efl/src/lib/eo/Eo.h

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#ifndef EO_H
#define EO_H
#include <stdarg.h>
#include <Eina.h>
#ifdef EAPI
# undef EAPI
#endif
#ifdef _WIN32
# ifdef EFL_EO_BUILD
# ifdef DLL_EXPORT
# define EAPI __declspec(dllexport)
# else
# define EAPI
# endif /* ! DLL_EXPORT */
# else
# define EAPI __declspec(dllimport)
# endif /* ! EFL_EO_BUILD */
#else
# ifdef __GNUC__
# if __GNUC__ >= 4
# define EAPI __attribute__ ((visibility("default")))
# else
# define EAPI
# endif
# else
# define EAPI
# endif
#endif /* ! _WIN32 */
#ifdef __cplusplus
extern "C" {
#endif
/**
* @var _eo_class_creation_lock
* This variable is used for locking purposes in the class_get function
* defined in #EO_DEFINE_CLASS.
* This is just to work around the fact that we need to init locks before
* using them.
* Don't touch it if you don't know what you are doing.
* @internal
*/
EAPI extern Eina_Lock _eo_class_creation_lock;
/**
* @internal
* An enum representing the possible types of an Op.
*/
enum _Eo_Op_Type
{
EO_OP_TYPE_INVALID = -1, /**< Invalid op. */
EO_OP_TYPE_REGULAR = 0, /**< Regular op. */
EO_OP_TYPE_CLASS, /**< Class op - a class op. Like static in Java/C++. */
};
/**
* @internal
* @typedef Eo_Op_Type
* A convenience typedef for #_Eo_Op_Type.
*/
typedef enum _Eo_Op_Type Eo_Op_Type;
/**
* @page eo_main Eo
*
* @date 2012 (created)
*
* @section toc Table of Contents
*
* @li @ref eo_main_intro
* @li @ref eo_main_compiling
* @li @ref eo_main_next_steps
* @li @ref eo_main_intro_example
*
* @section eo_main_intro Introduction
*
* The Eo generic object system. It was designed to be the base object
* system for the EFL.
* @section eo_main_compiling How to compile
*
* Eo is a library your application links to. The procedure for this is
* very simple. You simply have to compile your application with the
* appropriate compiler flags that the @c pkg-config script outputs. For
* example:
*
* Compiling C or C++ files into object files:
*
* @verbatim
gcc -c -o main.o main.c `pkg-config --cflags eo`
@endverbatim
*
* Linking object files into a binary executable:
*
* @verbatim
gcc -o my_application main.o `pkg-config --libs eo`
@endverbatim
*
* See @ref pkgconfig
*
* @section eo_main_next_steps Next Steps
*
* After you understood what Eo is and installed it in your system
* you should proceed understanding the programming interface.
*
* Recommended reading:
*
* @li @ref Eo_Class_Base
* @li @ref Eo_Class
* @li @ref Eo_Events
* @li @ref Eo_Composite_Objects
*
* @section eo_main_intro_example Introductory Example
*
* @ref Eo_Tutorial
*
*
* @addtogroup Eo
* @{
*/
/**
* @addtogroup Eo_Debug_Information Eo's Debug information helper.
* @{
*/
/**
* @struct _Eo_Dbg_Info
* The structure for the debug info used by Eo.
*/
struct _Eo_Dbg_Info
{
Eina_Stringshare *name; /**< The name of the part (stringshare). */
Eina_Value value; /**< The value. */
};
/**
* @var EO_DBG_INFO_TYPE
* The Eina_Value_Type for the debug info.
*/
EAPI extern const Eina_Value_Type *EO_DBG_INFO_TYPE;
/**
* @typedef Eo_Dbg_Info
* A convenience typedef for #_Eo_Dbg_Info
*/
typedef struct _Eo_Dbg_Info Eo_Dbg_Info;
/**
* Creates a list inside debug info list.
* @param[in] list list where to append
* @param[in] name name of the list
* @return the new list
*/
static inline Eo_Dbg_Info *
EO_DBG_INFO_LIST_APPEND(Eo_Dbg_Info *list, const char *name)
{
Eo_Dbg_Info *tmp = (Eo_Dbg_Info *)calloc(1, sizeof(*tmp));
tmp->name = eina_stringshare_add(name);
eina_value_list_setup(&(tmp->value), EO_DBG_INFO_TYPE);
if (list)
{
eina_value_list_pappend(&(list->value), tmp);
}
return tmp;
}
/**
* @def EO_DBG_INFO_APPEND
* Creates a new debug info into a list
* @param[in] LIST list where to append (Eo_Dbg_Info *)
* @param[in] NAME name of the parameter (const char *)
* @param[in] TYPE type of the parameter (Eina_Value_Type *)
* @param[in] VALUE value of the parameter
*/
#define EO_DBG_INFO_APPEND(LIST, NAME, TYPE, VALUE) \
do { \
Eo_Dbg_Info *List = LIST; \
if (List) \
{ \
Eo_Dbg_Info *Tmp = calloc(1, sizeof(*Tmp)); \
Tmp->name = eina_stringshare_add(NAME); \
eina_value_setup(&(Tmp->value), TYPE); \
eina_value_set(&(Tmp->value), VALUE); \
eina_value_list_pappend(&(List->value), Tmp); \
} \
} while (0)
/**
* Frees the Eo_Dbg_Info tree. (The whole tree recursively).
* @param[in] info The tree to delete.
*/
EAPI void eo_dbg_info_free(Eo_Dbg_Info *info);
/**
* @}
*/
/**
* @def EO_TYPECHECK(type, x)
*
* Checks x is castable to type "type" and casts it to it.
* @param type The C type to check against.
* @param x the variable to test and cast.
*/
#define EO_TYPECHECK(type, x) \
({ \
type __x; \
__x = x; \
(type) __x; \
})
/**
* @typedef Eo
* The basic Object type.
*/
typedef struct _Eo_Opaque Eo;
/**
* @typedef Eo_Op
* The Eo operation type id.
*/
typedef unsigned int Eo_Op;
/**
* @typedef Eo_Class
* The basic Object class type.
* @ingroup Eo_Class
*/
typedef struct _Eo_Class_Opaque Eo_Class;
/**
* @def EO_NOOP
* A special #Eo_Op meaning "No operation".
*/
#define EO_NOOP ((Eo_Op) 0)
/**
* @typedef eo_op_func_type
* The type of the Op functions. This is the type of the functions used by
* Eo.
