efl/src/lib/ecore_audio/Ecore_Audio.h

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#ifndef ECORE_AUDIO_H
#define ECORE_AUDIO_H
#include <Eina.h>
#include <Eo.h>
#ifdef EAPI
#undef EAPI
#endif
#ifdef __GNUC__
#if __GNUC__ >= 4
#define EAPI __attribute__ ((visibility("default")))
#else
#define EAPI
#endif
#else
#define EAPI
#endif
/**
* @file Ecore_Audio.h
* @brief Audio utility functions
*/
#ifdef __cplusplus
extern "C"
{
#endif
/**
* @defgroup Ecore_Audio_Group Ecore_Audio - Convenience audio API
* @ingroup Ecore
*
* @since 1.8
*
* @{
*/
/** @since 1.8
*/
enum _Ecore_Audio_Type {
ECORE_AUDIO_TYPE_PULSE, /**< Use Pulseaudio module */
ECORE_AUDIO_TYPE_ALSA, /**< Use ALSA module*/
ECORE_AUDIO_TYPE_SNDFILE, /**< Use libsndfile module */
ECORE_AUDIO_TYPE_TONE, /**< Use tone module */
ECORE_AUDIO_TYPE_CUSTOM, /**< Use custom module */
ECORE_AUDIO_MODULE_LAST, /**< Sentinel */
};
enum _Ecore_Audio_Format {
ECORE_AUDIO_FORMAT_AUTO,
ECORE_AUDIO_FORMAT_RAW,
ECORE_AUDIO_FORMAT_WAV,
ECORE_AUDIO_FORMAT_OGG,
ECORE_AUDIO_FORMAT_FLAC,
ECORE_AUDIO_FORMAT_MP3,
ECORE_AUDIO_FORMAT_LAST
};
typedef enum _Ecore_Audio_Type Ecore_Audio_Type;
typedef enum _Ecore_Audio_Format Ecore_Audio_Format;
/**< The format of the audio data */
/** @since 1.8
*/
typedef struct _Ecore_Audio_Module Ecore_Audio_Module;
/**< The audio module */
/** @since 1.8
*/
typedef struct _Ecore_Audio_Object Ecore_Audio_Object; /**< The audio object */
typedef int (*Ecore_Audio_Read_Callback)(void *user_data, void *data, int len);
struct _Ecore_Audio_Vio {
int (*get_length)(Ecore_Audio_Object *in);
int (*seek)(Ecore_Audio_Object *in, int offset, int whence);
int (*tell)(Ecore_Audio_Object *in);
int (*read)(Ecore_Audio_Object *in, void *buffer, int length);
int (*write)(Ecore_Audio_Object *out, const void *buffer, int length);
};
typedef struct _Ecore_Audio_Vio Ecore_Audio_Vio; /**< Functions to implement IO virtually */
/* Audio operations */
/**
* @brief Initialize the Ecore_Audio library.
*
* @return 1 or greater on success, 0 on error.
*
* @since 1.8
*
* This function sets up Ecore_Audio and initializes the modules that
* provide the in- and outputs to use. It returns 0 on failure, otherwise
* it returns the number of times it has already been called.
*
* When Ecore_Audio is not used anymore, call ecore_audio_shutdown()
* to shut down the Ecore_Audio library.
*/
EAPI int ecore_audio_init(void);
/**
* @brief Shut down the Ecore_Audio library.
*
* @return 0 when the library is completely shut down, 1 or
* greater otherwise.
*
* @since 1.8
*
* This function shuts down the Ecore_Audio library. It returns 0 when it has
* been called the same number of times than ecore_audio_init(). In that case
* it shuts down all the services it uses.
*/
EAPI int ecore_audio_shutdown(void);
/* Output operations*/
/**
* @brief Create a new Ecore_Audio_Output instance
*
* @param name the name of the output to create
* @return a new instance or NULL on error
*
* @since 1.8
*/
EAPI Ecore_Audio_Object *ecore_audio_output_add(Ecore_Audio_Type type);
/**
* @brief Set the name of an output
*
* @param output The output
* @param name The name
*
* @since 1.8
*/
EAPI void ecore_audio_output_name_set(Ecore_Audio_Object *output, const char *name);
/**
* @brief Get the name of an output
*
* @param output the output
*
* @return the name of the output
*
* @since 1.8
*/
EAPI const char *ecore_audio_output_name_get(Ecore_Audio_Object *output);
/**
* @brief Free an @ref Ecore_Audio_Output instance
*
* @param out the output
*
* @since 1.8
*/
EAPI void ecore_audio_output_del(Ecore_Audio_Object *output);
/**
* @brief Set the user data pointer
*
* @param output The output
* @param data The pointer to set
*
* @since 1.8
*/
EAPI void ecore_audio_output_data_set(Ecore_Audio_Object *output, void *data);
/**
* @brief Get the user data pointer
*
* @param output The output
*
* @return The pointer to the user data
*
* @since 1.8
*/
EAPI void *ecore_audio_output_data_get(Ecore_Audio_Object *output);
/**
* @brief Set the volume of the output
*
* @param out the output
* @param volume the volume
*
* @since 1.8
*/
EAPI void ecore_audio_output_volume_set(Ecore_Audio_Object *output, double volume);
/**
* @brief Get the volume of the output
*
* @param out the output
*
* @return the volume
*
* @since 1.8
*/
EAPI double ecore_audio_output_volume_get(Ecore_Audio_Object *output);
/**
* @brief Set the paused state of an output
*
* @param out the output
* @param paused the paused state
*
* @since 1.8
*/
EAPI void ecore_audio_output_paused_set(Ecore_Audio_Object *output, Eina_Bool paused);
/**
* @brief Get the paused state of an output
*
* @param out the output
*
* @return the paused state
*
* @since 1.8
*/
EAPI Eina_Bool ecore_audio_output_paused_get(Ecore_Audio_Object *output);
/**
* @brief Add an input to an output.
