efl/src/lib/ecore_evas/ecore_evas_private.h

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#ifndef _ECORE_EVAS_PRIVATE_H
#define _ECORE_EVAS_PRIVATE_H
#ifdef EAPI
# undef EAPI
#endif
#ifdef _WIN32
# ifdef EFL_BUILD
# ifdef DLL_EXPORT
# define EAPI __declspec(dllexport)
# else
# define EAPI
# endif
# else
# define EAPI __declspec(dllimport)
# endif
#else
# ifdef __GNUC__
# if __GNUC__ >= 4
# define EAPI __attribute__ ((visibility("default")))
# else
# define EAPI
# endif
# else
# define EAPI
# endif
#endif
#define ECORE_MAGIC_EVAS 0x76543211
/** Log domain macros and variables **/
EAPI extern int _ecore_evas_log_dom;
#ifdef ECORE_EVAS_DEFAULT_LOG_COLOR
# undef ECORE_EVAS_DEFAULT_LOG_COLOR
#endif
#define ECORE_EVAS_DEFAULT_LOG_COLOR EINA_COLOR_BLUE
#ifdef ERR
# undef ERR
#endif
#define ERR(...) EINA_LOG_DOM_ERR(_ecore_evas_log_dom, __VA_ARGS__)
#ifdef DBG
# undef DBG
#endif
#define DBG(...) EINA_LOG_DOM_DBG(_ecore_evas_log_dom, __VA_ARGS__)
#ifdef INF
# undef INF
#endif
#define INF(...) EINA_LOG_DOM_INFO(_ecore_evas_log_dom, __VA_ARGS__)
#ifdef WRN
# undef WRN
#endif
#define WRN(...) EINA_LOG_DOM_WARN(_ecore_evas_log_dom, __VA_ARGS__)
#ifdef CRI
# undef CRI
#endif
#define CRI(...) EINA_LOG_DOM_CRIT(_ecore_evas_log_dom, __VA_ARGS__)
#define PORTRAIT_CHECK(r) \
((r == 0) || (r == 180))
#define ECORE_EVAS_PORTRAIT(ee) \
(PORTRAIT_CHECK(ee->rotation))
#define IDLE_FLUSH_TIME 0.5
#ifndef _ECORE_EVAS_H
typedef struct _Ecore_Evas Ecore_Evas;
typedef void (*Ecore_Evas_Event_Cb) (Ecore_Evas *ee);
#endif
typedef struct _Ecore_Evas_Engine Ecore_Evas_Engine;
typedef struct _Ecore_Evas_Engine_Func Ecore_Evas_Engine_Func;
typedef struct _Ecore_Evas_Interface Ecore_Evas_Interface;
typedef struct _Ecore_Evas_Aux_Hint Ecore_Evas_Aux_Hint;
typedef struct _Ecore_Evas_Cursor Ecore_Evas_Cursor;
/* Engines interfaces */
struct _Ecore_Evas_Engine_Func
{
void (*fn_free) (Ecore_Evas *ee);
void (*fn_callback_resize_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_move_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_show_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_hide_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_delete_request_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_destroy_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_focus_in_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_focus_out_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_mouse_in_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_mouse_out_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_sticky_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_unsticky_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_pre_render_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_callback_post_render_set) (Ecore_Evas *ee, Ecore_Evas_Event_Cb func);
void (*fn_move) (Ecore_Evas *ee, int x, int y);
void (*fn_managed_move) (Ecore_Evas *ee, int x, int y);
void (*fn_resize) (Ecore_Evas *ee, int w, int h);
void (*fn_move_resize) (Ecore_Evas *ee, int x, int y, int w, int h);
void (*fn_rotation_set) (Ecore_Evas *ee, int rot, int resize);
void (*fn_shaped_set) (Ecore_Evas *ee, int shaped);
void (*fn_show) (Ecore_Evas *ee);
void (*fn_hide) (Ecore_Evas *ee);
void (*fn_raise) (Ecore_Evas *ee);
void (*fn_lower) (Ecore_Evas *ee);
void (*fn_activate) (Ecore_Evas *ee);
void (*fn_title_set) (Ecore_Evas *ee, const char *t);