*
* @see eo_op_func_type_class
*/
typedef void (*eo_op_func_type)(Eo *, void *class_data, va_list *list);
/**
* @typedef eo_op_func_type_class
* The type of the class Op functions. This is the same as #eo_op_func_type,\
* exepct that it's for usage with class functions, and not with object
* functions.
*
* @see eo_op_func_type
*/
typedef void (*eo_op_func_type_class)(const Eo_Class *, va_list *list);
/**
* @addtogroup Eo_Events Eo's Event Handling
* @{
*/
/**
* @struct _Eo_Event_Description
* This struct holds the description of a specific event.
*/
struct _Eo_Event_Description
{
const char *name; /**< name of the event. */
const char *doc; /**< Explanation about the event. */
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Eina_Bool unfreezable; /**< Eina_True if the event cannot be frozen */
};
/**
* @typedef Eo_Event_Description
* A convenience typedef for #_Eo_Event_Description
*/
typedef struct _Eo_Event_Description Eo_Event_Description;
/**
* @def EO_EVENT_DESCRIPTION(name, doc)
* An helper macro to help populating #Eo_Event_Description
* @param name The name of the event.
* @param doc Additional doc for the event.
* @see Eo_Event_Description
*/
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#define EO_EVENT_DESCRIPTION(name, doc) { name, doc, EINA_FALSE }
/**
* @def EO_HOT_EVENT_DESCRIPTION(name, doc)
* An helper macro to help populating #Eo_Event_Description and make
* the event impossible to freeze.
* @param name The name of the event.
* @param doc Additional doc for the event.
* @see Eo_Event_Description
* @see EO_EVENT_DESCRIPTION
*/
#define EO_HOT_EVENT_DESCRIPTION(name, doc) { name, doc, EINA_TRUE }
/**
* @}
*/
/**
* @addtogroup Eo_Class Eo Class
* @{
*/
/**
* @def EO_DEFINE_CLASS(class_get_func_name, class_desc, parent_class, ...)
* A convenience macro to be used for creating the class_get function. This
* macro is fairly simple but should still be used as it'll let us improve
* things easily.
* @param class_get_func_name the name of the wanted class_get function name.
* @param class_desc the class description.
* @param parent_class The parent class for the function. Look at eo_class_new() for more information.
* @param ... List of extensions. Look at eo_class_new() for more information.
*
* You must use this macro if you want thread safety in class creation.
*/
#define EO_DEFINE_CLASS(class_get_func_name, class_desc, parent_class, ...) \
EAPI const Eo_Class * \
class_get_func_name(void) \
{ \
const Eo_Class *_tmp_parent_class; \
static volatile char lk_init = 0; \
static Eina_Lock _my_lock; \
static const Eo_Class * volatile _my_class = NULL; \
if (EINA_LIKELY(!!_my_class)) return _my_class; \
\
eina_lock_take(&_eo_class_creation_lock); \
if (!lk_init) \
eina_lock_new(&_my_lock); \
if (lk_init < 2) eina_lock_take(&_my_lock); \
if (!lk_init) \
lk_init = 1; \
else \
{ \
if (lk_init < 2) eina_lock_release(&_my_lock); \
eina_lock_release(&_eo_class_creation_lock); \
return _my_class; \
} \
eina_lock_release(&_eo_class_creation_lock); \
_tmp_parent_class = parent_class; \
_my_class = eo_class_new(class_desc, _tmp_parent_class, __VA_ARGS__); \
eina_lock_release(&_my_lock); \
\
eina_lock_take(&_eo_class_creation_lock); \
eina_lock_free(&_my_lock); \
lk_init = 2; \
eina_lock_release(&_eo_class_creation_lock); \
return _my_class; \
}
/**
* An enum representing the possible types of an Eo class.
*/
enum _Eo_Class_Type
{
EO_CLASS_TYPE_REGULAR = 0, /**< Regular class. */
EO_CLASS_TYPE_REGULAR_NO_INSTANT, /**< Regular non instant-able class. */
EO_CLASS_TYPE_INTERFACE, /**< Interface */
EO_CLASS_TYPE_MIXIN /**< Mixin */
};
/**
* @typedef Eo_Class_Type
* A convenience typedef for #_Eo_Class_Type.
*/
typedef enum _Eo_Class_Type Eo_Class_Type;
/**
* @struct _Eo_Op_Func_Description
* Used to associate an Op with a func.
* @see eo_class_funcs_set
*/
struct _Eo_Op_Func_Description
{
Eo_Op op; /**< The op */
eo_op_func_type func; /**< The function to call for the op. */
Eo_Op_Type op_type; /**< The type of the op */
};
/**
* @typedef Eo_Op_Func_Description
* A convenience typedef for #_Eo_Op_Func_Description
*/
typedef struct _Eo_Op_Func_Description Eo_Op_Func_Description;
/**
* @def EO_OP_FUNC(op, func)
* A convenience macro to be used when populating the #Eo_Op_Func_Description
* array.
*/
#define EO_OP_FUNC(op, func) { op, EO_TYPECHECK(eo_op_func_type, func), EO_OP_TYPE_REGULAR }
/**
* @def EO_OP_FUNC_CLASS(op, func)
* A convenience macro to be used when populating the #Eo_Op_Func_Description
* array.
* The same as #EO_OP_FUNC but for class functions.
*
* @see EO_OP_FUNC
*/
#define EO_OP_FUNC_CLASS(op, func) { op, (eo_op_func_type) EO_TYPECHECK(eo_op_func_type_class, func), EO_OP_TYPE_CLASS }
/**
* @def EO_OP_FUNC_SENTINEL
* A convenience macro to be used when populating the #Eo_Op_Func_Description
* array. It must appear at the end of the ARRAY.
*/
#define EO_OP_FUNC_SENTINEL { 0, NULL, EO_OP_TYPE_INVALID }
/**
* @struct _Eo_Op_Description
* This struct holds the description of a specific op.
*/
struct _Eo_Op_Description
{
Eo_Op sub_op; /**< The sub_id of the op in it's class. */
const char *name; /**< The name of the op. */
const char *doc; /**< Explanation about the Op. */
Eo_Op_Type op_type; /**< The type of the Op. */
};
/**
* @typedef Eo_Op_Description
* A convenience typedef for #_Eo_Op_Description
*/
typedef struct _Eo_Op_Description Eo_Op_Description;
/**
* @def EO_VERSION
* The current version of EO.
*/
#define EO_VERSION 1
/**
* @struct _Eo_Class_Description
* This struct holds the description of a class.
