2010-03-31 20:59:39 -07:00
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "Emotion.h"
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#include <Edje.h>
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typedef struct _External_Emotion_Params External_Emotion_Params;
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typedef struct _External_Emotion_Signals_Proxy_Context External_Emotion_Signals_Proxy_Context;
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struct _External_Emotion_Params
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{
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#define _STR(M) const char *M
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#define _BOOL(M) Eina_Bool M:1; Eina_Bool M##_exists:1
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#define _INT(M) int M; Eina_Bool M##_exists:1
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#define _DOUBLE(M) double M; Eina_Bool M##_exists:1
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_STR(file);
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_BOOL(play);
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//_DOUBLE(position);
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_BOOL(smooth_scale);
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_DOUBLE(audio_volume);
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_BOOL(audio_mute);
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_INT(audio_channel);
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_BOOL(video_mute);
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_INT(video_channel);
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_BOOL(spu_mute);
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_INT(spu_channel);
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_INT(chapter);
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_DOUBLE(play_speed);
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//_INT(vis);
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#undef _STR
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#undef _BOOL
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#undef _INT
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#undef _DOUBLE
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};
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struct _External_Emotion_Signals_Proxy_Context
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{
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const char *emission;
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const char *source;
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Evas_Object *edje;
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};
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static int _log_dom = -1;
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#define CRITICAL(...) EINA_LOG_DOM_CRIT(_log_dom, __VA_ARGS__)
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#define ERR(...) EINA_LOG_DOM_ERR(_log_dom, __VA_ARGS__)
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#define WRN(...) EINA_LOG_DOM_WARN(_log_dom, __VA_ARGS__)
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#define INF(...) EINA_LOG_DOM_INFO(_log_dom, __VA_ARGS__)
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#define DBG(...) EINA_LOG_DOM_DBG(_log_dom, __VA_ARGS__)
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static const char *_external_emotion_engines[] = {
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#ifdef EMOTION_BUILD_XINE
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"xine",
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#endif
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#ifdef EMOTION_BUILD_GSTREAMER
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"gstreamer",
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#endif
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#ifdef EMOTION_BUILD_VLC
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"vlc",
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#endif
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NULL,
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};
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static const char _external_emotion_engine_def[] =
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#if defined(EMOTION_BUILD_XINE)
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"xine";
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#elif defined(EMOTION_BUILD_GSTREAMER)
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"gstreamer";
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#elif defined(EMOTION_BUILD_VLC)
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"vlc";
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#else
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2010-04-21 12:04:19 -07:00
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"impossible";
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2010-03-31 20:59:39 -07:00
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#endif
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static void
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_external_emotion_signal_proxy_free_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
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{
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External_Emotion_Signals_Proxy_Context *ctxt = data;
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free(ctxt);
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}
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static void
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_external_emotion_signal_proxy_cb(void *data, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
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{
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External_Emotion_Signals_Proxy_Context *ctxt = data;
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// TODO: Is it worth to check Evas_Smart_Cb_Description and do something
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// TODO: with event_info given its description?
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edje_object_signal_emit(ctxt->edje, ctxt->emission, ctxt->source);
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}
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static Evas_Object *
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_external_emotion_add(void *data __UNUSED__, Evas *evas, Evas_Object *edje __UNUSED__, const Eina_List *params, const char *part_name)
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{
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const Evas_Smart_Cb_Description **cls_descs, **inst_descs;
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unsigned int cls_count, inst_count, total;
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External_Emotion_Signals_Proxy_Context *ctxt;
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Evas_Object *obj;
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const char *engine;
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if (!edje_external_param_choice_get(params, "engine", &engine))
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engine = NULL;
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if (!engine) engine = _external_emotion_engine_def;
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obj = emotion_object_add(evas);
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if (!emotion_object_init(obj, engine))
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{
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ERR("failed to initialize emotion with engine '%s'.", engine);
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return NULL;
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}
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evas_object_smart_callbacks_descriptions_get
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(obj, &cls_descs, &cls_count, &inst_descs, &inst_count);
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total = cls_count + inst_count;
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if (!total) goto end;
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ctxt = malloc(sizeof(External_Emotion_Signals_Proxy_Context) * total);
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if (!ctxt) goto end;
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evas_object_event_callback_add
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(obj, EVAS_CALLBACK_DEL, _external_emotion_signal_proxy_free_cb, ctxt);
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for (; cls_count > 0; cls_count--, cls_descs++, ctxt++)
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{
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const Evas_Smart_Cb_Description *d = *cls_descs;
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ctxt->emission = d->name;
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ctxt->source = part_name;
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ctxt->edje = edje;
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evas_object_smart_callback_add
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(obj, d->name, _external_emotion_signal_proxy_cb, ctxt);
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}
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for (; inst_count > 0; inst_count--, inst_descs++, ctxt++)
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{
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const Evas_Smart_Cb_Description *d = *inst_descs;
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ctxt->emission = d->name;
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ctxt->source = part_name;
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ctxt->edje = edje;
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evas_object_smart_callback_add
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(obj, d->name, _external_emotion_signal_proxy_cb, ctxt);
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}
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end:
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return obj;
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}
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static void
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_external_emotion_signal(void *data __UNUSED__, Evas_Object *obj __UNUSED__, const char *signal, const char *source)
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{