*
* @param out the output
* @param in the input
*
* @return True if connecting was successful, False otherwise
*
* @since 1.8
*/
EAPI Eina_Bool ecore_audio_output_input_add(Ecore_Audio_Object *output, Ecore_Audio_Object *input);
/**
* @brief Disconnect an input from an output. This will stop playback of the
* input.
*
* @param out the output
* @param in the input
*
* @return True if disconnecting was successful, False otherwise
*
* @since 1.8
*/
EAPI Eina_Bool ecore_audio_output_input_del(Ecore_Audio_Object *output, Ecore_Audio_Object *input);
/**
* @brief Get the inputs connected to an output.
*
* @param out the output
*
* @return A list of Ecore_Audio_Input that are connected to the output
*
* @since 1.8
*/
EAPI Eina_List *ecore_audio_output_inputs_get(Ecore_Audio_Object *output);
/**
* @brief Set up an input to play after another input.
*
* @param out the output
* @param after the input relative to which the other input will be chained
* @param in the input to chain
*
* @return True if chaining was successful, False otherwise
*
* @since 1.8
*/
EAPI Eina_Bool ecore_audio_output_input_chain_after(Ecore_Audio_Object *output, Ecore_Audio_Object *input, Ecore_Audio_Object *after);
/* Input operations*/
/**
* @brief Create a new Ecore_Audio_Input instance
*
* @param name the name of the input to create
* @return a new instance or NULL on error
*
* @since 1.8
*/
EAPI Ecore_Audio_Object *ecore_audio_input_add(Ecore_Audio_Type type);
/**
* @brief Get the name of an input
*
* @param input the input
*
* @return the name of the input
*
* @since 1.8
*/
EAPI const char *ecore_audio_input_name_get(Ecore_Audio_Object *input);
/**
* @brief Set the name of an input
*
* @param input the input
* @param name The name to set
*
* @since 1.8
*/
EAPI void ecore_audio_input_name_set(Ecore_Audio_Object *input, const char *name);
/**
* @brief Free an @ref Ecore_Audio_Input instance
*
* @param in the input
*
* @since 1.8
*/
EAPI void ecore_audio_input_del(Ecore_Audio_Object *input);
/**
* @brief Set the user data pointer
*
* @param input The input
* @param data The pointer to set
*
* @since 1.8
*/
EAPI void ecore_audio_input_data_set(Ecore_Audio_Object *input, void *data);
/**
* @brief Get the user data pointer
*
* @param input The input
*
* @return The pointer to the user data
*
* @since 1.8
*/
EAPI void *ecore_audio_input_data_get(Ecore_Audio_Object *input);
/**
* @brief Get the sample rate of the input
*
* @param input The input
*
* @return The samplerate in Hz
*
* @since 1.8
*/
EAPI int ecore_audio_input_samplerate_get(Ecore_Audio_Object *input);
/**
* @brief Set the sample rate of the input
*
* @param input The input
* @param samplerate The sample rate in Hz
*
* @since 1.8
*/
EAPI void ecore_audio_input_samplerate_set(Ecore_Audio_Object *input, int samplerate);
/**
* @brief Get the speed the input is played back at
*
* @param input The input
*
* @return The speed
*
* @since 1.8
*/
EAPI double ecore_audio_input_speed_get(Ecore_Audio_Object *input);
/**
* @brief Set the speed the input is played back at
*
* @param input The input
* @param samplerate The speed (1.0 is normal speed)
*
* @since 1.8
*/
EAPI void ecore_audio_input_speed_set(Ecore_Audio_Object *input, double speed);
/**
* @brief Get the channels of the input
*
* @param input The input
*
* @return The number of channels
*
* @since 1.8
*/
EAPI int ecore_audio_input_channels_get(Ecore_Audio_Object *input);
/**
* @brief Set the amount of channels in the input
*
* @param input The input
* @param channels The number of channels to set
*
* @since 1.8
*/
EAPI void ecore_audio_input_channels_set(Ecore_Audio_Object *input, int channels);
/**
* @brief Seek within an input stream
*
* @param in the input
* @offset the offset in seconds
* @mode seek mode (SEEK_SET, SEEK_END, or SEEK_CUR)
* @return the current offset
*
* @since 1.8
*/
EAPI double ecore_audio_input_seek(Ecore_Audio_Object *input, double offset, int mode);
/**
* @brief Read data from an input stream
*
* @param in the input
* @param data the buffer to write the audio data into
* @param len the size of the buffer
*
* @return the number of bytes that were read
*
* @since 1.8
*/
EAPI int ecore_audio_input_read(Ecore_Audio_Object *input, void *data, int len);
/**
* @brief Get the paused state of an input
*
* @param in the input
* @return EINA_TRUE if the input is paused, EINA_FALSE otherwise
*
* @since 1.8
*/
EAPI Eina_Bool ecore_audio_input_paused_get(Ecore_Audio_Object *input);
/**
* @brief Set the paused state of an input
*
* @param in the input
* @param paused the paused state to set
*
* @since 1.8
*
* If paused is EINA_TRUE if the input is paused, if it is EINA_FALSE the
* input plays normally.
