efl/src/lib/eo/eo.c

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#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_DLADDR
# include <dlfcn.h>
#endif
#include <Eina.h>
#include "Eo.h"
#include "eo_ptr_indirection.h"
#include "eo_private.h"
#define EO_CLASS_IDS_FIRST 1
#define EO_OP_IDS_FIRST 1
/* Used inside the class_get functions of classes, see #EO_DEFINE_CLASS */
EAPI Eina_Spinlock _eo_class_creation_lock;
int _eo_log_dom = -1;
static _Eo_Class **_eo_classes;
static Eo_Id _eo_classes_last_id;
static int _eo_init_count = 0;
static Eo_Op _eo_ops_last_id = 0;
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static size_t _eo_sz = 0;
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static size_t _eo_class_sz = 0;
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static void _eo_condtor_reset(_Eo_Object *obj);
static inline void *_eo_data_scope_get(const _Eo_Object *obj, const _Eo_Class *klass);
static inline void *_eo_data_xref_internal(const char *file, int line, _Eo_Object *obj, const _Eo_Class *klass, const _Eo_Object *ref_obj);
static inline void _eo_data_xunref_internal(_Eo_Object *obj, void *data, const _Eo_Object *ref_obj);
static const _Eo_Class *_eo_op_class_get(Eo_Op op);
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static const char * _eo_op_id_name_get(Eo_Op op);
/* Start of Dich */
/* How we search and store the implementations in classes. */
#define DICH_CHAIN_LAST_BITS 5
#define DICH_CHAIN_LAST_SIZE (1 << DICH_CHAIN_LAST_BITS)
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#define DICH_CHAIN1(x) ((x) >> DICH_CHAIN_LAST_BITS)
#define DICH_CHAIN_LAST(x) ((x) & ((1 << DICH_CHAIN_LAST_BITS) - 1))
/* We are substracting the mask here instead of "AND"ing because it's a hot path,
* it should be a valid class at this point, and this lets the compiler do 1
* substraction at compile time. */
#define _UNMASK_ID(id) ((id) - MASK_CLASS_TAG)
#define ID_CLASS_GET(id) ({ \
(_Eo_Class *) (((_UNMASK_ID(id) <= _eo_classes_last_id) && (_UNMASK_ID(id) > 0)) ? \
(_eo_classes[_UNMASK_ID(id) - 1]) : NULL); \
})
static inline void
_dich_chain_alloc(Dich_Chain1 *chain1)
{
if (!chain1->funcs)
{
chain1->funcs = calloc(DICH_CHAIN_LAST_SIZE, sizeof(*(chain1->funcs)));
}
}
static inline void
_dich_copy_all(_Eo_Class *dst, const _Eo_Class *src)
{
Eo_Op i;
const Dich_Chain1 *sc1 = src->chain;
Dich_Chain1 *dc1 = dst->chain;
for (i = 0 ; i < src->chain_size ; i++, sc1++, dc1++)
{
if (sc1->funcs)
{
size_t j;
_dich_chain_alloc(dc1);
const op_type_funcs *sf = sc1->funcs;
op_type_funcs *df = dc1->funcs;
for (j = 0 ; j < DICH_CHAIN_LAST_SIZE ; j++, df++, sf++)
{
if (sf->func)
{
memcpy(df, sf, sizeof(*df));
}
}
}
}
}
static inline const op_type_funcs *
_dich_func_get(const _Eo_Class *klass, Eo_Op op)
{
size_t idx1 = DICH_CHAIN1(op);
if (EINA_UNLIKELY(idx1 >= klass->chain_size))
return NULL;
Dich_Chain1 *chain1 = &klass->chain[idx1];
if (EINA_UNLIKELY(!chain1->funcs))
return NULL;
return &chain1->funcs[DICH_CHAIN_LAST(op)];
}
static inline Eina_Bool
_dich_func_set(_Eo_Class *klass, Eo_Op op, eo_op_func_type func)
{
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op_type_funcs *fsrc;
size_t idx1 = DICH_CHAIN1(op);
Dich_Chain1 *chain1 = &klass->chain[idx1];
_dich_chain_alloc(chain1);
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fsrc = &chain1->funcs[DICH_CHAIN_LAST(op)];
if (fsrc->src == klass)
{
const _Eo_Class *op_kls = _eo_op_class_get(op);
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const char *op_name = _eo_op_id_name_get(op);
ERR("Class '%s': Overriding func %p for op %d (%s:'%s') with %p.",
klass->desc->name, fsrc->func, op, op_kls->desc->name, op_name, func);
return EINA_FALSE;
}
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fsrc->func = func;
fsrc->src = klass;
return EINA_TRUE;
}
static inline void
_dich_func_clean_all(_Eo_Class *klass)
{
size_t i;
Dich_Chain1 *chain1 = klass->chain;
for (i = 0 ; i < klass->chain_size ; i++, chain1++)
{
if (chain1->funcs)
free(chain1->funcs);
}
free(klass->chain);
klass->chain = NULL;
}
/* END OF DICH */
static inline Eina_Bool
_eo_is_a_class(const Eo *eo_id)
{
Eo_Id oid;
#ifdef HAVE_EO_ID
oid = (Eo_Id) eo_id;
#else
/* fortunately EO_OBJ_POINTER_RETURN* will handle NULL eo_id */
if (!eo_id) return EINA_FALSE;
oid = ((Eo_Base *) eo_id)->id;
#endif
return ((((oid >> REF_TAG_SHIFT) & 0x1) == 0x0) &&
(oid & MASK_CLASS_TAG));
}
static inline _Eo_Class *
_eo_class_pointer_get(const Eo_Class *klass_id)
{
#ifdef HAVE_EO_ID
return ID_CLASS_GET((Eo_Id)klass_id);
#else
return (_Eo_Class *) klass_id;
#endif
}
static const _Eo_Class *
_eo_op_class_get(Eo_Op op)
{
/* FIXME: Make it fast. */
_Eo_Class **itr = _eo_classes;
int mid, max, min;
min = 0;
max = _eo_classes_last_id - 1;
while (min <= max)
{
mid = (min + max) / 2;
if (itr[mid]->base_id + itr[mid]->desc->ops.count < op)
min = mid + 1;
else if (itr[mid]->base_id > op)
max = mid - 1;
else
return itr[mid];
}
return NULL;
}
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static const Eo_Op_Description *
_eo_op_id_desc_get(Eo_Op op)
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{
unsigned int i;
const _Eo_Class *klass;
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const Eo_Op_Description *op_descs;