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DBG("External Signal received: '%s' '%s'", signal, source);
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}
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static void
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_external_emotion_state_set(void *data __UNUSED__, Evas_Object *obj, const void *from_params, const void *to_params, float pos __UNUSED__)
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{
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const External_Emotion_Params *p;
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if (to_params) p = to_params;
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else if (from_params) p = from_params;
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else return;
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#define _STR(M) if (p->M) emotion_object_##M##_set(obj, p->M)
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#define _BOOL(M) if (p->M##_exists) emotion_object_##M##_set(obj, p->M)
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#define _INT(M) if (p->M##_exists) emotion_object_##M##_set(obj, p->M)
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#define _DOUBLE(M) if (p->M##_exists) emotion_object_##M##_set(obj, p->M)
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_STR(file);
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_BOOL(play);
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//_DOUBLE(position);
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_BOOL(smooth_scale);
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_DOUBLE(audio_volume);
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_BOOL(audio_mute);
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_INT(audio_channel);
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_BOOL(video_mute);
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_INT(video_channel);
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_BOOL(spu_mute);
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_INT(spu_channel);
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_INT(chapter);
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_DOUBLE(play_speed);
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//_INT(vis);
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#undef _STR
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#undef _BOOL
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#undef _INT
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#undef _DOUBLE
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}
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static Eina_Bool
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_external_emotion_param_set(void *data __UNUSED__, Evas_Object *obj, const Edje_External_Param *param)
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{
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if (!strcmp(param->name, "engine"))
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{
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// TODO
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WRN("engine is a property that can be set only at object creation!");
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return EINA_FALSE;
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}
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#define _STR(M) \
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else if (!strcmp(param->name, #M)) \
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{ \
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if (param->type == EDJE_EXTERNAL_PARAM_TYPE_STRING) \
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{ \
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emotion_object_##M##_set(obj, param->s); \
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return EINA_TRUE; \
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} \
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}
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#define _BOOL(M) \
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else if (!strcmp(param->name, #M)) \
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{ \
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if (param->type == EDJE_EXTERNAL_PARAM_TYPE_BOOL) \
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{ \
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emotion_object_##M##_set(obj, param->i); \
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return EINA_TRUE; \
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} \
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}
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#define _INT(M) \
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else if (!strcmp(param->name, #M)) \
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{ \
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if (param->type == EDJE_EXTERNAL_PARAM_TYPE_INT) \
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{ \
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emotion_object_##M##_set(obj, param->i); \
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return EINA_TRUE; \
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} \
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}
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#define _DOUBLE(M) \
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else if (!strcmp(param->name, #M)) \
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{ \
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if (param->type == EDJE_EXTERNAL_PARAM_TYPE_DOUBLE) \
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{ \
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emotion_object_##M##_set(obj, param->d); \
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return EINA_TRUE; \
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} \
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}
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if (0) {} // so else if works...
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_STR(file)
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_BOOL(play)
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//_DOUBLE(position)
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_BOOL(smooth_scale)
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_DOUBLE(audio_volume)
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_BOOL(audio_mute)
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_INT(audio_channel)
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_BOOL(video_mute)
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_INT(video_channel)
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_BOOL(spu_mute)
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_INT(spu_channel)
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_INT(chapter)
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_DOUBLE(play_speed)
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//_INT(vis);
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#undef _STR
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#undef _BOOL
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#undef _INT
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#undef _DOUBLE
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ERR("unknown parameter '%s' of type '%s'",
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param->name, edje_external_param_type_str(param->type));
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return EINA_FALSE;
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}
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static Eina_Bool
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_external_emotion_param_get(void *data __UNUSED__, const Evas_Object *obj, Edje_External_Param *param)
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{
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#define _STR(M) \
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else if (!strcmp(param->name, #M)) \
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{ \
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if (param->type == EDJE_EXTERNAL_PARAM_TYPE_STRING) \
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{ \
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param->s = emotion_object_##M##_get(obj); \
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return EINA_TRUE; \
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} \
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}
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#define _BOOL(M) \
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else if (!strcmp(param->name, #M)) \
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{ \
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if (param->type == EDJE_EXTERNAL_PARAM_TYPE_BOOL) \
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{ \
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param->i = emotion_object_##M##_get(obj); \
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return EINA_TRUE; \
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} \
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}
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#define _INT(M) \
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else if (!strcmp(param->name, #M)) \
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{ \
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if (param->type == EDJE_EXTERNAL_PARAM_TYPE_INT) \
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{ \
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param->i = emotion_object_##M##_get(obj); \
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return EINA_TRUE; \
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} \
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}
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#define _DOUBLE(M) \
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else if (!strcmp(param->name, #M)) \
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{ \
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if (param->type == EDJE_EXTERNAL_PARAM_TYPE_DOUBLE) \
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{ \
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param->d = emotion_object_##M##_get(obj); \
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return EINA_TRUE; \
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} \
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}
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if (0) {} // so else if works...