* This description should be passed to eo_class_new.
* Please use the #EO_CLASS_DESCRIPTION_OPS macro when populating it.
*/
struct _Eo_Class_Description
{
unsigned int version; /**< The current version of eo, use #EO_VERSION */
const char *name; /**< The name of the class. */
Eo_Class_Type type; /**< The type of the class. */
struct {
Eo_Op *base_op_id;
const Eo_Op_Description *descs;
size_t count;
} ops; /**< The ops description, should be filled using #EO_CLASS_DESCRIPTION_OPS */
const Eo_Event_Description **events; /**< The event descriptions for this class. */
size_t data_size; /**< The size of data (private + protected + public) this class needs per object. */
void (*class_constructor)(Eo_Class *klass); /**< The constructor of the class. */
void (*class_destructor)(Eo_Class *klass); /**< The destructor of the class. */
};
/**
* @typedef Eo_Class_Description
* A convenience typedef for #_Eo_Class_Description
*/
typedef struct _Eo_Class_Description Eo_Class_Description;
/**
* @def EO_CLASS_DESCRIPTION_OPS(base_op_id, op_descs, count)
* An helper macro to help populating #Eo_Class_Description.
* @param base_op_id A pointer to the base op id of the class.
* @param op_descs the op descriptions array.
* @param count the number of ops in the op descriptions array.
*/
#define EO_CLASS_DESCRIPTION_OPS(base_op_id, op_descs, count) { base_op_id, op_descs, count }
/**
* @def EO_OP_DESCRIPTION(op, doc)
* An helper macro to help populating #Eo_Op_Description
* @param sub_id The sub id of the op being described.
* @param doc Additional doc for the op.
* @see Eo_Op_Description
* @see EO_OP_DESCRIPTION_CLASS
* @see EO_OP_DESCRIPTION_SENTINEL
*/
#define EO_OP_DESCRIPTION(sub_id, doc) { sub_id, #sub_id, doc, EO_OP_TYPE_REGULAR }
/**
* @def EO_OP_DESCRIPTION_CLASS(op, doc)
* An helper macro to help populating #Eo_Op_Description
* This macro is the same as EO_OP_DESCRIPTION but indicates that the op's
* implementation is of type CLASS.
* @param sub_id The sub id of the op being described.
* @param doc Additional doc for the op.
* @see Eo_Op_Description
* @see EO_OP_DESCRIPTION
* @see EO_OP_DESCRIPTION_SENTINEL
*/
#define EO_OP_DESCRIPTION_CLASS(sub_id, doc) { sub_id, #sub_id, doc, EO_OP_TYPE_CLASS }
/**
* @def EO_OP_DESCRIPTION_SENTINEL
* An helper macro to help populating #Eo_Op_Description
* Should be placed at the end of the array.
* @see Eo_Op_Description
* @see EO_OP_DESCRIPTION
*/
#define EO_OP_DESCRIPTION_SENTINEL { 0, NULL, NULL, EO_OP_TYPE_INVALID }
/**
* @def EO_PARAMETER_GET
* An helper macro to get parameter with less mistake
*/
#define EO_PARAMETER_GET(Type, Name, List) Type Name = va_arg(*List, Type);
/**
* @def EO_PARAMETER_ENUM_GET
* An helper macro to get parameter that are enum with less mistake (require to ask an int)
*/
#define EO_PARAMETER_ENUM_GET(Type, Name, List) Type Name = va_arg(*List, int);
/**
* @brief Create a new class.
* @param desc the class description to create the class with.
* @param parent the class to inherit from.
* @param ... A NULL terminated list of extensions (interfaces, mixins and the classes of any composite objects).
* @return The new class's handle on success, or NULL otherwise.
*
* You should use #EO_DEFINE_CLASS. It'll provide thread safety and other
* features easily.
*
* @see #EO_DEFINE_CLASS
*/
EAPI const Eo_Class *eo_class_new(const Eo_Class_Description *desc, const Eo_Class *parent, ...);
/**
* @brief Check if an object "is a" klass.
* @param obj The object to check
* @param klass The klass to check against.
* @return @c EINA_TRUE if obj implements klass, @c EINA_FALSE otherwise.
*
* Notice: This function does not support composite objects.
*/
EAPI Eina_Bool eo_isa(const Eo *obj, const Eo_Class *klass);
/**
* @brief Sets the OP functions for a class.
* @param klass the class to set the functions to.
* @param func_descs a NULL terminated array of #Eo_Op_Func_Description
*
* Should be called from within the class constructor.
*/
EAPI void eo_class_funcs_set(Eo_Class *klass, const Eo_Op_Func_Description *func_descs);
/**
* @brief Gets the name of the passed class.
* @param klass the class to work on.
* @return The class's name.
*
* @see eo_class_get()
*/
EAPI const char *eo_class_name_get(const Eo_Class *klass);
/**
* @}
*/
/**
* @brief Init the eo subsystem
* @return @c EINA_TRUE on success.
*
* @see eo_shutfown()
*/
EAPI Eina_Bool eo_init(void);
/**
* @brief Shutdown the eo subsystem
* @return @c EINA_TRUE on success.
*
* @see eo_init()
*/
EAPI Eina_Bool eo_shutdown(void);
/**
* @def eo_do
* A convenience wrapper around eo_do_internal()
* @see eo_do_internal
*/
#define eo_do(obj, ...) eo_do_internal(__FILE__, __LINE__, obj, EO_OP_TYPE_REGULAR, __VA_ARGS__, EO_NOOP)
/**
* @def eo_vdo
* A convenience wrapper around eo_vdo_internal()
* @see eo_vdo_internal
*/
#define eo_vdo(obj, args) eo_vdo_internal(__FILE__, __LINE__, obj, EO_OP_TYPE_REGULAR, args)
/**
* @def eo_class_do
* A convenience wrapper around eo_class_do_internal()
* @see eo_class_do_internal
*/
#define eo_class_do(klass, ...) eo_class_do_internal(__FILE__, __LINE__, klass, __VA_ARGS__, EO_NOOP)
/**
* @brief Calls op functions of an object
* @param obj The object to work on
* @param op_type The type of the ops that are passed.
* @param ... NULL terminated list of OPs and parameters.
* @return @c EINA_TRUE on success.
*
* Use the helper macros, don't pass the parameters manually.
* Use #eo_do instead of this function.