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if (op == EO_NOOP)
return NULL;
klass = _eo_op_class_get(op);
if (klass)
{
DBG("klass %p %s", klass, klass->desc->name);
op_descs = klass->desc->ops.descs;
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for (i = 0; i < klass->desc->ops.count; i++)
{
if (op_descs[i].op == op)
return &op_descs[i];
}
}
return NULL;
}
static const char *
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_eo_op_id_name_get(Eo_Op op)
{
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const Eo_Op_Description *desc = _eo_op_id_desc_get(op);
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return (desc) ? desc->doc : NULL;
}
static inline const op_type_funcs *
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_eo_kls_itr_next(const _Eo_Class *orig_kls, const _Eo_Class *cur_klass, Eo_Op op)
{
const _Eo_Class **kls_itr = NULL;
/* Find the kls itr. */
kls_itr = orig_kls->mro;
while (*kls_itr && (*kls_itr != cur_klass))
kls_itr++;
if (*kls_itr)
{
kls_itr++;
while (*kls_itr)
{
const op_type_funcs *fsrc = _dich_func_get(*kls_itr, op);
if (!fsrc || !fsrc->func)
{
kls_itr++;
continue;
}
return fsrc;
}
}
return NULL;
}
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/************************************ EO ************************************/
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EAPI Eo_Hook_Call eo_hook_call_pre = NULL;
EAPI Eo_Hook_Call eo_hook_call_post = NULL;
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#define EO_INVALID_DATA (void *) -1
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// 1024 entries == 16k or 32k (32 or 64bit) for eo call stack. that's 1023
// imbricated/recursive calls it can handle before barfing. i'd say that's ok
#define EO_CALL_STACK_DEPTH_MIN 1024
#define EO_CALL_STACK_SHRINK_DROP (EO_CALL_STACK_DEPTH_MIN >> 1)
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typedef struct _Eo_Stack_Frame
{
const Eo *eo_id;
union {
_Eo_Object *obj;
const _Eo_Class *kls;
} o;
const _Eo_Class *cur_klass;
void *obj_data;
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} Eo_Stack_Frame;
#define EO_CALL_STACK_SIZE (EO_CALL_STACK_DEPTH_MIN * sizeof(Eo_Stack_Frame))
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static Eina_TLS _eo_call_stack_key = 0;
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typedef struct _Eo_Call_Stack {
Eo_Stack_Frame *frames;
Eo_Stack_Frame *frame_ptr;
Eo_Stack_Frame *last_frame;
Eo_Stack_Frame *shrink_frame;
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} Eo_Call_Stack;
#define MEM_PAGE_SIZE 4096
static void *
_eo_call_stack_mem_alloc(size_t size)
{
#ifdef HAVE_MMAP
// allocate eo call stack via mmped anon segment if on linux - more
// secure and safe. also gives page aligned memory allowing madvise
void *ptr;
size_t newsize;
newsize = MEM_PAGE_SIZE * ((size + MEM_PAGE_SIZE - 1) /
MEM_PAGE_SIZE);
ptr = mmap(NULL, newsize, PROT_READ | PROT_WRITE,
MAP_PRIVATE | MAP_ANON, -1, 0);
if (ptr == MAP_FAILED)
{
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ERR("eo call stack mmap failed.");
return NULL;
}
return ptr;
#else
//in regular cases just use malloc
return calloc(1, size);
#endif
}
#ifdef HAVE_MMAP
static void
_eo_call_stack_mem_resize(void **ptr EINA_UNUSED, size_t newsize, size_t size)
{
// FIXME we don't grow
if (newsize > size)
{
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CRI("eo call stack overflow, abort.");
abort();
}
// FIXME resize call stack down
return;
size_t addr = MEM_PAGE_SIZE * ((newsize + MEM_PAGE_SIZE - 1) /
MEM_PAGE_SIZE);
madvise(((unsigned char *)*ptr) + addr, size - addr, MADV_DONTNEED);
#else
static void
_eo_call_stack_mem_resize(void **ptr, size_t newsize, size_t size EINA_UNUSED)
{
*ptr = realloc(*ptr, newsize);
if (!*ptr)
{
CRI("eo call stack resize failed, abort.");
abort();
}
#endif
}
#ifdef HAVE_MMAP
static void
_eo_call_stack_mem_free(void *ptr, size_t size)
{
// free mmaped memory
munmap(ptr, size);
#else
static void
_eo_call_stack_mem_free(void *ptr, size_t size EINA_UNUSED)
{
// free regular memory
free(ptr);
#endif
}
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static Eo_Call_Stack *
_eo_call_stack_create()
{
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Eo_Call_Stack *stack;
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stack = calloc(1, sizeof(Eo_Call_Stack));
if (!stack)
return NULL;
stack->frames = _eo_call_stack_mem_alloc(EO_CALL_STACK_SIZE);
if (!stack->frames)
{
free(stack);
return NULL;
}
// first frame is never used
stack->frame_ptr = stack->frames;
stack->last_frame = &stack->frames[EO_CALL_STACK_DEPTH_MIN - 1];
stack->shrink_frame = stack->frames;
return stack;
}
static void
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_eo_call_stack_free(void *ptr)
{
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Eo_Call_Stack *stack = (Eo_Call_Stack *) ptr;
if (!stack) return;
if (stack->frames)
_eo_call_stack_mem_free(stack->frames, EO_CALL_STACK_SIZE);
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free(stack);
}
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static inline Eo_Call_Stack *
_eo_call_stack_get(Eina_Bool is_main_loop)
{
static Eo_Call_Stack *main_loop_stack = NULL;
Eo_Call_Stack *stack = is_main_loop ?