void (*fn_name_class_set) (Ecore_Evas *ee, const char *n, const char *c);
void (*fn_size_min_set) (Ecore_Evas *ee, int w, int h);
void (*fn_size_max_set) (Ecore_Evas *ee, int w, int h);
void (*fn_size_base_set) (Ecore_Evas *ee, int w, int h);
void (*fn_size_step_set) (Ecore_Evas *ee, int w, int h);
void (*fn_object_cursor_set) (Ecore_Evas *ee, Evas_Object *obj, int layer, int hot_x, int hot_y);
void (*fn_object_cursor_unset) (Ecore_Evas *ee);
void (*fn_layer_set) (Ecore_Evas *ee, int layer);
void (*fn_focus_set) (Ecore_Evas *ee, Eina_Bool on);
void (*fn_iconified_set) (Ecore_Evas *ee, Eina_Bool on);
void (*fn_borderless_set) (Ecore_Evas *ee, Eina_Bool on);
void (*fn_override_set) (Ecore_Evas *ee, Eina_Bool on);
void (*fn_maximized_set) (Ecore_Evas *ee, Eina_Bool on);
void (*fn_fullscreen_set) (Ecore_Evas *ee, Eina_Bool on);
void (*fn_avoid_damage_set) (Ecore_Evas *ee, int on);
void (*fn_withdrawn_set) (Ecore_Evas *ee, Eina_Bool on);
void (*fn_sticky_set) (Ecore_Evas *ee, Eina_Bool on);
void (*fn_ignore_events_set) (Ecore_Evas *ee, int ignore);
void (*fn_alpha_set) (Ecore_Evas *ee, int alpha);
void (*fn_transparent_set) (Ecore_Evas *ee, int transparent);
void (*fn_profiles_set) (Ecore_Evas *ee, const char **profiles, int count);
void (*fn_profile_set) (Ecore_Evas *ee, const char *profile);
void (*fn_window_group_set) (Ecore_Evas *ee, const Ecore_Evas *ee_group);
void (*fn_aspect_set) (Ecore_Evas *ee, double aspect);
void (*fn_urgent_set) (Ecore_Evas *ee, Eina_Bool on);
void (*fn_modal_set) (Ecore_Evas *ee, Eina_Bool on);
void (*fn_demands_attention_set) (Ecore_Evas *ee, Eina_Bool on);
void (*fn_focus_skip_set) (Ecore_Evas *ee, Eina_Bool on);
int (*fn_render) (Ecore_Evas *ee);
void (*fn_screen_geometry_get) (const Ecore_Evas *ee, int *x, int *y, int *w, int *h);
void (*fn_screen_dpi_get) (const Ecore_Evas *ee, int *xdpi, int *ydpi);
void (*fn_msg_parent_send) (Ecore_Evas *ee, int maj, int min, void *data, int size);
void (*fn_msg_send) (Ecore_Evas *ee, int maj, int min, void *data, int size);
/* 1.8 abstractions */
void (*fn_pointer_xy_get) (const Ecore_Evas *ee, Evas_Coord *x, Evas_Coord *y);
Eina_Bool (*fn_pointer_warp) (const Ecore_Evas *ee, Evas_Coord x, Evas_Coord y);
void (*fn_wm_rot_preferred_rotation_set) (Ecore_Evas *ee, int rot);
void (*fn_wm_rot_available_rotations_set) (Ecore_Evas *ee, const int *rots, unsigned int count);
void (*fn_wm_rot_manual_rotation_done_set) (Ecore_Evas *ee, Eina_Bool set);
void (*fn_wm_rot_manual_rotation_done) (Ecore_Evas *ee);
void (*fn_aux_hints_set) (Ecore_Evas *ee, const char *hints);
void (*fn_animator_register) (Ecore_Evas *ee);
void (*fn_animator_unregister)(Ecore_Evas *ee);
void (*fn_evas_changed)(Ecore_Evas *ee, Eina_Bool changed);
void (*fn_focus_device_set) (Ecore_Evas *ee, Efl_Input_Device *seat, Eina_Bool on);
void (*fn_callback_focus_device_in_set) (Ecore_Evas *ee, Ecore_Evas_Focus_Device_Event_Cb func);
void (*fn_callback_focus_device_out_set) (Ecore_Evas *ee, Ecore_Evas_Focus_Device_Event_Cb func);
void (*fn_callback_device_mouse_in_set) (Ecore_Evas *ee, Ecore_Evas_Mouse_IO_Cb func);
void (*fn_callback_device_mouse_out_set) (Ecore_Evas *ee, Ecore_Evas_Mouse_IO_Cb func);
void (*fn_pointer_device_xy_get)(const Ecore_Evas *ee, const Efl_Input_Device *pointer, Evas_Coord *x, Evas_Coord *y);
Eina_Bool (*fn_prepare)(Ecore_Evas *ee);
double (*fn_last_tick_get)(Ecore_Evas *ee);
};
struct _Ecore_Evas_Interface
{
