efl/src/lib/evas/Evas_Loader.h

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/* EVAS - EFL Scene Graph
* Copyright (C) 2013 Enlightenment Developers:
* Cedric Bail <cedric.bail@free.fr>
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* What does it means for you ?
* Evas Loader is dynamically linked to Evas at run time. You can use anything
* you want here as long as the license of the module you add to your system matches
* the application you are using it in. Be aware that if you make a module that uses
* a GPL library, it may turn the license of your binary to GPL. Evas doesn't ship
* with any GPL modules.
*/
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#ifndef _EVAS_LOADER_H
#define _EVAS_LOADER_H
#include "Eina.h"
#include "Emile.h"
evas: Rename EAPI macro to EVAS_API in Evas library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. = The Rationale = This patch is from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))`. However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why LIBAPI is the only solution that works for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Reviewers: vtorri, woohyun, jptiz, lucas Reviewed By: vtorri, lucas Subscribers: cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12214
2020-12-15 18:02:20 -08:00
#include <evas_api.h>
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#ifdef __cplusplus
extern "C" {
#endif
/* the module api version */
#define EVAS_MODULE_API_VERSION 3
/* the module types */
typedef enum _Evas_Module_Type
{
EVAS_MODULE_TYPE_ENGINE = 0,
EVAS_MODULE_TYPE_IMAGE_LOADER = 1,
EVAS_MODULE_TYPE_IMAGE_SAVER = 2,
EVAS_MODULE_TYPE_OBJECT = 3,
EVAS_MODULE_TYPE_VG_LOADER = 4,
EVAS_MODULE_TYPE_VG_SAVER = 5
} Evas_Module_Type;
typedef struct _Evas_Module_Api Evas_Module_Api;
typedef struct _Evas_Module Evas_Module;
typedef struct _Evas_Module_Path Evas_Module_Path;
typedef struct _Evas_Module_Engine Evas_Module_Engine;
typedef struct _Evas_Module_Public Evas_Module_Public;
/* the module api structure, all modules should define this struct */
struct _Evas_Module_Api
{
int version;
const char *name;
const char *author;
struct
{
int (*open)(Evas_Module *);
void (*close)(Evas_Module *);
} func;
};
/* the module structure */
struct _Evas_Module
{
const Evas_Module_Api *definition;
void *functions; /* these are the functions exported by the module */
int id_engine; /* some internal data for the module i.e the id for engines */
int ref; /* how many refs */
int last_used; /* the cycle count when it was last used */
Eina_Lock lock;
unsigned char loaded : 1;
};
/**
* @addtogroup Evas_Image
* @{
*/
typedef struct _Evas_Image_Load_Opts Evas_Image_Load_Opts;
struct _Evas_Image_Load_Opts
{
Emile_Image_Load_Opts emile;
Eina_Bool skip_head; // skip open of file and header load and
// defer this until a preload is done
// to allow for real async/threaded load
};
typedef Emile_Image_Animated Evas_Image_Animated;
typedef struct _Evas_Image_Property Evas_Image_Property;
struct _Evas_Image_Property
{
Emile_Image_Property info;
// Stretch region are directly encoded the way Evas excpect them internally
// 8bits is used for each step. The lower bits indicate how long the stretch region
// span. Masking with 0x80 will be true if the region is stretchable. If false, it
// will be fixed size.
