}
static void
_item_cache_free(Item_Cache *itc)
{
if (itc->spacer) evas_object_del(itc->spacer);
if (itc->base_view) evas_object_del(itc->base_view);
eina_stringshare_del(itc->item_style);
free(itc);
}
static Item_Cache *
_item_cache_find(Elm_Gen_Item *it)
{
Item_Cache *itc = NULL;
Eina_Inlist *l;
Eina_Bool tree = 0;
if (it->item->type & ELM_GENLIST_ITEM_TREE) tree = 1;
EINA_INLIST_FOREACH_SAFE(GL_IT(it)->wsd->item_cache, l, itc)
{
if ((itc->selected) || (itc->disabled) || (itc->expanded))
continue;
if ((itc->tree == tree) &&
(((!it->itc->item_style) && (!itc->item_style)) ||
(it->itc->item_style && itc->item_style &&
(!strcmp(it->itc->item_style, itc->item_style)))))
{
GL_IT(it)->wsd->item_cache =
eina_inlist_remove
(GL_IT(it)->wsd->item_cache, EINA_INLIST_GET(itc));
GL_IT(it)->wsd->item_cache_count--;
return itc;
}
}
return NULL;
}
static void
_expand_toggle_signal_cb(void *data,
Evas_Object *obj __UNUSED__,
const char *emission __UNUSED__,
const char *source __UNUSED__)
{
Elm_Gen_Item *it = data;
if (it->item->expanded)
evas_object_smart_callback_call(WIDGET(it), SIG_CONTRACT_REQUEST, it);
else
evas_object_smart_callback_call(WIDGET(it), SIG_EXPAND_REQUEST, it);
}
static void
_expand_signal_cb(void *data,
Evas_Object *obj __UNUSED__,
const char *emission __UNUSED__,
const char *source __UNUSED__)
{
Elm_Gen_Item *it = data;
if (!it->item->expanded)
evas_object_smart_callback_call(WIDGET(it), SIG_EXPAND_REQUEST, it);
}
static void
_contract_signal_cb(void *data,
Evas_Object *obj __UNUSED__,
const char *emission __UNUSED__,
const char *source __UNUSED__)
{
Elm_Gen_Item *it = data;
if (it->item->expanded)
evas_object_smart_callback_call(WIDGET(it), SIG_CONTRACT_REQUEST, it);
}
static Eina_List *
_item_content_realize(Elm_Gen_Item *it,
Evas_Object *target,
Eina_List **source,
const char *parts)
{
Eina_List *res = it->content_objs;
if (it->itc->func.content_get)
{
const Eina_List *l;
const char *key;
Evas_Object *ic = NULL;
if (!(*source))
*source = elm_widget_stringlist_get
(edje_object_data_get(target, "contents"));
EINA_LIST_FOREACH(*source, l, key)
{
if (parts && fnmatch(parts, key, FNM_PERIOD))
continue;
if (it->itc->func.content_get)
ic = it->itc->func.content_get
((void *)it->base.data, WIDGET(it), key);
if (ic)
{
res = eina_list_append(res, ic);
edje_object_part_swallow(target, key, ic);
evas_object_show(ic);
elm_widget_sub_object_add(WIDGET(it), ic);
if (elm_widget_item_disabled_get(it))
elm_widget_disabled_set(ic, EINA_TRUE);
}
}
}
return res;
}
static char *
_access_info_cb(void *data,
Evas_Object *obj __UNUSED__,
Elm_Widget_Item *item __UNUSED__)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)data;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(it, NULL);
if (it->itc->func.text_get)
{
const Eina_List *l;
const char *key;
if (!(it->texts)) it->texts =
elm_widget_stringlist_get(edje_object_data_get(VIEW(it), "texts"));
EINA_LIST_FOREACH(it->texts, l, key)
{
char *s = it->itc->func.text_get
((void *)it->base.data, WIDGET(it), key);
return s;
}
}
return NULL;
}
static char *
_access_state_cb(void *data,
Evas_Object *obj __UNUSED__,
Elm_Widget_Item *item __UNUSED__)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)data;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(it, NULL);
if (it->base.disabled)
return strdup(E_("State: Disabled"));
return NULL;
}
static void
_access_on_highlight_cb(void *data)
{
Evas_Coord x, y, w, h;
Evas_Coord sx, sy, sw, sh;
Elm_Gen_Item *it = (Elm_Gen_Item *)data;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(it);
ELM_GENLIST_DATA_GET(it->base.widget, sd);
evas_object_geometry_get(it->base.view, &x, &y, &w, &h);
// XXX There would be a reason.
if ((w == 0) && (h == 0)) return;
evas_object_geometry_get(ELM_WIDGET_DATA(sd)->obj, &sx, &sy, &sw, &sh);
if ((x < sx) || (y < sy) || ((x + w) > (sx + sw)) || ((y + h) > (sy + sh)))
elm_genlist_item_bring_in((Elm_Object_Item *)it,
ELM_GENLIST_ITEM_SCROLLTO_IN);
}
static void
_access_widget_item_register(Elm_Gen_Item *it)
{
Elm_Access_Info *ai;
_elm_access_widget_item_register((Elm_Widget_Item *)it);
ai = _elm_access_object_get(it->base.access_obj);
_elm_access_text_set(ai, ELM_ACCESS_TYPE, E_("Genlist Item"));
_elm_access_callback_set(ai, ELM_ACCESS_INFO, _access_info_cb, it);
_elm_access_callback_set(ai, ELM_ACCESS_STATE, _access_state_cb, it);
_elm_access_on_highlight_hook_set(ai, _access_on_highlight_cb, it);
_elm_access_activate_callback_set(ai, _access_activate_cb, it);
}
static void
_item_realize(Elm_Gen_Item *it,
int in,
Eina_Bool calc)
{
Item_Cache *itc = NULL;
const char *treesize;
char buf[1024];
int tsize = 20;
if (it->generation < GL_IT(it)->wsd->generation) return;
if (it->realized)
{
if (it->item->order_num_in != in)
{
_item_order_update(EINA_INLIST_GET(it), in);
_elm_genlist_item_state_update(it, NULL);
_elm_genlist_item_index_update(it);
}
return;
}
it->item->order_num_in = in;
if (it->item->nocache_once)
it->item->nocache_once = EINA_FALSE;
else if (!it->item->nocache)
itc = _item_cache_find(it);
if (itc && (!GL_IT(it)->wsd->tree_effect_enabled))
{
VIEW(it) = itc->base_view;
itc->base_view = NULL;
it->spacer = itc->spacer;
itc->spacer = NULL;
}
else
{
const char *stacking_even;
const char *stacking;
VIEW(it) = edje_object_add(evas_object_evas_get(WIDGET(it)));
edje_object_scale_set(VIEW(it),
elm_widget_scale_get(WIDGET(it)) *
elm_config_scale_get());
evas_object_smart_member_add(VIEW(it), GL_IT(it)->wsd->pan_obj);
elm_widget_sub_object_add(WIDGET(it), VIEW(it));
if (it->item->type & ELM_GENLIST_ITEM_TREE)
snprintf(buf, sizeof(buf), "tree%s/%s",
GL_IT(it)->wsd->mode == ELM_LIST_COMPRESS ? "_compress" :
"", it->itc->item_style ? : "default");
else
snprintf(buf, sizeof(buf), "item%s/%s",
GL_IT(it)->wsd->mode == ELM_LIST_COMPRESS ? "_compress" :
"", it->itc->item_style ? : "default");
elm_widget_theme_object_set
(WIDGET(it), VIEW(it), "genlist", buf,
elm_widget_style_get(WIDGET(it)));
stacking_even = edje_object_data_get(VIEW(it), "stacking_even");
if (!stacking_even) stacking_even = "above";
it->item->stacking_even = !!strcmp("above", stacking_even);
stacking = edje_object_data_get(VIEW(it), "stacking");
if (!stacking) stacking = "yes";
it->item->nostacking = !!strcmp("yes", stacking);
edje_object_mirrored_set
(VIEW(it), elm_widget_mirrored_get(WIDGET(it)));
}
// ACCESS
if (_elm_config->access_mode == ELM_ACCESS_MODE_ON)
_access_widget_item_register(it);
_item_order_update(EINA_INLIST_GET(it), in);
treesize = edje_object_data_get(VIEW(it), "treesize");
if (treesize) tsize = atoi(treesize);
if (!it->spacer && treesize)
{
it->spacer =
evas_object_rectangle_add(evas_object_evas_get(WIDGET(it)));
evas_object_color_set(it->spacer, 0, 0, 0, 0);
elm_widget_sub_object_add(WIDGET(it), it->spacer);
}
if (it->spacer)
{
evas_object_size_hint_min_set
(it->spacer, (it->item->expanded_depth * tsize) *
elm_config_scale_get(), 1);
edje_object_part_swallow(VIEW(it), "elm.swallow.pad", it->spacer);
}
if (!calc)
{
edje_object_signal_callback_add
(VIEW(it), "elm,action,expand,toggle", "elm",
_expand_toggle_signal_cb, it);
edje_object_signal_callback_add
(VIEW(it), "elm,action,expand", "elm", _expand_signal_cb, it);
edje_object_signal_callback_add
(VIEW(it), "elm,action,contract", "elm", _contract_signal_cb, it);
_item_mouse_callbacks_add(it, VIEW(it));
if ((GL_IT(it)->wsd->decorate_all_mode) && (!it->deco_all_view) &&
(it->item->type != ELM_GENLIST_ITEM_GROUP) &&
(it->itc->decorate_all_item_style))
_decorate_all_item_realize(it, EINA_FALSE);
_elm_genlist_item_state_update(it, itc);
_elm_genlist_item_index_update(it);
}
/* homogenous genlist shortcut */
if ((calc) && (GL_IT(it)->wsd->homogeneous) && (!it->item->mincalcd) &&
((it->group && GL_IT(it)->wsd->group_item_width) ||
(!it->group && GL_IT(it)->wsd->item_width)))
{
if (it->group)
{
it->item->w = it->item->minw = GL_IT(it)->wsd->group_item_width;
it->item->h = it->item->minh = GL_IT(it)->wsd->group_item_height;
}
else
{
it->item->w = it->item->minw = GL_IT(it)->wsd->item_width;
it->item->h = it->item->minh = GL_IT(it)->wsd->item_height;
}
it->item->mincalcd = EINA_TRUE;
}
else
{
if (eina_list_count(it->content_objs) != 0)
ERR_ABORT("If you see this error, please notify us and we"
"will fix it");
_item_text_realize(it, VIEW(it), &it->texts, NULL);
it->content_objs =
_item_content_realize(it, VIEW(it), &it->contents, NULL);
_item_state_realize(it, VIEW(it), &it->states, NULL);
if (it->flipped)
{
edje_object_signal_emit
(VIEW(it), "elm,state,flip,enabled", "elm");
if (!(it->item->flip_contents))
it->item->flip_contents = elm_widget_stringlist_get
(edje_object_data_get(VIEW(it), "flips"));
it->item->flip_content_objs = _item_mode_content_realize
(it, VIEW(it), &it->item->flip_contents, NULL,
&it->item->flip_content_objs);
}
if (!it->item->mincalcd)
{
Evas_Coord mw = -1, mh = -1;
if (it->select_mode != ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY)
elm_coords_finger_size_adjust(1, &mw, 1, &mh);
if (GL_IT(it)->wsd->mode == ELM_LIST_COMPRESS)
mw = GL_IT(it)->wsd->prev_viewport_w;
edje_object_size_min_restricted_calc(VIEW(it), &mw, &mh, mw, mh);
if (it->select_mode != ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY)
elm_coords_finger_size_adjust(1, &mw, 1, &mh);
it->item->w = it->item->minw = mw;
it->item->h = it->item->minh = mh;
it->item->mincalcd = EINA_TRUE;
if ((!GL_IT(it)->wsd->group_item_width) && (it->group))
{
GL_IT(it)->wsd->group_item_width = mw;
GL_IT(it)->wsd->group_item_height = mh;
}
else if ((!GL_IT(it)->wsd->item_width) &&
(it->item->type == ELM_GENLIST_ITEM_NONE))
{
GL_IT(it)->wsd->item_width = mw;
GL_IT(it)->wsd->item_height = mh;
}
}
if (!calc) evas_object_show(VIEW(it));
}
if (it->tooltip.content_cb)
{
elm_widget_item_tooltip_content_cb_set
(it, it->tooltip.content_cb, it->tooltip.data, NULL);
elm_widget_item_tooltip_style_set(it, it->tooltip.style);
elm_widget_item_tooltip_window_mode_set(it, it->tooltip.free_size);
}
if (it->mouse_cursor)
elm_widget_item_cursor_set(it, it->mouse_cursor);
it->realized = EINA_TRUE;
it->want_unrealize = EINA_FALSE;
if (itc) _item_cache_free(itc);
if (!calc)
{
if (it->item->tree_effect_hide_me)
{
if (GL_IT(it)->wsd->move_effect_mode
!= ELM_GENLIST_TREE_EFFECT_NONE)
edje_object_signal_emit(VIEW(it), "elm,state,hide", "");
it->item->tree_effect_hide_me = EINA_FALSE;
}
evas_object_smart_callback_call(WIDGET(it), SIG_REALIZED, it);
}
if ((!calc) && (GL_IT(it)->wsd->decorate_all_mode) &&
(it->item->type != ELM_GENLIST_ITEM_GROUP))
{
if (it->itc->decorate_all_item_style)
{
if (!it->deco_all_view)
_decorate_all_item_realize(it, EINA_FALSE);
edje_object_message_signal_process(it->deco_all_view);
}
}
edje_object_message_signal_process(VIEW(it));
}
static Eina_Bool
_tree_effect_animator_cb(void *data)
{
int in = 0;
const Eina_List *l;
int y = 0, dy = 0, dh = 0;
double effect_duration = 0.3, t;
Elm_Genlist_Smart_Data *sd = data;
Eina_Bool end = EINA_FALSE, vis = EINA_TRUE;
Evas_Coord ox, oy, ow, oh, cvx, cvy, cvw, cvh;
Elm_Gen_Item *it = NULL, *it2, *expanded_next_it;
t = ((0.0 > (t = ecore_time_get() - sd->start_time)) ? 0.0 : t);
evas_object_geometry_get(sd->pan_obj, &ox, &oy, &ow, &oh);
evas_output_viewport_get
(evas_object_evas_get(sd->pan_obj), &cvx, &cvy, &cvw, &cvh);
if (t > effect_duration) end = EINA_TRUE;
// Below while statement is needed, when the genlist is resized.
it2 = sd->expanded_item;
while (it2 && vis)
{
evas_object_move(VIEW(it2), it2->item->scrl_x, it2->item->scrl_y);
vis = (ELM_RECTS_INTERSECT(it2->item->scrl_x, it2->item->scrl_y,
it2->item->w, it2->item->h, cvx, cvy, cvw,
cvh));
it2 =
(Elm_Gen_Item *)elm_genlist_item_prev_get((Elm_Object_Item *)it2);
}
if (sd->expanded_next_item)
{
expanded_next_it = sd->expanded_next_item;
/* move items */
EINA_LIST_FOREACH(sd->move_items, l, it)
{
if (sd->move_effect_mode == ELM_GENLIST_TREE_EFFECT_EXPAND)
{
expanded_next_it->item->old_scrl_y =
sd->expanded_item->item->old_scrl_y
+ sd->expanded_item->item->h;
if (expanded_next_it->item->scrl_y <=
expanded_next_it->item->old_scrl_y) /* did not
* calculate
* next item
* position */
expanded_next_it->item->scrl_y = cvy + cvh;
dy = ((expanded_next_it->item->scrl_y >= (cvy + cvh)) ?
