efl/src/lib/elementary/elm_general.h

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/**
* @defgroup Elm_General General
* @ingroup Elementary
*
* @brief General Elementary API. Functions that don't relate to
* Elementary objects specifically.
*
* Here are documented functions which init/shutdown the library,
* that apply to generic Elementary objects, that deal with
* configuration, et cetera.
*
* @ref general_functions_example_page "This" example contemplates
* some of these functions.
*/
/**
* @addtogroup Elm_General
* @{
*/
#include "elm_general.eot.h"
#define ELM_FOCUS_PREVIOUS EFL_UI_FOCUS_DIRECTION_PREVIOUS
#define ELM_FOCUS_NEXT EFL_UI_FOCUS_DIRECTION_NEXT
#define ELM_FOCUS_UP EFL_UI_FOCUS_DIRECTION_UP
#define ELM_FOCUS_DOWN EFL_UI_FOCUS_DIRECTION_DOWN
#define ELM_FOCUS_RIGHT EFL_UI_FOCUS_DIRECTION_RIGHT
#define ELM_FOCUS_LEFT EFL_UI_FOCUS_DIRECTION_LEFT
typedef Efl_Ui_Focus_Direction Elm_Focus_Direction;
/**
* Defines couple of standard Evas_Object layers to be used
* with evas_object_layer_set().
*
* @note whenever extending with new values, try to keep some padding
* to siblings so there is room for further extensions.
*/
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typedef enum
{
ELM_OBJECT_LAYER_BACKGROUND = EVAS_LAYER_MIN + 64, /**< where to place backgrounds */
ELM_OBJECT_LAYER_DEFAULT = 0, /**< Evas_Object default layer (and thus for Elementary) */
ELM_OBJECT_LAYER_FOCUS = EVAS_LAYER_MAX - 128, /**< where focus object visualization is */
ELM_OBJECT_LAYER_TOOLTIP = EVAS_LAYER_MAX - 64, /**< where to show tooltips */
ELM_OBJECT_LAYER_CURSOR = EVAS_LAYER_MAX - 32, /**< where to show cursors */
ELM_OBJECT_LAYER_LAST /**< last layer known by Elementary */
} Elm_Object_Layer;
/**************************************************************************/
EAPI extern int ELM_ECORE_EVENT_ETHUMB_CONNECT;
/**
* Emitted when the application has reconfigured elementary settings due
* to an external configuration tool asking it to.
*/
EAPI extern int ELM_EVENT_CONFIG_ALL_CHANGED;
/**
* Emitted when any Elementary's policy value is changed.
*/
EAPI extern int ELM_EVENT_POLICY_CHANGED;
/**
* Emitted when nothing is visible and the process as a whole should go into
* a background state.
* @since 1.12
*/
EAPI extern int ELM_EVENT_PROCESS_BACKGROUND;
/**
* Emitted when going from nothing being visible to at least one window
* being visible.
* @since 1.12
*/
EAPI extern int ELM_EVENT_PROCESS_FOREGROUND;
typedef Eina_Bool (*Elm_Event_Cb)(void *data, Evas_Object *obj, Evas_Object *src, Evas_Callback_Type type, void *event_info); /**< Function prototype definition for callbacks on input events happening on Elementary widgets. @a data will receive the user data pointer passed to elm_object_event_callback_add(). @a src will be a pointer to the widget on which the input event took place. @a type will get the type of this event and @a event_info, the struct with details on this event. */
extern EAPI double _elm_startup_time;
#ifndef ELM_LIB_QUICKLAUNCH
#define ELM_MAIN() int main(int argc, char **argv) { int ret__; _elm_startup_time = ecore_time_unix_get(); elm_init(argc, argv); ret__ = elm_main(argc, argv); elm_shutdown(); return ret__; } /**< macro to be used after the elm_main() function */
#else
/** @deprecated macro to be used after the elm_main() function.
* Do not define ELM_LIB_QUICKLAUNCH
* Compile your programs with -fpie and -pie -rdynamic instead, to generate a single binary (linkable executable).