*
* @see #eo_do
*/
EAPI Eina_Bool eo_do_internal(const char *file, int line, Eo *obj, Eo_Op_Type op_type, ...);
/**
* @brief Calls op functions of an object
* @param obj The object to work on
* @param op_type The type of the ops that are passed.
* @param ops NULL terminated list of OPs and parameters.
* @return @c EINA_TRUE on success.
*
* Use the helper macros, don't pass the parameters manually.
* Use #eo_vdo instead of this function.
*
* @see #eo_vdo
*/
EAPI Eina_Bool eo_vdo_internal(const char *file, int line, Eo *obj, Eo_Op_Type op_type, va_list *ops);
/**
* @brief Calls op functions of a class.
* @param klass The class to work on
* @param ... NULL terminated list of OPs and parameters.
* @return @c EINA_TRUE on success.
*
* Use the helper macros, don't pass the parameters manually.
* Use #eo_do instead of this function.
*
* @see #eo_class_do
*/
EAPI Eina_Bool eo_class_do_internal(const char *file, int line, const Eo_Class *klass, ...);
/**
* @brief Calls the super function for the specific op.
* @param obj The object to work on
* @param cur_klass The *current* class (use the class *after* this in the MRO).
* @param ... list of parameters.
* @return @c EINA_TRUE on success.
*
* Unlike eo_do(), this function only accepts one op.
*
* @see #eo_do
*/
#define eo_do_super(obj, cur_klass, ...) eo_do_super_internal(__FILE__, __LINE__, obj, cur_klass, EO_OP_TYPE_REGULAR, __VA_ARGS__)
/**
* @brief Calls the super function for the specific op.
* @param klass The klass to work on
* @param cur_klass The *current* class (use the class *after* this in the MRO).
* @param ... list of parameters.
* @return @c EINA_TRUE on success.
*
* Unlike eo_class_do(), this function only accepts one op.
*
* @see #eo_class_do
*/
#define eo_class_do_super(klass, cur_klass, ...) eo_class_do_super_internal(__FILE__, __LINE__, klass, cur_klass, __VA_ARGS__)
/**
* @brief Calls the super function for the specific op.
* @param obj The object to work on
* @param cur_klass The *current* class (use the class *after* this in the MRO).
* @param op_type The type of the ops that are passed.
* @param op The wanted op.
* @param ... list of parameters.
* @return @c EINA_TRUE on success.
*
* Don't use this function, use the wrapping macros instead.
*
* @see #eo_do
* @see #eo_do_super
*/
EAPI Eina_Bool eo_do_super_internal(const char *file, int line, Eo *obj, const Eo_Class *cur_klass, Eo_Op_Type op_type, Eo_Op op, ...);
/**
* @brief Calls the super function for the specific op.
* @param klass The klass to work on
* @param cur_klass The *current* class (use the class *after* this in the MRO).
* @param op The wanted op.
* @param ... list of parameters.
* @return @c EINA_TRUE on success.
*
* Don't use this function, use the wrapping macros instead.
*
* @see #eo_class_do
* @see #eo_class_do_super
*/
EAPI Eina_Bool eo_class_do_super_internal(const char *file, int line, const Eo_Class *klass, const Eo_Class *cur_klass, Eo_Op op, ...);
/**
* @brief Gets the class of the object.
* @param obj The object to work on
* @return The object's class.
*
* @see eo_class_name_get()
*/
EAPI const Eo_Class *eo_class_get(const Eo *obj);
/**
* @def eo_error_set
* @brief Notify eo that there was an error when constructing, destructing or calling a function of the object.
* @param obj the object to work on.
*
* @see eo_error_get()
*/
#define eo_error_set(obj) eo_error_set_internal(obj, __FILE__, __LINE__)
/* @cond 0 */
EAPI void eo_error_set_internal(const Eo *obj, const char *file, int line);
/* @endcond */
/**
* @def eo_add
* @brief Create a new object with the default constructor.
* @param klass the class of the object to create.
* @param parent the parent to set to the object.
* @param ... The ops to run.
* @return An handle to the new object on success, NULL otherwise.
*
* @see #eo_add_custom
*/
#define eo_add(klass, parent, ...) \
({ \
const Eo_Class *_tmp_klass = klass; \
eo_add_internal(__FILE__, __LINE__, _tmp_klass, parent, eo_constructor(), ## __VA_ARGS__, EO_NOOP); \
})
/**
* @def eo_add_custom
* @brief Create a new object with a custom constructor.
* @param klass the class of the object to create.
* @param parent the parent to set to the object.
* @param ... The ops to run. With the constructor being first.
* @return An handle to the new object on success, NULL otherwise.
*
* @see #eo_add
*/
#define eo_add_custom(klass, parent, ...) \
({ \
const Eo_Class *_tmp_klass = klass; \
eo_add_internal(__FILE__, __LINE__, _tmp_klass, parent, ## __VA_ARGS__, EO_NOOP); \
})
/**
* @brief Create a new object.
* @param klass the class of the object to create.
* @param parent the parent to set to the object.
* @param ... The ops to run. With the constructor being first.
* @return An handle to the new object on success, NULL otherwise.
*
* Use the helper macros, don't pass the parameters manually.
* Use #eo_add or #eo_add_custom instead of this function.
*
* @see #eo_add
*/
EAPI Eo *eo_add_internal(const char *file, int line, const Eo_Class *klass, Eo *parent, ...);
/**
* @brief Get the parent of an object
* @param obj the object to get the parent of.
* @return a pointer to the parent object.
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*
* @see eo_parent_set()
*/
EAPI Eo *eo_parent_get(const Eo *obj);
/**
* @brief Set the parent of an object
* @param obj the object to get the parent of.
* @param parent the new parent.
* @return @c EINA_TRUE on success, @c EINA_FALSE on failure.
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*
* Parents keep references to their children so in order to delete objects
* that have parents you need to set parent to NULL or use eo_del() that
* does that for you (and also unrefs the object).
*
* @see eo_del()
* @see eo_parent_get()
*/
EAPI Eina_Bool eo_parent_set(Eo *obj, const Eo *parent);
/**
* @brief Get a pointer to the data of an object for a specific class.
* @param obj the object to work on.
* @param klass the klass associated with the data.
* @return a pointer to the data.
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
* @deprecated use eo_data_scope_get or eo_data_ref instead.
*/
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
EAPI void *eo_data_get(const Eo *obj, const Eo_Class *klass) EINA_DEPRECATED;
/**
* @brief Get a pointer to the data of an object for a specific class.
* The data reference count is not incremented. The pointer must be used only
* in the scope of the function and its callees.