struct {
struct {
uint8_t *region;
} horizontal, vertical;
} stretch;
// Where inside the image are we supposed to overlay data
Eina_Rectangle content;
// need_data is set to True when to get accurate property, data need to be loaded
Eina_Bool need_data;
};
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typedef struct _Evas_Image_Load_Func Evas_Image_Load_Func;
/**
* @brief Possible outcomes of a load operation
*/
typedef enum
{
EVAS_LOAD_ERROR_NONE = 0, /**< No error on load */
EVAS_LOAD_ERROR_GENERIC, /**< A non-specific error occurred */
EVAS_LOAD_ERROR_DOES_NOT_EXIST, /**< File (or file path) does not exist */
EVAS_LOAD_ERROR_PERMISSION_DENIED, /**< Permission denied to an existing file (or path) */
EVAS_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED, /**< Allocation of resources failure prevented load */
EVAS_LOAD_ERROR_CORRUPT_FILE, /**< File corrupt (but was detected as a known format) */
EVAS_LOAD_ERROR_UNKNOWN_FORMAT, /**< File is not a known format */
EVAS_LOAD_ERROR_CANCELLED, /**< File loading has been cancelled */
} Evas_Load_Error;
typedef Emile_Image_Animated_Loop_Hint Evas_Image_Animated_Loop_Hint;
#define EVAS_IMAGE_ANIMATED_HINT_NONE EMILE_IMAGE_ANIMATED_HINT_NONE
#define EVAS_IMAGE_ANIMATED_HINT_LOOP EMILE_IMAGE_ANIMATED_HINT_LOOP
#define EVAS_IMAGE_ANIMATED_HINT_PINGPONG EMILE_IMAGE_ANIMATED_HINT_PINGPONG
typedef Emile_Image_Scale_Hint Evas_Image_Scale_Hint; /**< How an image's data is to be treated by Evas, with regard to scaling cache */
#define EVAS_IMAGE_SCALE_HINT_NONE EMILE_IMAGE_SCALE_HINT_NONE
#define EVAS_IMAGE_SCALE_HINT_DYNAMIC EMILE_IMAGE_SCALE_HINT_DYNAMIC
#define EVAS_IMAGE_SCALE_HINT_STATIC EMILE_IMAGE_SCALE_HINT_STATIC
/**
* Colorspaces for pixel data supported by Evas
* @ingroup Evas_Object_Image
*/
typedef Emile_Colorspace Evas_Colorspace; /**< Colorspaces for pixel data supported by Evas */
#define EVAS_COLORSPACE_ARGB8888 EMILE_COLORSPACE_ARGB8888
#define EVAS_COLORSPACE_YCBCR422P601_PL EMILE_COLORSPACE_YCBCR422P601_PL
#define EVAS_COLORSPACE_YCBCR422P709_PL EMILE_COLORSPACE_YCBCR422P709_PL
#define EVAS_COLORSPACE_RGB565_A5P EMILE_COLORSPACE_RGB565_A5P
#define EVAS_COLORSPACE_GRY8 EMILE_COLORSPACE_GRY8
#define EVAS_COLORSPACE_YCBCR422601_PL EMILE_COLORSPACE_YCBCR422601_PL
#define EVAS_COLORSPACE_YCBCR420NV12601_PL EMILE_COLORSPACE_YCBCR420NV12601_PL
#define EVAS_COLORSPACE_YCBCR420TM12601_PL EMILE_COLORSPACE_YCBCR420TM12601_PL
#define EVAS_COLORSPACE_AGRY88 EMILE_COLORSPACE_AGRY88
// ETC1/2 support
#define EVAS_COLORSPACE_ETC1 EMILE_COLORSPACE_ETC1
#define EVAS_COLORSPACE_RGB8_ETC2 EMILE_COLORSPACE_RGB8_ETC2
#define EVAS_COLORSPACE_RGBA8_ETC2_EAC EMILE_COLORSPACE_RGBA8_ETC2_EAC
#define EVAS_COLORSPACE_ETC1_ALPHA EMILE_COLORSPACE_ETC1_ALPHA
// S3TC support
#define EVAS_COLORSPACE_RGB_S3TC_DXT1 EMILE_COLORSPACE_RGB_S3TC_DXT1
#define EVAS_COLORSPACE_RGBA_S3TC_DXT1 EMILE_COLORSPACE_RGBA_S3TC_DXT1
#define EVAS_COLORSPACE_RGBA_S3TC_DXT2 EMILE_COLORSPACE_RGBA_S3TC_DXT2
#define EVAS_COLORSPACE_RGBA_S3TC_DXT3 EMILE_COLORSPACE_RGBA_S3TC_DXT3
#define EVAS_COLORSPACE_RGBA_S3TC_DXT4 EMILE_COLORSPACE_RGBA_S3TC_DXT4
#define EVAS_COLORSPACE_RGBA_S3TC_DXT5 EMILE_COLORSPACE_RGBA_S3TC_DXT5
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#define EVAS_IMAGE_LOAD_VERSION 2
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struct _Evas_Image_Load_Func
{
int version;