const char *name;
unsigned int version;
};
struct _Ecore_Evas_Engine
{
Ecore_Evas_Engine_Func *func;
void *data;
Eina_List *ifaces;
Ecore_Timer *idle_flush_timer;
#ifdef BUILD_ECORE_EVAS_EWS
struct {
Evas_Object *image;
} ews;
#endif
};
struct _Ecore_Evas_Cursor {
Evas_Object *object;
int layer;
struct {
int x, y;
} hot;
int pos_x;
int pos_y;
};
struct _Ecore_Evas
{
EINA_INLIST;
ECORE_MAGIC;
Evas *evas;
const char *driver;
char *name;
int x, y, w, h;
short rotation;
Eina_Bool shaped : 1;
Eina_Bool visible : 1;
Eina_Bool draw_block : 1;
Eina_Bool should_be_visible : 1;
Eina_Bool alpha : 1;
Eina_Bool transparent : 1;
Eina_Bool events_block : 1; /* @since 1.14 */
Eina_Hash *data;
Eina_List *mice_in;
Eina_List *vnc_server; /* @since 1.19 */
struct {
int x, y, w, h;
} req;
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struct {
int l, r, t, b;
int changed : 1;
} shadow;
struct {
int w, h;
} expecting_resize;
struct {
int w, h;
} framespace;
struct {
Eina_Hash *cursors;
char *title;
char *name;
char *clas;
struct {
char *name;
char **available_list;
int count;
} profile;
struct {
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int w, h;
} min, max, base, step;
Ecore_Evas_Cursor cursor_cache;
struct {
Eina_Bool supported; // indicate that the underlying window system supports window manager rotation protocol
Eina_Bool app_set; // indicate that the ee supports window manager rotation protocol
Eina_Bool win_resize; // indicate that the ee will be resized by the WM
int angle; // rotation value which is decided by the WM
int w, h; // window size to rotate
int preferred_rot; // preferred rotation hint
int *available_rots; // array of avaialable rotation values
unsigned int count; // number of elements of available_rots
struct {
Eina_Bool set;
Eina_Bool wait_for_done;
Ecore_Timer *timer;
} manual_mode;
} wm_rot;
struct {
Eina_List *supported_list;
Eina_List *hints;
int id;
} aux_hint;
Eina_List *focused_by;
int layer;
Ecore_Window window;
unsigned char avoid_damage;
Ecore_Evas *group_ee;
Ecore_Window group_ee_win;
double aspect;
Eina_Bool iconified : 1;
Eina_Bool borderless : 1;
Eina_Bool override : 1;
Eina_Bool maximized : 1;
Eina_Bool fullscreen : 1;
Eina_Bool withdrawn : 1;
Eina_Bool sticky : 1;
Eina_Bool request_pos : 1;
Eina_Bool hwsurface : 1;
Eina_Bool urgent : 1;
Eina_Bool modal : 1;
Eina_Bool demand_attention : 1;
Eina_Bool focus_skip : 1;
Eina_Bool focused : 1;
} prop;
struct {
void (*fn_resize) (Ecore_Evas *ee);
void (*fn_move) (Ecore_Evas *ee);
void (*fn_show) (Ecore_Evas *ee);
void (*fn_hide) (Ecore_Evas *ee);
void (*fn_delete_request) (Ecore_Evas *ee);
void (*fn_destroy) (Ecore_Evas *ee);
void (*fn_focus_in) (Ecore_Evas *ee);
void (*fn_focus_out) (Ecore_Evas *ee);
void (*fn_sticky) (Ecore_Evas *ee);
void (*fn_unsticky) (Ecore_Evas *ee);
void (*fn_mouse_in) (Ecore_Evas *ee);
void (*fn_mouse_out) (Ecore_Evas *ee);
void (*fn_pre_render) (Ecore_Evas *ee);
void (*fn_post_render) (Ecore_Evas *ee);
void (*fn_pre_free) (Ecore_Evas *ee);
void (*fn_state_change) (Ecore_Evas *ee);
void (*fn_msg_parent_handle) (Ecore_Evas *ee, int maj, int min, void *data, int size);
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void (*fn_msg_handle) (Ecore_Evas *ee, int maj, int min, void *data, int size);
void (*fn_pointer_xy_get) (const Ecore_Evas *ee, Evas_Coord *x, Evas_Coord *y);
Eina_Bool (*fn_pointer_warp) (const Ecore_Evas *ee, Evas_Coord x, Evas_Coord y);