* @param obj the object to work on.
* @param klass the klass associated with the data.
* @return a pointer to the data.
*
* @see eo_data_ref()
* @see eo_data_unref()
*/
EAPI void *eo_data_scope_get(const Eo *obj, const Eo_Class *klass);
/**
* @def eo_data_xref(obj, klass, ref_obj)
* Use this macro if you want to associate a referencer object.
* Convenience macro around eo_data_xref_internal()
*/
#define eo_data_xref(obj, klass, ref_obj) eo_data_xref_internal(__FILE__, __LINE__, obj, klass, ref_obj)
/**
* @def eo_data_ref(obj, klass)
* Use this macro if you don't want to associate a referencer object.
* Convenience macro around eo_data_xref_internal()
*/
#define eo_data_ref(obj, klass) eo_data_xref_internal(__FILE__, __LINE__, obj, klass, (const Eo *)obj)
/**
* @brief Get a pointer to the data of an object for a specific class and
* increment the data reference count.
* @param obj the object to work on.
* @param klass the klass associated with the data.
* @param ref_obj the object that references the data.
* @param file the call's filename.
* @param line the call's line number.
* @return a pointer to the data.
*
* @see eo_data_xunref_internal()
*/
EAPI void *eo_data_xref_internal(const char *file, int line, const Eo *obj, const Eo_Class *klass, const Eo *ref_obj);
/**
* @def eo_data_xunref(obj, data, ref_obj)
* Use this function if you used eo_data_xref to reference the data.
* Convenience macro around eo_data_xunref_internal()
* @see eo_data_xref()
*/
#define eo_data_xunref(obj, data, ref_obj) eo_data_xunref_internal(obj, data, ref_obj)
/**
* @def eo_data_unref(obj, data)
* Use this function if you used eo_data_ref to reference the data.
* Convenience macro around eo_data_unref_internal()
* @see eo_data_ref()
*/
#define eo_data_unref(obj, data) eo_data_xunref_internal(obj, data, obj)
/**
* @brief Decrement the object data reference count by 1.
* @param obj the object to work on.
* @param data a pointer to the data to unreference
* @param file the call's filename.
* @param line the call's line number.
*
* @see eo_data_xref_internal()
*/
EAPI void eo_data_xunref_internal(const Eo *obj, void *data, const Eo *ref_obj);
/**
* @brief Increment the object's reference count by 1.
* @param obj the object to work on.
* @return The object passed.
*
* It's very easy to get a refcount leak and start leaking memory because
* of a forgotten unref or an extra ref. That is why there are eo_xref
* and eo_xunref that will make debugging easier in such a case.
* Therefor, these functions should only be used in small scopes, i.e at the
* start of some section in which the object may get freed, or if you know
* what you are doing.
*
* @see eo_unref()
* @see eo_ref_get()
*/
EAPI Eo *eo_ref(const Eo *obj);
/**
* @brief Decrement the object's reference count by 1 and free it if needed.
* @param obj the object to work on.
*
* @see eo_ref()
* @see eo_ref_get()
*/
EAPI void eo_unref(const Eo *obj);
/**
* @brief Return the ref count of the object passed.
* @param obj the object to work on.
* @return the ref count of the object.
*
* @see eo_ref()
* @see eo_unref()
*/
EAPI int eo_ref_get(const Eo *obj);
/**
* @brief Unrefs the object and reparents it to NULL.
* @param obj the object to work on.
*
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* Because eo_del() unrefs and reparents to NULL, it doesn't really delete the
* object.
*
* @see eo_unref()
* @see eo_parent_set()
*/
EAPI void eo_del(const Eo *obj);
/**
* @def eo_xref(obj, ref_obj)
* Convenience macro around eo_xref_internal()
* @see eo_xref()
*/
#define eo_xref(obj, ref_obj) eo_xref_internal(__FILE__, __LINE__, obj, ref_obj)
/**
* @brief Increment the object's reference count by 1 (and associate the ref with ref_obj)
* @param obj the object to work on.
* @param ref_obj the object that references obj.
* @param file the call's filename.
* @param line the call's line number.
* @return The object passed (obj)
*
* People should not use this function, use #eo_xref instead.
* A compile flag my make it and eobj_xunref() behave the same as eobj_ref()
* and eobj_unref() respectively. So this should be used wherever possible.
*
* @see eo_xunref()
*/
EAPI Eo *eo_xref_internal(const char *file, int line, Eo *obj, const Eo *ref_obj);
/**
* @brief Decrement the object's reference count by 1 and free it if needed. Will free the ref associated with ref_obj).
* @param obj the object to work on.
* @param ref_obj the object that references obj.
*
* This function only enforces the checks for object association. I.e don't rely
* on it. If such enforces are compiled out, this function behaves the same as
* eo_unref().
*
* @see eo_xref_internal()
*/
EAPI void eo_xunref(Eo *obj, const Eo *ref_obj);
/**
* @brief Enable or disable the manual free feature.
* @param obj the object to work on.
* @param manual_free indicates if the free is manual (EINA_TRUE) or automatic (EINA_FALSE).
*
* The developer is in charge to call the function eo_manual_free to free the memory allocated for this object.
*
* Do not use, unless you really know what you are doing. It's used by Evas
* because evas wants to keep its private data available even after the object
* is deleted. Setting this to true makes Eo destruct the object but not free
* the private data or the object itself.
*
* @see eo_manual_free()
*/
EAPI void eo_manual_free_set(Eo *obj, Eina_Bool manual_free);
/**
* @brief Frees the object.
* @param obj the object to work on.
* This function must be called by the developer if the function
* eo_manual_free_set has been called before with the parameter EINA_TRUE.
* An error will be printed if this function is called when the manual
* free option is not set to EINA_TRUE or the number of refs is not 0.
*
* @see eo_manual_free_set()
*/
EAPI void eo_manual_free(Eo *obj);
/**
* @brief Checks if the object was already descructed (only relevant for manual_free objects).
* @param obj the object to check.
* This function checks if the object was already destructed (but not alraedy
* freed). It should only be used with objects that are supposed to be manually
* freed, but not yet freed (but possibly destructed).
*
* @see eo_manual_free_set()
*/
EAPI Eina_Bool eo_destructed_is(const Eo *obj);
/**
* @addtogroup Eo_Composite_Objects Composite Objects.
* @{
*/
/**
* @brief Make an object a composite object of another.
* @param comp_obj the object that will be used to composite parent.
* @param parent the "parent" object.
*
* This functions also sets the parent of comp_obj to parent.