*/
EAPI void ecore_audio_input_paused_set(Ecore_Audio_Object *input, Eina_Bool paused);
/**
* @brief Set the volume of the input
*
* @param in the input
* @param volume the volume
*
* @since 1.8
*/
EAPI void ecore_audio_input_volume_set(Ecore_Audio_Object *input, double volume);
/**
* @brief Get the volume of the input
*
* @param in the input
*
* @return the volume
*
* @since 1.8
*/
EAPI double ecore_audio_input_volume_get(Ecore_Audio_Object *input);
/**
* @brief Set whether the input loops
*
* @param in the input
* @param looped if the input should loop
*
* @since 1.8
*/
EAPI void ecore_audio_input_looped_set(Ecore_Audio_Object *input, Eina_Bool looped);
/**
* @brief Get whether the input loops
*
* @param in the input
*
* @return if the input loops
*
* @since 1.8
*/
EAPI Eina_Bool ecore_audio_input_looped_get(Ecore_Audio_Object *input);
/**
* @brief Get the length of the input in seconds
*
* @param in the input
*
* @return the length in seconds
*
* @since 1.8
*/
EAPI double ecore_audio_input_length_get(Ecore_Audio_Object *input);
/**
* @brief Set whether the input is preloaded
*
* @param in the input
* @param preloaded if the input is preloaded
*
* @since 1.8
*/
EAPI void ecore_audio_input_preloaded_set(Ecore_Audio_Object *input, Eina_Bool preloaded);
/**
* @brief Get whether the input is preloaded
*
* @param in the input
*
* @return EINA_TRUE if the input is preloaded, otherwise EINA_FALSE
*
* @since 1.8
*/
EAPI Eina_Bool ecore_audio_input_preloaded_get(Ecore_Audio_Object *input);
/**
* @brief Get the outputs this input is connected to
*
* @param in the input
*
* @return A list of outputs
*
* @since 1.8
*/
EAPI Ecore_Audio_Object *ecore_audio_input_output_get(Ecore_Audio_Object *input);
/**
* @brief Get the remaining time of the input
*
* @param in the input
*
* @return The remaining time in seconds
*
* @since 1.8
*/
EAPI double ecore_audio_input_remaining_get(Ecore_Audio_Object *input);
/* libsndfile */
EAPI void ecore_audio_input_sndfile_filename_set(Ecore_Audio_Object *input, const char *filename);
EAPI void ecore_audio_input_sndfile_format_set(Ecore_Audio_Object *input, int format);
EAPI void ecore_audio_input_sndfile_vio_set(Ecore_Audio_Object *input, Ecore_Audio_Vio *vio);
EAPI void ecore_audio_output_sndfile_filename_set(Ecore_Audio_Object *output, const char *filename);
EAPI void ecore_audio_output_sndfile_format_set(Ecore_Audio_Object *output, int format);
EAPI void ecore_audio_output_sndfile_vio_set(Ecore_Audio_Object *output, Ecore_Audio_Vio *vio);
/* tone */
EAPI void ecore_audio_input_tone_frequency_set(Ecore_Audio_Object *input, int frequency);
EAPI void ecore_audio_input_tone_duration_set(Ecore_Audio_Object *input, double duration);
EAPI void ecore_audio_input_callback_setup(Ecore_Audio_Object *input, Ecore_Audio_Read_Callback read_cb, void *data);
/**
* @}
*/
#ifdef __cplusplus
}
#endif
#include <ecore_audio_obj.h>
#include <ecore_audio_obj_in.h>
#include <ecore_audio_obj_out.h>
#include <ecore_audio_obj_in_sndfile.h>
#include <ecore_audio_obj_out_sndfile.h>
#endif