main_loop_stack : eina_tls_get(_eo_call_stack_key);
if (stack) return stack;
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stack = _eo_call_stack_create();
if (!stack)
{
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EINA_LOG_ERR("Could not alloc eo call stack.");
return NULL;
}
if (is_main_loop)
{
main_loop_stack = stack;
}
else if (!eina_tls_set(_eo_call_stack_key, stack))
{
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EINA_LOG_ERR("Could not set eo call stack in TLS key.");
_eo_call_stack_free(stack);
return NULL;
}
return stack;
}
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static inline void
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_eo_call_stack_resize(Eo_Call_Stack *stack, Eina_Bool grow)
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{
size_t sz, next_sz;
int frame_offset;
sz = stack->last_frame - stack->frames + 1;
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if (grow)
next_sz = sz * 2;
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else
next_sz = sz / 2;
frame_offset = stack->frame_ptr - stack->frames;
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DBG("resize from %lu to %lu", (long unsigned int)sz, (long unsigned int)next_sz);
_eo_call_stack_mem_resize((void **)&(stack->frames),
next_sz * sizeof(Eo_Stack_Frame),
sz * sizeof(Eo_Stack_Frame));
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if (!stack->frames)
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{
CRI("unable to resize call stack, abort.");
abort();
}
stack->frame_ptr = &stack->frames[frame_offset];
stack->last_frame = &stack->frames[next_sz - 1];
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if (next_sz == EO_CALL_STACK_DEPTH_MIN)
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frame_offset = 0;
else
{
if (grow)
frame_offset = sz - EO_CALL_STACK_SHRINK_DROP;
else
frame_offset = (next_sz / 2) - EO_CALL_STACK_SHRINK_DROP;
}
stack->shrink_frame = &stack->frames[frame_offset];
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}
static inline Eina_Bool
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_eo_do_internal(const Eo *eo_id, const Eo_Class *cur_klass_id,
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Eina_Bool is_super, Eo_Stack_Frame *fptr, Eo_Stack_Frame *pfptr)
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{
Eina_Bool is_klass = _eo_is_a_class(eo_id);
/* If we are already in the same object context, we inherit info from it. */
if (pfptr)
{
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memcpy(fptr, pfptr, sizeof(Eo_Stack_Frame));
if (!is_klass)
_eo_ref(fptr->o.obj);
}
else
{
fptr->eo_id = eo_id;
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fptr->obj_data = EO_INVALID_DATA;
if (is_klass)
{
EO_CLASS_POINTER_RETURN_VAL(eo_id, _klass, EINA_FALSE);
fptr->o.kls = _klass;
}
else
{
EO_OBJ_POINTER_RETURN_VAL(eo_id, _obj, EINA_FALSE);
fptr->o.obj = _obj;
_eo_ref(_obj);
}
}
if (is_super)
{
EO_CLASS_POINTER_RETURN_VAL(cur_klass_id, cur_klass, EINA_FALSE);
if (fptr->cur_klass == cur_klass)
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fptr->obj_data = EO_INVALID_DATA;
fptr->cur_klass = cur_klass;
}
else
{
fptr->cur_klass = NULL;
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}
return EINA_TRUE;
}
EAPI Eina_Bool
_eo_do_start(const Eo *eo_id, const Eo_Class *cur_klass_id, Eina_Bool is_super, const char *file EINA_UNUSED, const char *func EINA_UNUSED, int line EINA_UNUSED)
{
Eina_Bool is_main_loop = eina_main_loop_is();
Eina_Bool ret = EINA_TRUE;
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Eo_Stack_Frame *fptr, *pfptr;
Eo_Call_Stack *stack = _eo_call_stack_get(is_main_loop);
if (stack->frame_ptr == stack->last_frame)
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_eo_call_stack_resize(stack, EINA_TRUE);
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fptr = stack->frame_ptr;
pfptr = ((eo_id) && (fptr->eo_id == eo_id) ? fptr : NULL);
fptr++;
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if (!_eo_do_internal(eo_id, cur_klass_id, is_super, fptr, pfptr))
{
fptr->o.obj = NULL;
fptr->cur_klass = NULL;
ret = EINA_FALSE;
}
stack->frame_ptr++;
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return ret;
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}
EAPI void
_eo_do_end(void)
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{
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Eo_Stack_Frame *fptr;
Eo_Call_Stack *stack = _eo_call_stack_get(eina_main_loop_is()); // Is it possible to extract information from the scope ?
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fptr = stack->frame_ptr;
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if (!_eo_is_a_class(fptr->eo_id) && fptr->o.obj)
_eo_unref(fptr->o.obj);
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fptr->obj_data = EO_INVALID_DATA;
if (fptr == stack->frames)
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{
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CRI("eo call stack underflow, abort.");
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abort();
}
stack->frame_ptr--;
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if (fptr == stack->shrink_frame)
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_eo_call_stack_resize(stack, EINA_FALSE);
}
EAPI Eina_Bool
_eo_call_resolve(const char *func_name, const Eo_Op op, Eo_Op_Call_Data *call, Eina_Bool is_main_loop, const char *file, int line)
{
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Eo_Stack_Frame *fptr;
const _Eo_Class *klass;
const op_type_funcs *func;
Eina_Bool is_obj;
if (op == EO_NOOP) return EINA_FALSE;
fptr = _eo_call_stack_get(is_main_loop)->frame_ptr;
if (EINA_UNLIKELY(!fptr->o.obj))
return EINA_FALSE;
is_obj = !_eo_is_a_class(fptr->eo_id);
klass = (is_obj) ? fptr->o.obj->klass : fptr->o.kls;
/* If we have a current class, we need to itr to the next. */
if (fptr->cur_klass)
{
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func = _eo_kls_itr_next(klass, fptr->cur_klass, op);
if (!func)
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goto end;
klass = func->src;
}
else
{
func = _dich_func_get(klass, op);
if (!func)
goto end;
}
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if (EINA_LIKELY(func->func && func->src))
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{
call->func = func->func;
call->klass = _eo_class_id_get(klass);
if (is_obj)
{
call->obj = (Eo *)fptr->eo_id;
if (func->src == fptr->o.obj->klass)
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{
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if (fptr->obj_data == EO_INVALID_DATA)
fptr->obj_data = _eo_data_scope_get(fptr->o.obj, func->src);
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call->data = fptr->obj_data;
}
else
call->data = _eo_data_scope_get(fptr->o.obj, func->src);
}
else
{
call->obj = call->klass;
call->data = NULL;
}
return EINA_TRUE;
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}
if (func->src != NULL)
{
ERR("in %s:%d: you called a pure virtual func '%s' (%d) of class '%s'.",
file, line, func_name, op, klass->desc->name);
return EINA_FALSE;
}
end:
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/* Try composite objects */
if (is_obj)
{
Eina_List *itr;
Eo *emb_obj_id;
EINA_LIST_FOREACH(((_Eo_Object *) fptr->o.obj)->composite_objects, itr, emb_obj_id)
{
_Eo_Object *emb_obj = _eo_obj_pointer_get((Eo_Id)emb_obj_id);
if (!emb_obj)
continue;
func = _dich_func_get(emb_obj->klass, op);
if (func == NULL)
continue;
if (EINA_LIKELY(func->func && func->src))
{
call->obj = _eo_id_get(emb_obj);
call->klass = _eo_class_id_get(emb_obj->klass);
call->func = func->func;
call->data = _eo_data_scope_get(emb_obj, func->src);
return EINA_TRUE;
}
}
}
{
const _Eo_Class *main_klass;
main_klass = (is_obj) ? fptr->o.obj->klass : fptr->o.kls;
/* If it's a do_super call. */
if (fptr->cur_klass)
{
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ERR("in %s:%d: func '%s' (%d) could not be resolved for class '%s' for super of '%s'.",
file, line, func_name, op, main_klass->desc->name,
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fptr->cur_klass->desc->name);
}
else
{
/* we should not be able to take this branch */
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ERR("in %s:%d: func '%s' (%d) could not be resolved for class '%s'.",
file, line, func_name, op, main_klass->desc->name);
}
}
return EINA_FALSE;
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}
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static inline const Eo_Op_Description *
_eo_api_desc_get(const void *api_func, const _Eo_Class *klass, const _Eo_Class **extns, const char *api_name)
{
int imin, imax, imid;
const _Eo_Class *cur_klass;
const _Eo_Class **kls_itr = NULL;
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const Eo_Op_Description *op_desc;
const Eo_Op_Description *op_descs;
if (klass)
{
for (kls_itr = klass->mro ; *kls_itr ; kls_itr++)
{
cur_klass = *kls_itr;
imin = 0;
imax = cur_klass->desc->ops.count - 1;
op_descs = cur_klass->desc->ops.descs;
while (imax >= imin)
{
imid = (imax + imin) / 2;
op_desc = op_descs + imid;
if (op_desc->api_func > api_func)
imin = imid + 1;
else if (op_desc->api_func < api_func)
imax = imid - 1;
else
return op_desc;
}
#ifdef _WIN32
/* On Windows, DLL API's will be exported using the dllexport flag.
