efl/src/lib/elementary/efl_ui_panes_eo.legacy.h

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#ifndef _EFL_UI_PANES_EO_LEGACY_H_
#define _EFL_UI_PANES_EO_LEGACY_H_
#ifndef _EFL_UI_PANES_EO_CLASS_TYPE
#define _EFL_UI_PANES_EO_CLASS_TYPE
typedef Eo Efl_Ui_Panes;
#endif
#ifndef _EFL_UI_PANES_EO_TYPES
#define _EFL_UI_PANES_EO_TYPES
#endif
/**
* @brief Set whether the left and right panes can be resized by user
* interaction.
*
* By default panes' contents are resizable by user interaction.
*
* @param[in] obj The object.
* @param[in] fixed Use @c true to fix the left and right panes sizes and make
* them not to be resized by user interaction. Use @c false to make them
* resizable.
*
* @ingroup Elm_Panes_Group
*/
elementary: Rename EAPI macro to ELM_API in Elementary library Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass ```__attribute__ ((visibility ("default")))``` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as ```__atttribute__((visibility("default")))```. However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-10-11 09:00:04 -07:00
ELM_API void elm_panes_fixed_set(Efl_Ui_Panes *obj, Eina_Bool fixed);
/**
* @brief Set whether the left and right panes can be resized by user
* interaction.
*
* By default panes' contents are resizable by user interaction.
*
* @param[in] obj The object.
*
* @return Use @c true to fix the left and right panes sizes and make them not
* to be resized by user interaction. Use @c false to make them resizable.
*
* @ingroup Elm_Panes_Group
*/
elementary: Rename EAPI macro to ELM_API in Elementary library Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass ```__attribute__ ((visibility ("default")))``` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as ```__atttribute__((visibility("default")))```. However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-10-11 09:00:04 -07:00
ELM_API Eina_Bool elm_panes_fixed_get(const Efl_Ui_Panes *obj);
#endif