forked from enlightenment/efl
44 lines
908 B
Plaintext
44 lines
908 B
Plaintext
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import efl_animation_types;
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class Efl.Animation (Efl.Object)
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{
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[[Efl animation class]]
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data: Efl_Animation_Data;
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methods {
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@property target {
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set {
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}
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get {
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}
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values {
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target: Efl.Canvas.Object; [[Target object which is applied animation.]]
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}
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}
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@property final_state_keep {
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set {
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}
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get {
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}
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values {
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keep_final_state: bool; [[$true to keep final state, $false otherwise.]]
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}
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}
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@property duration {
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set {
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}
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get {
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}
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values {
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duration: double; [[Duration value.]]
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}
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}
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is_deleted @protected {
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return: bool; [[$true if animation is deleted, $false otherwise.]]
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}
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}
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implements {
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Efl.Object.constructor;
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Efl.Object.destructor;
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}
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}
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