efl/src/lib/eina/eina_bezier.c

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/* EINA - EFL data type library
* Copyright (C) 2015 Subhransu Mohanty
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library;
* if not, see <http://www.gnu.org/licenses/>.
*/
#include <math.h>
#include <float.h>
#include <stdio.h>
#include "eina_private.h"
#include "eina_bezier.h"
#include "eina_util.h"
static void
_eina_bezier_1st_derivative(const Eina_Bezier *bz,
double t,
double *px, double *py)
{
// p'(t) = 3 * (-(1-2t+t^2) * p0 + (1 - 4 * t + 3 * t^2) * p1 + (2 * t - 3 * t^2) * p2 + t^2 * p3)
double m_t = 1. - t;
double d = t * t;
double a = -m_t * m_t;
double b = 1 - 4 * t + 3 * d;
double c = 2 * t - 3 * d;
*px = 3 * ( a * bz->start.x + b * bz->ctrl_start.x + c * bz->ctrl_end.x + d * bz->end.x);
*py = 3 * ( a * bz->start.y + b * bz->ctrl_start.y + c * bz->ctrl_end.y + d * bz->end.y);
}
// Approximate sqrt(x*x + y*y) using the alpha max plus beta min algorithm.
// This uses alpha = 1, beta = 3/8, which results in a maximum error of less
// than 7% compared to the correct value.
static double
_line_length(double x1, double y1, double x2, double y2)
{
double x = x2 - x1;
double y = y2 - y1;
x = x < 0 ? -x : x;
y = y < 0 ? -y : y;
return (x > y ? x + 0.375 * y : y + 0.375 * x);
}
static void
_eina_bezier_split(const Eina_Bezier *b,
Eina_Bezier *first, Eina_Bezier *second)
{
double c = (b->ctrl_start.x + b->ctrl_end.x) * 0.5;
first->ctrl_start.x = (b->start.x + b->ctrl_start.x) * 0.5;
second->ctrl_end.x = (b->ctrl_end.x + b->end.x) * 0.5;
first->start.x = b->start.x;
second->end.x = b->end.x;
first->ctrl_end.x = (first->ctrl_start.x + c) * 0.5;
second->ctrl_start.x = (second->ctrl_end.x + c) * 0.5;
first->end.x = second->start.x = (first->ctrl_end.x + second->ctrl_start.x) * 0.5;
c = (b->ctrl_start.y + b->ctrl_end.y) / 2;
first->ctrl_start.y = (b->start.y + b->ctrl_start.y) * 0.5;
second->ctrl_end.y = (b->ctrl_end.y + b->end.y) * 0.5;
first->start.y = b->start.y;
second->end.y = b->end.y;
first->ctrl_end.y = (first->ctrl_start.y + c) * 0.5;
second->ctrl_start.y = (second->ctrl_end.y + c) * 0.5;
first->end.y = second->start.y = (first->ctrl_end.y + second->ctrl_start.y) * 0.5;
}
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static float
_eina_bezier_length_helper(const Eina_Bezier *b)
{
Eina_Bezier left, right; /* bez poly splits */
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float len = 0.0; /* arc length */
float chord; /* chord length */
float length;
len = len + _line_length(b->start.x, b->start.y, b->ctrl_start.x, b->ctrl_start.y);
len = len + _line_length(b->ctrl_start.x, b->ctrl_start.y, b->ctrl_end.x, b->ctrl_end.y);
len = len + _line_length(b->ctrl_end.x, b->ctrl_end.y, b->end.x, b->end.y);
chord = _line_length(b->start.x, b->start.y, b->end.x, b->end.y);
if (!EINA_FLT_EQ(len, chord)) {
_eina_bezier_split(b, &left, &right); /* split in two */
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length =
_eina_bezier_length_helper(&left) + /* try left side */
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_eina_bezier_length_helper(&right); /* try right side */
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return length;
}
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return len;
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
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EINA_API void
eina_bezier_values_set(Eina_Bezier *b,
double start_x, double start_y,
double ctrl_start_x, double ctrl_start_y,
double ctrl_end_x, double ctrl_end_y,
double end_x, double end_y)
{
b->start.x = start_x;
b->start.y = start_y;
b->ctrl_start.x = ctrl_start_x;
b->ctrl_start.y = ctrl_start_y;
b->ctrl_end.x = ctrl_end_x;
b->ctrl_end.y = ctrl_end_y;
b->end.x = end_x;
b->end.y = end_y;
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
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EINA_API void
eina_bezier_values_get(const Eina_Bezier *b,
double *start_x, double *start_y,
double *ctrl_start_x, double *ctrl_start_y,
double *ctrl_end_x, double *ctrl_end_y,
double *end_x, double *end_y)
{
if (start_x) *start_x = b->start.x;
if (start_y) *start_y = b->start.y;
if (ctrl_start_x) *ctrl_start_x = b->ctrl_start.x;
if (ctrl_start_y) *ctrl_start_y = b->ctrl_start.y;
if (ctrl_end_x) *ctrl_end_x = b->ctrl_end.x;
if (ctrl_end_y) *ctrl_end_y = b->ctrl_end.y;
if (end_x) *end_x = b->end.x;
if (end_y) *end_y = b->end.y;
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
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EINA_API void
eina_bezier_point_at(const Eina_Bezier *bz, double t, double *px, double *py)