cvy + cvh : expanded_next_it->item->scrl_y) -
expanded_next_it->item->old_scrl_y;
}
else if (sd->move_effect_mode == ELM_GENLIST_TREE_EFFECT_CONTRACT)
{
if (expanded_next_it->item->scrl_y >
expanded_next_it->item->old_scrl_y) /* did not
* calculate
* next item
* position */
expanded_next_it->item->old_scrl_y = cvy + cvh;
if (expanded_next_it->item->old_scrl_y > (cvy + cvh))
{
dy = (sd->expanded_item->item->scrl_y +
sd->expanded_item->item->h) - cvy + cvh;
expanded_next_it->item->old_scrl_y = cvy + cvh;
}
else
{
dy = (sd->expanded_item->item->scrl_y +
sd->expanded_item->item->h) -
expanded_next_it->item->old_scrl_y;
}
}
if (t <= effect_duration)
{
y = ((1 - (1 - (t / effect_duration)) *
(1 - (t / effect_duration))) * dy);
}
else
{
end = EINA_TRUE;
y = dy;
}
if (!it->realized && !it->item->queued)
_item_realize(it, in, 0);
in++;
if (it != expanded_next_it)
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
{
it->item->old_scrl_y =
expanded_next_it->item->old_scrl_y +
expanded_next_it->item->h + dh;
dh += it->item->h;
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
}
if ((it->item->old_scrl_y + y) < (cvy + cvh))
_item_position(it, VIEW(it), it->item->scrl_x,
it->item->old_scrl_y + y);
}
/* tree effect */
_item_tree_effect(sd, y);
}
else
{
int expanded_item_num = 0;
int num = 0;
if (sd->expanded_item)
it = (Elm_Gen_Item *)elm_genlist_item_next_get
((Elm_Object_Item *)sd->expanded_item);
it2 = it;
while (it2)
{
expanded_item_num++;
it2 = (Elm_Gen_Item *)elm_genlist_item_next_get
((Elm_Object_Item *)it2);
}
while (it)
{
num++;
if (sd->expanded_item->item->expanded_depth >=
it->item->expanded_depth) break;
if (sd->move_effect_mode == ELM_GENLIST_TREE_EFFECT_EXPAND)
{
if (!it->item->tree_effect_finished)
{
if (t >= (((num - 1) * effect_duration) /
expanded_item_num))
{
edje_object_signal_emit(VIEW(it), "flip_item", "");
_item_position(it, VIEW(it), it->item->scrl_x,
it->item->scrl_y);
it->item->tree_effect_finished = EINA_TRUE;
}
}
}
it = (Elm_Gen_Item *)elm_genlist_item_next_get
((Elm_Object_Item *)it);
}
}
if (end)
{
_item_tree_effect_finish(sd);
return ECORE_CALLBACK_CANCEL;
}
return ECORE_CALLBACK_RENEW;
}
static void
_group_items_recalc(void *data)
{
Eina_List *l;
Elm_Gen_Item *git;
Elm_Genlist_Smart_Data *sd = data;
evas_event_freeze(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
EINA_LIST_FOREACH(sd->group_items, l, git)
{
if (git->item->want_realize)
{
if (!git->realized) _item_realize(git, 0, EINA_FALSE);
evas_object_resize(VIEW(git), sd->minw, git->item->h);
evas_object_move(VIEW(git), git->item->scrl_x, git->item->scrl_y);
evas_object_show(VIEW(git));
evas_object_raise(VIEW(git));
}
else if (!git->item->want_realize && git->realized)
{
if (!git->dragging)
_elm_genlist_item_unrealize(git, EINA_FALSE);
}
}
evas_event_thaw(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
evas_event_thaw_eval(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
}
static Eina_Bool
_reorder_move_animator_cb(void *data)
{
double t;
Elm_Gen_Item *it = data;
Eina_Bool down = EINA_FALSE;
int y, dy = it->item->h / 10 * elm_config_scale_get(), diff;
t = ((0.0 > (t = ecore_loop_time_get()
- GL_IT(it)->wsd->start_time)) ? 0.0 : t);
if (t <= REORDER_EFFECT_TIME)
y = (1 * sin((t / REORDER_EFFECT_TIME) * (M_PI / 2)) * dy);
else y = dy;
diff = abs(it->item->old_scrl_y - it->item->scrl_y);
if (diff < dy) y = diff;
else if (diff > it->item->h) y = diff / 2;
if (it->item->old_scrl_y < it->item->scrl_y)
{
it->item->old_scrl_y += y;
down = EINA_TRUE;
}
else if (it->item->old_scrl_y > it->item->scrl_y)
{
it->item->old_scrl_y -= y;
down = EINA_FALSE;
}
if (it->deco_all_view)
_item_position
(it, it->deco_all_view, it->item->scrl_x, it->item->old_scrl_y);
else
_item_position(it, VIEW(it), it->item->scrl_x, it->item->old_scrl_y);
_group_items_recalc(GL_IT(it)->wsd);
if ((GL_IT(it)->wsd->reorder_pan_move) ||
(down && it->item->old_scrl_y >= it->item->scrl_y) ||
(!down && it->item->old_scrl_y <= it->item->scrl_y))
{
it->item->old_scrl_y = it->item->scrl_y;
it->item->move_effect_enabled = EINA_FALSE;
GL_IT(it)->wsd->reorder_move_animator = NULL;
return ECORE_CALLBACK_CANCEL;
}
return ECORE_CALLBACK_RENEW;
}
static int
_reorder_item_space_get(Elm_Gen_Item *it)
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
{
Elm_Gen_Item *reorder_it = GL_IT(it)->wsd->reorder_it;
Evas_Coord rox, roy, row, roh, oy, oh;
Eina_Bool top = EINA_FALSE;
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
if (!reorder_it) return 0;
evas_object_geometry_get(GL_IT(it)->wsd->pan_obj, NULL, &oy, NULL, &oh);
evas_object_geometry_get
(GL_IT(it)->wsd->VIEW(reorder_it), &rox, &roy, &row, &roh);
if ((GL_IT(it)->wsd->reorder_start_y < it->item->block->y) &&
(roy - oy + (roh / 2) >= it->item->block->y - GL_IT(it)->wsd->pan_y))
{
it->item->block->reorder_offset =
GL_IT(it)->wsd->reorder_it->item->h * -1;
if (it->item->block->count == 1)
GL_IT(it)->wsd->reorder_rel = it;
}
else if ((GL_IT(it)->wsd->reorder_start_y >= it->item->block->y) &&
(roy - oy + (roh / 2) <= it->item->block->y -
GL_IT(it)->wsd->pan_y))
{
it->item->block->reorder_offset = GL_IT(it)->wsd->reorder_it->item->h;
}
else
it->item->block->reorder_offset = 0;
it->item->scrl_y += it->item->block->reorder_offset;
top = (ELM_RECTS_INTERSECT
(it->item->scrl_x, it->item->scrl_y, it->item->w, it->item->h,
rox, roy + (roh / 2), row, 1));
if (top)
{
GL_IT(it)->wsd->reorder_rel = it;
it->item->scrl_y += GL_IT(it)->wsd->reorder_it->item->h;
return GL_IT(it)->wsd->reorder_it->item->h;
}
else
return 0;
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
}
static void
_item_block_position(Item_Block *itb,
int in)
{
Elm_Gen_Item *it;
Elm_Gen_Item *git;
const Eina_List *l;
Eina_Bool vis = EINA_FALSE;
Evas_Coord y = 0, ox, oy, ow, oh, cvx, cvy, cvw, cvh;
evas_event_freeze(evas_object_evas_get(ELM_WIDGET_DATA(itb->sd)->obj));
evas_object_geometry_get(itb->sd->pan_obj, &ox, &oy, &ow, &oh);
evas_output_viewport_get
(evas_object_evas_get(ELM_WIDGET_DATA(itb->sd)->obj),
&cvx, &cvy, &cvw, &cvh);
EINA_LIST_FOREACH(itb->items, l, it)
{
if (it->generation < GL_IT(it)->wsd->generation) continue;
else if (GL_IT(it)->wsd->reorder_it == it)
continue;
it->x = 0;
it->y = y;
it->item->w = itb->w;
it->item->scrl_x = itb->x + it->x - GL_IT(it)->wsd->pan_x + ox;
it->item->scrl_y = itb->y + it->y - GL_IT(it)->wsd->pan_y + oy;
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
vis = (ELM_RECTS_INTERSECT
(it->item->scrl_x, it->item->scrl_y, it->item->w, it->item->h,
cvx, cvy, cvw, cvh));
if (!it->group)
{
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
if ((itb->realized) && (!it->realized))
{
if (vis) _item_realize(it, in, EINA_FALSE);
}
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
if (it->realized)
{
if (vis || it->dragging)
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
{
if (GL_IT(it)->wsd->reorder_mode)
y += _reorder_item_space_get(it);
git = it->item->group_item;
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
if (git)
{
if (git->item->scrl_y < oy)
git->item->scrl_y = oy;
if ((git->item->scrl_y + git->item->h) >
(it->item->scrl_y + it->item->h))
git->item->scrl_y = (it->item->scrl_y +
it->item->h) - git->item->h;
git->item->scrl_x = it->item->scrl_x;
git->item->want_realize = EINA_TRUE;
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
}
if ((GL_IT(it)->wsd->reorder_it) &&
(it->item->old_scrl_y != it->item->scrl_y))
{
if (!it->item->move_effect_enabled)
{
it->item->move_effect_enabled = EINA_TRUE;
GL_IT(it)->wsd->reorder_move_animator =
ecore_animator_add(
_reorder_move_animator_cb, it);
}
}
if (!it->item->move_effect_enabled)
{
if ((GL_IT(it)->wsd->decorate_all_mode) &&
(it->itc->decorate_all_item_style))
_decorate_all_item_position
(it, it->item->scrl_x, it->item->scrl_y);
2011-08-03 00:16:20 -07:00
else
{
if (!GL_IT(it)->wsd->tree_effect_enabled ||
(GL_IT(it)->wsd->move_effect_mode ==
ELM_GENLIST_TREE_EFFECT_NONE) ||
((GL_IT(it)->wsd->move_effect_mode !=
ELM_GENLIST_TREE_EFFECT_NONE) &&
(it->item->old_scrl_y ==
it->item->scrl_y)))
{
if (it->item->deco_it_view)
_item_position
(it, it->item->deco_it_view,
it->item->scrl_x,
it->item->scrl_y);
else
_item_position
(it, VIEW(it), it->item->scrl_x,
it->item->scrl_y);
}
}
it->item->old_scrl_y = it->item->scrl_y;
}
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
}
else
{
if (!GL_IT(it)->wsd->tree_effect_animator)
_elm_genlist_item_unrealize(it, EINA_FALSE);
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
}
}
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
in++;
}
else
{
if (vis) it->item->want_realize = EINA_TRUE;
}
y += it->item->h;
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
}
evas_event_thaw(evas_object_evas_get(ELM_WIDGET_DATA(itb->sd)->obj));
evas_event_thaw_eval(evas_object_evas_get(ELM_WIDGET_DATA(itb->sd)->obj));
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
}
static void
_item_block_realize(Item_Block *itb)
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
{
if (itb->realized) return;
itb->realized = EINA_TRUE;
itb->want_unrealize = EINA_FALSE;
}
static void
_elm_genlist_pan_smart_calculate(Evas_Object *obj)
{
Evas_Coord ox, oy, ow, oh, cvx, cvy, cvw, cvh;
Evas_Coord vx = 0, vy = 0, vw = 0, vh = 0;
Elm_Gen_Item *git;
Item_Block *itb;
Eina_List *l;
int in = 0;
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
ELM_GENLIST_PAN_DATA_GET(obj, psd);
evas_event_freeze(evas_object_evas_get(obj));
if (psd->wsd->pan_changed)
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
{
_calc_job(psd->wsd);
psd->wsd->pan_changed = EINA_FALSE;
}
evas_object_geometry_get(obj, &ox, &oy, &ow, &oh);
evas_output_viewport_get(evas_object_evas_get(obj), &cvx, &cvy, &cvw, &cvh);
EINA_LIST_FOREACH(psd->wsd->group_items, l, git)
{
git->item->want_realize = EINA_FALSE;
}
if (psd->wsd->tree_effect_enabled &&
(psd->wsd->move_effect_mode != ELM_GENLIST_TREE_EFFECT_NONE))
{
if (!psd->wsd->tree_effect_animator)
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
{
_item_tree_effect_before(psd->wsd->expanded_item);
evas_object_raise(psd->wsd->alpha_bg);
evas_object_show(psd->wsd->alpha_bg);
psd->wsd->start_time = ecore_time_get();
psd->wsd->tree_effect_animator =
ecore_animator_add(_tree_effect_animator_cb, psd->wsd);
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
}
}
EINA_INLIST_FOREACH(psd->wsd->blocks, itb)
{
itb->w = psd->wsd->minw;
if (ELM_RECTS_INTERSECT(itb->x - psd->wsd->pan_x + ox,
itb->y - psd->wsd->pan_y + oy,
itb->w, itb->h,
cvx, cvy, cvw, cvh))
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
{
if ((!itb->realized) || (itb->changed))
_item_block_realize(itb);
_item_block_position(itb, in);
}
else
{
if (itb->realized) _item_block_unrealize(itb);
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
}
in += itb->count;
}
if ((!psd->wsd->reorder_it) || (psd->wsd->reorder_pan_move))
_group_items_recalc(psd->wsd);
if ((psd->wsd->reorder_mode) && (psd->wsd->reorder_it))
{
if (psd->wsd->pan_y != psd->wsd->reorder_old_pan_y)
psd->wsd->reorder_pan_move = EINA_TRUE;
else psd->wsd->reorder_pan_move = EINA_FALSE;
evas_object_raise(psd->wsd->VIEW(reorder_it));
psd->wsd->reorder_old_pan_y = psd->wsd->pan_y;
psd->wsd->start_time = ecore_loop_time_get();
}
if (!psd->wsd->tree_effect_enabled ||
(psd->wsd->move_effect_mode == ELM_GENLIST_TREE_EFFECT_NONE))
_item_auto_scroll(psd->wsd);
psd->wsd->s_iface->content_pos_get(ELM_WIDGET_DATA(psd->wsd)->obj, &vx, &vy);
psd->wsd->s_iface->content_viewport_size_get(ELM_WIDGET_DATA(psd->wsd)->obj,
&vw, &vh);
if (psd->wsd->reorder_fast == 1)
psd->wsd->s_iface->content_region_show(ELM_WIDGET_DATA(psd->wsd)->obj,
vx,vy - 10, vw, vh);
else if (psd->wsd->reorder_fast == -1)
psd->wsd->s_iface->content_region_show(ELM_WIDGET_DATA(psd->wsd)->obj,
vx, vy + 10, vw, vh);
evas_event_thaw(evas_object_evas_get(obj));
evas_event_thaw_eval(evas_object_evas_get(obj));
}
static void
_elm_genlist_pan_smart_set_user(Elm_Genlist_Pan_Smart_Class *sc)
{
ELM_PAN_CLASS(sc)->base.add = _elm_genlist_pan_smart_add;
ELM_PAN_CLASS(sc)->base.del = _elm_genlist_pan_smart_del;
ELM_PAN_CLASS(sc)->base.move = _elm_genlist_pan_smart_move;
ELM_PAN_CLASS(sc)->base.resize = _elm_genlist_pan_smart_resize;
ELM_PAN_CLASS(sc)->base.calculate = _elm_genlist_pan_smart_calculate;
ELM_PAN_CLASS(sc)->pos_set = _elm_genlist_pan_smart_pos_set;
ELM_PAN_CLASS(sc)->pos_get = _elm_genlist_pan_smart_pos_get;
ELM_PAN_CLASS(sc)->pos_max_get = _elm_genlist_pan_smart_pos_max_get;
ELM_PAN_CLASS(sc)->pos_min_get = _elm_genlist_pan_smart_pos_min_get;
ELM_PAN_CLASS(sc)->content_size_get =
_elm_genlist_pan_smart_content_size_get;
}
static Eina_Bool
_item_multi_select_up(Elm_Genlist_Smart_Data *sd)
{
Elm_Object_Item *prev;
if (!sd->selected) return EINA_FALSE;
if (!sd->multi) return EINA_FALSE;
prev = elm_genlist_item_prev_get(sd->last_selected_item);
if (!prev) return EINA_TRUE;
if (elm_genlist_item_selected_get(prev))
{
elm_genlist_item_selected_set(sd->last_selected_item, EINA_FALSE);
sd->last_selected_item = prev;
elm_genlist_item_show
(sd->last_selected_item, ELM_GENLIST_ITEM_SCROLLTO_IN);
}
else
{
elm_genlist_item_selected_set(prev, EINA_TRUE);
elm_genlist_item_show(prev, ELM_GENLIST_ITEM_SCROLLTO_IN);
}
return EINA_TRUE;
}
static Eina_Bool
_item_multi_select_down(Elm_Genlist_Smart_Data *sd)
{
Elm_Object_Item *next;
if (!sd->selected) return EINA_FALSE;
if (!sd->multi) return EINA_FALSE;
next = elm_genlist_item_next_get(sd->last_selected_item);
if (!next) return EINA_TRUE;
if (elm_genlist_item_selected_get(next))
{
elm_genlist_item_selected_set(sd->last_selected_item, EINA_FALSE);
sd->last_selected_item = next;
elm_genlist_item_show
(sd->last_selected_item, ELM_GENLIST_ITEM_SCROLLTO_IN);
}
else
{
elm_genlist_item_selected_set(next, EINA_TRUE);
elm_genlist_item_show(next, ELM_GENLIST_ITEM_SCROLLTO_IN);
}
return EINA_TRUE;
}
static Eina_Bool
_all_items_deselect(Elm_Genlist_Smart_Data *sd)
{
if (!sd->selected) return EINA_FALSE;
while (sd->selected)
elm_genlist_item_selected_set(sd->selected->data, EINA_FALSE);
return EINA_TRUE;
}
static Eina_Bool
_item_single_select_up(Elm_Genlist_Smart_Data *sd)
{
Elm_Gen_Item *prev;
if (!sd->selected)
{
prev = ELM_GEN_ITEM_FROM_INLIST(sd->items->last);
while ((prev) && (prev->generation < sd->generation))
prev = ELM_GEN_ITEM_FROM_INLIST(EINA_INLIST_GET(prev)->prev);
}
else
prev = (Elm_Gen_Item *)elm_genlist_item_prev_get
(sd->last_selected_item);
if (!prev) return EINA_FALSE;
_all_items_deselect(sd);
elm_genlist_item_selected_set((Elm_Object_Item *)prev, EINA_TRUE);
elm_genlist_item_show((Elm_Object_Item *)prev, ELM_GENLIST_ITEM_SCROLLTO_IN);
return EINA_TRUE;
}
static Eina_Bool
_item_single_select_down(Elm_Genlist_Smart_Data *sd)
{
Elm_Gen_Item *next;
if (!sd->selected)
{
next = ELM_GEN_ITEM_FROM_INLIST(sd->items);
while ((next) && (next->generation < sd->generation))
next = ELM_GEN_ITEM_FROM_INLIST(EINA_INLIST_GET(next)->next);
}
else
next = (Elm_Gen_Item *)elm_genlist_item_next_get
(sd->last_selected_item);
if (!next) return EINA_FALSE;
_all_items_deselect(sd);
elm_genlist_item_selected_set((Elm_Object_Item *)next, EINA_TRUE);
elm_genlist_item_show
((Elm_Object_Item *)next, ELM_GENLIST_ITEM_SCROLLTO_IN);
return EINA_TRUE;
}
static Eina_Bool
_elm_genlist_smart_event(Evas_Object *obj,
Evas_Object *src __UNUSED__,
Evas_Callback_Type type,
void *event_info)
{
Evas_Coord x = 0;
Evas_Coord y = 0;
Evas_Coord v_w = 0;
Evas_Coord v_h = 0;
Evas_Coord step_x = 0;
Evas_Coord step_y = 0;
Evas_Coord page_x = 0;
Evas_Coord page_y = 0;
Elm_Object_Item *it = NULL;
Evas_Event_Key_Down *ev = event_info;
Evas_Coord pan_max_x = 0, pan_max_y = 0;
ELM_GENLIST_DATA_GET(obj, sd);
if (type != EVAS_CALLBACK_KEY_DOWN) return EINA_FALSE;
if (!sd->items) return EINA_FALSE;
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD) return EINA_FALSE;
if (elm_widget_disabled_get(obj)) return EINA_FALSE;
sd->s_iface->content_pos_get(obj, &x, &y);
sd->s_iface->step_size_get(obj, &step_x, &step_y);
sd->s_iface->page_size_get(obj, &page_x, &page_y);
sd->s_iface->content_viewport_size_get(obj, &v_w, &v_h);
if ((!strcmp(ev->keyname, "Left")) ||
((!strcmp(ev->keyname, "KP_Left")) && (!ev->string)))
{
x -= step_x;
}
else if ((!strcmp(ev->keyname, "Right")) ||
((!strcmp(ev->keyname, "KP_Right")) && (!ev->string)))
{
x += step_x;
}
else if ((!strcmp(ev->keyname, "Up")) ||
((!strcmp(ev->keyname, "KP_Up")) && (!ev->string)))
{
if (((evas_key_modifier_is_set(ev->modifiers, "Shift")) &&
(_item_multi_select_up(sd)))
|| (_item_single_select_up(sd)))
{
ev->event_flags |= EVAS_EVENT_FLAG_ON_HOLD;
return EINA_TRUE;
}
else
y -= step_y;
}
else if ((!strcmp(ev->keyname, "Down")) ||
((!strcmp(ev->keyname, "KP_Down")) && (!ev->string)))
{
if (((evas_key_modifier_is_set(ev->modifiers, "Shift")) &&
(_item_multi_select_down(sd)))
|| (_item_single_select_down(sd)))
{
ev->event_flags |= EVAS_EVENT_FLAG_ON_HOLD;
return EINA_TRUE;
}
else
y += step_y;
}
else if ((!strcmp(ev->keyname, "Home")) ||
((!strcmp(ev->keyname, "KP_Home")) && (!ev->string)))
{
it = elm_genlist_first_item_get(obj);
elm_genlist_item_bring_in(it, ELM_GENLIST_ITEM_SCROLLTO_IN);
elm_genlist_item_selected_set(it, EINA_TRUE);
ev->event_flags |= EVAS_EVENT_FLAG_ON_HOLD;
return EINA_TRUE;
}
else if ((!strcmp(ev->keyname, "End")) ||
((!strcmp(ev->keyname, "KP_End")) && (!ev->string)))