* When used by another library or executable, they will be declared
* using the dllimport flag. What happens really is that two symbols are
* created, at two different addresses. So it's impossible to match
* them. We fallback to plain string comparison based on the
* function name itself. Slow, but this should rarely happen.
*/
for (unsigned int i = 0; i < cur_klass->desc->ops.count; i++)
if (api_name && !strcmp(api_name, op_descs[i].api_name))
{
if (op_descs[i].api_func == NULL || op_descs[i].api_func == ((void (*)())-1))
break;
return &op_descs[i];
}
#endif
}
}
if (extns)
{
for (kls_itr = extns ; *kls_itr ; kls_itr++)
{
cur_klass = *kls_itr;
op_desc = _eo_api_desc_get(api_func, cur_klass, NULL, api_name);
if (op_desc) return op_desc;
}
}
return NULL;
}
EAPI Eo_Op
_eo_api_op_id_get(const void *api_func, Eina_Bool is_main_loop, const char *file, int line)
{
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const Eo_Op_Description *desc;
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const _Eo_Class *klass;
Eo_Call_Stack *stack = _eo_call_stack_get(is_main_loop);
Eina_Bool class_ref = _eo_is_a_class(stack->frame_ptr->eo_id);
if (EINA_UNLIKELY(!stack->frame_ptr->o.obj))
return EO_NOOP;
if (class_ref)
klass = stack->frame_ptr->o.kls;
else
klass = stack->frame_ptr->o.obj->klass;
// Win32 compatibility: api_name is NULL because we're assuming the
// function pointer is correct (it was referred to using the same
// dllimport vs. dllexport flags).
desc = _eo_api_desc_get(api_func, klass, klass->extensions, NULL);
if (desc == NULL)
{
const char *fct_name = "unknown";
#ifdef HAVE_DLADDR
Dl_info info;
if (dladdr(api_func, &info) != 0)
fct_name = info.dli_sname;
#endif
ERR("in %s:%d: unable to resolve %s api func '%s' %p in class '%s'.",
file, line, (class_ref ? "class" : "regular"),
fct_name, api_func, klass->desc->name);
return EO_NOOP;
}
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return desc->op;
}
static int
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eo_api_funcs_cmp(const void *p1, const void *p2)
{
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const Eo_Op_Description *op1, *op2;
op1 = (Eo_Op_Description *) p1;
op2 = (Eo_Op_Description *) p2;
if (op1->api_func > op2->api_func) return -1;
else if (op1->api_func < op2->api_func) return 1;
else return 0;
}
static Eina_Bool
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_eo_class_funcs_set(_Eo_Class *klass)
{
int op_id;
const void *last_api_func;
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const Eo_Op_Description *api_desc;
Eo_Op_Description *op_desc;
Eo_Op_Description *op_descs;
op_id = klass->base_id;
op_descs = klass->desc->ops.descs;
DBG("Set functions for class '%s':%p", klass->desc->name, klass);
if (!op_descs) return EINA_TRUE;
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qsort((void*)op_descs, klass->desc->ops.count, sizeof(Eo_Op_Description), eo_api_funcs_cmp);
last_api_func = NULL;
for (op_desc = op_descs; op_desc->op_type != EO_OP_TYPE_INVALID; op_desc++)
{
if(op_desc->api_func == NULL)
{
ERR("Class '%s': NULL API not allowed (%d NULL->%p '%s').",
klass->desc->name, op_desc->op, op_desc->func, op_desc->doc);
return EINA_FALSE;
}
if (op_desc->op == EO_NOOP)
{
if (op_desc->api_func == last_api_func)
{
ERR("Class '%s': API previously defined (%d %p->%p '%s').",
klass->desc->name, op_desc->op, op_desc->api_func, op_desc->func, op_desc->doc);
return EINA_FALSE;
}
op_desc->op = op_id;
op_id++;
}
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else if (op_desc->op == EO_OP_OVERRIDE)
{
#ifdef _WIN32
api_desc = _eo_api_desc_get(op_desc->api_func, klass->parent, klass->extensions, op_desc->api_name);
#else
api_desc = _eo_api_desc_get(op_desc->api_func, klass->parent, klass->extensions, NULL);
#endif
if (api_desc == NULL)
{
ERR("Class '%s': Can't find api func description in class hierarchy (%p->%p) (%s).",
klass->desc->name, op_desc->api_func, op_desc->func, op_desc->doc);
return EINA_FALSE;
}
op_desc->op = api_desc->op;
op_desc->doc = api_desc->doc;
}
DBG(" %4d %p->%p '%s'", op_desc->op, op_desc->api_func, op_desc->func, op_desc->doc);
if (!_dich_func_set(klass, op_desc->op, op_desc->func))
return EINA_FALSE;
last_api_func = op_desc->api_func;
}
return EINA_TRUE;
}
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EAPI Eo *
_eo_add_internal_start(const char *file, int line, const Eo_Class *klass_id, Eo *parent_id, Eina_Bool ref)
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{
_Eo_Object *obj;
EO_CLASS_POINTER_RETURN_VAL(klass_id, klass, NULL);
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if (parent_id)
{
EO_OBJ_POINTER_RETURN_VAL(parent_id, parent, NULL);
}
if (EINA_UNLIKELY(klass->desc->type != EO_CLASS_TYPE_REGULAR))
{
ERR("in %s:%d: Class '%s' is not instantiate-able. Aborting.", file, line, klass->desc->name);
return NULL;
}
eina_spinlock_take(&klass->objects.trash_lock);
obj = eina_trash_pop(&klass->objects.trash);
if (obj)
{
memset(obj, 0, klass->obj_size);
klass->objects.trash_count--;
}
else
{
obj = calloc(1, klass->obj_size);
}
eina_spinlock_release(&klass->objects.trash_lock);
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obj->refcount++;
obj->klass = klass;
#ifndef HAVE_EO_ID
EINA_MAGIC_SET((Eo_Base *) obj, EO_EINA_MAGIC);
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#endif
obj->header.id = _eo_id_allocate(obj);
Eo *eo_id = _eo_id_get(obj);
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_eo_condtor_reset(obj);
_eo_ref(obj);
eo_do(eo_id, eo_parent_set(parent_id));
/* If there's a parent. Unref. Eo_add should return an object with either a
* parent ref, or with the lack of, just a ref. */
{
Eo *parent_tmp;
if (!ref && eo_do_ret(eo_id, parent_tmp, eo_parent_get()))
{
_eo_unref(obj);
}
}
return eo_id;
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}
Eo *
_eo_add_internal_end(Eo *eo_id)
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{
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Eo_Stack_Frame *fptr;
Eo_Call_Stack *stack = _eo_call_stack_get(eina_main_loop_is());
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fptr = stack->frame_ptr;
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if ((fptr == NULL) || (fptr->eo_id != eo_id))
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{
ERR("Something very wrong happend to the call stack.");
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return NULL;
}
if (EINA_UNLIKELY(!fptr->o.obj))
{
ERR("Corrupt call stuck, shouldn't happen, please report!");
return NULL;
}
if (!fptr->o.obj->condtor_done || fptr->o.obj->do_error)
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{
const _Eo_Class *klass = (fptr->cur_klass) ?