void (*fn_focus_device_in) (Ecore_Evas *ee, Efl_Input_Device *seat);
void (*fn_focus_device_out) (Ecore_Evas *ee, Efl_Input_Device *seat);
void (*fn_device_mouse_in) (Ecore_Evas *ee, Efl_Input_Device *mouse);
void (*fn_device_mouse_out) (Ecore_Evas *ee, Efl_Input_Device *mouse);
} func;
Ecore_Evas_Engine engine;
Eina_List *sub_ecore_evas;
// Animator code
Ecore_Animator *anim;
unsigned int animator_count;
struct {
Eina_Inlist *active;
Eina_Inlist *deleted;
Eina_Inlist *suspended;
Eina_Inlist *run_list;
} ee_anim;
struct {
unsigned char avoid_damage;
unsigned char resize_shape : 1;
unsigned char shaped : 1;
unsigned char shaped_changed : 1;
unsigned char alpha : 1;
unsigned char alpha_changed : 1;
unsigned char transparent : 1;
unsigned char transparent_changed : 1;
int rotation;
int rotation_resize;
unsigned char rotation_changed : 1;
} delayed;
int refcount;
eina: remove usless newline Summary: ecore_evas: remove debug eina: unregister log level when done with Fixes a constant memory leak. eina: introduce EINA_HOT and EINA_COLD These attributes respectivelly expand to __attribute__ ((hot)) and __attribute__ ((cold)) when available. They allow to mark functions are being hot/cold (frequently used or not) as well as to qualify labels within a function (likely/unlikely branches). eo: speed-up generated calls by removing call cache The call cache needed to by thread-local, to avoid concurrency issues. Problem with TLS is that is adds an extra overhead, which appears to be greater than the optimization the cache provides. Op is naturally atomic, because it is an unsigned integer. As such, it cannot be tempered with while another thread is reading it. When entering the generated function, the first operation done is reading 'op'. If we have concurrency, we will have access sequences returning either EFL_NOOP or a VALID op, because 'op' is not set until the very end of the function, when everything has been computed. As such, we now use the 'op' atomic integer to instore a lock-free/wait-free mechanism, which allows to drop the TLS nature of the cache, speeding up the access to the cache, and therefore making functions execute faster. We don't test anymore the generation count. This can be put as a limitation. If means that if you call efl_object_shutdown() and re-initialize it later with different data, opcodes will be invalid. I am not sure there is any usecase for this to ever happen. We could move all the caches in a dedicated section, that can be overwritten after a call to efl_object_shutdown(), but I am not sure it will be very portable. Benchmark: mean over 3 executions of ELM_TEST_AUTOBOUNCE=100 time elementary_test -to genlist ``` BEFORE AFTER ------------------------------------------------------------ time (ns) 11114111647.0 9147676220.0 frames 2872.3333333333335 2904.6666666666665 time per frame (ns) 3869364.6666666665 3149535.3333333335 user time (s) 11.096666666666666 9.22 cpu (%) 22.666666666666668 18.333333333333332 ``` Ref T6580 Reviewers: raster, cedric Subscribers: cedric, jpeg Maniphest Tasks: T6580 Differential Revision: https://phab.enlightenment.org/D5738
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//#define ECORE_EVAS_ASYNC_RENDER_DEBUG 1 /* TODO: remove me */
#ifdef ECORE_EVAS_ASYNC_RENDER_DEBUG
double async_render_start;
#endif
/* A flag to show if sync_draw_done is sent by gl or by ecore_evas.