{
it = elm_genlist_last_item_get(obj);
elm_genlist_item_bring_in(it, ELM_GENLIST_ITEM_SCROLLTO_IN);
elm_genlist_item_selected_set(it, EINA_TRUE);
ev->event_flags |= EVAS_EVENT_FLAG_ON_HOLD;
return EINA_TRUE;
}
else if ((!strcmp(ev->keyname, "Prior")) ||
((!strcmp(ev->keyname, "KP_Prior")) && (!ev->string)))
{
if (page_y < 0)
y -= -(page_y * v_h) / 100;
else
y -= page_y;
}
else if ((!strcmp(ev->keyname, "Next")) ||
((!strcmp(ev->keyname, "KP_Next")) && (!ev->string)))
{
if (page_y < 0)
y += -(page_y * v_h) / 100;
else
y += page_y;
}
else if (!strcmp(ev->keyname, "Escape"))
{
if (!_all_items_deselect(sd)) return EINA_FALSE;
ev->event_flags |= EVAS_EVENT_FLAG_ON_HOLD;
return EINA_TRUE;
}
else if (((!strcmp(ev->keyname, "Return")) ||
(!strcmp(ev->keyname, "KP_Enter")) ||
(!strcmp(ev->keyname, "space")))
&& (!sd->multi) && (sd->selected))
{
it = elm_genlist_selected_item_get(obj);
elm_genlist_item_expanded_set(it, !elm_genlist_item_expanded_get(it));
evas_object_smart_callback_call(WIDGET(it), SIG_ACTIVATED, it);
}
else return EINA_FALSE;
ev->event_flags |= EVAS_EVENT_FLAG_ON_HOLD;
_elm_genlist_pan_smart_pos_max_get(sd->pan_obj, &pan_max_x, &pan_max_y);
if (x < 0) x = 0;
if (x > pan_max_x) x = pan_max_x;
if (y < 0) y = 0;
if (y > pan_max_y) y = pan_max_y;
sd->s_iface->content_pos_set(obj, x, y);
return EINA_TRUE;
}
static Eina_Bool
_elm_genlist_smart_sub_object_add(Evas_Object *obj,
Evas_Object *sobj)
{
Elm_Widget_Smart_Class *parent_parent;
parent_parent = (Elm_Widget_Smart_Class *)((Evas_Smart_Class *)
_elm_genlist_parent_sc)->parent;
/* skipping layout's code, which registers size hint changing
* callback on sub objects. this is here because items'
* content_get() routines may change hints on the objects after
* creation, thus issuing TOO MANY sizing_eval()'s here. they are
* not needed at here anyway, so let's skip listening to those
* hints changes */
if (!parent_parent->sub_object_add(obj, sobj))
return EINA_FALSE;
return EINA_TRUE;
}
static Eina_Bool
_elm_genlist_smart_sub_object_del(Evas_Object *obj,
Evas_Object *sobj)
{
ELM_GENLIST_DATA_GET(obj, sd);
/* XXX: hack -- also skipping sizing recalculation on
* sub-object-del. genlist's crazy code paths (like groups and
* such) seem to issue a whole lot of deletions and Evas bitches
* about too many recalculations */
sd->on_sub_del = EINA_TRUE;
if (!ELM_WIDGET_CLASS(_elm_genlist_parent_sc)->sub_object_del(obj, sobj))
return EINA_FALSE;
sd->on_sub_del = EINA_FALSE;
return EINA_TRUE;
}
static Eina_Bool
_elm_genlist_smart_on_focus(Evas_Object *obj)
{
ELM_GENLIST_DATA_GET(obj, sd);
if (!ELM_WIDGET_CLASS(_elm_genlist_parent_sc)->on_focus(obj))
return EINA_FALSE;
if (elm_widget_focus_get(obj) && (sd->items) && (sd->selected) &&
(!sd->last_selected_item))
sd->last_selected_item = eina_list_data_get(sd->selected);
return EINA_TRUE;
}
static Eina_Bool
_elm_genlist_smart_focus_next(const Evas_Object *obj,
Elm_Focus_Direction dir,
Evas_Object **next)
{
Evas_Coord x, y, w, h;
Evas_Coord sx, sy, sw, sh;
Item_Block *itb;
Eina_List *items = NULL;
Eina_Bool done = EINA_FALSE;
ELM_GENLIST_CHECK(obj) EINA_FALSE;
ELM_GENLIST_DATA_GET(obj, sd);
evas_object_geometry_get(ELM_WIDGET_DATA(sd)->obj, &sx, &sy, &sw, &sh);
EINA_INLIST_FOREACH(sd->blocks, itb)
{
if (itb->realized)
{
Eina_List *l;
Elm_Gen_Item *it;
done = EINA_TRUE;
EINA_LIST_FOREACH(itb->items, l, it)
{
if (it->realized)
{
evas_object_geometry_get(it->base.view, &x, &y, &w, &h);
/* check item which displays more than half of its size */
if (ELM_RECTS_INTERSECT
(x + (w / 2), y + (h / 2), 0, 0, sx, sy, sw, sh))
items = eina_list_append(items, it->base.access_obj);
}
}
}
else if (done) break;
}
return elm_widget_focus_list_next_get
(obj, items, eina_list_data_get, dir, next);
}
static void
_item_cache_clean(Elm_Genlist_Smart_Data *sd)
{
evas_event_freeze(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
while ((sd->item_cache) && (sd->item_cache_count > sd->item_cache_max))
{
Item_Cache *itc;
itc = EINA_INLIST_CONTAINER_GET(sd->item_cache->last, Item_Cache);
sd->item_cache = eina_inlist_remove
(sd->item_cache, sd->item_cache->last);
sd->item_cache_count--;
if (itc->spacer) evas_object_del(itc->spacer);
if (itc->base_view) evas_object_del(itc->base_view);
eina_stringshare_del(itc->item_style);
free(itc);
}
evas_event_thaw(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
evas_event_thaw_eval(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
}
static void
_item_cache_zero(Elm_Genlist_Smart_Data *sd)
{
int pmax = sd->item_cache_max;
sd->item_cache_max = 0;
_item_cache_clean(sd);
sd->item_cache_max = pmax;
}
static void
_mirrored_set(Evas_Object *obj,
Eina_Bool rtl)
{
ELM_GENLIST_DATA_GET(obj, sd);
_item_cache_zero(sd);
sd->s_iface->mirrored_set(obj, rtl);
}
static Eina_Bool
_elm_genlist_smart_theme(Evas_Object *obj)
{
Item_Block *itb;
ELM_GENLIST_DATA_GET(obj, sd);
if (!ELM_WIDGET_CLASS(_elm_genlist_parent_sc)->theme(obj))
return EINA_FALSE;
evas_event_freeze(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
_item_cache_zero(sd);
_mirrored_set(obj, elm_widget_mirrored_get(obj));
sd->item_width = sd->item_height = 0;
sd->group_item_width = sd->group_item_height = 0;
sd->minw = sd->minh = sd->realminw = 0;
EINA_INLIST_FOREACH(sd->blocks, itb)
{
Eina_List *l;
Elm_Gen_Item *it;
if (itb->realized) _item_block_unrealize(itb);
EINA_LIST_FOREACH(itb->items, l, it)
it->item->mincalcd = EINA_FALSE;
itb->changed = EINA_TRUE;
}
if (sd->calc_job) ecore_job_del(sd->calc_job);
sd->calc_job = ecore_job_add(_calc_job, sd);
elm_layout_sizing_eval(obj);
evas_event_thaw(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
evas_event_thaw_eval(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
return EINA_TRUE;
}
/* FIXME: take off later. maybe this show region coords belong in the
* interface (new api functions, set/get)? */
static void
_show_region_hook(void *data,
Evas_Object *obj)
{
Evas_Coord x, y, w, h;
ELM_GENLIST_DATA_GET(data, sd);
elm_widget_show_region_get(obj, &x, &y, &w, &h);
//x & y are screen coordinates, Add with pan coordinates
x += sd->pan_x;
y += sd->pan_y;
sd->s_iface->content_region_show(obj, x, y, w, h);
}
static Eina_Bool
_elm_genlist_smart_translate(Evas_Object *obj)
{
evas_object_smart_callback_call(obj, "language,changed", NULL);
return EINA_TRUE;
}
static void
_item_highlight(Elm_Gen_Item *it)
{
const char *selectraise;
if ((GL_IT(it)->wsd->select_mode == ELM_OBJECT_SELECT_MODE_NONE) ||
(!GL_IT(it)->wsd->highlight) ||
(it->generation < GL_IT(it)->wsd->generation) ||
(it->highlighted) || elm_widget_item_disabled_get(it) ||
(it->select_mode == ELM_OBJECT_SELECT_MODE_NONE) ||
(it->item->deco_it_view) ||
(it->select_mode == ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY))
return;
edje_object_signal_emit(VIEW(it), "elm,state,selected", "elm");
if (it->deco_all_view)
edje_object_signal_emit(it->deco_all_view, "elm,state,selected", "elm");
selectraise = edje_object_data_get(VIEW(it), "selectraise");
if ((selectraise) && (!strcmp(selectraise, "on")))
{
if (it->deco_all_view) evas_object_raise(it->deco_all_view);
else evas_object_raise(VIEW(it));
if ((it->item->group_item) && (it->item->group_item->realized))
evas_object_raise(it->item->VIEW(group_item));
}
it->highlighted = EINA_TRUE;
}
static void
_item_unhighlight(Elm_Gen_Item *it)
{
if ((it->generation < GL_IT(it)->wsd->generation) || (!it->highlighted))
return;
edje_object_signal_emit(VIEW(it), "elm,state,unselected", "elm");
if (it->deco_all_view)
edje_object_signal_emit
(it->deco_all_view, "elm,state,unselected", "elm");
if (!it->item->nostacking)
{
if ((it->item->order_num_in & 0x1) ^ it->item->stacking_even)
{
if (it->deco_all_view) evas_object_lower(it->deco_all_view);
else evas_object_lower(VIEW(it));
}
else
{
if (it->deco_all_view) evas_object_raise(it->deco_all_view);
else evas_object_raise(VIEW(it));
}
}
it->highlighted = EINA_FALSE;
}
static void
_item_block_position_update(Eina_Inlist *list,
int idx)
{
Item_Block *tmp;
EINA_INLIST_FOREACH(list, tmp)
{
tmp->position = idx++;
tmp->position_update = EINA_TRUE;
}
}
static void
_item_position_update(Eina_List *list,
int idx)
{
Elm_Gen_Item *it;
Eina_List *l;
EINA_LIST_FOREACH(list, l, it)
{
it->position = idx++;
it->position_update = EINA_TRUE;
}
}
static void
_item_block_merge(Item_Block *left,
Item_Block *right)
{
Eina_List *l;
Elm_Gen_Item *it2;
EINA_LIST_FOREACH(right->items, l, it2)
{
it2->item->block = left;
left->count++;
left->changed = EINA_TRUE;
}
left->items = eina_list_merge(left->items, right->items);
}
static void
_item_block_del(Elm_Gen_Item *it)
{
Eina_Inlist *il;
Item_Block *itb = it->item->block;
Eina_Bool block_changed = EINA_FALSE;
itb->items = eina_list_remove(itb->items, it);
itb->count--;
itb->changed = EINA_TRUE;
if (GL_IT(it)->wsd->calc_job) ecore_job_del(GL_IT(it)->wsd->calc_job);
GL_IT(it)->wsd->calc_job = ecore_job_add(_calc_job, GL_IT(it)->wsd);
if (itb->count < 1)
{
Item_Block *itbn;
il = EINA_INLIST_GET(itb);
itbn = (Item_Block *)(il->next);
if (it->parent)
it->parent->item->items =
eina_list_remove(it->parent->item->items, it);
else
{
_item_block_position_update(il->next, itb->position);
GL_IT(it)->wsd->blocks =
eina_inlist_remove(GL_IT(it)->wsd->blocks, il);
}
free(itb);
if (itbn) itbn->changed = EINA_TRUE;
}
else
{
if (itb->count < (itb->sd->max_items_per_block / 2))
{
Item_Block *itbp;
Item_Block *itbn;
il = EINA_INLIST_GET(itb);
itbp = (Item_Block *)(il->prev);
itbn = (Item_Block *)(il->next);
/* merge block with previous */
if ((itbp) &&
((itbp->count + itb->count) <
(itb->sd->max_items_per_block +
(itb->sd->max_items_per_block / 2))))
{
_item_block_merge(itbp, itb);
_item_block_position_update
(EINA_INLIST_GET(itb)->next, itb->position);
GL_IT(it)->wsd->blocks = eina_inlist_remove
(GL_IT(it)->wsd->blocks, EINA_INLIST_GET(itb));
free(itb);
block_changed = EINA_TRUE;
}
/* merge block with next */
else if ((itbn) &&
((itbn->count + itb->count) <
(itb->sd->max_items_per_block +
(itb->sd->max_items_per_block / 2))))
{
_item_block_merge(itb, itbn);
_item_block_position_update
(EINA_INLIST_GET(itbn)->next, itbn->position);
GL_IT(it)->wsd->blocks =
eina_inlist_remove(GL_IT(it)->wsd->blocks,
EINA_INLIST_GET(itbn));
free(itbn);
block_changed = EINA_TRUE;
}
}
}
if (block_changed)
{
GL_IT(it)->wsd->pan_changed = EINA_TRUE;
evas_object_smart_changed(GL_IT(it)->wsd->pan_obj);
if (GL_IT(it)->wsd->calc_job) ecore_job_del(GL_IT(it)->wsd->calc_job);
GL_IT(it)->wsd->calc_job = NULL;
}
}
static void
_decorate_all_item_unrealize(Elm_Gen_Item *it)
{
Evas_Object *icon;
if ((!it) || (!it->item->decorate_all_item_realized)) return;
edje_object_part_unswallow(it->deco_all_view, VIEW(it));
evas_object_smart_member_add(VIEW(it), GL_IT(it)->wsd->pan_obj);
elm_widget_sub_object_add(WIDGET(it), VIEW(it));
_elm_genlist_item_odd_even_update(it);
_elm_genlist_item_state_update(it, NULL);
evas_object_del(it->deco_all_view);
it->deco_all_view = NULL;
elm_widget_stringlist_free(it->item->deco_all_texts);
it->item->deco_all_texts = NULL;
elm_widget_stringlist_free(it->item->deco_all_contents);
it->item->deco_all_contents = NULL;
elm_widget_stringlist_free(it->item->deco_all_states);
it->item->deco_all_states = NULL;
EINA_LIST_FREE (it->item->deco_all_content_objs, icon)
evas_object_del(icon);
edje_object_message_signal_process(it->deco_all_view);
_item_mouse_callbacks_del(it, it->deco_all_view);
_item_mouse_callbacks_add(it, VIEW(it));
it->item->decorate_all_item_realized = EINA_FALSE;
}
static void
_elm_genlist_item_del_not_serious(Elm_Gen_Item *it)
{
elm_widget_item_pre_notify_del(it);
it->generation = GL_IT(it)->wsd->generation - 1; /* This means that
* the item is
* deleted */
if ((it->relcount > 0) || (it->walking > 0)) return;
if (it->selected)
GL_IT(it)->wsd->selected =
eina_list_remove(GL_IT(it)->wsd->selected, it);
if (it->itc->func.del)
it->itc->func.del((void *)it->base.data, WIDGET(it));
}
static void
_elm_genlist_item_del_serious(Elm_Gen_Item *it)
{
_elm_genlist_item_del_not_serious(it);
GL_IT(it)->wsd->items =
eina_inlist_remove(GL_IT(it)->wsd->items, EINA_INLIST_GET(it));
if (it->tooltip.del_cb)
it->tooltip.del_cb((void *)it->tooltip.data, WIDGET(it), it);
GL_IT(it)->wsd->walking -= it->walking;
if (it->long_timer)
{
ecore_timer_del(it->long_timer);
it->long_timer = NULL;
}
if (it->group)
GL_IT(it)->wsd->group_items =
eina_list_remove(GL_IT(it)->wsd->group_items, it);
if (GL_IT(it)->wsd->state)
{
eina_inlist_sorted_state_free(GL_IT(it)->wsd->state);
GL_IT(it)->wsd->state = NULL;
}
if (GL_IT(it)->wsd->calc_job) ecore_job_del(GL_IT(it)->wsd->calc_job);
GL_IT(it)->wsd->calc_job =
ecore_job_add(_calc_job, GL_IT(it)->wsd);
if (GL_IT(it)->wsd->last_selected_item == (Elm_Object_Item *)it)
GL_IT(it)->wsd->last_selected_item = NULL;
GL_IT(it)->wsd->item_count--;
free(it->item);
it->item = NULL;
}
static void
_item_del(Elm_Gen_Item *it)
{
Evas_Object *obj = WIDGET(it);
Elm_Genlist_Smart_Data *sd = GL_IT(it)->wsd;
evas_event_freeze(evas_object_evas_get(obj));
elm_genlist_item_subitems_clear((Elm_Object_Item *)it);
if (sd->show_item == it) sd->show_item = NULL;
if (it->realized) _elm_genlist_item_unrealize(it, EINA_FALSE);
if (it->item->decorate_all_item_realized) _decorate_all_item_unrealize(it);
if (it->item->block) _item_block_del(it);
if (it->item->queued)
sd->queue = eina_list_remove(sd->queue, it);
if (sd->anchor_item == it)
{
sd->anchor_item = ELM_GEN_ITEM_FROM_INLIST(EINA_INLIST_GET(it)->next);
if (!sd->anchor_item)
sd->anchor_item =
ELM_GEN_ITEM_FROM_INLIST(EINA_INLIST_GET(it)->prev);
}
if (sd->expanded_item == it)
{
if (sd->tree_effect_animator)
{
_item_tree_effect_finish(sd);
ecore_animator_del(sd->tree_effect_animator);
sd->tree_effect_animator = NULL;
}
sd->expanded_item = NULL;
sd->move_effect_mode = ELM_GENLIST_TREE_EFFECT_NONE;
}
if (sd->expanded_next_item == it) sd->expanded_next_item = NULL;
if (sd->move_items) sd->move_items = eina_list_remove(sd->move_items, it);
if (it->parent)
it->parent->item->items = eina_list_remove(it->parent->item->items, it);
if (it->item->swipe_timer)
{
ecore_timer_del(it->item->swipe_timer);
it->item->swipe_timer = NULL;
}
_elm_genlist_item_del_serious(it);
elm_genlist_item_class_unref((Elm_Genlist_Item_Class *)it->itc);
evas_event_thaw(evas_object_evas_get(obj));
evas_event_thaw_eval(evas_object_evas_get(obj));
}
static void
_item_unselect(Elm_Gen_Item *it)
{
if ((it->generation < GL_IT(it)->wsd->generation)) return;
_item_unhighlight(it); /* unhighlight the item first */
if (!it->selected) return; /* then check whether the item is selected */
it->selected = EINA_FALSE;
GL_IT(it)->wsd->selected = eina_list_remove(GL_IT(it)->wsd->selected, it);
evas_object_smart_callback_call(WIDGET(it), SIG_UNSELECTED, it);
}
static void
_item_mouse_move_cb(void *data,
Evas *evas __UNUSED__,
Evas_Object *obj,
void *event_info)
{
Elm_Gen_Item *it = data;
Elm_Genlist_Smart_Data *sd;
Evas_Event_Mouse_Move *ev = event_info;
Evas_Coord ox, oy, ow, oh, it_scrl_y, y_pos;
Evas_Coord minw = 0, minh = 0, x, y, dx, dy, adx, ady;
sd = GL_IT(it)->wsd;
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD)
{
if (!sd->on_hold)
{
sd->on_hold = EINA_TRUE;
if ((!sd->wasselected) && (!it->flipped))
_item_unselect(it);
}
}
if (sd->multi_touched)
{
sd->cur_x = ev->cur.canvas.x;
sd->cur_y = ev->cur.canvas.y;
return;
}
if ((it->dragging) && (it->down))
{
if (sd->movements == SWIPE_MOVES)
sd->swipe = EINA_TRUE;
else
{
sd->history[sd->movements].x = ev->cur.canvas.x;
sd->history[sd->movements].y = ev->cur.canvas.y;
if (abs((sd->history[sd->movements].x -
sd->history[0].x)) > 40)
sd->swipe = EINA_TRUE;
else
sd->movements++;
}
if (it->long_timer)
{
ecore_timer_del(it->long_timer);
it->long_timer = NULL;
}
evas_object_smart_callback_call(WIDGET(it), SIG_DRAG, it);
return;
}
if ((!it->down) || (sd->longpressed))
{
if (it->long_timer)
{
ecore_timer_del(it->long_timer);
it->long_timer = NULL;
}
if ((sd->reorder_mode) && (sd->reorder_it))
{
evas_object_geometry_get(sd->pan_obj, &ox, &oy, &ow, &oh);
if (ev->cur.canvas.y < (oy + (sd->reorder_it->item->h / 2)))
sd->reorder_fast = 1;
else if (ev->cur.canvas.y > (oy + oh - (sd->reorder_it->item->h / 2)))
sd->reorder_fast = -1;
else sd->reorder_fast = 0;
it_scrl_y = ev->cur.canvas.y - sd->reorder_it->dy;
if (!sd->reorder_start_y)
sd->reorder_start_y = it->item->block->y + it->y;
if (it_scrl_y < oy)
y_pos = oy;
else if (it_scrl_y + sd->reorder_it->item->h > oy + oh)
y_pos = oy + oh - sd->reorder_it->item->h;
else
y_pos = it_scrl_y;
if (it->deco_all_view)
_item_position(it, it->deco_all_view, it->item->scrl_x, y_pos);
else
_item_position(it, VIEW(it), it->item->scrl_x, y_pos);
if (sd->calc_job) ecore_job_del(sd->calc_job);
sd->calc_job = ecore_job_add(_calc_job, sd);
}
return;
}
if (it->select_mode != ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY)
elm_coords_finger_size_adjust(1, &minw, 1, &minh);
evas_object_geometry_get(obj, &x, &y, NULL, NULL);
x = ev->cur.canvas.x - x;
y = ev->cur.canvas.y - y;
dx = x - it->dx;
adx = dx;
if (adx < 0) adx = -dx;
dy = y - it->dy;
ady = dy;
if (ady < 0) ady = -dy;
minw /= 2;
minh /= 2;
if ((adx > minw) || (ady > minh))
{
it->dragging = EINA_TRUE;
if (it->long_timer)
{
ecore_timer_del(it->long_timer);
it->long_timer = NULL;
}
if (!sd->wasselected)
_item_unselect(it);
if (dy < 0)