fptr->cur_klass : fptr->o.obj->klass;
ERR("Object of class '%s' - Not all of the object constructors have been executed.",
klass->desc->name);
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/* Unref twice, once for the ref in _eo_add_internal_start, and once for the basic object ref. */
_eo_unref(fptr->o.obj);
_eo_unref(fptr->o.obj);
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return NULL;
}
fptr->o.obj->finalized = EINA_TRUE;
_eo_unref(fptr->o.obj);
return (Eo *)eo_id;
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}
EAPI Eo *
_eo_add_end(void)
{
Eo *ret = eo_finalize();
_eo_do_end();
return ret;
}
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/*****************************************************************************/
#define _EO_OP_ERR_NO_OP_PRINT(file, line, op, klass) \
do \
{ \
const _Eo_Class *op_klass = _eo_op_class_get(op); \
const char *_dom_name = (op_klass) ? op_klass->desc->name : NULL; \
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ERR("in %s:%d: Can't execute function %s:%s (op 0x%x) for class '%s'. Aborting.", \
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file, line, _dom_name, _eo_op_id_name_get(op), op, \
(klass) ? klass->desc->name : NULL); \
} \
while (0)
EAPI const Eo_Class *
eo_class_get(const Eo *eo_id)
{
if (_eo_is_a_class(eo_id))
{
EO_CLASS_POINTER_RETURN_VAL(eo_id, _klass, NULL);
return EO_ABSTRACT_CLASS_CLASS;
}
EO_OBJ_POINTER_RETURN_VAL(eo_id, obj, NULL);
if (obj->klass)
return _eo_class_id_get(obj->klass);
return NULL;
}
EAPI const char *
eo_class_name_get(const Eo_Class *eo_id)
{
const _Eo_Class *klass;
if (_eo_is_a_class(eo_id))
{
EO_CLASS_POINTER_RETURN_VAL(eo_id, _klass, NULL);
klass = _klass;
}
else
{
EO_OBJ_POINTER_RETURN_VAL(eo_id, obj, NULL);
klass = obj->klass;
}
return klass->desc->name;
}
static void
_eo_class_base_op_init(_Eo_Class *klass)
{
const Eo_Class_Description *desc = klass->desc;
klass->base_id = _eo_ops_last_id;
_eo_ops_last_id += desc->ops.count + 1;
klass->chain_size = DICH_CHAIN1(_eo_ops_last_id) + 1;
klass->chain = calloc(klass->chain_size, sizeof(*klass->chain));
}
#ifdef EO_DEBUG
static Eina_Bool
_eo_class_mro_has(const _Eo_Class *klass, const _Eo_Class *find)
{
const _Eo_Class **itr;
for (itr = klass->mro ; *itr ; itr++)
{
if (*itr == find)
{
return EINA_TRUE;
}
}
return EINA_FALSE;
}
#endif
static Eina_List *
_eo_class_list_remove_duplicates(Eina_List* list)
{
Eina_List *itr1, *itr2, *itr2n;
itr1 = eina_list_last(list);
while (itr1)
{
itr2 = eina_list_prev(itr1);
while (itr2)
{
itr2n = eina_list_prev(itr2);
if (eina_list_data_get(itr1) == eina_list_data_get(itr2))
{
list = eina_list_remove_list(list, itr2);
}
itr2 = itr2n;
}
itr1 = eina_list_prev(itr1);
}
return list;
}
static Eina_List *
_eo_class_mro_add(Eina_List *mro, const _Eo_Class *klass)
{
if (!klass)
return mro;
mro = eina_list_append(mro, klass);
/* Recursively add MIXINS extensions. */
{
const _Eo_Class **extn_itr;
for (extn_itr = klass->extensions ; *extn_itr ; extn_itr++)
{
const _Eo_Class *extn = *extn_itr;
if (extn->desc->type == EO_CLASS_TYPE_MIXIN)
mro = _eo_class_mro_add(mro, extn);
}
}
mro = _eo_class_mro_add(mro, klass->parent);
return mro;
}
static Eina_List *
_eo_class_mro_init(const Eo_Class_Description *desc, const _Eo_Class *parent, Eina_List *extensions)
{
Eina_List *mro = NULL;
Eina_List *extn_itr = NULL;
Eina_List *extn_pos = NULL;
const _Eo_Class *extn = NULL;
/* Add MIXINS extensions. */
EINA_LIST_FOREACH(extensions, extn_itr, extn)
{
if (extn->desc->type != EO_CLASS_TYPE_MIXIN)
continue;
mro = _eo_class_mro_add(mro, extn);
extn_pos = eina_list_append(extn_pos, eina_list_last(mro));
}
/* Check if we can create a consistent mro */
{
Eina_List *itr = extn_pos;
EINA_LIST_FOREACH(extensions, extn_itr, extn)
{
if (extn->desc->type != EO_CLASS_TYPE_MIXIN)
continue;
/* Get the first one after the extension. */
Eina_List *extn_list = eina_list_next(eina_list_data_get(itr));
/* If we found the extension again. */
if (eina_list_data_find_list(extn_list, extn))
{
eina_list_free(mro);
eina_list_free(extn_pos);
ERR("Cannot create a consistent method resolution order for class '%s' because of '%s'.", desc->name, extn->desc->name);
return NULL;
}
itr = eina_list_next(itr);
}
}
eina_list_free(extn_pos);
mro = _eo_class_mro_add(mro, parent);
mro = _eo_class_list_remove_duplicates(mro);
/* Will be replaced with the actual class pointer */
mro = eina_list_prepend(mro, NULL);
return mro;
}
static void
_eo_class_constructor(_Eo_Class *klass)
{
if (klass->constructed)
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return;
klass->constructed = EINA_TRUE;
if (klass->desc->class_constructor)
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klass->desc->class_constructor(_eo_class_id_get(klass));
}
static void
eo_class_free(_Eo_Class *klass)
{
void *data;
if (klass->constructed)
{
if (klass->desc->class_destructor)
klass->desc->class_destructor(_eo_class_id_get(klass));
_dich_func_clean_all(klass);
}
EINA_TRASH_CLEAN(&klass->objects.trash, data)
free(data);
EINA_TRASH_CLEAN(&klass->iterators.trash, data)
free(data);
eina_spinlock_free(&klass->objects.trash_lock);
eina_spinlock_free(&klass->iterators.trash_lock);
free(klass);
}
/* Not really called, just used for the ptr... */
static void
_eo_class_isa_func(Eo *eo_id EINA_UNUSED, void *class_data EINA_UNUSED, va_list *list EINA_UNUSED)
{
/* Do nonthing. */
}
EAPI const Eo_Class *
eo_class_new(const Eo_Class_Description *desc, const Eo_Class *parent_id, ...)