*
* @see eo_composite_detach()
* @see eo_composite_is()
*/
EAPI void eo_composite_attach(Eo *comp_obj, Eo *parent);
/**
* @brief Detach a composite object from another object.
* @param comp_obj the object attached to parent.
* @param parent the "parent" object.
*
* This functions also sets the parent of comp_obj to @c NULL.
*
* @see eo_composite_attach()
* @see eo_composite_is()
*/
EAPI void eo_composite_detach(Eo *comp_obj, Eo *parent);
/**
* @brief Check if an object is a composite object.
* @param comp_obj the object to be checked.
* @return @c EINA_TRUE if it is, @c EINA_FALSE otherwise.
*
* @see eo_composite_attach()
* @see eo_composite_detach()
*/
EAPI Eina_Bool eo_composite_is(const Eo *comp_obj);
/**
* @}
*/
/**
* @addtogroup Eo_Class_Base Eo's Base class.
* @{
*/
/**
* @def EO_BASE_CLASS
* The class type for the Eo base class.
*/
#define EO_BASE_CLASS eo_base_class_get()
/**
* @brief Use #EO_BASE_CLASS
* @internal
* */
EAPI const Eo_Class *eo_base_class_get(void);
/**
* @typedef eo_base_data_free_func
* Data free func prototype.
*/
typedef void (*eo_base_data_free_func)(void *);
/**
* @var EO_BASE_BASE_ID
* #EO_BASE_CLASS 's base id.
*/
extern EAPI Eo_Op EO_BASE_BASE_ID;
enum {
EO_BASE_SUB_ID_CONSTRUCTOR,
EO_BASE_SUB_ID_DESTRUCTOR,
EO_BASE_SUB_ID_DATA_SET,
EO_BASE_SUB_ID_DATA_GET,
EO_BASE_SUB_ID_DATA_DEL,
EO_BASE_SUB_ID_WREF_ADD,
EO_BASE_SUB_ID_WREF_DEL,
EO_BASE_SUB_ID_EVENT_CALLBACK_PRIORITY_ADD,
EO_BASE_SUB_ID_EVENT_CALLBACK_DEL,
EO_BASE_SUB_ID_EVENT_CALLBACK_ARRAY_PRIORITY_ADD,
EO_BASE_SUB_ID_EVENT_CALLBACK_ARRAY_DEL,
EO_BASE_SUB_ID_EVENT_CALLBACK_CALL,
EO_BASE_SUB_ID_EVENT_CALLBACK_FORWARDER_ADD,
EO_BASE_SUB_ID_EVENT_CALLBACK_FORWARDER_DEL,
EO_BASE_SUB_ID_EVENT_FREEZE,
EO_BASE_SUB_ID_EVENT_THAW,
EO_BASE_SUB_ID_EVENT_FREEZE_GET,
EO_BASE_SUB_ID_EVENT_GLOBAL_FREEZE,
EO_BASE_SUB_ID_EVENT_GLOBAL_THAW,
EO_BASE_SUB_ID_EVENT_GLOBAL_FREEZE_GET,
EO_BASE_SUB_ID_DBG_INFO_GET,
EO_BASE_SUB_ID_LAST
};
/**
* @def EO_BASE_ID(sub_id)
* Helper macro to get the full Op ID out of the sub_id for EO_BASE.
* @param sub_id the sub id inside EO_BASE.
*/
#define EO_BASE_ID(sub_id) (EO_BASE_BASE_ID + (sub_id))
/**
* @def eo_base_data_set(key, data, free_func)
* Set generic data to object.
* @param[in] key the key associated with the data
* @param[in] data the data to set.
* @param[in] free_func the func to free data with (NULL means "do nothing").
*
* @see #eo_base_data_get
* @see #eo_base_data_del
*/
#define eo_base_data_set(key, data, free_func) EO_BASE_ID(EO_BASE_SUB_ID_DATA_SET), EO_TYPECHECK(const char *, key), EO_TYPECHECK(const void *, data), EO_TYPECHECK(eo_base_data_free_func, free_func)
/**
* @def eo_base_data_get(key, data)
* Get generic data from object.
* @param[in] key the key associated with the data
* @param[out] data the data for the key
*
* @see #eo_base_data_set
* @see #eo_base_data_del
*/
#define eo_base_data_get(key, data) EO_BASE_ID(EO_BASE_SUB_ID_DATA_GET), EO_TYPECHECK(const char *, key), EO_TYPECHECK(void **, data)
/**
* @def eo_dbg_info_get(root_node)
* Get dbg information from the object.
* @param[in] root node of the tree
*/
#define eo_dbg_info_get(root_node) EO_BASE_ID(EO_BASE_SUB_ID_DBG_INFO_GET), EO_TYPECHECK(Eo_Dbg_Info *, root_node)
/**
* @def eo_base_data_del(key)
* Del generic data from object.
* @param[in] key the key associated with the data
*
* @see #eo_base_data_set
* @see #eo_base_data_get
*/
#define eo_base_data_del(key) EO_BASE_ID(EO_BASE_SUB_ID_DATA_DEL), EO_TYPECHECK(const char *, key)
/**
* @def eo_wref_add
* @brief Add a new weak reference to obj.
* @param wref The pointer to use for the weak ref.
*
* This function registers the object handle pointed by wref to obj so when
* obj is deleted it'll be updated to NULL. This functions should be used
* when you want to keep track of an object in a safe way, but you don't want
* to prevent it from being freed.
*
* @see #eo_wref_del
*/
#define eo_wref_add(wref) EO_BASE_ID(EO_BASE_SUB_ID_WREF_ADD), EO_TYPECHECK(Eo **, wref)
/**
* @def eo_wref_del
* @brief Delete the weak reference passed.
* @param wref the weak reference to free.
*
* @see #eo_wref_add
*/
#define eo_wref_del(wref) EO_BASE_ID(EO_BASE_SUB_ID_WREF_DEL), EO_TYPECHECK(Eo **, wref)
/**
* @def eo_weak_ref
* @brief Reference a pointer to an Eo object
* @param wref the pointer to use for the weak ref
*
* Same as eo_wref_add() with the difference that it call eo_do() itself. Checking
* for *wref NULL and making sure that you pass the right pointer to both side of
* eo_do().