{
if (ady > adx)
evas_object_smart_callback_call
(WIDGET(it), SIG_DRAG_START_UP, it);
else
{
if (dx < 0)
evas_object_smart_callback_call
(WIDGET(it), SIG_DRAG_START_LEFT, it);
else
evas_object_smart_callback_call
(WIDGET(it), SIG_DRAG_START_RIGHT, it);
}
}
else
{
if (ady > adx)
evas_object_smart_callback_call
(WIDGET(it), SIG_DRAG_START_DOWN, it);
else
{
if (dx < 0)
evas_object_smart_callback_call
(WIDGET(it), SIG_DRAG_START_LEFT, it);
else
evas_object_smart_callback_call
(WIDGET(it), SIG_DRAG_START_RIGHT, it);
}
}
}
}
static Eina_Bool
_long_press_cb(void *data)
{
Elm_Gen_Item *it = data, *it_tmp;
Elm_Genlist_Smart_Data *sd;
Eina_List *list, *l;
sd = GL_IT(it)->wsd;
it->long_timer = NULL;
if (elm_widget_item_disabled_get(it) || (it->dragging) ||
(it->select_mode == ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY))
return ECORE_CALLBACK_CANCEL;
GL_IT(it)->wsd->longpressed = EINA_TRUE;
evas_object_smart_callback_call(WIDGET(it), SIG_LONGPRESSED, it);
if ((GL_IT(it)->wsd->reorder_mode) && (!it->group))
{
GL_IT(it)->wsd->reorder_it = it;
GL_IT(it)->wsd->reorder_start_y = 0;
if (it->deco_all_view)
evas_object_raise(it->deco_all_view);
else
evas_object_raise(VIEW(it));
sd->s_iface->hold_set(ELM_WIDGET_DATA(sd)->obj, EINA_TRUE);
sd->s_iface->bounce_allow_set
(ELM_WIDGET_DATA(sd)->obj, EINA_FALSE, EINA_FALSE);
list = elm_genlist_realized_items_get
(ELM_WIDGET_DATA(GL_IT(it)->wsd)->obj);
EINA_LIST_FOREACH(list, l, it_tmp)
{
if (it != it_tmp) _item_unselect(it_tmp);
}
if (elm_genlist_item_expanded_get((Elm_Object_Item *)it))
{
elm_genlist_item_expanded_set((Elm_Object_Item *)it, EINA_FALSE);
return ECORE_CALLBACK_RENEW;
}
if (!GL_IT(it)->wsd->decorate_all_mode)
edje_object_signal_emit
(VIEW(it), "elm,state,reorder,enabled", "elm");
}
return ECORE_CALLBACK_CANCEL;
}
static void
_swipe_do(Elm_Gen_Item *it)
{
int i, sum = 0;
if (!it) return;
if ((it->select_mode == ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY) ||
elm_widget_item_disabled_get(it)) return;
GL_IT(it)->wsd->swipe = EINA_FALSE;
for (i = 0; i < GL_IT(it)->wsd->movements; i++)
{
sum += GL_IT(it)->wsd->history[i].x;
if (abs(GL_IT(it)->wsd->history[0].y -
GL_IT(it)->wsd->history[i].y) > 10) return;
}
sum /= GL_IT(it)->wsd->movements;
if (abs(sum - GL_IT(it)->wsd->history[0].x) <= 10) return;
evas_object_smart_callback_call(WIDGET(it), SIG_SWIPE, it);
}
static Eina_Bool
_swipe_cancel(void *data)
{
Elm_Gen_Item *it = data;
if (!it) return ECORE_CALLBACK_CANCEL;
GL_IT(it)->wsd->swipe = EINA_FALSE;
GL_IT(it)->wsd->movements = 0;
return ECORE_CALLBACK_RENEW;
}
static Eina_Bool
_multi_cancel(void *data)
{
Elm_Genlist_Smart_Data *sd = data;
if (!sd) return ECORE_CALLBACK_CANCEL;
sd->multi_timeout = EINA_TRUE;
return ECORE_CALLBACK_RENEW;
}
static void
_multi_touch_gesture_eval(void *data)
{
Elm_Gen_Item *it = data;
Evas_Coord minw = 0, minh = 0;
Evas_Coord off_x, off_y, off_mx, off_my;
GL_IT(it)->wsd->multi_touched = EINA_FALSE;
if (GL_IT(it)->wsd->multi_timer)
{
ecore_timer_del(GL_IT(it)->wsd->multi_timer);
GL_IT(it)->wsd->multi_timer = NULL;
}
if (GL_IT(it)->wsd->multi_timeout)
{
GL_IT(it)->wsd->multi_timeout = EINA_FALSE;
return;
}
elm_coords_finger_size_adjust(1, &minw, 1, &minh);
off_x = abs(GL_IT(it)->wsd->cur_x - GL_IT(it)->wsd->prev_x);
off_y = abs(GL_IT(it)->wsd->cur_y - GL_IT(it)->wsd->prev_y);
off_mx = abs(GL_IT(it)->wsd->cur_mx - GL_IT(it)->wsd->prev_mx);
off_my = abs(GL_IT(it)->wsd->cur_my - GL_IT(it)->wsd->prev_my);
if (((off_x > minw) || (off_y > minh)) && ((off_mx > minw)
|| (off_my > minh)))
{
if ((off_x + off_mx) > (off_y + off_my))
{
if ((GL_IT(it)->wsd->cur_x > GL_IT(it)->wsd->prev_x)
&& (GL_IT(it)->wsd->cur_mx > GL_IT(it)->wsd->prev_mx))
evas_object_smart_callback_call
(WIDGET(it), SIG_MULTI_SWIPE_RIGHT, it);
else if ((GL_IT(it)->wsd->cur_x < GL_IT(it)->wsd->prev_x)
&& (GL_IT(it)->wsd->cur_mx < GL_IT(it)->wsd->prev_mx))
evas_object_smart_callback_call
(WIDGET(it), SIG_MULTI_SWIPE_LEFT, it);
else if (abs(GL_IT(it)->wsd->cur_x - GL_IT(it)->wsd->cur_mx) >
abs(GL_IT(it)->wsd->prev_x - GL_IT(it)->wsd->prev_mx))
evas_object_smart_callback_call
(WIDGET(it), SIG_MULTI_PINCH_OUT, it);
else
evas_object_smart_callback_call
(WIDGET(it), SIG_MULTI_PINCH_IN, it);
}
else
{
if ((GL_IT(it)->wsd->cur_y > GL_IT(it)->wsd->prev_y)
&& (GL_IT(it)->wsd->cur_my > GL_IT(it)->wsd->prev_my))
evas_object_smart_callback_call
(WIDGET(it), SIG_MULTI_SWIPE_DOWN, it);
else if ((GL_IT(it)->wsd->cur_y < GL_IT(it)->wsd->prev_y)
&& (GL_IT(it)->wsd->cur_my < GL_IT(it)->wsd->prev_my))
evas_object_smart_callback_call
(WIDGET(it), SIG_MULTI_SWIPE_UP, it);
else if (abs(GL_IT(it)->wsd->cur_y - GL_IT(it)->wsd->cur_my) >
abs(GL_IT(it)->wsd->prev_y - GL_IT(it)->wsd->prev_my))
evas_object_smart_callback_call
(WIDGET(it), SIG_MULTI_PINCH_OUT, it);
else
evas_object_smart_callback_call
(WIDGET(it), SIG_MULTI_PINCH_IN, it);
}
}
GL_IT(it)->wsd->multi_timeout = EINA_FALSE;
}
static void
_item_multi_down_cb(void *data,
Evas *evas __UNUSED__,
Evas_Object *obj __UNUSED__,
void *event_info)
{
Elm_Gen_Item *it = data;
Evas_Event_Multi_Down *ev = event_info;
if ((GL_IT(it)->wsd->multi_device != 0) || (GL_IT(it)->wsd->multi_touched)
|| (GL_IT(it)->wsd->multi_timeout))
return;
GL_IT(it)->wsd->multi_device = ev->device;
GL_IT(it)->wsd->multi_down = EINA_TRUE;
GL_IT(it)->wsd->multi_touched = EINA_TRUE;
GL_IT(it)->wsd->prev_mx = ev->canvas.x;
GL_IT(it)->wsd->prev_my = ev->canvas.y;
if (!GL_IT(it)->wsd->wasselected)
_item_unselect(it);
GL_IT(it)->wsd->wasselected = EINA_FALSE;
GL_IT(it)->wsd->longpressed = EINA_FALSE;
if (it->long_timer)
{
ecore_timer_del(it->long_timer);
it->long_timer = NULL;
}
if (it->dragging)
{
it->dragging = EINA_FALSE;
evas_object_smart_callback_call(WIDGET(it), SIG_DRAG_STOP, it);
}
if (it->item->swipe_timer)
{
ecore_timer_del(it->item->swipe_timer);
it->item->swipe_timer = NULL;
}
if (GL_IT(it)->wsd->on_hold)
{
GL_IT(it)->wsd->swipe = EINA_FALSE;
GL_IT(it)->wsd->movements = 0;
GL_IT(it)->wsd->on_hold = EINA_FALSE;
}
}
static void
_item_multi_up_cb(void *data,
Evas *evas __UNUSED__,
Evas_Object *obj __UNUSED__,
void *event_info)
{
Elm_Gen_Item *it = data;
Evas_Event_Multi_Up *ev = event_info;
if (GL_IT(it)->wsd->multi_device != ev->device) return;
GL_IT(it)->wsd->multi_device = 0;
GL_IT(it)->wsd->multi_down = EINA_FALSE;
if (GL_IT(it)->wsd->mouse_down) return;
_multi_touch_gesture_eval(data);
}
static void
_item_multi_move_cb(void *data,
Evas *evas __UNUSED__,
Evas_Object *obj __UNUSED__,
void *event_info)
{
Elm_Gen_Item *it = data;
Evas_Event_Multi_Move *ev = event_info;
if (GL_IT(it)->wsd->multi_device != ev->device) return;
GL_IT(it)->wsd->cur_mx = ev->cur.canvas.x;
GL_IT(it)->wsd->cur_my = ev->cur.canvas.y;
}
static void
_item_mouse_down_cb(void *data,
Evas *evas __UNUSED__,
Evas_Object *obj,
void *event_info)
{
Evas_Event_Mouse_Down *ev = event_info;
Elm_Genlist_Smart_Data *sd;
Elm_Gen_Item *it = data;
Evas_Coord x, y;
sd = GL_IT(it)->wsd;
if (ev->button != 1) return;
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD)
{
sd->on_hold = EINA_TRUE;
}
it->down = EINA_TRUE;
it->dragging = EINA_FALSE;
evas_object_geometry_get(obj, &x, &y, NULL, NULL);
it->dx = ev->canvas.x - x;
it->dy = ev->canvas.y - y;
sd->mouse_down = EINA_TRUE;
if (!sd->multi_touched)
{
sd->prev_x = ev->canvas.x;
sd->prev_y = ev->canvas.y;
sd->multi_timeout = EINA_FALSE;
if (sd->multi_timer) ecore_timer_del(sd->multi_timer);
sd->multi_timer = ecore_timer_add(1, _multi_cancel, sd);
}
sd->longpressed = EINA_FALSE;
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD) sd->on_hold = EINA_TRUE;
else sd->on_hold = EINA_FALSE;
if (sd->on_hold) return;
sd->wasselected = it->selected;
_item_highlight(it);
if (ev->flags & EVAS_BUTTON_DOUBLE_CLICK)
if ((!elm_widget_item_disabled_get(it)) &&
(it->select_mode != ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY))
{
evas_object_smart_callback_call(WIDGET(it), SIG_CLICKED_DOUBLE, it);
evas_object_smart_callback_call(WIDGET(it), SIG_ACTIVATED, it);
}
if (it->item->swipe_timer) ecore_timer_del(it->item->swipe_timer);
it->item->swipe_timer = ecore_timer_add(0.4, _swipe_cancel, it);
if (it->long_timer) ecore_timer_del(it->long_timer);
if (it->realized)
it->long_timer = ecore_timer_add
(sd->longpress_timeout, _long_press_cb, it);
else
it->long_timer = NULL;
sd->swipe = EINA_FALSE;
sd->movements = 0;
}
static Item_Block *
_item_block_new(Elm_Genlist_Smart_Data *sd,
Eina_Bool prepend)
{
Item_Block *itb;
itb = calloc(1, sizeof(Item_Block));
if (!itb) return NULL;
itb->sd = sd;
if (prepend)
{
sd->blocks = eina_inlist_prepend(sd->blocks, EINA_INLIST_GET(itb));
_item_block_position_update(sd->blocks, 0);
}
else
{
sd->blocks = eina_inlist_append(sd->blocks, EINA_INLIST_GET(itb));
itb->position_update = EINA_TRUE;
if (sd->blocks != EINA_INLIST_GET(itb))
{
itb->position =
((Item_Block *)(EINA_INLIST_GET(itb)->prev))->position + 1;
}
else
{
itb->position = 0;
}
}
return itb;
}
static Eina_Bool
_item_block_add(Elm_Genlist_Smart_Data *sd,
Elm_Gen_Item *it)
{
Item_Block *itb = NULL;
if (!it->item->rel)
{
newblock:
if (it->item->rel)
{
itb = calloc(1, sizeof(Item_Block));
if (!itb) return EINA_FALSE;
itb->sd = sd;
if (!it->item->rel->item->block)
{
sd->blocks =
eina_inlist_append(sd->blocks, EINA_INLIST_GET(itb));
itb->items = eina_list_append(itb->items, it);
itb->position_update = EINA_TRUE;
it->position = eina_list_count(itb->items);
it->position_update = EINA_TRUE;
if (sd->blocks != EINA_INLIST_GET(itb))
{
itb->position =
((Item_Block *)
(EINA_INLIST_GET(itb)->prev))->position + 1;
}
else
{
itb->position = 0;
}
}
else
{
Eina_List *tmp;
tmp = eina_list_data_find_list(itb->items, it->item->rel);
if (it->item->before)
{
sd->blocks = eina_inlist_prepend_relative
(sd->blocks, EINA_INLIST_GET(itb),
EINA_INLIST_GET(it->item->rel->item->block));
itb->items =
eina_list_prepend_relative_list(itb->items, it, tmp);
/* Update index from where we prepended */
_item_position_update
(eina_list_prev(tmp), it->item->rel->position);
_item_block_position_update
(EINA_INLIST_GET(itb),
it->item->rel->item->block->position);
}
else
{
sd->blocks = eina_inlist_append_relative
(sd->blocks, EINA_INLIST_GET(itb),
EINA_INLIST_GET(it->item->rel->item->block));
itb->items =
eina_list_append_relative_list(itb->items, it, tmp);
/* Update block index from where we appended */
_item_position_update
(eina_list_next(tmp), it->item->rel->position + 1);
_item_block_position_update
(EINA_INLIST_GET(itb),
it->item->rel->item->block->position + 1);
}
}
}
else
{
if (it->item->before)
{
if (sd->blocks)
{
itb = (Item_Block *)(sd->blocks);
if (itb->count >= sd->max_items_per_block)
{
itb = _item_block_new(sd, EINA_TRUE);
if (!itb) return EINA_FALSE;
}
}
else
{
itb = _item_block_new(sd, EINA_TRUE);
if (!itb) return EINA_FALSE;
}
itb->items = eina_list_prepend(itb->items, it);
_item_position_update(itb->items, 0);
}
else
{
if (sd->blocks)
{
itb = (Item_Block *)(sd->blocks->last);
if (itb->count >= sd->max_items_per_block)
{
itb = _item_block_new(sd, EINA_FALSE);
if (!itb) return EINA_FALSE;
}
}
else
{
itb = _item_block_new(sd, EINA_FALSE);
if (!itb) return EINA_FALSE;
}
itb->items = eina_list_append(itb->items, it);
it->position = eina_list_count(itb->items);
}
}
}
else
{
Eina_List *tmp;
if (it->item->rel->item->queued)
{
/* NOTE: for a strange reason eina_list and eina_inlist
don't have the same property on sorted insertion
order, so the queue is not always ordered like the
item list. This lead to issue where we depend on an
item that is not yet created. As a quick work around,
we reschedule the calc of the item and stop reordering
the list to prevent any nasty issue to show up here.
*/
sd->queue = eina_list_append(sd->queue, it);
sd->requeued = EINA_TRUE;
it->item->queued = EINA_TRUE;
return EINA_FALSE;
}
itb = it->item->rel->item->block;
if (!itb) goto newblock;
tmp = eina_list_data_find_list(itb->items, it->item->rel);
if (it->item->before)
{
itb->items = eina_list_prepend_relative_list(itb->items, it, tmp);
_item_position_update
(eina_list_prev(tmp), it->item->rel->position);
}
else
{
itb->items = eina_list_append_relative_list(itb->items, it, tmp);
_item_position_update
(eina_list_next(tmp), it->item->rel->position + 1);
}
}
itb->count++;
itb->changed = EINA_TRUE;
it->item->block = itb;
if (itb->sd->calc_job) ecore_job_del(itb->sd->calc_job);
itb->sd->calc_job = ecore_job_add(_calc_job, itb->sd);
if (it->item->rel)
{
it->item->rel->relcount--;
if ((it->item->rel->generation < GL_IT(it)->wsd->generation)
&& (!it->item->rel->relcount))
{
_item_del(it->item->rel);
elm_widget_item_free(it->item->rel);
}
it->item->rel = NULL;
}
if (itb->count > itb->sd->max_items_per_block)
{
int newc;
Item_Block *itb2;
Elm_Gen_Item *it2;
Eina_Bool done = EINA_FALSE;
newc = itb->count / 2;
if (EINA_INLIST_GET(itb)->prev)
{
Item_Block *itbp = (Item_Block *)(EINA_INLIST_GET(itb)->prev);
if (itbp->count + newc < sd->max_items_per_block / 2)
{
/* moving items to previous block */
while ((itb->count > newc) && (itb->items))
{
it2 = eina_list_data_get(itb->items);
itb->items = eina_list_remove_list
(itb->items, itb->items);
itb->count--;
itbp->items = eina_list_append(itbp->items, it2);
it2->item->block = itbp;
itbp->count++;
}
done = EINA_TRUE;
}
}
if (!done && EINA_INLIST_GET(itb)->next)
{
Item_Block *itbn = (Item_Block *)(EINA_INLIST_GET(itb)->next);
if (itbn->count + newc < sd->max_items_per_block / 2)
{
/* moving items to next block */
while ((itb->count > newc) && (itb->items))
{
Eina_List *l;
l = eina_list_last(itb->items);
it2 = eina_list_data_get(l);
itb->items = eina_list_remove_list(itb->items, l);
itb->count--;
itbn->items = eina_list_prepend(itbn->items, it2);
it2->item->block = itbn;
itbn->count++;
}
done = EINA_TRUE;
}
}
if (!done)
{
/* moving items to new block */
itb2 = calloc(1, sizeof(Item_Block));
if (!itb2) return EINA_FALSE;
itb2->sd = sd;
sd->blocks =
eina_inlist_append_relative(sd->blocks, EINA_INLIST_GET(itb2),
EINA_INLIST_GET(itb));
itb2->changed = EINA_TRUE;
while ((itb->count > newc) && (itb->items))
{
Eina_List *l;
l = eina_list_last(itb->items);
it2 = l->data;
itb->items = eina_list_remove_list(itb->items, l);
itb->count--;
itb2->items = eina_list_prepend(itb2->items, it2);
it2->item->block = itb2;
itb2->count++;
}
}
}
return EINA_TRUE;
}
static int
_item_process(Elm_Genlist_Smart_Data *sd,
Elm_Gen_Item *it)
{
if (!_item_block_add(sd, it)) return 1;
if (!sd->blocks)
_item_block_realize(it->item->block);
return 0;
}
static void
_item_process_post(Elm_Genlist_Smart_Data *sd,
Elm_Gen_Item *it,
Eina_Bool qadd)
{
Eina_Bool show_me = EINA_FALSE;
if (it->item->block->changed)
{
show_me = _item_block_recalc
(it->item->block, it->item->block->num, qadd);
it->item->block->changed = 0;
if (sd->pan_changed)
{
if (sd->calc_job) ecore_job_del(sd->calc_job);
sd->calc_job = NULL;
_calc_job(sd);
sd->pan_changed = EINA_FALSE;
}
}
if (show_me) it->item->block->show_me = EINA_TRUE;
/* when prepending, move the scroller along with the first selected
* item to create the illusion that we're watching the selected
* item this prevents the selected item being scrolled off the
* viewport
*/
if (sd->selected && it->item->before)
{
int y, h;
Elm_Gen_Item *it2;
it2 = sd->selected->data;
if (!it2->item->block) return;
sd->s_iface->content_pos_get(ELM_WIDGET_DATA(sd)->obj, NULL, &y);
evas_object_geometry_get(sd->pan_obj, NULL, NULL, NULL, &h);
if ((it->y + it->item->block->y > y + h) ||
(it->y + it->item->block->y + it->item->h < y))
/* offscreen, just update */
sd->s_iface->content_region_show
(ELM_WIDGET_DATA(sd)->obj, it2->x + it2->item->block->x, y,
it2->item->block->w, h);
else
sd->s_iface->content_region_show
(ELM_WIDGET_DATA(sd)->obj, it->x + it->item->block->x,
y + it->item->h, it->item->block->w, h);
}
}
static int
_queue_process(Elm_Genlist_Smart_Data *sd)
{
int n;
double t0, t;
t0 = ecore_loop_time_get();
for (n = 0; (sd->queue) && (n < 128); n++)
{
Elm_Gen_Item *it;
it = eina_list_data_get(sd->queue);
sd->queue = eina_list_remove_list(sd->queue, sd->queue);
it->item->queued = EINA_FALSE;
if (_item_process(sd, it)) continue;
t = ecore_time_get();
_item_process_post(sd, it, EINA_TRUE);
/* same as eina_inlist_count > 1 */
if (sd->blocks && sd->blocks->next)
{
if ((t - t0) > (ecore_animator_frametime_get())) break;
}
}
return n;
}
static Eina_Bool
_idle_process(void *data,
Eina_Bool *wakeup)
{
Elm_Genlist_Smart_Data *sd = data;
if (_queue_process(sd) > 0) *wakeup = EINA_TRUE;
if (!sd->queue)
{
return ECORE_CALLBACK_CANCEL;
}
return ECORE_CALLBACK_RENEW;
}
static Eina_Bool
_item_idle_enterer(void *data)
{
Eina_Bool wakeup = EINA_FALSE;
Elm_Genlist_Smart_Data *sd = data;
Eina_Bool ok = _idle_process(data, &wakeup);
if (wakeup)
{
// wake up mainloop
if (sd->calc_job) ecore_job_del(sd->calc_job);
sd->calc_job = ecore_job_add(_calc_job, sd);
}
if (ok == ECORE_CALLBACK_CANCEL) sd->queue_idle_enterer = NULL;
return ok;
}
static void
_item_queue(Elm_Genlist_Smart_Data *sd,
Elm_Gen_Item *it,
Eina_Compare_Cb cb)
{
if (it->item->queued) return;
it->item->queued = EINA_TRUE;
if (cb && !sd->requeued)
sd->queue = eina_list_sorted_insert(sd->queue, cb, it);
else
sd->queue = eina_list_append(sd->queue, it);
// FIXME: why does a freeze then thaw here cause some genlist
// elm_genlist_item_append() to be much much slower?