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_STR(file)
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_BOOL(play)
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//_DOUBLE(position)
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_BOOL(smooth_scale)
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_DOUBLE(audio_volume)
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_BOOL(audio_mute)
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_INT(audio_channel)
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_BOOL(video_mute)
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_INT(video_channel)
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_BOOL(spu_mute)
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_INT(spu_channel)
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_INT(chapter)
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_DOUBLE(play_speed)
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//_INT(vis)
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#undef _STR
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#undef _BOOL
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#undef _INT
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#undef _DOUBLE
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ERR("unknown parameter '%s' of type '%s'",
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param->name, edje_external_param_type_str(param->type));
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return EINA_FALSE;
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}
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static void *
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_external_emotion_params_parse(void *data __UNUSED__, Evas_Object *obj __UNUSED__, const Eina_List *params)
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{
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const Edje_External_Param *param;
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const Eina_List *l;
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External_Emotion_Params *p = calloc(1, sizeof(External_Emotion_Params));
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if (!p) return NULL;
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EINA_LIST_FOREACH(params, l, param)
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{
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#define _STR(M) \
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if (!strcmp(param->name, #M)) p->M = eina_stringshare_add(param->s)
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#define _BOOL(M) \
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if (!strcmp(param->name, #M)) \
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{ \
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p->M = param->i; \
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p->M##_exists = EINA_TRUE; \
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}
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#define _INT(M) \
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if (!strcmp(param->name, #M)) \
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{ \
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p->M = param->i; \
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p->M##_exists = EINA_TRUE; \
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}
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#define _DOUBLE(M) \
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if (!strcmp(param->name, #M)) \
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{ \
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p->M = param->d; \
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p->M##_exists = EINA_TRUE; \
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}
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_STR(file);
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_BOOL(play);
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//_DOUBLE(position);
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_BOOL(smooth_scale);
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_DOUBLE(audio_volume);
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_BOOL(audio_mute);
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_INT(audio_channel);
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_BOOL(video_mute);
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_INT(video_channel);
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_BOOL(spu_mute);
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_INT(spu_channel);
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_INT(chapter);
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_DOUBLE(play_speed);
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|
|
|
//_INT(vis);
|
|
|
|
#undef _STR
|
|
|
|
#undef _BOOL
|
|
|
|
#undef _INT
|
|
|
|
#undef _DOUBLE
|
|
|
|
}
|
|
|
|
|
|
|
|
return p;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
_external_emotion_params_free(void *params)
|
|
|
|
{
|
|
|
|
External_Emotion_Params *p = params;
|
|
|
|
|
|
|
|
#define _STR(M) eina_stringshare_del(p->M)
|
|
|
|
#define _BOOL(M) do {} while (0)
|
|
|
|
#define _INT(M) do {} while (0)
|
|
|
|
#define _DOUBLE(M) do {} while (0)
|
|
|
|
_STR(file);
|
|
|
|
_BOOL(play);
|
|
|
|
//_DOUBLE(position);
|
|
|
|
_BOOL(smooth_scale);
|
|
|
|
_DOUBLE(audio_volume);
|
|
|
|
_BOOL(audio_mute);
|
|
|
|
_INT(audio_channel);
|
|
|
|
_BOOL(video_mute);
|
|
|
|
_INT(video_channel);
|
|
|
|
_BOOL(spu_mute);
|
|
|
|
_INT(spu_channel);
|
|
|
|
_INT(chapter);
|
|
|
|
_DOUBLE(play_speed);
|
|
|
|
//_INT(vis);
|
|
|
|
#undef _STR
|
|
|
|
#undef _BOOL
|
|
|
|
#undef _INT
|
|
|
|
#undef _DOUBLE
|
|
|
|
free(p);
|
|
|
|
}
|
|
|
|
|
|
|
|
static const char *
|
|
|
|
_external_emotion_label_get(void *data __UNUSED__)
|
|
|
|
{
|
|
|
|
return "Emotion";
|
|
|
|
}
|
|
|
|
|
|
|
|
static Evas_Object *
|
|
|
|
_external_emotion_icon_add(void *data __UNUSED__, Evas *e)
|
|
|
|
{
|
|
|
|
Evas_Object *ic;
|
|
|
|
int w = 0, h = 0;
|
|
|
|
|
|
|
|
ic = edje_object_add(e);
|
|
|
|
edje_object_file_set(ic, PACKAGE_DATA_DIR"/data/icon.edj", "icon");
|
|
|
|
edje_object_size_min_get(ic, &w, &h);
|
|
|
|
if (w < 1) w = 20;
|
|
|
|
if (h < 1) h = 10;
|
|
|
|
evas_object_size_hint_min_set(ic, w, h);
|
|
|
|
evas_object_size_hint_max_set(ic, w, h);
|
|
|
|
|
|
|
|
return ic;
|
|
|
|
}
|
|
|
|
|
|
|
|
static const char *
|
|
|
|
_external_emotion_translate(void *data __UNUSED__, const char *orig)
|
|
|
|
{
|
|
|
|
// in future, mark all params as translatable and use dgettext()
|
|
|
|
// with "emotion" text domain here.