{
_Eo_Class *klass;
va_list p_list;
size_t extn_sz, mro_sz, mixins_sz;
Eina_List *extn_list, *mro, *mixins;
EINA_SAFETY_ON_NULL_RETURN_VAL(desc, NULL);
EINA_SAFETY_ON_NULL_RETURN_VAL(desc->name, NULL);
_Eo_Class *parent = _eo_class_pointer_get(parent_id);
#ifndef HAVE_EO_ID
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if (parent && !EINA_MAGIC_CHECK((Eo_Base *) parent, EO_CLASS_EINA_MAGIC))
{
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EINA_MAGIC_FAIL((Eo_Base *) parent, EO_CLASS_EINA_MAGIC);
return NULL;
}
#endif
/* Check restrictions on Interface types. */
if (desc->type == EO_CLASS_TYPE_INTERFACE)
{
EINA_SAFETY_ON_FALSE_RETURN_VAL(!desc->data_size, NULL);
}
/* Check parent */
if (parent)
{
/* Verify the inheritance is allowed. */
switch (desc->type)
{
case EO_CLASS_TYPE_REGULAR:
case EO_CLASS_TYPE_REGULAR_NO_INSTANT:
if ((parent->desc->type != EO_CLASS_TYPE_REGULAR) &&
(parent->desc->type != EO_CLASS_TYPE_REGULAR_NO_INSTANT))
{
ERR("Regular classes ('%s') aren't allowed to inherit from non-regular classes ('%s').",
desc->name, parent->desc->name);
return NULL;
}
break;
case EO_CLASS_TYPE_INTERFACE:
case EO_CLASS_TYPE_MIXIN:
if ((parent->desc->type != EO_CLASS_TYPE_INTERFACE) &&
(parent->desc->type != EO_CLASS_TYPE_MIXIN))
{
ERR("Non-regular classes ('%s') aren't allowed to inherit from regular classes ('%s').",
desc->name, parent->desc->name);
return NULL;
}
break;
}
}
/* Build class extensions list */
{
DBG("Started building extensions list for class '%s'", desc->name);
extn_list = NULL;
const _Eo_Class *extn = NULL;
const Eo_Id *extn_id = NULL;
va_start(p_list, parent_id);
extn_id = va_arg(p_list, Eo_Id *);
while (extn_id)
{
extn = _eo_class_pointer_get((Eo_Class *)extn_id);
switch (extn->desc->type)
{
case EO_CLASS_TYPE_REGULAR_NO_INSTANT:
case EO_CLASS_TYPE_REGULAR:
case EO_CLASS_TYPE_INTERFACE:
case EO_CLASS_TYPE_MIXIN:
extn_list = eina_list_append(extn_list, extn);
break;
}
extn_id = va_arg(p_list, Eo_Id *);
}
va_end(p_list);
extn_list = _eo_class_list_remove_duplicates(extn_list);
extn_sz = sizeof(_Eo_Class *) * (eina_list_count(extn_list) + 1);
DBG("Finished building extensions list for class '%s'", desc->name);
}
/* Prepare mro list */
{
DBG("Started building MRO list for class '%s'", desc->name);
mro = _eo_class_mro_init(desc, parent, extn_list);
if (!mro)
{
eina_list_free(extn_list);
return NULL;
}
mro_sz = sizeof(_Eo_Class *) * (eina_list_count(mro) + 1);
DBG("Finished building MRO list for class '%s'", desc->name);
}
/* Prepare mixins list */
{
Eina_List *itr;
const _Eo_Class *kls_itr;
DBG("Started building Mixins list for class '%s'", desc->name);
mixins = NULL;
EINA_LIST_FOREACH(mro, itr, kls_itr)
{
if ((kls_itr) && (kls_itr->desc->type == EO_CLASS_TYPE_MIXIN) &&
(kls_itr->desc->data_size > 0))
mixins = eina_list_append(mixins, kls_itr);
}
mixins_sz = sizeof(Eo_Extension_Data_Offset) * (eina_list_count(mixins) + 1);
if ((desc->type == EO_CLASS_TYPE_MIXIN) && (desc->data_size > 0))
mixins_sz += sizeof(Eo_Extension_Data_Offset);
DBG("Finished building Mixins list for class '%s'", desc->name);
}
klass = calloc(1, _eo_class_sz + extn_sz + mro_sz + mixins_sz);
#ifndef HAVE_EO_ID
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EINA_MAGIC_SET((Eo_Base *) klass, EO_CLASS_EINA_MAGIC);
#endif
eina_spinlock_new(&klass->objects.trash_lock);
eina_spinlock_new(&klass->iterators.trash_lock);
klass->parent = parent;
klass->desc = desc;
klass->extensions = (const _Eo_Class **) ((char *) klass + _eo_class_sz);
klass->mro = (const _Eo_Class **) ((char *) klass->extensions + extn_sz);
klass->extn_data_off = (Eo_Extension_Data_Offset *) ((char *) klass->mro + mro_sz);
if (klass->parent)
{
/* FIXME: Make sure this alignment is enough. */
klass->data_offset = klass->parent->data_offset +
EO_ALIGN_SIZE(klass->parent->desc->data_size);
}
mro = eina_list_remove(mro, NULL);
mro = eina_list_prepend(mro, klass);
if ((desc->type == EO_CLASS_TYPE_MIXIN) && (desc->data_size > 0))
mixins = eina_list_prepend(mixins, klass);
/* Copy the extensions and free the list */
{
const _Eo_Class *extn = NULL;
const _Eo_Class **extn_itr = klass->extensions;
EINA_LIST_FREE(extn_list, extn)
{
*(extn_itr++) = extn;
DBG("Added '%s' extension", extn->desc->name);
}
*(extn_itr) = NULL;
}
/* Copy the mro and free the list. */
{
const _Eo_Class *kls_itr = NULL;
const _Eo_Class **mro_itr = klass->mro;
EINA_LIST_FREE(mro, kls_itr)
{
*(mro_itr++) = kls_itr;
DBG("Added '%s' to MRO", kls_itr->desc->name);
}
*(mro_itr) = NULL;
}
size_t extn_data_off = klass->data_offset;
if (klass->desc->type != EO_CLASS_TYPE_MIXIN)
extn_data_off += EO_ALIGN_SIZE(klass->desc->data_size);
/* Feed the mixins data offsets and free the mixins list. */
{
const _Eo_Class *kls_itr = NULL;
Eo_Extension_Data_Offset *extn_data_itr = klass->extn_data_off;
EINA_LIST_FREE(mixins, kls_itr)
{
extn_data_itr->klass = kls_itr;
extn_data_itr->offset = extn_data_off;
extn_data_off += EO_ALIGN_SIZE(extn_data_itr->klass->desc->data_size);
extn_data_itr++;
DBG("Added '%s' to Data Offset info", kls_itr->desc->name);
}
extn_data_itr->klass = 0;
extn_data_itr->offset = 0;
}
klass->obj_size = _eo_sz + extn_data_off;
if (getenv("EO_DEBUG"))
{
fprintf(stderr, "Eo class '%s' will take %u bytes per object.\n",
desc->name, klass->obj_size);
}
_eo_class_base_op_init(klass);
/* Flatten the function array */
{
const _Eo_Class **mro_itr = klass->mro;
for ( ; *mro_itr ; mro_itr++)
;
/* Skip ourselves. */
for ( mro_itr-- ; mro_itr > klass->mro ; mro_itr--)
{
_dich_copy_all(klass, *mro_itr);
}
}