*
* @see eo_weak_unref
* @see eo_wref_add
*/
#define eo_weak_ref(wref) \
do { \
if (*wref) eo_do(*wref, eo_wref_add(wref)); \
} while (0);
/**
* @def eo_weak_unref
* @brief Unreference a pointer to an Eo object
* @param wref the pointer to use for the weak unref
*
* Same as eo_wref_del() with the difference that it call eo_do() itself. Checking
* for *wref NULL and making sure that you pass the right pointer to both side of
* eo_do().
*
* @see eo_weak_ref
* @see eo_wref_del
* @see eo_wref_del_safe
*/
#define eo_weak_unref(wref) \
do { \
if (*wref) eo_do(*wref, eo_wref_del(wref)); \
} while (0);
/**
* @def eo_wref_del_safe
* @brief Delete the weak reference passed.
* @param wref the weak reference to free.
*
* Same as eo_wref_del(), with the different that it's not called from eo_do()
* so you don't need to check if *wref is not NULL.
*
* @see #eo_wref_del
*/
#define eo_wref_del_safe(wref) eo_weak_unref(wref)
/**
* @def eo_constructor
* @brief Call the object's constructor.
*
* Should not be used with #eo_do. Only use it with #eo_do_super.
*
* @see #eo_destructor
*/
#define eo_constructor() EO_BASE_ID(EO_BASE_SUB_ID_CONSTRUCTOR)
/**
* @def eo_destructor
* @brief Call the object's destructor.
*
* Should not be used with #eo_do. Only use it with #eo_do_super.
*
* @see #eo_constructor
*/
#define eo_destructor() EO_BASE_ID(EO_BASE_SUB_ID_DESTRUCTOR)
/**
* @addtogroup Eo_Events Eo's Event Handling
* @{
*/
/**
* @def EO_CALLBACK_PRIORITY_BEFORE
* Slightly more prioritized than default.
*/
#define EO_CALLBACK_PRIORITY_BEFORE -100
/**
* @def EO_CALLBACK_PRIORITY_DEFAULT
* Default callback priority level
*/
#define EO_CALLBACK_PRIORITY_DEFAULT 0
/**
* @def EO_CALLBACK_PRIORITY_AFTER
* Slightly less prioritized than default.
*/
#define EO_CALLBACK_PRIORITY_AFTER 100
/**
* @typedef Eo_Callback_Priority
*
* Callback priority value. Range is -32k - 32k. The lower the number, the
* higher the priority.
*
* @see EO_CALLBACK_PRIORITY_AFTER
* @see EO_CALLBACK_PRIORITY_BEFORE
* @see EO_CALLBACK_PRIORITY_DEFAULT
*/
typedef short Eo_Callback_Priority;
/**
* @def EO_CALLBACK_STOP
* Stop calling callbacks for the even of which the callback was called for.
* @see EO_CALLBACK_CONTINUE
*/
#define EO_CALLBACK_STOP EINA_FALSE
/**
* @def EO_CALLBACK_CONTINUE
* Continue calling callbacks for the even of which the callback was called for.
* @see EO_CALLBACK_STOP
*/
#define EO_CALLBACK_CONTINUE EINA_TRUE
/**
* @typedef Eo_Event_Cb
*
* An event callback prototype.
*
* @param data The user data registered with the callback.
* @param obj The object which initiated the event.
* @param desc The event's description.
* @param event_info additional data passed with the event.
* @return #EO_CALLBACK_STOP to stop calling additional callbacks for the event, #EO_CALLBACK_CONTINUE to continue.
*/
typedef Eina_Bool (*Eo_Event_Cb)(void *data, Eo *obj, const Eo_Event_Description *desc, void *event_info);
/**
* @typedef Eo_Callback_Array_Item
* A convenience typedef for #_Eo_Callback_Array_Item
*/
typedef struct _Eo_Callback_Array_Item Eo_Callback_Array_Item;
/**
* @struct _Eo_Callback_Array_Item
* An item in an array of callback desc/func.
* @see eo_event_callback_array_add()
*/
struct _Eo_Callback_Array_Item
{
const Eo_Event_Description *desc; /**< The event description. */
Eo_Event_Cb func; /**< The callback function. */
};
#define EO_CALLBACKS_ARRAY_DEFINE(Name, ...) \
static Eo_Callback_Array_Item * \
Name(void) \
{ \
static Eo_Callback_Array_Item internal[sizeof ((Eo_Callback_Array_Item[]) { __VA_ARGS__ }) / \
sizeof (Eo_Callback_Array_Item) + \
1] = { { 0 } }; \
if (internal[0].desc == NULL) \
{ \
memcpy(internal, \
((Eo_Callback_Array_Item[]) { __VA_ARGS__, { NULL, NULL } }), \
sizeof (Eo_Callback_Array_Item) + \
sizeof ((Eo_Callback_Array_Item[]) { __VA_ARGS__ })); \
} \
return internal; \
}
/**
* @def eo_event_callback_forwarder_add
* @brief Add an event callback forwarder for an event and an object.
* @param[in] desc The description of the event to listen to.
* @param[in] new_obj The object to emit events from.
*
* @see eo_event_callback_forwarder_del()
*/
#define eo_event_callback_forwarder_add(desc, new_obj) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_CALLBACK_FORWARDER_ADD), EO_TYPECHECK(const Eo_Event_Description *, desc), EO_TYPECHECK(Eo *, new_obj)
/**
* @def eo_event_callback_forwarder_del
* @brief Remove an event callback forwarder for an event and an object.
* @param[in] desc The description of the event to listen to.
* @param[in] new_obj The object to emit events from.
*
* @see eo_event_callback_forwarder_add()
*/
#define eo_event_callback_forwarder_del(desc, new_obj) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_CALLBACK_FORWARDER_DEL), EO_TYPECHECK(const Eo_Event_Description *, desc), EO_TYPECHECK(Eo *, new_obj)
/**
* @def eo_event_freeze
* @brief freeze events of object.
*
* Prevents event callbacks from being called for the object.
*
* @see #eo_event_thaw
*/
#define eo_event_freeze() EO_BASE_ID(EO_BASE_SUB_ID_EVENT_FREEZE)
/**
* @def eo_event_thaw
* @brief thaw events of object.
*
* Lets event callbacks be called for the object.
*
* @see #eo_event_freeze
*/
#define eo_event_thaw() EO_BASE_ID(EO_BASE_SUB_ID_EVENT_THAW)
/**
* @def eo_event_freeze_get
* @brief return freeze events of object.
*
* @param[out] fcount The event freeze count of the object.
*
* Return event freeze count.