*/
#define ELM_MAIN() int main(int argc, char **argv) { int ret__; _elm_startup_time = ecore_time_unix_get(); ret__ = elm_quicklaunch_fallback(argc, argv); elm_shutdown(); return ret__; }
#endif
#ifdef EFL_BETA_API_SUPPORT
#ifdef EFL_VERSION_MICRO
# define _EFL_VERSION_MICRO EFL_VERSION_MICRO
#else
# define _EFL_VERSION_MICRO 0
#endif
#ifdef EFL_VERSION_REVISION
# define _EFL_VERSION_REVISION EFL_VERSION_REVISION
#else
# define _EFL_VERSION_REVISION 0
#endif
#ifdef EFL_VERSION_FLAVOR
# define _EFL_VERSION_FLAVOR EFL_VERSION_FLAVOR
#else
# define _EFL_VERSION_FLAVOR NULL
#endif
#ifdef EFL_BUILD_ID
# define _EFL_BUILD_ID EFL_BUILD_ID
#else
# define _EFL_BUILD_ID NULL
#endif
#define _EFL_APP_VERSION_SET() do { if (efl_build_version_set) efl_build_version_set(EFL_VERSION_MAJOR, EFL_VERSION_MINOR, _EFL_VERSION_MICRO, _EFL_VERSION_REVISION, _EFL_VERSION_FLAVOR, _EFL_BUILD_ID); } while (0)
#ifndef ELM_LIB_QUICKLAUNCH
#define EFL_MAIN() int main(int argc, char **argv) { int ret__; _EFL_APP_VERSION_SET(); _elm_startup_time = ecore_time_unix_get(); elm_init(argc, argv); efl_event_callback_add(ecore_main_loop_get(), EFL_LOOP_EVENT_ARGUMENTS, efl_main, NULL); ret__ = efl_loop_begin(ecore_main_loop_get()); elm_shutdown(); return ret__; }
#define EFL_MAIN_EX() \
EFL_CALLBACKS_ARRAY_DEFINE(_efl_main_ex, \
{ EFL_LOOP_EVENT_ARGUMENTS, efl_main }, \
{ EFL_LOOP_EVENT_PAUSE, efl_pause }, \
{ EFL_LOOP_EVENT_RESUME, efl_resume }, \
{ EFL_LOOP_EVENT_TERMINATE, efl_terminate }); \
int main(int argc, char **argv) \
{ \
int ret__; \
_EFL_APP_VERSION_SET(); \
_elm_startup_time = ecore_time_unix_get(); \
elm_init(argc, argv); \
efl_event_callback_array_add(ecore_main_loop_get(), _efl_main_ex(), NULL); \
ret__ = efl_loop_begin(ecore_main_loop_get()); \
elm_shutdown(); \
return ret__; \
}
#else
/** @deprecated macro to be used after the elm_main() function.
* Do not define ELM_LIB_QUICKLAUNCH
* Compile your programs with -fpie and -pie -rdynamic instead, to generate a single binary (linkable executable).
*/
#define EFL_MAIN() int main(int argc, char **argv) { int ret__; _EFL_APP_VERSION_SET(); _elm_startup_time = ecore_time_unix_get(); ret__ = efl_quicklaunch_fallback(argc, argv); elm_shutdown(); return ret__; (void) efl_main(NULL, NULL); return 0; }
#define EFL_MAIN_EX() int main(int argc, char **argv) { int ret__; _EFL_APP_VERSION_SET(); _elm_startup_time = ecore_time_unix_get(); ret__ = efl_quicklaunch_fallback(argc, argv); elm_shutdown(); return ret__; (void) efl_main(NULL, NULL); (void) efl_pause(NULL, NULL); (void) efl_resume(NULL, NULL); (void) efl_terminate(NULL, NULL); return 0; }
#endif
#define efl_exit() elm_exit()
#endif /* EFL_BETA_API_SUPPORT */
/**************************************************************************/
/* General calls */
/**
* Initialize Elementary
*
* @param[in] argc System's argument count value
* @param[in] argv System's pointer to array of argument strings
* @return The init counter value.
*
* This function initializes Elementary and increments a counter of
* the number of calls to it. It returns the new counter's value.
*
* @warning This call is exported only for use by the @c ELM_MAIN()
* macro. There is no need to use this if you use this macro (which
* is highly advisable). An elm_main() should contain the entry
* point code for your application, having the same prototype as
* elm_init(), and @b not being static (putting the @c EAPI_MAIN symbol
* in front of its type declaration is advisable). The @c
* ELM_MAIN() call should be placed just after it.