/* Mark which classes we implement */
{
const _Eo_Class **extn_itr;
for (extn_itr = klass->extensions ; *extn_itr ; extn_itr++)
{
const _Eo_Class *extn = *extn_itr;
/* Set it in the dich. */
_dich_func_set(klass, extn->base_id +
extn->desc->ops.count, _eo_class_isa_func);
}
_dich_func_set(klass, klass->base_id + klass->desc->ops.count,
_eo_class_isa_func);
if (klass->parent)
{
_dich_func_set(klass,
klass->parent->base_id + klass->parent->desc->ops.count,
_eo_class_isa_func);
}
}
2014-04-02 01:46:34 -07:00
if (!_eo_class_funcs_set(klass))
{
2014-04-01 08:21:13 -07:00
eina_spinlock_free(&klass->objects.trash_lock);
eina_spinlock_free(&klass->iterators.trash_lock);
_dich_func_clean_all(klass);
free(klass);
2014-05-01 05:28:16 -07:00
return NULL;
}
eina_spinlock_take(&_eo_class_creation_lock);
klass->header.id = ++_eo_classes_last_id | MASK_CLASS_TAG;
{
/* FIXME: Handle errors. */
size_t arrsize = _eo_classes_last_id * sizeof(*_eo_classes);
_Eo_Class **tmp;
tmp = realloc(_eo_classes, arrsize);
/* If it's the first allocation, memset. */
if (!_eo_classes)
memset(tmp, 0, arrsize);
_eo_classes = tmp;
_eo_classes[_UNMASK_ID(klass->header.id) - 1] = klass;
}
eina_spinlock_release(&_eo_class_creation_lock);
_eo_class_constructor(klass);
DBG("Finished building class '%s'", klass->desc->name);
const Eo_Event_Description **descs = klass->desc->events;
/*add to the hash table*/
for(; descs && *descs ;descs++){
eo_base_regular_set_counter_description(*descs);
DBG("adding event %s class %s\n", (*descs)->name, klass->desc->name);
}
return _eo_class_id_get(klass);
}
EAPI Eina_Bool
eo_isa(const Eo *eo_id, const Eo_Class *klass_id)
{
EO_OBJ_POINTER_RETURN_VAL(eo_id, obj, EINA_FALSE);
EO_CLASS_POINTER_RETURN_VAL(klass_id, klass, EINA_FALSE);
const op_type_funcs *func = _dich_func_get(obj->klass,
klass->base_id + klass->desc->ops.count);
/* Currently implemented by reusing the LAST op id. Just marking it with
* _eo_class_isa_func. */
return (func && (func->func == _eo_class_isa_func));
}
EAPI Eo *
eo_xref_internal(const char *file, int line, Eo *obj_id, const Eo *ref_obj_id)
{
EO_OBJ_POINTER_RETURN_VAL(obj_id, obj, obj_id);
_eo_ref(obj);
#ifdef EO_DEBUG
Eo_Xref_Node *xref = calloc(1, sizeof(*xref));
xref->ref_obj = ref_obj_id;
xref->file = file;
xref->line = line;
obj->xrefs = eina_inlist_prepend(obj->xrefs, EINA_INLIST_GET(xref));
#else
(void) ref_obj_id;
(void) file;
(void) line;
#endif
return obj_id;
}
EAPI void
eo_xunref(Eo *obj_id, const Eo *ref_obj_id)
{
EO_OBJ_POINTER_RETURN(obj_id, obj);
#ifdef EO_DEBUG
Eo_Xref_Node *xref = NULL;
EINA_INLIST_FOREACH(obj->xrefs, xref)
{
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
if (xref->ref_obj == ref_obj_id)
2013-04-02 17:31:17 -07:00
break;
}
if (xref)
{
obj->xrefs = eina_inlist_remove(obj->xrefs, EINA_INLIST_GET(xref));
free(xref);
}
else
{
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
ERR("ref_obj (%p) does not reference obj (%p). Aborting unref.", ref_obj_id, obj_id);
return;
}
#else
(void) ref_obj_id;
#endif
_eo_unref(obj);
}
EAPI Eo *
eo_ref(const Eo *obj_id)
{
EO_OBJ_POINTER_RETURN_VAL(obj_id, obj, (Eo *)obj_id);
_eo_ref(obj);
return (Eo *)obj_id;
}
EAPI void
eo_unref(const Eo *obj_id)
{
EO_OBJ_POINTER_RETURN(obj_id, obj);
_eo_unref(obj);
}
EAPI void
eo_del(const Eo *obj)
{
Eo *parent_tmp;
if (eo_do_ret(obj, parent_tmp, eo_parent_get()))
{
eo_do(obj, eo_parent_set(NULL));
}
else
{
eo_unref(obj);
}
}
EAPI int
eo_ref_get(const Eo *obj_id)
{
EO_OBJ_POINTER_RETURN_VAL(obj_id, obj, 0);
return obj->refcount;
}
EAPI void
eo_error_set_internal(const Eo *obj_id, const char *file, int line)
{
EO_OBJ_POINTER_RETURN(obj_id, obj);
2014-01-08 02:10:48 -08:00
ERR("Error with obj '%p' at %s:%d.", obj, file, line);
obj->do_error = EINA_TRUE;
}
void
_eo_condtor_done(Eo *obj_id)
{
EO_OBJ_POINTER_RETURN(obj_id, obj);
if (obj->condtor_done)
{
ERR("Object %p is already constructed at this point.", obj);
return;
}
obj->condtor_done = EINA_TRUE;
}
static inline void *
_eo_data_scope_get(const _Eo_Object *obj, const _Eo_Class *klass)
{
2013-08-09 06:58:55 -07:00
if (EINA_LIKELY((klass->desc->data_size > 0) && (klass->desc->type != EO_CLASS_TYPE_MIXIN)))
return ((char *) obj) + _eo_sz + klass->data_offset;
if (EINA_UNLIKELY(klass->desc->data_size == 0))
return NULL;
else
{
2013-08-09 06:58:55 -07:00
Eo_Extension_Data_Offset *doff_itr = obj->klass->extn_data_off;
2013-08-09 06:58:55 -07:00
if (!doff_itr)
return NULL;
2013-08-09 06:58:55 -07:00
while (doff_itr->klass)
{
2013-08-09 06:58:55 -07:00
if (doff_itr->klass == klass)
return ((char *) obj) + _eo_sz + doff_itr->offset;
doff_itr++;
}
}
return NULL;
}
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
static inline void *
_eo_data_xref_internal(const char *file, int line, _Eo_Object *obj, const _Eo_Class *klass, const _Eo_Object *ref_obj)
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
{
2013-05-01 11:45:57 -07:00
void *data = NULL;
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
if (klass != NULL)
{
data = _eo_data_scope_get(obj, klass);
if (data == NULL) return NULL;
}
(obj->datarefcount)++;
#ifdef EO_DEBUG
Eo_Xref_Node *xref = calloc(1, sizeof(*xref));
xref->ref_obj = _eo_id_get(ref_obj);
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
xref->file = file;
xref->line = line;
obj->data_xrefs = eina_inlist_prepend(obj->data_xrefs, EINA_INLIST_GET(xref));
#else
(void) ref_obj;
(void) file;
(void) line;
#endif
return data;
}
static inline void
_eo_data_xunref_internal(_Eo_Object *obj, void *data, const _Eo_Object *ref_obj)
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