Some GL drivers do buffer copy in a separate thread. We need to check
whether GL driver sends SYNC_DRAW_DONE message after buffer copy.
This is required to synchronize rendering and sync_draw_done message
sending.
-1 : uninitialized
0 : sync_draw_done is sent by ecore_evas
1 : sync_draw_done is sent by gl
*/
signed char gl_sync_draw_done;
unsigned char ignore_events : 1;
unsigned char manual_render : 1;
unsigned char registered : 1;
unsigned char no_comp_sync : 1;
unsigned char semi_sync : 1;
unsigned char deleted : 1;
unsigned char profile_supported : 1;
unsigned char in_async_render : 1;
unsigned char can_async_render : 1;
unsigned char animator_registered : 1;
unsigned char animator_ticked : 1;
unsigned char animator_ran : 1;
unsigned char first_frame : 1;
unsigned char self_del : 1;
unsigned char evas_dying : 1;
};
struct _Ecore_Evas_Aux_Hint
{
int id; // ID of aux hint
const char *hint; // hint string
const char *val; // value string
unsigned char allowed : 1; // received allowed event from the window manager
unsigned char notified : 1; // let caller know ee has got response for this aux hint
};
EAPI void _ecore_evas_ref(Ecore_Evas *ee);
EAPI void _ecore_evas_unref(Ecore_Evas *ee);
EAPI int ecore_evas_buffer_render(Ecore_Evas *ee);
EAPI void _ecore_evas_fps_debug_init(void);
EAPI void _ecore_evas_fps_debug_shutdown(void);
EAPI void _ecore_evas_fps_debug_rendertime_add(double t);
EAPI void _ecore_evas_register(Ecore_Evas *ee);
EAPI void _ecore_evas_subregister(Ecore_Evas *ee_target, Ecore_Evas *ee);
EAPI void _ecore_evas_register_animators(Ecore_Evas *ee);
EAPI void _ecore_evas_free(Ecore_Evas *ee);
EAPI void _ecore_evas_idle_timeout_update(Ecore_Evas *ee);
EAPI void _ecore_evas_mouse_move_process(Ecore_Evas *ee, int x, int y, unsigned int timestamp);
EAPI void _ecore_evas_mouse_device_move_process(Ecore_Evas *ee, Efl_Input_Device *pointer,
int x, int y, unsigned int timestamp);
EAPI void _ecore_evas_mouse_multi_move_process(Ecore_Evas *ee, int device,
int x, int y,
double radius,
double radius_x, double radius_y,
double pressure,
double angle,
double mx, double my,
unsigned int timestamp);
EAPI void _ecore_evas_mouse_multi_down_process(Ecore_Evas *ee, int device,
int x, int y,
double radius,
double radius_x, double radius_y,
double pressure,
double angle,
double mx, double my,
Evas_Button_Flags flags,
unsigned int timestamp);
EAPI void _ecore_evas_mouse_multi_up_process(Ecore_Evas *ee, int device,
int x, int y,
double radius,
double radius_x, double radius_y,
double pressure,
double angle,
double mx, double my,
Evas_Button_Flags flags,
unsigned int timestamp);
EAPI Eina_Bool _ecore_evas_input_direct_cb(void *window, int type, const void *info);
EAPI extern Eina_Bool _ecore_evas_app_comp_sync;
EAPI Ecore_Evas_Interface *_ecore_evas_interface_get(const Ecore_Evas *ee, const char *iname);
/**
* @brief Free the string of the window profile.