*
* Example:
* @dontinclude bg_example_01.c
* @skip static void
* @until ELM_MAIN
*
* See the full @ref bg_example_01_c "example".
*
* @see elm_shutdown().
* @ingroup Elm_General
*/
EAPI int elm_init(int argc, char **argv);
/**
* Shut down Elementary
*
* @return The init counter value.
*
* This should be called at the end of your application, just
* before it ceases to do any more processing. This will clean up
* any permanent resources your application may have allocated via
* Elementary that would otherwise persist.
*
* @see elm_init() for an example
*
* @note elm_shutdown() will iterate main loop until all ecore_evas are freed.
* There is a possibility to call your ecore callbacks(timer, animator, event,
* job, and etc.) in elm_shutdown()
*
* @ingroup Elm_General
*/
EAPI int elm_shutdown(void);
/**
* Run Elementary's main loop
*
* This call should be issued just after all initialization is
* completed. This function will not return until elm_exit() is
* called. It will keep looping, running the main
* (event/processing) loop for Elementary.
*
* This function should be called once only from the same thread that
* initted elementary, (elm_init(), eina_init(), ...) and should never
* be nested. Never call it from within an instance of itself.
*
* @see elm_init() for an example
*
* @ingroup Elm_General
*/
EAPI void elm_run(void);
/**
* Ask to exit Elementary's main loop
*
* If this call is issued, it will flag the main loop to cease
* processing and return back to its parent function (usually your
* elm_main() function). This does not mean the main loop instantly quits.
* So your ecore callbacks(timer, animator, event, job, and etc.) have chances
* to be called even after elm_exit().
*
* @see elm_init() for an example. There, just after a request to
* close the window comes, the main loop will be left.
*
* @note By using the appropriate #ELM_POLICY_QUIT on your Elementary
* applications, you'll be able to get this function called automatically for you.
*
* @ingroup Elm_General
*/
EAPI void elm_exit(void);
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI void elm_quicklaunch_mode_set(Eina_Bool ql_on);
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI Eina_Bool elm_quicklaunch_mode_get(void);
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI int elm_quicklaunch_init(int argc, char **argv);
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI int elm_quicklaunch_sub_init(int argc, char **argv);
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI int elm_quicklaunch_sub_shutdown(void);
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI int elm_quicklaunch_shutdown(void);
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI void elm_quicklaunch_seed(void);
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI Eina_Bool elm_quicklaunch_prepare(int argc, char **argv, const char *cwd);
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI Eina_Bool efl_quicklaunch_prepare(int argc, char **argv, const char *cwd);
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI Eina_Bool elm_quicklaunch_fork(int argc, char **argv, char *cwd, void (*postfork_func) (void *data), void *postfork_data);
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI void elm_quicklaunch_cleanup(void);
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI int elm_quicklaunch_fallback(int argc, char **argv);
#ifdef EFL_BETA_API_SUPPORT
/**
* Exposed symbol used only by macros and should not be used by apps
* @since 1.18 (as beta)
*/
EAPI int efl_quicklaunch_fallback(int argc, char **argv);
#endif
/**
* Exposed symbol used only by macros and should not be used by apps
*/
EAPI char *elm_quicklaunch_exe_path_get(const char *exe, const char *cwd);
/**
* Set a new policy's value (for a given policy group/identifier).
*
* @param policy policy identifier, as in @ref Elm_Policy.
* @param value policy value, which depends on the identifier
*
* @return @c EINA_TRUE on success or @c EINA_FALSE, on error.
*
* Elementary policies define applications' behavior,
* somehow. These behaviors are divided in policy groups
* (see #Elm_Policy enumeration). This call will emit the Ecore
* event #ELM_EVENT_POLICY_CHANGED, which can be hooked at with
* handlers. An #Elm_Event_Policy_Changed struct will be passed,
* then.
*
* @note Currently, we have only one policy identifier/group
* (#ELM_POLICY_QUIT), which has two possible values.
*
* @ingroup Elm_General
*/
EAPI Eina_Bool elm_policy_set(unsigned int policy, int value);
/**
* Get the policy value for given policy identifier.