// evas_event_freeze(evas_object_evas_get(sd->obj));
while ((sd->queue) && ((!sd->blocks) || (!sd->blocks->next)))
{
if (sd->queue_idle_enterer)
{
ecore_idle_enterer_del(sd->queue_idle_enterer);
sd->queue_idle_enterer = NULL;
}
_queue_process(sd);
}
while ((sd->queue) && (sd->blocks) &&
(sd->homogeneous) && (sd->mode == ELM_LIST_COMPRESS))
{
if (sd->queue_idle_enterer)
{
ecore_idle_enterer_del(sd->queue_idle_enterer);
sd->queue_idle_enterer = NULL;
}
_queue_process(sd);
}
// evas_event_thaw(evas_object_evas_get(sd->obj));
// evas_event_thaw_eval(evas_object_evas_get(sd->obj));
if (!sd->queue_idle_enterer)
sd->queue_idle_enterer = ecore_idle_enterer_add(_item_idle_enterer, sd);
}
/* If the application wants to know the relative item, use
* elm_genlist_item_prev_get(it)*/
static void
_item_move_after(Elm_Gen_Item *it,
Elm_Gen_Item *after)
{
if (!it) return;
if (!after) return;
if (it == after) return;
GL_IT(it)->wsd->items =
eina_inlist_remove(GL_IT(it)->wsd->items, EINA_INLIST_GET(it));
if (it->item->block) _item_block_del(it);
GL_IT(it)->wsd->items = eina_inlist_append_relative
(GL_IT(it)->wsd->items, EINA_INLIST_GET(it), EINA_INLIST_GET(after));
it->item->rel = after;
it->item->rel->relcount++;
it->item->before = EINA_FALSE;
if (after->item->group_item) it->item->group_item = after->item->group_item;
_item_queue(GL_IT(it)->wsd, it, NULL);
evas_object_smart_callback_call(WIDGET(it), SIG_MOVED_AFTER, it);
}
static void
_access_activate_cb(void *data __UNUSED__,
Evas_Object *part_obj __UNUSED__,
Elm_Widget_Item *item)
{
Elm_Genlist_Smart_Data *sd;
Elm_Gen_Item *it;
it = (Elm_Gen_Item *)item;
if (!it) return;
sd = GL_IT(it)->wsd;
if (!sd) return;
if (sd->multi)
{
if (!it->selected)
{
_item_highlight(it);
it->sel_cb(it);
}
else
_item_unselect(it);
}
else
{
if (!it->selected)
{
while (sd->selected)
_item_unselect(sd->selected->data);
}
else
{
const Eina_List *l, *l_next;
Elm_Gen_Item *it2;
EINA_LIST_FOREACH_SAFE(sd->selected, l, l_next, it2)
if (it2 != it)
_item_unselect(it2);
}
_item_highlight(it);
it->sel_cb(it);
}
}
/* If the application wants to know the relative item, use
* elm_genlist_item_next_get(it)*/
static void
_item_move_before(Elm_Gen_Item *it,
Elm_Gen_Item *before)
{
if (!it) return;
if (!before) return;
if (it == before) return;
GL_IT(it)->wsd->items =
eina_inlist_remove(GL_IT(it)->wsd->items, EINA_INLIST_GET(it));
if (it->item->block) _item_block_del(it);
GL_IT(it)->wsd->items = eina_inlist_prepend_relative
(GL_IT(it)->wsd->items, EINA_INLIST_GET(it), EINA_INLIST_GET(before));
it->item->rel = before;
it->item->rel->relcount++;
it->item->before = EINA_TRUE;
if (before->item->group_item)
it->item->group_item = before->item->group_item;
_item_queue(GL_IT(it)->wsd, it, NULL);
evas_object_smart_callback_call(WIDGET(it), SIG_MOVED_BEFORE, it);
}
static void
_item_mouse_up_cb(void *data,
Evas *evas __UNUSED__,
Evas_Object *obj __UNUSED__,
void *event_info)
{
Evas_Event_Mouse_Up *ev = event_info;
Eina_Bool dragged = EINA_FALSE;
Elm_Genlist_Smart_Data *sd;
Elm_Gen_Item *it = data;
if (ev->button != 1) return;
it->down = EINA_FALSE;
sd = GL_IT(it)->wsd;
sd->mouse_down = EINA_FALSE;
if (sd->multi_touched)
{
if ((!sd->multi) && (!it->selected) && (it->highlighted))
_item_unhighlight(it);
if (sd->multi_down) return;
_multi_touch_gesture_eval(data);
return;
}
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD)
sd->on_hold = EINA_TRUE;
else sd->on_hold = EINA_FALSE;
if (it->long_timer)
{
ecore_timer_del(it->long_timer);
it->long_timer = NULL;
}
if (it->dragging)
{
it->dragging = EINA_FALSE;
evas_object_smart_callback_call(WIDGET(it), SIG_DRAG_STOP, it);
dragged = 1;
}
if (it->item->swipe_timer)
{
ecore_timer_del(it->item->swipe_timer);
it->item->swipe_timer = NULL;
}
if (sd->multi_timer)
{
ecore_timer_del(sd->multi_timer);
sd->multi_timer = NULL;
sd->multi_timeout = EINA_FALSE;
}
if (sd->on_hold)
{
if (sd->swipe) _swipe_do(data);
sd->longpressed = EINA_FALSE;
sd->on_hold = EINA_FALSE;
return;
}
if ((sd->reorder_mode) && (sd->reorder_it))
{
Evas_Coord it_scrl_y = ev->canvas.y - sd->reorder_it->dy;
sd->reorder_fast = 0;
if (sd->reorder_rel &&
(sd->reorder_it->parent == sd->reorder_rel->parent))
{
if (it_scrl_y <= sd->reorder_rel->item->scrl_y)
_item_move_before(sd->reorder_it, sd->reorder_rel);
else
_item_move_after(sd->reorder_it, sd->reorder_rel);
evas_object_smart_callback_call(WIDGET(it), SIG_MOVED, it);
}
else
{
if (sd->calc_job) ecore_job_del(sd->calc_job);
sd->calc_job = ecore_job_add(_calc_job, sd);
}
edje_object_signal_emit(VIEW(it), "elm,state,reorder,disabled", "elm");
sd->reorder_it = sd->reorder_rel = NULL;
sd->s_iface->hold_set(ELM_WIDGET_DATA(sd)->obj, EINA_FALSE);
sd->s_iface->bounce_allow_set
(ELM_WIDGET_DATA(sd)->obj, sd->h_bounce, sd->v_bounce);
}
if (sd->longpressed)
{
sd->longpressed = EINA_FALSE;
if ((!sd->wasselected) && (!it->flipped))
_item_unselect(it);
sd->wasselected = EINA_FALSE;
return;
}
if (dragged)
{
if (it->want_unrealize)
{
_elm_genlist_item_unrealize(it, EINA_FALSE);
if (it->item->block->want_unrealize)
_item_block_unrealize(it->item->block);
}
}
if (elm_widget_item_disabled_get(it) || (dragged) ||
(it->select_mode == ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY))
return;
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD) return;
if (sd->multi)
{
if (!it->selected)
{
_item_highlight(it);
it->sel_cb(it);
}
else
_item_unselect(it);
}
else
{
if (!it->selected)
{
while (sd->selected)
_item_unselect(sd->selected->data);
}
else
{
const Eina_List *l, *l_next;
Elm_Gen_Item *it2;
EINA_LIST_FOREACH_SAFE(sd->selected, l, l_next, it2)
if (it2 != it)
_item_unselect(it2);
}
_item_highlight(it);
it->sel_cb(it);
}
}
static void
_item_mouse_callbacks_add(Elm_Gen_Item *it,
Evas_Object *view)
{
evas_object_event_callback_add
(view, EVAS_CALLBACK_MOUSE_DOWN, _item_mouse_down_cb, it);
evas_object_event_callback_add
(view, EVAS_CALLBACK_MOUSE_UP, _item_mouse_up_cb, it);
evas_object_event_callback_add
(view, EVAS_CALLBACK_MOUSE_MOVE, _item_mouse_move_cb, it);
evas_object_event_callback_add
(view, EVAS_CALLBACK_MULTI_DOWN, _item_multi_down_cb, it);
evas_object_event_callback_add
(view, EVAS_CALLBACK_MULTI_UP, _item_multi_up_cb, it);
evas_object_event_callback_add
(view, EVAS_CALLBACK_MULTI_MOVE, _item_multi_move_cb, it);
}
static void
_item_mouse_callbacks_del(Elm_Gen_Item *it,
Evas_Object *view)
{
evas_object_event_callback_del_full
(view, EVAS_CALLBACK_MOUSE_DOWN, _item_mouse_down_cb, it);
evas_object_event_callback_del_full
(view, EVAS_CALLBACK_MOUSE_UP, _item_mouse_up_cb, it);
evas_object_event_callback_del_full
(view, EVAS_CALLBACK_MOUSE_MOVE, _item_mouse_move_cb, it);
evas_object_event_callback_del_full
(view, EVAS_CALLBACK_MULTI_DOWN, _item_multi_down_cb, it);
evas_object_event_callback_del_full
(view, EVAS_CALLBACK_MULTI_UP, _item_multi_up_cb, it);
evas_object_event_callback_del_full
(view, EVAS_CALLBACK_MULTI_MOVE, _item_multi_move_cb, it);
}
static Eina_Bool
_scroll_hold_timer_cb(void *data)
{
Elm_Genlist_Smart_Data *sd = data;
if (!data) return ECORE_CALLBACK_CANCEL;
sd->s_iface->hold_set(ELM_WIDGET_DATA(sd)->obj, EINA_FALSE);
sd->scr_hold_timer = NULL;
return ECORE_CALLBACK_CANCEL;
}
static void
_decorate_item_unrealize(Elm_Gen_Item *it)
{
Elm_Genlist_Smart_Data *sd = GL_IT(it)->wsd;
Evas_Object *content, *obj = ELM_WIDGET_DATA(sd)->obj;
if (!it->item->deco_it_view) return;
evas_event_freeze(evas_object_evas_get(obj));
elm_widget_stringlist_free(it->item->deco_it_texts);
it->item->deco_it_texts = NULL;
elm_widget_stringlist_free(it->item->deco_it_contents);
it->item->deco_it_contents = NULL;
elm_widget_stringlist_free(it->item->deco_it_states);
EINA_LIST_FREE (it->item->deco_it_content_objs, content)
evas_object_del(content);
edje_object_part_unswallow(it->item->deco_it_view, VIEW(it));
evas_object_smart_member_add(VIEW(it), sd->pan_obj);
evas_object_del(it->item->deco_it_view);
it->item->deco_it_view = NULL;
if (sd->mode_item == it)
sd->mode_item = NULL;
evas_event_thaw(evas_object_evas_get(obj));
evas_event_thaw_eval(evas_object_evas_get(obj));
}
static void
_decorate_item_finished_signal_cb(void *data,
Evas_Object *obj,
const char *emission __UNUSED__,
const char *source __UNUSED__)
{
Elm_Gen_Item *it = data;
char buf[1024];
Evas *te;
if (!data || !obj) return;
te = evas_object_evas_get(obj);
if ((it->generation < GL_IT(it)->wsd->generation) || (!it->realized)
|| (!it->item->deco_it_view)) return;
evas_event_freeze(te);
it->item->nocache_once = EINA_FALSE;
_decorate_item_unrealize(it);
if (it->item->group_item)
evas_object_raise(it->item->VIEW(group_item));
snprintf(buf, sizeof(buf), "elm,state,%s,passive,finished",
GL_IT(it)->wsd->decorate_it_type);
edje_object_signal_callback_del_full
(obj, buf, "elm", _decorate_item_finished_signal_cb, it);
evas_event_thaw(te);
evas_event_thaw_eval(te);
}
static void
_item_cache_add(Elm_Gen_Item *it)
{
Item_Cache *itc;
Evas_Object *obj = ELM_WIDGET_DATA(GL_IT(it)->wsd)->obj;
evas_event_freeze(evas_object_evas_get(obj));
if (GL_IT(it)->wsd->item_cache_max <= 0)
{
evas_object_del(VIEW(it));
VIEW(it) = NULL;
if (it->spacer)
{
evas_object_del(it->spacer);
it->spacer = NULL;
}
evas_event_thaw(evas_object_evas_get(obj));
evas_event_thaw_eval(evas_object_evas_get(obj));
return;
}
GL_IT(it)->wsd->item_cache_count++;
itc = calloc(1, sizeof(Item_Cache));
if (!itc)
{
evas_event_thaw(evas_object_evas_get(obj));
evas_event_thaw_eval(evas_object_evas_get(obj));
return;
}
GL_IT(it)->wsd->item_cache =
eina_inlist_prepend(GL_IT(it)->wsd->item_cache, EINA_INLIST_GET(itc));
itc->spacer = it->spacer;
it->spacer = NULL;
itc->base_view = VIEW(it);
VIEW(it) = NULL;
edje_object_signal_emit(itc->base_view, "elm,state,unselected", "elm");
evas_object_hide(itc->base_view);
evas_object_move(itc->base_view, -9999, -9999);
itc->item_style = eina_stringshare_add(it->itc->item_style);
if (it->item->type & ELM_GENLIST_ITEM_TREE) itc->tree = 1;
itc->selected = it->selected;
itc->disabled = elm_widget_item_disabled_get(it);
itc->expanded = it->item->expanded;
if (it->long_timer)
{
ecore_timer_del(it->long_timer);
it->long_timer = NULL;
}
if (it->item->swipe_timer)
{
ecore_timer_del(it->item->swipe_timer);
it->item->swipe_timer = NULL;
}
// FIXME: other callbacks?
edje_object_signal_callback_del_full
(itc->base_view, "elm,action,expand,toggle", "elm",
_expand_toggle_signal_cb, it);
edje_object_signal_callback_del_full
(itc->base_view, "elm,action,expand", "elm", _expand_signal_cb, it);
edje_object_signal_callback_del_full
(itc->base_view, "elm,action,contract", "elm", _contract_signal_cb, it);
_item_mouse_callbacks_del(it, itc->base_view);
_item_cache_clean(GL_IT(it)->wsd);
evas_event_thaw(evas_object_evas_get(obj));
evas_event_thaw_eval(evas_object_evas_get(obj));
}
static Eina_List *
_item_mode_content_unrealize(Elm_Gen_Item *it,
Evas_Object *target,
Eina_List **source,
const char *parts,
Eina_List **contents_list)
{
Eina_List *res = *contents_list;
if (it->itc->func.content_get)
{
const Eina_List *l;
const char *key;
Evas_Object *ic = NULL;
EINA_LIST_FOREACH(*source, l, key)
{
if (parts && fnmatch(parts, key, FNM_PERIOD))
continue;
ic = edje_object_part_swallow_get(target, key);
if (ic)
{
res = eina_list_remove(res, ic);
edje_object_part_unswallow(target, ic);
evas_object_del(ic);
}
}
}
return res;
}
static Eina_List *
_item_content_unrealize(Elm_Gen_Item *it,
Evas_Object *target,
Eina_List **source,
const char *parts)
{
Eina_List *res = it->content_objs;
if (it->itc->func.content_get)
{
const Eina_List *l;
const char *key;
Evas_Object *ic = NULL;
EINA_LIST_FOREACH(*source, l, key)
{
if (parts && fnmatch(parts, key, FNM_PERIOD))
continue;
ic = edje_object_part_swallow_get(target, key);
if (ic)
{
res = eina_list_remove(res, ic);
edje_object_part_unswallow(target, ic);
evas_object_del(ic);
}
}
}
return res;
}
static void
_item_unrealize_cb(Elm_Gen_Item *it)
{
Evas_Object *content;
elm_widget_stringlist_free(it->item->flip_contents);
it->item->flip_contents = NULL;
EINA_LIST_FREE (it->item->flip_content_objs, content)
evas_object_del(content);
// unswallow VIEW(it) first then manipulate VIEW(it)
_decorate_item_unrealize(it);
if (GL_IT(it)->wsd->decorate_all_mode) _decorate_all_item_unrealize(it);
if (it->item->nocache_once || it->item->nocache)
{
evas_object_del(VIEW(it));
VIEW(it) = NULL;
if (it->spacer)
{
evas_object_del(it->spacer);
it->spacer = NULL;
}
}
else
{
edje_object_mirrored_set(VIEW(it),
elm_widget_mirrored_get(WIDGET(it)));
edje_object_scale_set(VIEW(it),
elm_widget_scale_get(WIDGET(it))
* elm_config_scale_get());
_item_cache_add(it);
}
it->states = NULL;
it->realized = EINA_FALSE;
it->want_unrealize = EINA_FALSE;
}
static Eina_Bool
_item_block_recalc(Item_Block *itb,
int in,
Eina_Bool qadd)
{
const Eina_List *l;
Elm_Gen_Item *it;
Evas_Coord minw = 0, minh = 0;
Eina_Bool show_me = EINA_FALSE, changed = EINA_FALSE;
Evas_Coord y = 0;
itb->num = in;
EINA_LIST_FOREACH(itb->items, l, it)
{
if (it->generation < GL_IT(it)->wsd->generation) continue;
show_me |= it->item->show_me;
if (!itb->realized)
{
if (qadd)
{
if (!it->item->mincalcd) changed = EINA_TRUE;
if (changed)
{
_item_realize(it, in, EINA_TRUE);
_elm_genlist_item_unrealize(it, EINA_TRUE);
}
}
else
{
if ((itb->sd->homogeneous) &&
(itb->sd->mode == ELM_LIST_COMPRESS))
{
if (it->group)
{
it->item->w = it->item->minw =
GL_IT(it)->wsd->group_item_width;
it->item->h = it->item->minh =
GL_IT(it)->wsd->group_item_height;
}
else
{
it->item->w = it->item->minw =
GL_IT(it)->wsd->item_width;
it->item->h = it->item->minh =
GL_IT(it)->wsd->item_height;
}
}
else
{
_item_realize(it, in, EINA_TRUE);
_elm_genlist_item_unrealize(it, EINA_TRUE);
}
}
}
else
{
if (!it->item->mincalcd) changed = EINA_TRUE;
_item_realize(it, in, EINA_FALSE);
}
minh += it->item->minh;
if (minw < it->item->minw) minw = it->item->minw;
in++;
it->x = 0;
it->y = y;
y += it->item->h;
}
if (changed) itb->sd->pan_changed = changed;
itb->minw = minw;
itb->minh = minh;
itb->changed = EINA_FALSE;
itb->position_update = EINA_FALSE;
return show_me;
}
static void
_update_job(void *data)
{
Eina_Bool position = EINA_FALSE, recalc = EINA_FALSE;
Elm_Genlist_Smart_Data *sd = data;
Item_Block *itb;
Eina_List *l2;
int num, num0;
sd->update_job = NULL;
num = 0;
evas_event_freeze(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
EINA_INLIST_FOREACH(sd->blocks, itb)
{
Evas_Coord itminw, itminh;
Elm_Gen_Item *it;
if (!itb->updateme)
{
num += itb->count;
if (position)
_item_block_position(itb, num);
continue;
}
num0 = num;
recalc = EINA_FALSE;
EINA_LIST_FOREACH(itb->items, l2, it)
{
if (it->item->updateme)
{
itminw = it->item->minw;
itminh = it->item->minh;
it->item->updateme = EINA_FALSE;
if (it->realized)
{
_elm_genlist_item_unrealize(it, EINA_FALSE);
_item_realize(it, num, EINA_FALSE);
position = EINA_TRUE;
}
else
{
_item_realize(it, num, EINA_TRUE);
_elm_genlist_item_unrealize(it, EINA_TRUE);
}
if ((it->item->minw != itminw) || (it->item->minh != itminh))
recalc = EINA_TRUE;
}
num++;
}
itb->updateme = EINA_FALSE;
if (recalc)
{
position = EINA_TRUE;
itb->changed = EINA_TRUE;
_item_block_recalc(itb, num0, EINA_FALSE);
_item_block_position(itb, num0);
}
}
if (position)
{
if (sd->calc_job) ecore_job_del(sd->calc_job);
sd->calc_job = ecore_job_add(_calc_job, sd);
}
evas_event_thaw(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
evas_event_thaw_eval(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
}
static void
_scroll_animate_start_cb(Evas_Object *obj,
void *data __UNUSED__)
{
evas_object_smart_callback_call(obj, SIG_SCROLL_ANIM_START, NULL);
}
static void
_scroll_animate_stop_cb(Evas_Object *obj,
void *data __UNUSED__)
{
evas_object_smart_callback_call(obj, SIG_SCROLL_ANIM_STOP, NULL);
}
static void
_scroll_drag_start_cb(Evas_Object *obj,
void *data __UNUSED__)
{
evas_object_smart_callback_call(obj, SIG_SCROLL_DRAG_START, NULL);
}
static void
_scroll_drag_stop_cb(Evas_Object *obj,
void *data __UNUSED__)
{
evas_object_smart_callback_call(obj, SIG_SCROLL_DRAG_STOP, NULL);
}
static void
_edge_left_cb(Evas_Object *obj,
void *data __UNUSED__)
{
evas_object_smart_callback_call(obj, SIG_EDGE_LEFT, NULL);
}
static void
_edge_right_cb(Evas_Object *obj,
void *data __UNUSED__)
{
evas_object_smart_callback_call(obj, SIG_EDGE_RIGHT, NULL);
}
static void
_edge_top_cb(Evas_Object *obj,
void *data __UNUSED__)
{
evas_object_smart_callback_call(obj, SIG_EDGE_TOP, NULL);
}
static void
_edge_bottom_cb(Evas_Object *obj,
void *data __UNUSED__)
{
evas_object_smart_callback_call(obj, SIG_EDGE_BOTTOM, NULL);
}
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
static void
_decorate_item_realize(Elm_Gen_Item *it)
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
{
char buf[1024];
Evas_Object *obj = ELM_WIDGET_DATA(GL_IT(it)->wsd)->obj;
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
if ((it->item->deco_it_view) || (it->generation <
GL_IT(it)->wsd->generation)) return;
evas_event_freeze(evas_object_evas_get(obj));
it->item->deco_it_view = edje_object_add(evas_object_evas_get(WIDGET(it)));
edje_object_scale_set
(it->item->deco_it_view, elm_widget_scale_get(WIDGET(it)) *
elm_config_scale_get());
evas_object_smart_member_add
(it->item->deco_it_view, GL_IT(it)->wsd->pan_obj);
elm_widget_sub_object_add(WIDGET(it), it->item->deco_it_view);
strncpy(buf, "item", sizeof(buf));
if (GL_IT(it)->wsd->mode == ELM_LIST_COMPRESS)
strncat(buf, "_compress", sizeof(buf) - strlen(buf));
if (it->item->order_num_in & 0x1)
strncat(buf, "_odd", sizeof(buf) - strlen(buf));
strncat(buf, "/", sizeof(buf) - strlen(buf));
strncat(buf, it->itc->decorate_item_style, sizeof(buf) - strlen(buf));
elm_widget_theme_object_set
(WIDGET(it), it->item->deco_it_view, "genlist", buf,
elm_widget_style_get(WIDGET(it)));
edje_object_mirrored_set
(it->item->deco_it_view, elm_widget_mirrored_get(WIDGET(it)));
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
/* signal callback add */
evas_object_event_callback_add
(it->item->deco_it_view, EVAS_CALLBACK_MOUSE_DOWN, _item_mouse_down_cb,
it);
evas_object_event_callback_add