|
|
|
|
return orig;
|
|
|
|
}
|
|
|
|
|
|
|
|
static Edje_External_Param_Info _external_emotion_params[] = {
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_CHOICE_FULL
|
|
|
|
("engine", _external_emotion_engine_def, _external_emotion_engines),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_STRING("file"),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_BOOL_DEFAULT("play", EINA_FALSE),
|
|
|
|
//EDJE_EXTERNAL_PARAM_INFO_DOUBLE("position"),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_BOOL_DEFAULT("smooth_scale", EINA_FALSE),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_DOUBLE_DEFAULT("audio_volume", 0.9),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_BOOL_DEFAULT("audio_mute", EINA_FALSE),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_INT_DEFAULT("audio_channel", 0),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_BOOL_DEFAULT("video_mute", EINA_FALSE),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_INT_DEFAULT("video_channel", 0),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_BOOL_DEFAULT("spu_mute", EINA_FALSE),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_INT_DEFAULT("spu_channel", 0),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_INT("chapter"),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_DOUBLE_DEFAULT("play_speed", 1.0),
|
|
|
|
//EDJE_EXTERNAL_PARAM_INFO_CHOICE_FULL("vis", ...),
|
|
|
|
EDJE_EXTERNAL_PARAM_INFO_SENTINEL
|
|
|
|
};
|
|
|
|
|
|
|
|
static const Edje_External_Type _external_emotion_type = {
|
|
|
|
.abi_version = EDJE_EXTERNAL_TYPE_ABI_VERSION,
|
|
|
|
.module = "emotion",
|
|
|
|
.module_name = "Emotion",
|
|
|
|
.add = _external_emotion_add,
|
|
|
|
.state_set = _external_emotion_state_set,
|
|
|
|
.signal_emit = _external_emotion_signal,
|
|
|
|
.param_set = _external_emotion_param_set,
|
|
|
|
.param_get = _external_emotion_param_get,
|
|
|
|
.params_parse = _external_emotion_params_parse,
|
|
|
|
.params_free = _external_emotion_params_free,
|
|
|
|
.label_get = _external_emotion_label_get,
|
|
|
|
.description_get = NULL,
|
|
|
|
.icon_add = _external_emotion_icon_add,
|
|
|
|
.preview_add = NULL,
|
|
|
|
.translate = _external_emotion_translate,
|
|
|
|
.parameters_info = _external_emotion_params,
|
|
|
|
.data = NULL
|
|
|
|
};
|
|
|
|
|
|
|
|
static Edje_External_Type_Info _external_emotion_types[] =
|
|
|
|
{
|
|
|
|
{"emotion", &_external_emotion_type},
|
|
|
|
{NULL, NULL}
|
|
|
|
};
|
|
|
|
|
|
|
|
static Eina_Bool
|
|
|
|
external_emotion_mod_init(void)
|
|
|
|
{
|
|
|
|
_log_dom = eina_log_domain_register
|
|
|
|
("emotion-externals", EINA_COLOR_LIGHTBLUE);
|
|
|
|
edje_external_type_array_register(_external_emotion_types);
|
|
|
|
return EINA_TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
external_emotion_mod_shutdown(void)
|
|
|
|
{
|
|
|
|
edje_external_type_array_unregister(_external_emotion_types);
|
|
|
|
eina_log_domain_unregister(_log_dom);
|
|
|
|
_log_dom = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
EINA_MODULE_INIT(external_emotion_mod_init);
|
|
|
|
EINA_MODULE_SHUTDOWN(external_emotion_mod_shutdown);
|