void *(*file_open) (Eina_File *f, Eina_Stringshare *key,
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Evas_Image_Load_Opts *opts,
Evas_Image_Animated *animated,
int *error);
void (*file_close) (void *loader_data);
Eina_Bool (*file_head) (void *loader_data,
Evas_Image_Property *prop,
int *error);
Eina_Bool (*file_head_with_data) (void *loader_data,
Evas_Image_Property *prop,
void *pixels, int *error);
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Eina_Bool (*file_data) (void *loader_data,
Evas_Image_Property *prop,
void *pixels, int *error);
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double (*frame_duration) (void *loader_data,
int start, int frame_num);
Eina_Bool threadable;
Eina_Bool do_region;
};
evas: Rename EAPI macro to EVAS_API in Evas library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. = The Rationale = This patch is from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))`. However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why LIBAPI is the only solution that works for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Reviewers: vtorri, woohyun, jptiz, lucas Reviewed By: vtorri, lucas Subscribers: cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12214
2020-12-15 18:02:20 -08:00
EVAS_API Eina_Bool evas_module_register (const Evas_Module_Api *module, Evas_Module_Type type);
EVAS_API Eina_Bool evas_module_unregister (const Evas_Module_Api *module, Evas_Module_Type type);
evas: Rename EAPI macro to EVAS_API in Evas library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. = The Rationale = This patch is from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))`. However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why LIBAPI is the only solution that works for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Reviewers: vtorri, woohyun, jptiz, lucas Reviewed By: vtorri, lucas Subscribers: cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12214
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EVAS_API Eina_Bool evas_module_task_cancelled (void); /**< @since 1.19 */
#define EVAS_MODULE_TASK_CHECK(Count, Mask, Error, Error_Handler) \
do { \
Count++; \
if ((Count & Mask) == Mask) \
{ \
Count = 0; \
if (evas_module_task_cancelled()) \
{ \
*Error = EVAS_LOAD_ERROR_CANCELLED; \
goto Error_Handler; \
} \
} \
} while (0)
#define EVAS_MODULE_DEFINE(Type, Tn, Name) \
Eina_Bool evas_##Tn##_##Name##_init(void) \
{ \
return evas_module_register(&evas_modapi, Type); \
} \
void evas_##Tn##_##Name##_shutdown(void) \
{ \
evas_module_unregister(&evas_modapi, Type); \
}
#define EVAS_EINA_MODULE_DEFINE(Tn, Name) \
EINA_MODULE_INIT(evas_##Tn##_##Name##_init); \
EINA_MODULE_SHUTDOWN(evas_##Tn##_##Name##_shutdown);
static inline Eina_Bool
evas_loader_helper_stretch_region_push(uint8_t **region,
uint8_t *offset,
Eina_Bool stretchable)
{
uint32_t length = 0;
void *tmp;
if (*offset == 0) return EINA_TRUE;
while (*region && (*region)[length] != 0)
length++;
// +1 for termination and +1 for the region being pushed
tmp = realloc(*region, sizeof (uint8_t) * (length + 2));
if (!tmp) return EINA_FALSE;
*region = (uint8_t *) tmp;
(*region)[length] = (*offset) | (stretchable ? 0x80 : 0);
(*region)[length + 1] = 0;
*offset = 0;
return EINA_TRUE;
}
/**
* @}
*/
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#ifdef __cplusplus
}
#endif
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#endif