(it->item->deco_it_view, EVAS_CALLBACK_MOUSE_UP, _item_mouse_up_cb, it);
evas_object_event_callback_add
(it->item->deco_it_view, EVAS_CALLBACK_MOUSE_MOVE, _item_mouse_move_cb,
it);
if (eina_list_count(it->item->deco_it_content_objs) != 0)
ERR_ABORT("If you see this error, please notify us and we"
"will fix it");
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
/* text_get, content_get, state_get */
_item_text_realize
(it, it->item->deco_it_view, &it->item->deco_it_texts, NULL);
if (!it->item->deco_it_contents)
it->item->deco_it_contents =
elm_widget_stringlist_get
(edje_object_data_get(it->item->deco_it_view, "contents"));
it->item->deco_it_content_objs =
_item_mode_content_realize
(it, it->item->deco_it_view, &it->item->deco_it_contents, NULL,
&it->item->deco_it_content_objs);
_item_state_realize
(it, it->item->deco_it_view, &it->item->deco_it_states, NULL);
edje_object_part_swallow
(it->item->deco_it_view,
edje_object_data_get(it->item->deco_it_view, "mode_part"), VIEW(it));
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
it->want_unrealize = EINA_FALSE;
evas_event_thaw(evas_object_evas_get(obj));
evas_event_thaw_eval(evas_object_evas_get(obj));
}
static void
_decorate_item_set(Elm_Gen_Item *it)
{
Elm_Genlist_Smart_Data *sd;
char buf[1024];
if (!it) return;
sd = GL_IT(it)->wsd;
sd->mode_item = it;
it->item->nocache_once = EINA_TRUE;
if (sd->scr_hold_timer)
{
ecore_timer_del(sd->scr_hold_timer);
sd->scr_hold_timer = NULL;
}
sd->s_iface->hold_set(ELM_WIDGET_DATA(sd)->obj, EINA_TRUE);
sd->scr_hold_timer = ecore_timer_add(0.1, _scroll_hold_timer_cb, sd);
evas_event_freeze(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
_decorate_item_realize(it);
if (it->item->group_item)
evas_object_raise(it->item->VIEW(group_item));
_item_position
(it, it->item->deco_it_view, it->item->scrl_x, it->item->scrl_y);
evas_event_thaw(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
evas_event_thaw_eval(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
snprintf(buf, sizeof(buf), "elm,state,%s,active", sd->decorate_it_type);
edje_object_signal_emit(it->item->deco_it_view, buf, "elm");
}
static void
_decorate_item_unset(Elm_Genlist_Smart_Data *sd)
{
char buf[1024], buf2[1024];
Elm_Gen_Item *it;
if (!sd->mode_item) return;
it = sd->mode_item;
it->item->nocache_once = EINA_TRUE;
snprintf(buf, sizeof(buf), "elm,state,%s,passive", sd->decorate_it_type);
snprintf(buf2, sizeof(buf2), "elm,state,%s,passive,finished",
sd->decorate_it_type);
edje_object_signal_emit(it->item->deco_it_view, buf, "elm");
edje_object_signal_callback_add
(it->item->deco_it_view, buf2, "elm", _decorate_item_finished_signal_cb,
it);
sd->mode_item = NULL;
}
static void
_elm_genlist_smart_add(Evas_Object *obj)
{
Evas_Coord minw, minh;
Elm_Genlist_Pan_Smart_Data *pan_data;
EVAS_SMART_DATA_ALLOC(obj, Elm_Genlist_Smart_Data);
ELM_WIDGET_CLASS(_elm_genlist_parent_sc)->base.add(obj);
priv->hit_rect = evas_object_rectangle_add(evas_object_evas_get(obj));
evas_object_smart_member_add(priv->hit_rect, obj);
elm_widget_sub_object_add(obj, priv->hit_rect);
/* common scroller hit rectangle setup */
evas_object_color_set(priv->hit_rect, 0, 0, 0, 0);
evas_object_show(priv->hit_rect);
evas_object_repeat_events_set(priv->hit_rect, EINA_TRUE);
elm_widget_can_focus_set(obj, EINA_TRUE);
elm_widget_on_show_region_hook_set(obj, _show_region_hook, obj);
priv->generation = 1;
elm_layout_theme_set(obj, "genlist", "base", elm_widget_style_get(obj));
/* interface's add() routine issued AFTER the object's smart_add() */
priv->s_iface = evas_object_smart_interface_get
(obj, ELM_SCROLLABLE_IFACE_NAME);
priv->s_iface->objects_set
(obj, ELM_WIDGET_DATA(priv)->resize_obj, priv->hit_rect);
priv->s_iface->bounce_allow_set
(obj, EINA_FALSE, _elm_config->thumbscroll_bounce_enable);
priv->v_bounce = _elm_config->thumbscroll_bounce_enable;
priv->s_iface->animate_start_cb_set(obj, _scroll_animate_start_cb);
priv->s_iface->animate_stop_cb_set(obj, _scroll_animate_stop_cb);
priv->s_iface->drag_start_cb_set(obj, _scroll_drag_start_cb);
priv->s_iface->drag_stop_cb_set(obj, _scroll_drag_stop_cb);
priv->s_iface->edge_left_cb_set(obj, _edge_left_cb);
priv->s_iface->edge_right_cb_set(obj, _edge_right_cb);
priv->s_iface->edge_top_cb_set(obj, _edge_top_cb);
priv->s_iface->edge_bottom_cb_set(obj, _edge_bottom_cb);
priv->mode = ELM_LIST_SCROLL;
priv->max_items_per_block = MAX_ITEMS_PER_BLOCK;
priv->item_cache_max = priv->max_items_per_block * 2;
priv->longpress_timeout = _elm_config->longpress_timeout;
priv->highlight = EINA_TRUE;
priv->pan_obj = evas_object_smart_add
(evas_object_evas_get(obj), _elm_genlist_pan_smart_class_new());
pan_data = evas_object_smart_data_get(priv->pan_obj);
pan_data->wsd = priv;
priv->s_iface->extern_pan_set(obj, priv->pan_obj);
edje_object_size_min_calc(ELM_WIDGET_DATA(priv)->resize_obj, &minw, &minh);
evas_object_size_hint_min_set(obj, minw, minh);
_mirrored_set(obj, elm_widget_mirrored_get(obj));
elm_layout_sizing_eval(obj);
}
static void
_elm_genlist_smart_del(Evas_Object *obj)
{
ELM_GENLIST_DATA_GET(obj, sd);
if (sd->decorate_all_mode)
elm_genlist_decorate_mode_set(ELM_WIDGET_DATA(sd)->obj, EINA_FALSE);
elm_genlist_clear(obj);
evas_object_del(sd->pan_obj);
sd->pan_obj = NULL;
_item_cache_zero(sd);
if (sd->calc_job) ecore_job_del(sd->calc_job);
if (sd->update_job) ecore_job_del(sd->update_job);
if (sd->queue_idle_enterer) ecore_idle_enterer_del(sd->queue_idle_enterer);
if (sd->must_recalc_idler) ecore_idler_del(sd->must_recalc_idler);
if (sd->multi_timer) ecore_timer_del(sd->multi_timer);
if (sd->decorate_it_type) eina_stringshare_del(sd->decorate_it_type);
if (sd->scr_hold_timer) ecore_timer_del(sd->scr_hold_timer);
if (sd->tree_effect_animator) ecore_animator_del(sd->tree_effect_animator);
ELM_WIDGET_CLASS(_elm_genlist_parent_sc)->base.del(obj);
}
static void
_elm_genlist_smart_move(Evas_Object *obj,
Evas_Coord x,
Evas_Coord y)
{
ELM_GENLIST_DATA_GET(obj, sd);
ELM_WIDGET_CLASS(_elm_genlist_parent_sc)->base.move(obj, x, y);
evas_object_move(sd->hit_rect, x, y);
}
static void
_elm_genlist_smart_resize(Evas_Object *obj,
Evas_Coord w,
Evas_Coord h)
{
ELM_GENLIST_DATA_GET(obj, sd);
ELM_WIDGET_CLASS(_elm_genlist_parent_sc)->base.resize(obj, w, h);
evas_object_resize(sd->hit_rect, w, h);
}
static void
_elm_genlist_smart_member_add(Evas_Object *obj,
Evas_Object *member)
{
ELM_GENLIST_DATA_GET(obj, sd);
ELM_WIDGET_CLASS(_elm_genlist_parent_sc)->base.member_add(obj, member);
if (sd->hit_rect)
evas_object_raise(sd->hit_rect);
}
static void
_access_obj_process(Elm_Genlist_Smart_Data * sd, Eina_Bool is_access)
{
Item_Block *itb;
Eina_Bool done = EINA_FALSE;
EINA_INLIST_FOREACH(sd->blocks, itb)
{
if (itb->realized)
{
Eina_List *l;
Elm_Gen_Item *it;
done = EINA_TRUE;
EINA_LIST_FOREACH(itb->items, l, it)
{
if (!it->realized) continue;
if (is_access) _access_widget_item_register(it);
else
_elm_access_widget_item_unregister((Elm_Widget_Item *)it);
}
}
else if (done) break;
}
}
static void
_elm_genlist_smart_access(Evas_Object *obj, Eina_Bool is_access)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
if (is_access)
ELM_WIDGET_CLASS(ELM_WIDGET_DATA(sd)->api)->focus_next =
_elm_genlist_smart_focus_next;
else
ELM_WIDGET_CLASS(ELM_WIDGET_DATA(sd)->api)->focus_next = NULL;
_access_obj_process(sd, is_access);
}
static void
_elm_genlist_smart_set_user(Elm_Genlist_Smart_Class *sc)
{
ELM_WIDGET_CLASS(sc)->base.add = _elm_genlist_smart_add;
ELM_WIDGET_CLASS(sc)->base.del = _elm_genlist_smart_del;
ELM_WIDGET_CLASS(sc)->base.move = _elm_genlist_smart_move;
ELM_WIDGET_CLASS(sc)->base.resize = _elm_genlist_smart_resize;
ELM_WIDGET_CLASS(sc)->base.member_add = _elm_genlist_smart_member_add;
ELM_WIDGET_CLASS(sc)->sub_object_add = _elm_genlist_smart_sub_object_add;
ELM_WIDGET_CLASS(sc)->sub_object_del = _elm_genlist_smart_sub_object_del;
ELM_WIDGET_CLASS(sc)->on_focus = _elm_genlist_smart_on_focus;
ELM_WIDGET_CLASS(sc)->theme = _elm_genlist_smart_theme;
ELM_WIDGET_CLASS(sc)->event = _elm_genlist_smart_event;
ELM_WIDGET_CLASS(sc)->translate = _elm_genlist_smart_translate;
/* not a 'focus chain manager' */
ELM_WIDGET_CLASS(sc)->focus_next = NULL;
ELM_WIDGET_CLASS(sc)->focus_direction = NULL;
ELM_LAYOUT_CLASS(sc)->sizing_eval = _elm_genlist_smart_sizing_eval;
// ACCESS
if (_elm_config->access_mode == ELM_ACCESS_MODE_ON)
ELM_WIDGET_CLASS(sc)->focus_next = _elm_genlist_smart_focus_next;
ELM_WIDGET_CLASS(sc)->access = _elm_genlist_smart_access;
}
EAPI const Elm_Genlist_Smart_Class *
elm_genlist_smart_class_get(void)
{
static Elm_Genlist_Smart_Class _sc =
ELM_GENLIST_SMART_CLASS_INIT_NAME_VERSION(ELM_GENLIST_SMART_NAME);
static const Elm_Genlist_Smart_Class *class = NULL;
Evas_Smart_Class *esc = (Evas_Smart_Class *)&_sc;
if (class)
return class;
_elm_genlist_smart_set(&_sc);
esc->callbacks = _smart_callbacks;
class = &_sc;
return class;
}
EAPI Evas_Object *
elm_genlist_add(Evas_Object *parent)
{
Evas_Object *obj;
EINA_SAFETY_ON_NULL_RETURN_VAL(parent, NULL);
obj = elm_widget_add(_elm_genlist_smart_class_new(), parent);
if (!obj) return NULL;
if (!elm_widget_sub_object_add(parent, obj))
ERR("could not add %p as sub object of %p", obj, parent);
return obj;
}
static void
_clear(Elm_Genlist_Smart_Data *sd)
{
sd->anchor_item = NULL;
if (sd->queue_idle_enterer)
{
ecore_idle_enterer_del(sd->queue_idle_enterer);
sd->queue_idle_enterer = NULL;
}
if (sd->must_recalc_idler)
{
ecore_idler_del(sd->must_recalc_idler);
sd->must_recalc_idler = NULL;
}
if (sd->queue) sd->queue = eina_list_free(sd->queue);
if (sd->reorder_move_animator)
{
ecore_animator_del(sd->reorder_move_animator);
sd->reorder_move_animator = NULL;
}
sd->show_item = NULL;
sd->reorder_old_pan_y = 0;
}
static void
_elm_genlist_clear(Evas_Object *obj,
Eina_Bool standby)
{
Eina_Inlist *next, *l;
ELM_GENLIST_DATA_GET(obj, sd);
if (!standby) sd->generation++;
if (sd->state)
{
eina_inlist_sorted_state_free(sd->state);
sd->state = NULL;
}
if (sd->walking > 0)
{
sd->clear_me = EINA_TRUE;
return;
}
evas_event_freeze(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
for (l = sd->items, next = l ? l->next : NULL;
l;
l = next, next = next ? next->next : NULL)
{
Elm_Gen_Item *it = ELM_GEN_ITEM_FROM_INLIST(l);
if (it->generation < sd->generation)
{
Elm_Gen_Item *itn = NULL;
if (next) itn = ELM_GEN_ITEM_FROM_INLIST(next);
if (itn) itn->walking++; /* prevent early death of subitem */
it->del_cb(it);
elm_widget_item_free(it);
if (itn) itn->walking--;
}
}
sd->clear_me = EINA_FALSE;
sd->pan_changed = EINA_TRUE;
if (sd->calc_job)
{
ecore_job_del(sd->calc_job);
sd->calc_job = NULL;
}
if (sd->selected) sd->selected = eina_list_free(sd->selected);
_clear(sd);
sd->pan_x = 0;
sd->pan_y = 0;
sd->minw = 0;
sd->minh = 0;
if (sd->alpha_bg) evas_object_del(sd->alpha_bg);
sd->alpha_bg = NULL;
if (sd->pan_obj)
{
evas_object_size_hint_min_set(sd->pan_obj, sd->minw, sd->minh);
evas_object_smart_callback_call(sd->pan_obj, "changed", NULL);
}
elm_layout_sizing_eval(ELM_WIDGET_DATA(sd)->obj);
sd->s_iface->content_region_show(obj, 0, 0, 0, 0);
evas_event_thaw(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
evas_event_thaw_eval(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
}
static void
_item_select(Elm_Gen_Item *it)
{
Evas_Object *obj = WIDGET(it);
if ((it->generation < GL_IT(it)->wsd->generation) ||
(it->decorate_it_set) ||
(it->select_mode == ELM_OBJECT_SELECT_MODE_NONE) ||
(GL_IT(it)->wsd->select_mode == ELM_OBJECT_SELECT_MODE_NONE))
return;
if (!it->selected)
{
it->selected = EINA_TRUE;
GL_IT(it)->wsd->selected =
eina_list_append(GL_IT(it)->wsd->selected, it);
}
else if (GL_IT(it)->wsd->select_mode != ELM_OBJECT_SELECT_MODE_ALWAYS)
return;
evas_object_ref(obj);
it->walking++;
GL_IT(it)->wsd->walking++;
if (it->func.func) it->func.func((void *)it->func.data, WIDGET(it), it);
if (it->generation == GL_IT(it)->wsd->generation)
evas_object_smart_callback_call(WIDGET(it), SIG_SELECTED, it);
it->walking--;
GL_IT(it)->wsd->walking--;
if ((GL_IT(it)->wsd->clear_me) && (!GL_IT(it)->wsd->walking))
_elm_genlist_clear(WIDGET(it), EINA_TRUE);
else
{
if ((!it->walking) && (it->generation < GL_IT(it)->wsd->generation))
{
if (!it->relcount)
{
it->del_cb(it);
elm_widget_item_free(it);
}
}
else
GL_IT(it)->wsd->last_selected_item = (Elm_Object_Item *)it;
}
evas_object_unref(obj);
}
static Evas_Object *
_item_content_get_hook(Elm_Gen_Item *it,
const char *part)
{
return edje_object_part_swallow_get(VIEW(it), part);
}
static const char *
_item_text_get_hook(Elm_Gen_Item *it,
const char *part)
{
if (!it->itc->func.text_get) return NULL;
return edje_object_part_text_get(VIEW(it), part);
}
static void
_item_disable_hook(Elm_Object_Item *item)
{
Eina_List *l;
Evas_Object *obj;
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
if (it->generation < GL_IT(it)->wsd->generation) return;
if (it->selected)
elm_genlist_item_selected_set(item, EINA_FALSE);
if (it->realized)
{
if (elm_widget_item_disabled_get(it))
{
edje_object_signal_emit(VIEW(it), "elm,state,disabled", "elm");
if (it->deco_all_view)
edje_object_signal_emit
(it->deco_all_view, "elm,state,disabled", "elm");
}
else
{
edje_object_signal_emit(VIEW(it), "elm,state,enabled", "elm");
if (it->deco_all_view)
edje_object_signal_emit
(it->deco_all_view, "elm,state,enabled", "elm");
}
EINA_LIST_FOREACH(it->content_objs, l, obj)
elm_widget_disabled_set(obj, elm_widget_item_disabled_get(it));
}
}
static Eina_Bool
_item_del_pre_hook(Elm_Object_Item *item)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
if ((it->relcount > 0) || (it->walking > 0))
{
elm_genlist_item_subitems_clear(item);
if (GL_IT(it)->wsd->show_item == it)
GL_IT(it)->wsd->show_item = NULL;
_elm_genlist_item_del_not_serious(it);
if (it->item->block)
2010-02-04 22:14:50 -08:00
{
if (it->realized) _elm_genlist_item_unrealize(it, EINA_FALSE);
it->item->block->changed = EINA_TRUE;
if (GL_IT(it)->wsd->calc_job)
ecore_job_del(GL_IT(it)->wsd->calc_job);
GL_IT(it)->wsd->calc_job =
ecore_job_add(_calc_job, GL_IT(it)->wsd);
}
if (it->parent)
{
it->parent->item->items =
eina_list_remove(it->parent->item->items, it);
it->parent = NULL;
2010-02-04 22:14:50 -08:00
}
return EINA_FALSE;
}
_item_del(it);
return EINA_TRUE;
}
static void
_item_signal_emit_hook(Elm_Object_Item *it,
const char *emission,
const char *source)
{
edje_object_signal_emit(VIEW(it), emission, source);
}
static Elm_Gen_Item *
_elm_genlist_item_new(Elm_Genlist_Smart_Data *sd,
const Elm_Genlist_Item_Class *itc,
const void *data,
Elm_Gen_Item *parent,
Elm_Genlist_Item_Type type,
Evas_Smart_Cb func,
const void *func_data)
{
Elm_Gen_Item *it, *it2;
int depth = 0;
if (!itc) return NULL;
it = elm_widget_item_new(ELM_WIDGET_DATA(sd)->obj, Elm_Gen_Item);
if (!it) return NULL;
it->generation = sd->generation;
it->itc = itc;
elm_genlist_item_class_ref((Elm_Genlist_Item_Class *)itc);
it->base.data = data;
it->parent = parent;
it->func.func = func;
it->func.data = func_data;
elm_widget_item_content_get_hook_set(it, _item_content_get_hook);
elm_widget_item_text_get_hook_set(it, _item_text_get_hook);
elm_widget_item_disable_hook_set(it, _item_disable_hook);
elm_widget_item_del_pre_hook_set(it, _item_del_pre_hook);
elm_widget_item_signal_emit_hook_set(it, _item_signal_emit_hook);
it->del_cb = (Ecore_Cb)_item_del;
it->highlight_cb = (Ecore_Cb)_item_highlight;
it->unhighlight_cb = (Ecore_Cb)_item_unhighlight;
it->sel_cb = (Ecore_Cb)_item_select;
it->unsel_cb = (Ecore_Cb)_item_unselect;
it->unrealize_cb = (Ecore_Cb)_item_unrealize_cb;
GL_IT(it) = ELM_NEW(Elm_Gen_Item_Type);
GL_IT(it)->wsd = sd;
GL_IT(it)->type = type;
if (type & ELM_GENLIST_ITEM_GROUP) it->group++;
if (it->parent)
{
if (it->parent->group)
GL_IT(it)->group_item = parent;
else if (GL_IT(it->parent)->group_item)
GL_IT(it)->group_item = GL_IT(it->parent)->group_item;
}
for (it2 = it, depth = 0; it2->parent; it2 = it2->parent)
{
if (!it2->parent->group) depth += 1;
}
GL_IT(it)->expanded_depth = depth;
sd->item_count++;
return it;
}
static int
_elm_genlist_item_compare(const void *data,
const void *data1)
{
const Elm_Gen_Item *it, *item1;
it = ELM_GEN_ITEM_FROM_INLIST(data);
item1 = ELM_GEN_ITEM_FROM_INLIST(data1);
return GL_IT(it)->wsd->item_compare_cb(it, item1);
}
static int
_elm_genlist_item_list_compare(const void *data,
const void *data1)
{
const Elm_Gen_Item *it = data;
const Elm_Gen_Item *item1 = data1;
return GL_IT(it)->wsd->item_compare_cb(it, item1);
}
EAPI unsigned int
elm_genlist_items_count(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) 0;
ELM_GENLIST_DATA_GET(obj, sd);
return sd->item_count;
}
EAPI Elm_Object_Item *
elm_genlist_item_append(Evas_Object *obj,
const Elm_Genlist_Item_Class *itc,
const void *data,
Elm_Object_Item *parent,
Elm_Genlist_Item_Type type,
Evas_Smart_Cb func,
const void *func_data)
{
Elm_Gen_Item *it;
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_DATA_GET(obj, sd);
it = _elm_genlist_item_new
(sd, itc, data, (Elm_Gen_Item *)parent, type, func, func_data);
if (!it) return NULL;
if (!it->parent)
{
if (it->group)
sd->group_items = eina_list_append(sd->group_items, it);
sd->items = eina_inlist_append(sd->items, EINA_INLIST_GET(it));
it->item->rel = NULL;
}
else
{
Elm_Gen_Item *it2 = NULL;
Eina_List *ll = eina_list_last(it->parent->item->items);
if (ll) it2 = ll->data;
it->parent->item->items =
eina_list_append(it->parent->item->items, it);
if (!it2) it2 = it->parent;
sd->items = eina_inlist_append_relative
(sd->items, EINA_INLIST_GET(it), EINA_INLIST_GET(it2));
it->item->rel = it2;
it->item->rel->relcount++;
}
it->item->before = EINA_FALSE;
_item_queue(sd, it, NULL);
return (Elm_Object_Item *)it;
}
EAPI Elm_Object_Item *
elm_genlist_item_prepend(Evas_Object *obj,
const Elm_Genlist_Item_Class *itc,
const void *data,
Elm_Object_Item *parent,
Elm_Genlist_Item_Type type,
Evas_Smart_Cb func,
const void *func_data)
{
Elm_Gen_Item *it;
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_DATA_GET(obj, sd);
it = _elm_genlist_item_new
(sd, itc, data, (Elm_Gen_Item *)parent, type, func, func_data);
if (!it) return NULL;
if (!it->parent)
{
if (it->group)