*
* This is a helper function to free window profile.
*/
EAPI void _ecore_evas_window_profile_free(Ecore_Evas *ee);
/**
* @brief Free the string array of available window profiles.
*
* This is a helper function to free available window profiles.
*/
EAPI void _ecore_evas_window_available_profiles_free(Ecore_Evas *ee);
#ifdef BUILD_ECORE_EVAS_EWS
void _ecore_evas_ews_events_init(void);
void _ecore_evas_ews_events_flush(void);
int _ecore_evas_ews_shutdown(void);
#endif
void _ecore_evas_extn_init(void);
void _ecore_evas_extn_shutdown(void);
EAPI Eina_Strbuf *_ecore_evas_aux_hints_string_get(Ecore_Evas *ee);
void _ecore_evas_aux_hint_free(Ecore_Evas *ee);
Eina_Module *_ecore_evas_engine_load(const char *engine);
const Eina_List *_ecore_evas_available_engines_get(void);
void _ecore_evas_engine_init(void);
void _ecore_evas_engine_shutdown(void);
EAPI void ecore_evas_animator_tick(Ecore_Evas *ee, Eina_Rectangle *viewport, double loop_time);
Eina_Module *_ecore_evas_vnc_server_module_load(void);
EAPI void _ecore_evas_focus_device_set(Ecore_Evas *ee, Efl_Input_Device *seat,
Eina_Bool on);
EAPI Eina_Bool _ecore_evas_mouse_in_check(Ecore_Evas *ee, Efl_Input_Device *mouse);
EAPI void _ecore_evas_mouse_inout_set(Ecore_Evas *ee, Efl_Input_Device *mouse,
Eina_Bool in, Eina_Bool force_out);
EAPI Evas_Object *_ecore_evas_default_cursor_image_get(Ecore_Evas *ee);
EAPI void _ecore_evas_default_cursor_hide(Ecore_Evas *ee);
Eina_Bool _ecore_evas_cursors_init(Ecore_Evas *ee);
EAPI void ecore_evas_render_wait(Ecore_Evas *ee);
EAPI Eina_Bool ecore_evas_render(Ecore_Evas *ee);
EAPI Evas *ecore_evas_evas_new(Ecore_Evas *ee, int w, int h);
EAPI void ecore_evas_done(Ecore_Evas *ee, Eina_Bool single_window);
#ifdef IPA_YLNO_ESU_LANRETNI_MLE
EAPI Ecore_Evas *_wayland_shm_new(const char *disp_name, Ecore_Window parent, int x, int y, int w, int h, Eina_Bool frame);
EAPI Ecore_Evas *_wayland_egl_new(const char *disp_name, Ecore_Window parent, int x, int y, int w, int h, Eina_Bool frame, const int *opt);
#else
#define _wayland_shm_new DONT_USE_INTERNAL_API
#define _wayland_egl_new DONT_USE_INTERNAL_API
#endif
static inline Eina_Bool
ecore_evas_render_prepare(Ecore_Evas *ee)
{
Ecore_Evas *ee2;
Eina_List *ll;
Eina_Bool r = EINA_FALSE;
EINA_LIST_FOREACH(ee->sub_ecore_evas, ll, ee2)
{
if (ee2->func.fn_pre_render) ee2->func.fn_pre_render(ee2);
if (ee2->engine.func->fn_render)
r |= ee2->engine.func->fn_render(ee2);
else
r |= ecore_evas_render(ee2);
if (ee2->func.fn_post_render) ee2->func.fn_post_render(ee2);
}
// We do not force the child to be sync, so we should wait for them to be done
EINA_LIST_FOREACH(ee->sub_ecore_evas, ll, ee2)
if (!ee2->engine.func->fn_render)
ecore_evas_render_wait(ee2);
if (ee->func.fn_pre_render) ee->func.fn_pre_render(ee);
return r;
}
#undef EAPI
#define EAPI
#endif