*
* @param policy policy identifier, as in #Elm_Policy.
* @return The currently set policy value, for that
* identifier. Will be @c 0 if @p policy passed is invalid.
*
* @ingroup Elm_General
*/
EAPI int elm_policy_get(unsigned int policy);
/**
* Change the language of the current application
*
* The @p lang passed must be the full name of the locale to use, for
* example "en_US.utf8" or "es_ES@euro".
*
* Changing language with this function will make Elementary run through
* all its widgets, translating strings set with
* elm_object_domain_translatable_part_text_set(). This way, an entire
* UI can have its language changed without having to restart the program.
*
* For more complex cases, like having formatted strings that need
* translation, widgets will also emit a "language,changed" signal that
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* the user can listen to and manually translate the text.
*
* @param lang Language to set, must be the full name of the locale
*
* @ingroup Elm_General
*/
EAPI void elm_language_set(const char *lang);
typedef enum _Elm_Process_State
{
ELM_PROCESS_STATE_FOREGROUND, /*< The process is in a foreground/active/running state - work as normal. @since 1.12 */
ELM_PROCESS_STATE_BACKGROUND /*< The process is in the bacgkround, so you may want to stop animating, fetching data as often etc. @since 1.12 */
} Elm_Process_State; /** The state of the process as a whole. @since 1.12 */
/**
* Get the process state as a while
*
* @return The current process state
*
* The process may logically be some runnable state. a "foreground" application
* runs as normal and may be user-visible or "active" in some way. A
* background application is not user-visible or otherwise important and
* likely should release resources and not wake up often or process much.
*
* @ingroup Elm_General
* @since 1.12
*/
EAPI Elm_Process_State elm_process_state_get(void);
/* legacy to eo translation */
typedef Efl_Ui_Focus_Autoscroll_Mode Elm_Focus_Autoscroll_Mode;
#define ELM_FOCUS_AUTOSCROLL_MODE_SHOW EFL_UI_FOCUS_AUTOSCROLL_MODE_SHOW
#define ELM_FOCUS_AUTOSCROLL_MODE_NONE EFL_UI_FOCUS_AUTOSCROLL_MODE_NONE
#define ELM_FOCUS_AUTOSCROLL_MODE_BRING_IN EFL_UI_FOCUS_AUTOSCROLL_MODE_BRING_IN
typedef Efl_Ui_Softcursor_Mode Elm_Softcursor_Mode;
#define ELM_SOFTCURSOR_MODE_AUTO EFL_UI_SOFTCURSOR_MODE_AUTO
#define ELM_SOFTCURSOR_MODE_ON EFL_UI_SOFTCURSOR_MODE_ON
#define ELM_SOFTCURSOR_MODE_OFF EFL_UI_SOFTCURSOR_MODE_OFF
typedef Efl_Ui_Slider_Indicator_Visible_Mode Elm_Slider_Indicator_Visible_Mode;
#define ELM_SLIDER_INDICATOR_VISIBLE_MODE_DEFAULT EFL_UI_SLIDER_INDICATOR_VISIBLE_MODE_DEFAULT
#define ELM_SLIDER_INDICATOR_VISIBLE_MODE_ALWAYS EFL_UI_SLIDER_INDICATOR_VISIBLE_MODE_ALWAYS
#define ELM_SLIDER_INDICATOR_VISIBLE_MODE_ON_FOCUS EFL_UI_SLIDER_INDICATOR_VISIBLE_MODE_ON_FOCUS
#define ELM_SLIDER_INDICATOR_VISIBLE_MODE_NONE EFL_UI_SLIDER_INDICATOR_VISIBLE_MODE_NONE
typedef Efl_Ui_Focus_Move_Policy Elm_Focus_Move_Policy;
#define ELM_FOCUS_MOVE_POLICY_CLICK EFL_UI_FOCUS_MOVE_POLICY_CLICK
#define ELM_FOCUS_MOVE_POLICY_IN EFL_UI_FOCUS_MOVE_POLICY_IN
#define ELM_FOCUS_MOVE_POLICY_KEY_ONLY EFL_UI_FOCUS_MOVE_POLICY_KEY_ONLY
/**
* @}
*/