sd->group_items = eina_list_prepend(sd->group_items, it);
sd->items = eina_inlist_prepend(sd->items, EINA_INLIST_GET(it));
it->item->rel = NULL;
}
else
{
Elm_Gen_Item *it2 = NULL;
Eina_List *ll = it->parent->item->items;
if (ll) it2 = ll->data;
it->parent->item->items =
eina_list_prepend(it->parent->item->items, it);
if (!it2) it2 = it->parent;
sd->items = eina_inlist_prepend_relative
(sd->items, EINA_INLIST_GET(it), EINA_INLIST_GET(it2));
it->item->rel = it2;
it->item->rel->relcount++;
}
it->item->before = EINA_TRUE;
_item_queue(sd, it, NULL);
return (Elm_Object_Item *)it;
}
EAPI Elm_Object_Item *
elm_genlist_item_insert_after(Evas_Object *obj,
const Elm_Genlist_Item_Class *itc,
const void *data,
Elm_Object_Item *parent,
Elm_Object_Item *after_it,
Elm_Genlist_Item_Type type,
Evas_Smart_Cb func,
const void *func_data)
{
Elm_Gen_Item *after = (Elm_Gen_Item *)after_it;
Elm_Gen_Item *it;
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(after_it, NULL);
ELM_GENLIST_DATA_GET(obj, sd);
/* It makes no sense to insert after in an empty list with after !=
* NULL, something really bad is happening in your app. */
EINA_SAFETY_ON_NULL_RETURN_VAL(sd->items, NULL);
it = _elm_genlist_item_new
(sd, itc, data, (Elm_Gen_Item *)parent, type, func, func_data);
if (!it) return NULL;
if (!it->parent)
{
if ((it->group) && (after->group))
sd->group_items = eina_list_append_relative
(sd->group_items, it, after);
}
else
{
it->parent->item->items =
eina_list_append_relative(it->parent->item->items, it, after);
}
sd->items = eina_inlist_append_relative
(sd->items, EINA_INLIST_GET(it), EINA_INLIST_GET(after));
it->item->rel = after;
it->item->rel->relcount++;
it->item->before = EINA_FALSE;
_item_queue(sd, it, NULL);
return (Elm_Object_Item *)it;
}
EAPI Elm_Object_Item *
elm_genlist_item_insert_before(Evas_Object *obj,
const Elm_Genlist_Item_Class *itc,
const void *data,
Elm_Object_Item *parent,
Elm_Object_Item *before_it,
Elm_Genlist_Item_Type type,
Evas_Smart_Cb func,
const void *func_data)
{
Elm_Gen_Item *before = (Elm_Gen_Item *)before_it;
Elm_Gen_Item *it;
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(before_it, NULL);
ELM_GENLIST_DATA_GET(obj, sd);
/* It makes no sense to insert before in an empty list with before
* != NULL, something really bad is happening in your app. */
EINA_SAFETY_ON_NULL_RETURN_VAL(sd->items, NULL);
it = _elm_genlist_item_new
(sd, itc, data, (Elm_Gen_Item *)parent, type, func, func_data);
if (!it) return NULL;
if (!it->parent)
{
if (it->group && before->group)
sd->group_items =
eina_list_prepend_relative(sd->group_items, it, before);
}
else
{
it->parent->item->items =
eina_list_prepend_relative(it->parent->item->items, it, before);
}
sd->items = eina_inlist_prepend_relative
(sd->items, EINA_INLIST_GET(it), EINA_INLIST_GET(before));
it->item->rel = before;
it->item->rel->relcount++;
it->item->before = EINA_TRUE;
_item_queue(sd, it, NULL);
return (Elm_Object_Item *)it;
}
EAPI Elm_Object_Item *
elm_genlist_item_sorted_insert(Evas_Object *obj,
const Elm_Genlist_Item_Class *itc,
const void *data,
Elm_Object_Item *parent,
Elm_Genlist_Item_Type type,
Eina_Compare_Cb comp,
Evas_Smart_Cb func,
const void *func_data)
{
Elm_Gen_Item *rel = NULL;
Elm_Gen_Item *it;
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_DATA_GET(obj, sd);
it = _elm_genlist_item_new
(sd, itc, data, (Elm_Gen_Item *)parent, type, func, func_data);
if (!it) return NULL;
sd->item_compare_cb = comp;
if (it->parent)
{
Eina_List *l;
int cmp_result;
l = eina_list_search_sorted_near_list
(it->parent->item->items, _elm_genlist_item_list_compare, it,
&cmp_result);
if (l)
rel = eina_list_data_get(l);
else
rel = it->parent;
if (cmp_result >= 0)
{
it->parent->item->items = eina_list_prepend_relative_list
(it->parent->item->items, it, l);
sd->items = eina_inlist_prepend_relative
(sd->items, EINA_INLIST_GET(it), EINA_INLIST_GET(rel));
it->item->before = EINA_FALSE;
}
else if (cmp_result < 0)
{
it->parent->item->items = eina_list_append_relative_list
(it->parent->item->items, it, l);
sd->items = eina_inlist_append_relative
(sd->items, EINA_INLIST_GET(it), EINA_INLIST_GET(rel));
it->item->before = EINA_TRUE;
}
}
else
{
if (!sd->state)
{
sd->state = eina_inlist_sorted_state_new();
eina_inlist_sorted_state_init(sd->state, sd->items);
sd->requeued = EINA_FALSE;
}
if (it->group)
sd->group_items = eina_list_append(sd->group_items, it);
sd->items = eina_inlist_sorted_state_insert
(sd->items, EINA_INLIST_GET(it), _elm_genlist_item_compare,
sd->state);
if (EINA_INLIST_GET(it)->next)
{
rel = ELM_GEN_ITEM_FROM_INLIST(EINA_INLIST_GET(it)->next);
it->item->before = EINA_TRUE;
}
else if (EINA_INLIST_GET(it)->prev)
{
rel = ELM_GEN_ITEM_FROM_INLIST(EINA_INLIST_GET(it)->prev);
it->item->before = EINA_FALSE;
}
}
if (rel)
{
it->item->rel = rel;
it->item->rel->relcount++;
}
_item_queue(sd, it, _elm_genlist_item_list_compare);
return (Elm_Object_Item *)it;
}
EAPI void
elm_genlist_clear(Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj);
_elm_genlist_clear(obj, EINA_FALSE);
}
EAPI void
elm_genlist_multi_select_set(Evas_Object *obj,
Eina_Bool multi)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
sd->multi = !!multi;
}
EAPI Eina_Bool
elm_genlist_multi_select_get(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) EINA_FALSE;
ELM_GENLIST_DATA_GET(obj, sd);
return sd->multi;
}
EAPI Elm_Object_Item *
elm_genlist_selected_item_get(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_DATA_GET(obj, sd);
if (sd->selected)
return sd->selected->data;
return NULL;
}
EAPI const Eina_List *
elm_genlist_selected_items_get(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_DATA_GET(obj, sd);
return sd->selected;
}
EAPI Eina_List *
elm_genlist_realized_items_get(const Evas_Object *obj)
{
Item_Block *itb;
Eina_List *list = NULL;
Eina_Bool done = EINA_FALSE;
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_DATA_GET(obj, sd);
EINA_INLIST_FOREACH(sd->blocks, itb)
{
if (itb->realized)
{
Eina_List *l;
Elm_Gen_Item *it;
done = EINA_TRUE;
EINA_LIST_FOREACH(itb->items, l, it)
{
if (it->realized) list = eina_list_append(list, it);
}
}
else
{
if (done) break;
}
}
return list;
}
EAPI Elm_Object_Item *
elm_genlist_at_xy_item_get(const Evas_Object *obj,
Evas_Coord x,
Evas_Coord y,
int *posret)
{
Evas_Coord ox, oy, ow, oh;
Evas_Coord lasty;
Item_Block *itb;
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_DATA_GET(obj, sd);
evas_object_geometry_get(sd->pan_obj, &ox, &oy, &ow, &oh);
lasty = oy;
EINA_INLIST_FOREACH(sd->blocks, itb)
{
Eina_List *l;
Elm_Gen_Item *it;
if (!ELM_RECTS_INTERSECT(ox + itb->x - itb->sd->pan_x,
oy + itb->y - itb->sd->pan_y,
itb->w, itb->h, x, y, 1, 1))
continue;
EINA_LIST_FOREACH(itb->items, l, it)
{
Evas_Coord itx, ity;
itx = ox + itb->x + it->x - itb->sd->pan_x;
ity = oy + itb->y + it->y - itb->sd->pan_y;
if (ELM_RECTS_INTERSECT
(itx, ity, it->item->w, it->item->h, x, y, 1, 1))
{
if (posret)
{
if (y <= (ity + (it->item->h / 4))) *posret = -1;
else if (y >= (ity + it->item->h - (it->item->h / 4)))
*posret = 1;
else *posret = 0;
}
return (Elm_Object_Item *)it;
}
lasty = ity + it->item->h;
}
}
if (posret)
{
if (y > lasty) *posret = 1;
else *posret = -1;
}
return NULL;
}
EAPI Elm_Object_Item *
elm_genlist_first_item_get(const Evas_Object *obj)
{
Elm_Gen_Item *it;
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_DATA_GET(obj, sd);
if (!sd->items) return NULL;
it = ELM_GEN_ITEM_FROM_INLIST(sd->items);
while ((it) && (it->generation < sd->generation))
it = ELM_GEN_ITEM_FROM_INLIST(EINA_INLIST_GET(it)->next);
return (Elm_Object_Item *)it;
}
EAPI Elm_Object_Item *
elm_genlist_last_item_get(const Evas_Object *obj)
{
Elm_Gen_Item *it;
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_DATA_GET(obj, sd);
if (!sd->items) return NULL;
it = ELM_GEN_ITEM_FROM_INLIST(sd->items->last);
while ((it) && (it->generation < sd->generation))
it = ELM_GEN_ITEM_FROM_INLIST(EINA_INLIST_GET(it)->prev);
return (Elm_Object_Item *)it;
}
EAPI Elm_Object_Item *
elm_genlist_item_next_get(const Elm_Object_Item *item)
{
Elm_Gen_Item *it;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item, NULL);
it = (Elm_Gen_Item *)item;
while (it)
{
it = ELM_GEN_ITEM_FROM_INLIST(EINA_INLIST_GET(it)->next);
if ((it) && (it->generation == GL_IT(it)->wsd->generation)) break;
}
return (Elm_Object_Item *)it;
}
EAPI Elm_Object_Item *
elm_genlist_item_prev_get(const Elm_Object_Item *item)
{
Elm_Gen_Item *it;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item, NULL);
it = (Elm_Gen_Item *)item;
while (it)
{
it = ELM_GEN_ITEM_FROM_INLIST(EINA_INLIST_GET(it)->prev);
if ((it) && (it->generation == GL_IT(it)->wsd->generation)) break;
}
return (Elm_Object_Item *)it;
}
EAPI Elm_Object_Item *
elm_genlist_item_parent_get(const Elm_Object_Item *it)
{
ELM_GENLIST_ITEM_CHECK_OR_RETURN(it, NULL);
return (Elm_Object_Item *)((Elm_Gen_Item *)it)->parent;
}
EAPI void
elm_genlist_item_subitems_clear(Elm_Object_Item *item)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
ELM_GENLIST_DATA_GET(WIDGET(it), sd);
if (!sd->tree_effect_enabled || !sd->move_effect_mode)
_item_sub_items_clear(it);
else
{
if (!sd->tree_effect_animator)
{
sd->expanded_item = it;
_item_tree_effect_before(it);
evas_object_raise(sd->alpha_bg);
evas_object_show(sd->alpha_bg);
sd->start_time = ecore_time_get();
sd->tree_effect_animator =
ecore_animator_add(_tree_effect_animator_cb, sd);
}
else
_item_sub_items_clear(it);
}
}
EAPI void
elm_genlist_item_selected_set(Elm_Object_Item *item,
Eina_Bool selected)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
Elm_Genlist_Smart_Data *sd;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
sd = GL_IT(it)->wsd;
if ((it->generation < sd->generation) || elm_widget_item_disabled_get(it))
return;
selected = !!selected;
if (it->selected == selected) return;
if (selected)
{
if (!sd->multi)
{
while (sd->selected)
{
if (it->unhighlight_cb)
it->unhighlight_cb(sd->selected->data);
it->unsel_cb(sd->selected->data);
}
}
it->highlight_cb(it);
_item_select(it);
return;
}
if (it->unhighlight_cb) it->unhighlight_cb(it);
it->unsel_cb(it);
}
EAPI Eina_Bool
elm_genlist_item_selected_get(const Elm_Object_Item *it)
{
ELM_GENLIST_ITEM_CHECK_OR_RETURN(it, EINA_FALSE);
return ((Elm_Gen_Item *)it)->selected;
}
static Elm_Gen_Item *
_elm_genlist_expanded_next_item_get(Elm_Gen_Item *it)
{
Elm_Gen_Item *it2;
if (it->item->expanded)
{
it2 = (Elm_Gen_Item *)elm_genlist_item_next_get((Elm_Object_Item *)it);
}
else
{
it2 = (Elm_Gen_Item *)elm_genlist_item_next_get((Elm_Object_Item *)it);
while (it2)
{
if (it->item->expanded_depth >= it2->item->expanded_depth) break;
it2 = (Elm_Gen_Item *)
elm_genlist_item_next_get((Elm_Object_Item *)it2);
}
}
return it2;
}
static void
_elm_genlist_move_items_set(Elm_Gen_Item *it)
{
Eina_List *l, *ll;
Elm_Gen_Item *it2 = NULL;
Evas_Coord ox, oy, ow, oh, dh = 0;
GL_IT(it)->wsd->expanded_next_item =
_elm_genlist_expanded_next_item_get(it);
if (it->item->expanded)
{
GL_IT(it)->wsd->move_items = elm_genlist_realized_items_get
(ELM_WIDGET_DATA(GL_IT(it)->wsd)->obj);
EINA_LIST_FOREACH_SAFE(GL_IT(it)->wsd->move_items, l, ll, it2)
{
if (it2 == GL_IT(it)->wsd->expanded_next_item) break;
GL_IT(it)->wsd->move_items =
eina_list_remove(GL_IT(it)->wsd->move_items, it2);
}
}
else
{
evas_object_geometry_get(GL_IT(it)->wsd->pan_obj, &ox, &oy, &ow, &oh);
it2 = GL_IT(it)->wsd->expanded_next_item;
while (it2 && (dh < oy + oh))
{
dh += it2->item->h;
GL_IT(it)->wsd->move_items =
eina_list_append(GL_IT(it)->wsd->move_items, it2);
it2 = (Elm_Gen_Item *)
elm_genlist_item_next_get((Elm_Object_Item *)it2);
}
}
}
static Evas_Object *
_tray_alpha_bg_create(const Evas_Object *obj)
{
Evas_Object *bg = NULL;
Evas_Coord ox, oy, ow, oh;
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_DATA_GET(obj, sd);
evas_object_geometry_get(sd->pan_obj, &ox, &oy, &ow, &oh);
bg = evas_object_rectangle_add
(evas_object_evas_get(ELM_WIDGET_DATA(sd)->obj));
evas_object_color_set(bg, 0, 0, 0, 0);
evas_object_resize(bg, ow, oh);
evas_object_move(bg, ox, oy);
return bg;
}
EAPI void
elm_genlist_item_expanded_set(Elm_Object_Item *item,
Eina_Bool expanded)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
expanded = !!expanded;
if (it->item->expanded == expanded) return;
if (it->item->type != ELM_GENLIST_ITEM_TREE) return;
it->item->expanded = expanded;
GL_IT(it)->wsd->expanded_item = it;
_elm_genlist_move_items_set(it);
if (GL_IT(it)->wsd->tree_effect_enabled && !GL_IT(it)->wsd->alpha_bg)
GL_IT(it)->wsd->alpha_bg = _tray_alpha_bg_create(WIDGET(it));
if (it->item->expanded)
{
GL_IT(it)->wsd->move_effect_mode = ELM_GENLIST_TREE_EFFECT_EXPAND;
if (it->realized)
edje_object_signal_emit(VIEW(it), "elm,state,expanded", "elm");
evas_object_smart_callback_call(WIDGET(it), SIG_EXPANDED, it);
GL_IT(it)->wsd->auto_scroll_enabled = EINA_TRUE;
}
else
{
GL_IT(it)->wsd->move_effect_mode = ELM_GENLIST_TREE_EFFECT_CONTRACT;
if (it->realized)
edje_object_signal_emit(VIEW(it), "elm,state,contracted", "elm");
evas_object_smart_callback_call(WIDGET(it), SIG_CONTRACTED, it);
GL_IT(it)->wsd->auto_scroll_enabled = EINA_FALSE;
}
}
EAPI Eina_Bool
elm_genlist_item_expanded_get(const Elm_Object_Item *it)
{
ELM_GENLIST_ITEM_CHECK_OR_RETURN(it, EINA_FALSE);
return ((Elm_Gen_Item *)it)->item->expanded;
}
EAPI int
elm_genlist_item_expanded_depth_get(const Elm_Object_Item *it)
{
ELM_GENLIST_ITEM_CHECK_OR_RETURN(it, 0);
return ((Elm_Gen_Item *)it)->item->expanded_depth;
}
static Eina_Bool
_elm_genlist_item_coordinates_calc(Elm_Object_Item *item,
Elm_Genlist_Item_Scrollto_Type type,
Eina_Bool bring_in,
Evas_Coord *x,
Evas_Coord *y,
Evas_Coord *w,
Evas_Coord *h)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
2011-01-05 21:13:11 -08:00
Evas_Coord gith = 0;
if (it->generation < GL_IT(it)->wsd->generation) return EINA_FALSE;
if (!((GL_IT(it)->wsd->homogeneous) &&
(GL_IT(it)->wsd->mode == ELM_LIST_COMPRESS)))
{
if ((it->item->queued) || (!it->item->mincalcd))
{
GL_IT(it)->wsd->show_item = it;
GL_IT(it)->wsd->bring_in = bring_in;
GL_IT(it)->wsd->scroll_to_type = type;
it->item->show_me = EINA_TRUE;
return EINA_FALSE;
}
2009-02-17 06:39:08 -08:00
}
if (GL_IT(it)->wsd->show_item)
2009-02-17 06:39:08 -08:00
{
GL_IT(it)->wsd->show_item->item->show_me = EINA_FALSE;
GL_IT(it)->wsd->show_item = NULL;
2009-02-17 06:39:08 -08:00
}
evas_object_geometry_get(GL_IT(it)->wsd->pan_obj, NULL, NULL, w, h);
switch (type)
{
case ELM_GENLIST_ITEM_SCROLLTO_IN:
if ((it->item->group_item) &&
(GL_IT(it)->wsd->pan_y > (it->y + it->item->block->y)))
gith = it->item->group_item->item->h;
*h = it->item->h;
*y = it->y + it->item->block->y - gith;
break;
case ELM_GENLIST_ITEM_SCROLLTO_TOP:
if (it->item->group_item) gith = it->item->group_item->item->h;
*y = it->y + it->item->block->y - gith;
break;
case ELM_GENLIST_ITEM_SCROLLTO_MIDDLE:
*y = it->y + it->item->block->y - (*h / 2) + (it->item->h / 2);
break;
default:
return EINA_FALSE;
}
*x = it->x + it->item->block->x;
*w = it->item->block->w;
return EINA_TRUE;
}
EAPI void
elm_genlist_item_promote(Elm_Object_Item *item)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
if (it->generation < GL_IT(it)->wsd->generation) return;
_item_move_before
(it, (Elm_Gen_Item *)elm_genlist_first_item_get(WIDGET(it)));
}
EAPI void
elm_genlist_item_demote(Elm_Object_Item *item)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
if (it->generation < GL_IT(it)->wsd->generation) return;
_item_move_after(it, (Elm_Gen_Item *)elm_genlist_last_item_get(WIDGET(it)));
}
EAPI void
elm_genlist_item_show(Elm_Object_Item *item,
Elm_Genlist_Item_Scrollto_Type type)
{
Evas_Coord x, y, w, h;
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
if (_elm_genlist_item_coordinates_calc
(item, type, EINA_FALSE, &x, &y, &w, &h))
GL_IT(it)->wsd->s_iface->content_region_show(WIDGET(item), x, y, w, h);
}
EAPI void
elm_genlist_item_bring_in(Elm_Object_Item *item,
Elm_Genlist_Item_Scrollto_Type type)
{
Evas_Coord x, y, w, h;
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
2009-09-26 11:24:06 -07:00
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
if (_elm_genlist_item_coordinates_calc
(item, type, EINA_TRUE, &x, &y, &w, &h))
GL_IT(it)->wsd->s_iface->region_bring_in(WIDGET(item), x, y, w, h);
}
EAPI void
elm_genlist_item_all_contents_unset(Elm_Object_Item *it,
Eina_List **l)
{
Evas_Object *content;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(it);
EINA_LIST_FREE (((Elm_Gen_Item *)it)->content_objs, content)
{
elm_widget_sub_object_del(WIDGET(it), content);
evas_object_smart_member_del(content);
evas_object_hide(content);
if (l) *l = eina_list_append(*l, content);
}
}
EAPI void
elm_genlist_item_update(Elm_Object_Item *item)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
if (!it->item->block) return;
if (it->generation < GL_IT(it)->wsd->generation) return;
it->item->mincalcd = EINA_FALSE;
it->item->updateme = EINA_TRUE;
it->item->block->updateme = EINA_TRUE;
if (GL_IT(it)->wsd->update_job) ecore_job_del(GL_IT(it)->wsd->update_job);
GL_IT(it)->wsd->update_job = ecore_job_add(_update_job, GL_IT(it)->wsd);
}
EAPI void
elm_genlist_item_fields_update(Elm_Object_Item *item,
const char *parts,
Elm_Genlist_Item_Field_Type itf)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
if (!it->item->block) return;
if (it->generation < GL_IT(it)->wsd->generation) return;
if ((!itf) || (itf & ELM_GENLIST_ITEM_FIELD_TEXT))
{
_item_text_realize(it, VIEW(it), &it->texts, parts);
}
if ((!itf) || (itf & ELM_GENLIST_ITEM_FIELD_CONTENT))
{
it->content_objs = _item_content_unrealize(it, VIEW(it),
&it->contents, parts);
it->content_objs = _item_content_realize(it, VIEW(it),
&it->contents, parts);
if (it->flipped)
{
it->item->flip_content_objs =
_item_mode_content_unrealize(it, VIEW(it),
&it->item->flip_contents, parts,
&it->item->flip_content_objs);
it->item->flip_content_objs =
_item_mode_content_realize(it, VIEW(it),
&it->item->flip_contents, parts,
&it->item->flip_content_objs);
}
if (it->item->deco_it_view)
{
it->item->deco_it_content_objs =
_item_mode_content_unrealize(it, it->item->deco_it_view,
&it->item->deco_it_contents, parts,