*
* @see #eo_event_freeze
* @see #eo_event_thaw
*/
#define eo_event_freeze_get(fcount) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_FREEZE_GET), EO_TYPECHECK(int *, fcount)
/**
* @def eo_event_global_freeze
* @brief freeze events of object.
*
* Prevents event callbacks from being called for the object.
*
* @see #eo_event_freeze
* @see #eo_event_global_thaw
*/
#define eo_event_global_freeze() EO_BASE_ID(EO_BASE_SUB_ID_EVENT_GLOBAL_FREEZE)
/**
* @def eo_event_global_thaw
* @brief thaw events of object.
*
* Lets event callbacks be called for the object.
*
* @see #eo_event_thaw
* @see #eo_event_global_freeze
*/
#define eo_event_global_thaw() EO_BASE_ID(EO_BASE_SUB_ID_EVENT_GLOBAL_THAW)
/**
* @def eo_event_global_freeze_get
* @brief return freeze events of object.
*
* @param[out] fcount The event freeze count of the object.
*
* Return event freeze count.
*
* @see #eo_event_freeze_get
* @see #eo_event_global_freeze
* @see #eo_event_global_thaw
*/
#define eo_event_global_freeze_get(fcount) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_GLOBAL_FREEZE_GET), EO_TYPECHECK(int *, fcount)
/**
* @def eo_event_callback_add(obj, desc, cb, data)
* Add a callback for an event.
* @param[in] desc The description of the event to listen to.
* @param[in] cb the callback to call.
* @param[in] data additional data to pass to the callback.
*
* callbacks of the same priority are called in reverse order of creation.
*
* @see eo_event_callback_priority_add()
*/
#define eo_event_callback_add(desc, cb, data) \
eo_event_callback_priority_add(desc, \
EO_CALLBACK_PRIORITY_DEFAULT, cb, data)
/**
* @def eo_event_callback_priority_add
* @brief Add a callback for an event with a specific priority.
* @param[in] desc The description of the event to listen to.
* @param[in] priority The priority of the callback.
* @param[in] cb the callback to call.
* @param[in] data additional data to pass to the callback.
*
* callbacks of the same priority are called in reverse order of creation.
*
* @see #eo_event_callback_add
*/
#define eo_event_callback_priority_add(desc, priority, cb, data) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_CALLBACK_PRIORITY_ADD), EO_TYPECHECK(const Eo_Event_Description *, desc), EO_TYPECHECK(Eo_Callback_Priority, priority), EO_TYPECHECK(Eo_Event_Cb, cb), EO_TYPECHECK(const void *, data)
/**
* @def eo_event_callback_del
* @brief Del a callback with a specific data associated to it for an event.
* @param[in] desc The description of the event to listen to.
* @param[in] func the callback to delete.
* @param[in] user_data The data to compare.
*
*/
#define eo_event_callback_del(desc, func, user_data) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_CALLBACK_DEL), EO_TYPECHECK(const Eo_Event_Description *, desc), EO_TYPECHECK(Eo_Event_Cb, func), EO_TYPECHECK(const void *, user_data)
/**
* @def eo_event_callback_array_add(obj, desc, cb, data)
* Add a callback array for an event.
* @param[in] array an #Eo_Callback_Array_Item of events to listen to.
* @param[in] data additional data to pass to the callback.
*
* callbacks of the same priority are called in reverse order of creation.
*
* @see eo_event_callback_array_priority_add()
*/
#define eo_event_callback_array_add(array, data) \
eo_event_callback_array_priority_add(array, \
EO_CALLBACK_PRIORITY_DEFAULT, data)
/**
* @def eo_event_callback_priority_add
* @brief Add a callback array for an event with a specific priority.
* @param[in] array an #Eo_Callback_Array_Item of events to listen to.
* @param[in] priority The priority of the callback.
* @param[in] data additional data to pass to the callback.
*
* callbacks of the same priority are called in reverse order of creation.
*
* @see #eo_event_callback_add
*/
#define eo_event_callback_array_priority_add(array, priority, data) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_CALLBACK_ARRAY_PRIORITY_ADD), EO_TYPECHECK(const Eo_Callback_Array_Item *, array), EO_TYPECHECK(Eo_Callback_Priority, priority), EO_TYPECHECK(const void *, data)
/**
* @def eo_event_callback_del
* @brief Del a callback array with a specific data associated to it for an event.
* @param[in] array an #Eo_Callback_Array_Item of events to listen to.
* @param[in] user_data The data to compare.
*
*/
#define eo_event_callback_array_del(array, user_data) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_CALLBACK_ARRAY_DEL), EO_TYPECHECK(const Eo_Callback_Array_Item *, array), EO_TYPECHECK(const void *, user_data)
/**
* @def eo_event_callback_call
* @brief Call the callbacks for an event of an object.
* @param[in] desc The description of the event to call.
* @param[in] event_info Extra event info to pass to the callbacks.
* @param[out] aborted @c EINA_TRUE if one of the callbacks aborted the call, @c EINA_FALSE otherwise.
*/
#define eo_event_callback_call(desc, event_info, aborted) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_CALLBACK_CALL), EO_TYPECHECK(const Eo_Event_Description *, desc), EO_TYPECHECK(const void *, event_info), EO_TYPECHECK(Eina_Bool *, aborted)
/**
* @}
*/
/**
* @var _EO_EV_CALLBACK_ADD
* see EO_EV_CALLBACK_ADD
*/
EAPI extern const Eo_Event_Description _EO_EV_CALLBACK_ADD;
/**
* @def EO_EV_CALLBACK_ADD
* The event description (of type #Eo_Event_Description) for
* The "Callback listener added" event.
*/
#define EO_EV_CALLBACK_ADD (&(_EO_EV_CALLBACK_ADD))
/**
* @var _EO_EV_CALLBACK_DEL
* see EO_EV_CALLBACK_DEL
*/
EAPI extern const Eo_Event_Description _EO_EV_CALLBACK_DEL;
/**
* @def EO_EV_CALLBACK_DEL
* The event description (of type #Eo_Event_Description) for
* The "Callback listener deleted" event.
*/
#define EO_EV_CALLBACK_DEL (&(_EO_EV_CALLBACK_DEL))
/**
* @var _EO_EV_DEL
* see #EO_EV_DEL
*/
EAPI extern const Eo_Event_Description _EO_EV_DEL;
/**
* @def EO_EV_DEL
* Object is being deleted.
*/
#define EO_EV_DEL (&(_EO_EV_DEL))
/**
* @}
*/
/**
* @}
*/
#ifdef __cplusplus
}
#endif
#endif