{
double m_t = 1.0 - t;
if (px)
{
double a = bz->start.x * m_t + bz->ctrl_start.x * t;
double b = bz->ctrl_start.x * m_t + bz->ctrl_end.x * t;
double c = bz->ctrl_end.x * m_t + bz->end.x * t;
a = a * m_t + b * t;
b = b * m_t + c * t;
*px = a * m_t + b * t;
}
if (py)
{
double a = bz->start.y * m_t + bz->ctrl_start.y * t;
double b = bz->ctrl_start.y * m_t + bz->ctrl_end.y * t;
double c = bz->ctrl_end.y * m_t + bz->end.y * t;
a = a * m_t + b * t;
b = b * m_t + c * t;
*py = a * m_t + b * t;
}
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
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EINA_API double
eina_bezier_angle_at(const Eina_Bezier *b, double t)
{
double x, y;
double theta;
double theta_normalized;
_eina_bezier_1st_derivative(b, t, &x, &y);
theta = atan2(y, x) * 360.0 / (M_PI * 2);
theta_normalized = theta < 0 ? theta + 360 : theta;
return theta_normalized;
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
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EINA_API double
eina_bezier_length_get(const Eina_Bezier *b)
{
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return _eina_bezier_length_helper(b);
}
static void
_eina_bezier_split_left(Eina_Bezier *b, double t, Eina_Bezier *left)
{
Eina_Bezier local;
if (!left) left = &local;
left->start.x = b->start.x;
left->start.y = b->start.y;
left->ctrl_start.x = b->start.x + t * ( b->ctrl_start.x - b->start.x );
left->ctrl_start.y = b->start.y + t * ( b->ctrl_start.y - b->start.y );
left->ctrl_end.x = b->ctrl_start.x + t * ( b->ctrl_end.x - b->ctrl_start.x ); // temporary holding spot
left->ctrl_end.y = b->ctrl_start.y + t * ( b->ctrl_end.y - b->ctrl_start.y ); // temporary holding spot
b->ctrl_end.x = b->ctrl_end.x + t * ( b->end.x - b->ctrl_end.x );
b->ctrl_end.y = b->ctrl_end.y + t * ( b->end.y - b->ctrl_end.y );
b->ctrl_start.x = left->ctrl_end.x + t * ( b->ctrl_end.x - left->ctrl_end.x);
b->ctrl_start.y = left->ctrl_end.y + t * ( b->ctrl_end.y - left->ctrl_end.y);
left->ctrl_end.x = left->ctrl_start.x + t * ( left->ctrl_end.x - left->ctrl_start.x );
left->ctrl_end.y = left->ctrl_start.y + t * ( left->ctrl_end.y - left->ctrl_start.y );
left->end.x = b->start.x = left->ctrl_end.x + t * (b->ctrl_start.x - left->ctrl_end.x);
left->end.y = b->start.y = left->ctrl_end.y + t * (b->ctrl_start.y - left->ctrl_end.y);
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
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EINA_API double
eina_bezier_t_at(const Eina_Bezier *b, double l)
{
double len = eina_bezier_length_get(b);
double biggest = 1.0;
double t = 1.0;
if (l >= len)// || (EINA_DBL_EQ(len, l)))
return t;
t *= 0.5;
while (1)
{
Eina_Bezier right = *b;
Eina_Bezier left;
double ll;
_eina_bezier_split_left(&right, t, &left);
ll = eina_bezier_length_get(&left);
if (EINA_DBL_EQ(ll, l))
break;
if (ll < l)
{
t += (biggest - t) * 0.5;
}
else
{
biggest = t;
t -= t * 0.5;
}
}
return t;
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
2020-11-25 04:35:48 -08:00
EINA_API void
eina_bezier_split_at_length(const Eina_Bezier *b, double len,
Eina_Bezier *left, Eina_Bezier *right)
{
Eina_Bezier local;
double t;
if (!right) right = &local;
*right = *b;
t = eina_bezier_t_at(right, len);
_eina_bezier_split_left(right, t, left);
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
2020-11-25 04:35:48 -08:00
EINA_API void
eina_bezier_bounds_get(const Eina_Bezier *b, double *x, double *y, double *w, double *h)
{
double xmin = b->start.x;
double xmax = b->start.x;
double ymin = b->start.y;
double ymax = b->start.y;
if (b->ctrl_start.x < xmin)
xmin = b->ctrl_start.x;
else if (b->ctrl_start.x > xmax)
xmax = b->ctrl_start.x;
if (b->ctrl_end.x < xmin)
xmin = b->ctrl_end.x;
else if (b->ctrl_end.x > xmax)
xmax = b->ctrl_end.x;
if (b->end.x < xmin)
xmin = b->end.x;
else if (b->end.x > xmax)
xmax = b->end.x;
if (b->ctrl_start.y < ymin)
ymin = b->ctrl_start.y;
else if (b->ctrl_start.y > ymax)
ymax = b->ctrl_start.y;
if (b->ctrl_end.y < ymin)
ymin = b->ctrl_end.y;
else if (b->ctrl_end.y > ymax)
ymax = b->ctrl_end.y;
if (b->end.y < ymin)
ymin = b->end.y;
else if (b->end.y > ymax)
ymax = b->end.y;
if (x) *x = xmin;
if (y) *y = ymin;
if (w) *w = xmax - xmin;
if (h) *h = ymax - ymin;
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
2020-11-25 04:35:48 -08:00
EINA_API void
eina_bezier_on_interval(Eina_Bezier *b, double t0, double t1, Eina_Bezier *result)
{
Eina_Bezier bezier;
double t;
if (EINA_DBL_EQ(t0, 0.0) &&
EINA_DBL_EQ(t1, 1.0))
{
*result = *b;
return;
}
bezier = *b;
_eina_bezier_split_left(&bezier, t0, result);
t = (t1-t0)/(1-t0);
_eina_bezier_split_left(&bezier, t, result);
}