&it->item->deco_it_content_objs);
it->item->deco_it_content_objs =
_item_mode_content_realize(it, it->item->deco_it_view,
&it->item->deco_it_contents, parts,
&it->item->deco_it_content_objs);
}
if (GL_IT(it)->wsd->decorate_all_mode)
{
it->item->deco_all_content_objs =
_item_mode_content_unrealize
(it, it->deco_all_view, &it->item->deco_all_contents, parts,
&it->item->deco_all_content_objs);
it->item->deco_all_content_objs =
_item_mode_content_realize(it, it->deco_all_view,
&it->item->deco_all_contents, parts,
&it->item->deco_all_content_objs);
}
}
if ((!itf) || (itf & ELM_GENLIST_ITEM_FIELD_STATE))
_item_state_realize(it, VIEW(it), &it->states, parts);
}
EAPI void
elm_genlist_item_item_class_update(Elm_Object_Item *item,
const Elm_Genlist_Item_Class *itc)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
if (!it->item->block) return;
EINA_SAFETY_ON_NULL_RETURN(itc);
if (it->generation < GL_IT(it)->wsd->generation) return;
it->itc = itc;
it->item->nocache_once = EINA_TRUE;
elm_widget_stringlist_free(it->texts);
it->texts = NULL;
elm_widget_stringlist_free(it->contents);
it->contents = NULL;
elm_widget_stringlist_free(it->states);
it->states = NULL;
if (it->flipped)
{
elm_widget_stringlist_free(it->item->flip_contents);
it->item->flip_contents = NULL;
}
if (it->item->deco_it_view)
{
elm_widget_stringlist_free(it->item->deco_it_texts);
it->item->deco_it_texts = NULL;
elm_widget_stringlist_free(it->item->deco_it_contents);
it->item->deco_it_contents = NULL;
}
if (GL_IT(it)->wsd->decorate_all_mode)
{
elm_widget_stringlist_free(it->item->deco_all_texts);
it->item->deco_all_texts = NULL;
elm_widget_stringlist_free(it->item->deco_all_contents);
it->item->deco_all_contents = NULL;
}
elm_genlist_item_update(item);
}
EAPI const Elm_Genlist_Item_Class *
elm_genlist_item_item_class_get(const Elm_Object_Item *item)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item, NULL);
if (it->generation < GL_IT(it)->wsd->generation) return NULL;
return it->itc;
}
static Evas_Object *
_elm_genlist_item_label_create(void *data,
Evas_Object *obj __UNUSED__,
Evas_Object *tooltip,
void *it __UNUSED__)
{
Evas_Object *label = elm_label_add(tooltip);
if (!label)
return NULL;
elm_object_style_set(label, "tooltip");
elm_object_text_set(label, data);
return label;
}
static void
_elm_genlist_item_label_del_cb(void *data,
Evas_Object *obj __UNUSED__,
void *event_info __UNUSED__)
{
eina_stringshare_del(data);
}
EAPI void
elm_genlist_item_tooltip_text_set(Elm_Object_Item *it,
const char *text)
{
ELM_GENLIST_ITEM_CHECK_OR_RETURN(it);
text = eina_stringshare_add(text);
elm_genlist_item_tooltip_content_cb_set
(it, _elm_genlist_item_label_create, text,
_elm_genlist_item_label_del_cb);
}
EAPI void
elm_genlist_item_tooltip_content_cb_set(Elm_Object_Item *item,
Elm_Tooltip_Item_Content_Cb func,
const void *data,
Evas_Smart_Cb del_cb)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_GOTO(item, error);
if ((it->tooltip.content_cb == func) && (it->tooltip.data == data))
return;
if (it->tooltip.del_cb)
it->tooltip.del_cb((void *)it->tooltip.data, WIDGET(it), it);
it->tooltip.content_cb = func;
it->tooltip.data = data;
it->tooltip.del_cb = del_cb;
if (VIEW(it))
{
elm_widget_item_tooltip_content_cb_set
(it, it->tooltip.content_cb, it->tooltip.data, NULL);
elm_widget_item_tooltip_style_set(it, it->tooltip.style);
elm_widget_item_tooltip_window_mode_set(it, it->tooltip.free_size);
}
return;
error:
if (del_cb) del_cb((void *)data, NULL, NULL);
}
EAPI void
elm_genlist_item_tooltip_unset(Elm_Object_Item *item)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
if ((VIEW(it)) && (it->tooltip.content_cb))
elm_widget_item_tooltip_unset(it);
if (it->tooltip.del_cb)
it->tooltip.del_cb((void *)it->tooltip.data, WIDGET(it), it);
it->tooltip.del_cb = NULL;
it->tooltip.content_cb = NULL;
it->tooltip.data = NULL;
it->tooltip.free_size = EINA_FALSE;
if (it->tooltip.style)
elm_genlist_item_tooltip_style_set(item, NULL);
}
EAPI void
elm_genlist_item_tooltip_style_set(Elm_Object_Item *item,
const char *style)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
eina_stringshare_replace(&it->tooltip.style, style);
if (VIEW(it)) elm_widget_item_tooltip_style_set(it, style);
}
EAPI const char *
elm_genlist_item_tooltip_style_get(const Elm_Object_Item *it)
{
return elm_object_item_tooltip_style_get(it);
}
EAPI Eina_Bool
elm_genlist_item_tooltip_window_mode_set(Elm_Object_Item *item,
Eina_Bool disable)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item, EINA_FALSE);
it->tooltip.free_size = disable;
if (VIEW(it)) return elm_widget_item_tooltip_window_mode_set(it, disable);
return EINA_TRUE;
}
EAPI Eina_Bool
elm_genlist_item_tooltip_window_mode_get(const Elm_Object_Item *it)
{
return elm_object_tooltip_window_mode_get(VIEW(it));
}
EAPI void
elm_genlist_item_cursor_set(Elm_Object_Item *item,
const char *cursor)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
eina_stringshare_replace(&it->mouse_cursor, cursor);
if (VIEW(it)) elm_widget_item_cursor_set(it, cursor);
}
EAPI const char *
elm_genlist_item_cursor_get(const Elm_Object_Item *it)
{
return elm_widget_item_cursor_get(it);
}
EAPI void
elm_genlist_item_cursor_unset(Elm_Object_Item *item)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
if (!it->mouse_cursor) return;
if (VIEW(it)) elm_widget_item_cursor_unset(it);
eina_stringshare_del(it->mouse_cursor);
it->mouse_cursor = NULL;
}
EAPI void
elm_genlist_item_cursor_style_set(Elm_Object_Item *it,
const char *style)
{
elm_widget_item_cursor_style_set(it, style);
}
EAPI const char *
elm_genlist_item_cursor_style_get(const Elm_Object_Item *it)
{
return elm_widget_item_cursor_style_get(it);
}
EAPI void
elm_genlist_item_cursor_engine_only_set(Elm_Object_Item *it,
Eina_Bool engine_only)
{
elm_widget_item_cursor_engine_only_set(it, engine_only);
}
EAPI Eina_Bool
elm_genlist_item_cursor_engine_only_get(const Elm_Object_Item *it)
{
return elm_widget_item_cursor_engine_only_get(it);
}
EAPI int
elm_genlist_item_index_get(const Elm_Object_Item *item)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item, -1);
if (it->item->block)
return it->position + (it->item->block->position *
GL_IT(it)->wsd->max_items_per_block);
return -1;
}
EAPI void
elm_genlist_mode_set(Evas_Object *obj,
Elm_List_Mode mode)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
if (sd->mode == mode) return;
sd->mode = mode;
elm_layout_sizing_eval(obj);
}
EAPI Elm_List_Mode
elm_genlist_mode_get(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) ELM_LIST_LAST;
ELM_GENLIST_DATA_GET(obj, sd);
return sd->mode;
}
EAPI void
elm_genlist_bounce_set(Evas_Object *obj,
Eina_Bool h_bounce,
Eina_Bool v_bounce)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
sd->h_bounce = !!h_bounce;
sd->v_bounce = !!v_bounce;
sd->s_iface->bounce_allow_set(obj, sd->h_bounce, sd->v_bounce);
}
EAPI void
elm_genlist_bounce_get(const Evas_Object *obj,
Eina_Bool *h_bounce,
Eina_Bool *v_bounce)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
if (h_bounce) *h_bounce = sd->h_bounce;
if (v_bounce) *v_bounce = sd->v_bounce;
}
EAPI void
elm_genlist_homogeneous_set(Evas_Object *obj,
Eina_Bool homogeneous)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
sd->homogeneous = !!homogeneous;
}
EAPI Eina_Bool
elm_genlist_homogeneous_get(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) EINA_FALSE;
ELM_GENLIST_DATA_GET(obj, sd);
return sd->homogeneous;
}
EAPI void
elm_genlist_block_count_set(Evas_Object *obj,
int count)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
EINA_SAFETY_ON_TRUE_RETURN(count < 1);
sd->max_items_per_block = count;
sd->item_cache_max = sd->max_items_per_block * 2;
_item_cache_clean(sd);
}
EAPI int
elm_genlist_block_count_get(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) 0;
ELM_GENLIST_DATA_GET(obj, sd);
return sd->max_items_per_block;
}
EAPI void
elm_genlist_longpress_timeout_set(Evas_Object *obj,
double timeout)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
sd->longpress_timeout = timeout;
}
EAPI double
elm_genlist_longpress_timeout_get(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) 0;
ELM_GENLIST_DATA_GET(obj, sd);
return sd->longpress_timeout;
}
EAPI void
elm_genlist_scroller_policy_set(Evas_Object *obj,
Elm_Scroller_Policy policy_h,
Elm_Scroller_Policy policy_v)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
if ((policy_h >= ELM_SCROLLER_POLICY_LAST) ||
(policy_v >= ELM_SCROLLER_POLICY_LAST))
return;
sd->s_iface->policy_set(obj, policy_h, policy_v);
}
EAPI void
elm_genlist_scroller_policy_get(const Evas_Object *obj,
Elm_Scroller_Policy *policy_h,
Elm_Scroller_Policy *policy_v)
{
Elm_Scroller_Policy s_policy_h, s_policy_v;
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
sd->s_iface->policy_get(obj, &s_policy_h, &s_policy_v);
if (policy_h) *policy_h = (Elm_Scroller_Policy)s_policy_h;
if (policy_v) *policy_v = (Elm_Scroller_Policy)s_policy_v;
}
EAPI void
elm_genlist_realized_items_update(Evas_Object *obj)
{
Eina_List *list, *l;
Elm_Object_Item *it;
ELM_GENLIST_CHECK(obj);
list = elm_genlist_realized_items_get(obj);
EINA_LIST_FOREACH(list, l, it)
elm_genlist_item_update(it);
}
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
EAPI void
elm_genlist_item_decorate_mode_set(Elm_Object_Item *item,
const char *decorate_it_type,
Eina_Bool decorate_it_set)
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
Elm_Genlist_Smart_Data *sd;
Elm_Object_Item *it2;
Eina_List *l;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
sd = GL_IT(it)->wsd;
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
if (!decorate_it_type) return;
if ((it->generation < sd->generation) ||
elm_widget_item_disabled_get(it)) return;
if (sd->decorate_all_mode) return;
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
if ((sd->mode_item == it) &&
(!strcmp(decorate_it_type, sd->decorate_it_type)) &&
(decorate_it_set))
return;
if (!it->itc->decorate_item_style) return;
it->decorate_it_set = decorate_it_set;
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
if (sd->multi)
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
{
EINA_LIST_FOREACH(sd->selected, l, it2)
if (((Elm_Gen_Item *)it2)->realized)
elm_genlist_item_selected_set(it2, EINA_FALSE);
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
}
else
{
it2 = elm_genlist_selected_item_get(ELM_WIDGET_DATA(sd)->obj);
if ((it2) && (((Elm_Gen_Item *)it2)->realized))
elm_genlist_item_selected_set(it2, EINA_FALSE);
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
}
if (((sd->decorate_it_type)
&& (strcmp(decorate_it_type, sd->decorate_it_type))) ||
(decorate_it_set) || ((it == sd->mode_item) && (!decorate_it_set)))
_decorate_item_unset(sd);
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
eina_stringshare_replace(&sd->decorate_it_type, decorate_it_type);
if (decorate_it_set) _decorate_item_set(it);
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
}
EAPI const char *
elm_genlist_item_decorate_mode_get(const Elm_Object_Item *item)
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
{
Elm_Gen_Item *i = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item, NULL);
return GL_IT(i)->wsd->decorate_it_type;
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
}
EAPI Elm_Object_Item *
elm_genlist_decorated_item_get(const Evas_Object *obj)
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
{
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_DATA_GET(obj, sd);
return (Elm_Object_Item *)sd->mode_item;
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
2011-04-21 04:47:36 -07:00
}
EAPI Eina_Bool
elm_genlist_decorate_mode_get(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) EINA_FALSE;
ELM_GENLIST_DATA_GET(obj, sd);
return sd->decorate_all_mode;
}
EAPI void
elm_genlist_decorate_mode_set(Evas_Object *obj,
Eina_Bool decorated)
{
Elm_Gen_Item *it;
Eina_List *list, *l;
Elm_Object_Item *deco_it;
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
decorated = !!decorated;
if (sd->decorate_all_mode == decorated) return;
sd->decorate_all_mode = decorated;
if (sd->tree_effect_animator)
{
ecore_animator_del(sd->tree_effect_animator);
sd->tree_effect_animator = NULL;
}
sd->move_effect_mode = ELM_GENLIST_TREE_EFFECT_NONE;
list = elm_genlist_realized_items_get(obj);
if (!sd->decorate_all_mode)
{
EINA_LIST_FOREACH(list, l, it)
{
if (it->item->type != ELM_GENLIST_ITEM_GROUP)
_decorate_all_item_unrealize(it);
}
_item_cache_zero(sd);
}
else
{
// unset decorated item
deco_it = (Elm_Object_Item *)elm_genlist_decorated_item_get(obj);
if (deco_it)
{
elm_genlist_item_decorate_mode_set
(deco_it, elm_genlist_item_decorate_mode_get
(deco_it), EINA_FALSE);
_decorate_item_finished_signal_cb(deco_it, obj, NULL, NULL);
}
EINA_LIST_FOREACH(list, l, it)
{
if (it->item->type != ELM_GENLIST_ITEM_GROUP)
{
if (it->itc->decorate_all_item_style)
_decorate_all_item_realize(it, EINA_TRUE);
}
}
}
if (sd->calc_job) ecore_job_del(sd->calc_job);
sd->calc_job = ecore_job_add(_calc_job, sd);
}
EAPI void
elm_genlist_reorder_mode_set(Evas_Object *obj,
Eina_Bool reorder_mode)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
sd->reorder_mode = !!reorder_mode;
}
EAPI Eina_Bool
elm_genlist_reorder_mode_get(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) EINA_FALSE;
ELM_GENLIST_DATA_GET(obj, sd);
return sd->reorder_mode;
}
EAPI Elm_Genlist_Item_Type
elm_genlist_item_type_get(const Elm_Object_Item *item)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item, ELM_GENLIST_ITEM_MAX);
return it->item->type;
}
EAPI Elm_Genlist_Item_Class *
elm_genlist_item_class_new(void)
{
Elm_Genlist_Item_Class *itc;
itc = calloc(1, sizeof(Elm_Genlist_Item_Class));
if (!itc)
return NULL;
itc->version = CLASS_ALLOCATED;
itc->refcount = 1;
itc->delete_me = EINA_FALSE;
return itc;
}
EAPI void
elm_genlist_item_class_free(Elm_Genlist_Item_Class *itc)
{
if (itc && (itc->version == CLASS_ALLOCATED))
{
if (!itc->delete_me) itc->delete_me = EINA_TRUE;
if (itc->refcount > 0) elm_genlist_item_class_unref(itc);
else
{
itc->version = 0;
free(itc);
}
}
}
EAPI void
elm_genlist_item_class_ref(Elm_Genlist_Item_Class *itc)
{
if (itc && (itc->version == CLASS_ALLOCATED))
{
itc->refcount++;
if (itc->refcount == 0) itc->refcount--;
}
}
EAPI void
elm_genlist_item_class_unref(Elm_Genlist_Item_Class *itc)
{
if (itc && (itc->version == CLASS_ALLOCATED))
{
if (itc->refcount > 0) itc->refcount--;
if (itc->delete_me && (!itc->refcount))
elm_genlist_item_class_free(itc);
}
}
static void
_flip_job(void *data)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)data;
_item_unselect(it);
_elm_genlist_item_unrealize(it, EINA_FALSE);
it->flipped = EINA_TRUE;
it->item->nocache = EINA_TRUE;
if (GL_IT(it)->wsd->calc_job) ecore_job_del(GL_IT(it)->wsd->calc_job);
GL_IT(it)->wsd->calc_job = ecore_job_add(_calc_job, GL_IT(it)->wsd);
}
EAPI void
elm_genlist_item_flip_set(Elm_Object_Item *item,
Eina_Bool flip)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
flip = !!flip;
if (it->flipped == flip) return;
if (flip)
{
ecore_job_add(_flip_job, it);
}
else
{
it->flipped = flip;
_item_cache_zero(GL_IT(it)->wsd);
elm_genlist_item_update(item);
it->item->nocache = EINA_FALSE;
}
}
EAPI Eina_Bool
elm_genlist_item_flip_get(const Elm_Object_Item *item)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item, EINA_FALSE);
return it->flipped;
}
EAPI void
elm_genlist_select_mode_set(Evas_Object *obj,
Elm_Object_Select_Mode mode)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
if (mode >= ELM_OBJECT_SELECT_MODE_MAX)
return;
if (sd->select_mode != mode)
sd->select_mode = mode;
}
EAPI Elm_Object_Select_Mode
elm_genlist_select_mode_get(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) ELM_OBJECT_SELECT_MODE_MAX;
ELM_GENLIST_DATA_GET(obj, sd);
return sd->select_mode;
}
EAPI void
elm_genlist_highlight_mode_set(Evas_Object *obj,
Eina_Bool highlight)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
sd->highlight = !!highlight;
}
EAPI Eina_Bool
elm_genlist_highlight_mode_get(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) EINA_FALSE;
ELM_GENLIST_DATA_GET(obj, sd);
return sd->highlight;
}
EAPI void
elm_genlist_item_select_mode_set(Elm_Object_Item *item,
Elm_Object_Select_Mode mode)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item);
if (!it) return;
if (it->generation < GL_IT(it)->wsd->generation) return;
if (mode >= ELM_OBJECT_SELECT_MODE_MAX)
return;
if (it->select_mode != mode)
it->select_mode = mode;
if (it->select_mode == ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY)
{
it->item->mincalcd = EINA_FALSE;
it->item->updateme = EINA_TRUE;
if (it->item->block) it->item->block->updateme = EINA_TRUE;
if (GL_IT(it)->wsd->update_job)
ecore_job_del(GL_IT(it)->wsd->update_job);
GL_IT(it)->wsd->update_job =
ecore_job_add(_update_job, GL_IT(it)->wsd);
// reset homogeneous item size
if (GL_IT(it)->wsd->homogeneous)
{
if (it->group)
GL_IT(it)->wsd->group_item_width =
GL_IT(it)->wsd->group_item_height = 0;
else
GL_IT(it)->wsd->item_width = GL_IT(it)->wsd->item_height = 0;
}
}
}
EAPI Elm_Object_Select_Mode
elm_genlist_item_select_mode_get(const Elm_Object_Item *item)
{
Elm_Gen_Item *it = (Elm_Gen_Item *)item;
ELM_GENLIST_ITEM_CHECK_OR_RETURN(item, ELM_OBJECT_SELECT_MODE_MAX);
if (!it) return ELM_OBJECT_SELECT_MODE_MAX;
return it->select_mode;
}
EAPI void
elm_genlist_tree_effect_enabled_set(Evas_Object *obj,
Eina_Bool enabled)
{
ELM_GENLIST_CHECK(obj);
ELM_GENLIST_DATA_GET(obj, sd);
sd->tree_effect_enabled = !!enabled;
}
EAPI Eina_Bool
elm_genlist_tree_effect_enabled_get(const Evas_Object *obj)
{
ELM_GENLIST_CHECK(obj) EINA_FALSE;
ELM_GENLIST_DATA_GET(obj, sd);
return sd->tree_effect_enabled;
}
EAPI Elm_Object_Item *
elm_genlist_nth_item_get(const Evas_Object *obj, unsigned int nth)
{
Elm_Gen_Item *it = NULL;
Eina_Accessor *a;
void *data;
ELM_GENLIST_CHECK(obj) NULL;
ELM_GENLIST_DATA_GET(obj, sd);
if (!sd->items) return NULL;
a = eina_inlist_accessor_new(sd->items);
if (!a) return NULL;
if (eina_accessor_data_get(a, nth, &data))
it = ELM_GEN_ITEM_FROM_INLIST(data);
eina_accessor_free(a);
return (Elm_Object_Item *)it;
}