{
#ifdef EO_DEBUG
const _Eo_Class *klass = obj->klass;
2013-09-23 02:07:07 -07:00
Eina_Bool in_range = (((char *)data >= (((char *) obj) + _eo_sz)) &&
((char *)data < (((char *) obj) + klass->obj_size)));
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
if (!in_range)
{
ERR("Data %p is not in the data range of the object %p (%s).", data, (Eo *)obj->headr.id, obj->klass->desc->name);
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
}
#else
(void) data;
#endif
if (obj->datarefcount == 0)
{
ERR("Data for object %zx (%s) is already not referenced.", (size_t)_eo_id_get(obj), obj->klass->desc->name);
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
}
else
{
(obj->datarefcount)--;
}
#ifdef EO_DEBUG
Eo_Xref_Node *xref = NULL;
EINA_INLIST_FOREACH(obj->data_xrefs, xref)
{
if (xref->ref_obj == _eo_id_get(ref_obj))
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
break;
}
if (xref)
{
obj->data_xrefs = eina_inlist_remove(obj->data_xrefs, EINA_INLIST_GET(xref));
free(xref);
}
else
{
ERR("ref_obj (0x%zx) does not reference data (%p) of obj (0x%zx).", (size_t)_eo_id_get(ref_obj), data, (size_t)_eo_id_get(obj));
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
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}
#else
(void) ref_obj;
#endif
}
EAPI void *
eo_data_get(const Eo *obj_id, const Eo_Class *klass_id)
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
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{
return eo_data_scope_get(obj_id, klass_id);
}
EAPI void *
eo_data_scope_get(const Eo *obj_id, const Eo_Class *klass_id)
{
void *ret;
EO_OBJ_POINTER_RETURN_VAL(obj_id, obj, NULL);
EO_CLASS_POINTER_RETURN_VAL(klass_id, klass, NULL);
#ifdef EO_DEBUG
if (!_eo_class_mro_has(obj->klass, klass))
{
ERR("Tried getting data of class '%s' from object of class '%s', but the former is not a direct inheritance of the latter.", klass->desc->name, obj->klass->desc->name);
return NULL;
}
#endif
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
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ret = _eo_data_scope_get(obj, klass);
#ifdef EO_DEBUG
if (!ret && (klass->desc->data_size == 0))
{
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ERR("Tried getting data of class '%s', but it has none.", klass->desc->name);
}
#endif
return ret;
}
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
EAPI void *
eo_data_xref_internal(const char *file, int line, const Eo *obj_id, const Eo_Class *klass_id, const Eo *ref_obj_id)
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
{
void *ret;
EO_OBJ_POINTER_RETURN_VAL(obj_id, obj, NULL);
EO_OBJ_POINTER_RETURN_VAL(ref_obj_id, ref_obj, NULL);
_Eo_Class *klass = NULL;
if (klass_id)
{
EO_CLASS_POINTER_RETURN_VAL(klass_id, klass2, NULL);
klass = klass2;
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
#ifdef EO_DEBUG
if (!_eo_class_mro_has(obj->klass, klass))
{
ERR("Tried getting data of class '%s' from object of class '%s', but the former is not a direct inheritance of the latter.", klass->desc->name, obj->klass->desc->name);
return NULL;
}
#endif
}
ret = _eo_data_xref_internal(file, line, obj, klass, ref_obj);
#ifdef EO_DEBUG
if (klass && !ret && (klass->desc->data_size == 0))
{
2014-01-08 02:10:48 -08:00
ERR("Tried getting data of class '%s', but it has none.", klass->desc->name);
Eo: Add reference functions for objects data We want to introduce a new mechanism concerning the data of the Eo objects. The goal is to improve the memory management by defragmenting the memory banks used by the Eo objects. The first phase has been done by raster and consists in allocating the objects into a separate memory region that the one used by malloc. So now, we know where our objects are located. Now, moving objects means moving data of objects. The issue we have here is that a lot of data pointers are stored into data of other objects, e.g Evas Object data into lists for rendering... We need a way to reference the data and eo_data_get doesn't provide us that. So we need to improve the API for data extraction by requesting from the developer if the data will be stored or not. Five functions are supplied: - eo_data_scope_get: no referencing, the data pointer is no more used after exiting the function. - eo_data_ref: reference the data of the object. It means that while the data is referenced, the object cannot be moved. - eo_data_xref: reference the data of the object but for debug purpose, we associate the objects that references. Same behavior as eo_data_ref for non-debug. - eo_data_unref: unreference the data of an object. - eo_data_xunref: unreference the data of an object previously referenced by another object. I deprecated the eo_data_get function. Most of the time, eo_data_scope_get needs to be used. In the next patches, I changed the eo_data_get to the corresponding functions, according to the usage of the data pointer. The next step is to find all the places in the code where the data is stored but not yet referenced. This will be done by: - requesting from every object to unreference all data to other objects. - moving all the objects from one region to another - requesting from every object to rerefenrence the data. - debugging by hunting the segmentation faults and other weird creatures.
2013-03-19 23:56:15 -07:00
}
#endif
return ret;
}
EAPI void
eo_data_xunref_internal(const Eo *obj_id, void *data, const Eo *ref_obj_id)
{
EO_OBJ_POINTER_RETURN(obj_id, obj);
EO_OBJ_POINTER_RETURN(ref_obj_id, ref_obj);
_eo_data_xunref_internal(obj, data, ref_obj);
}
EAPI Eina_Bool
eo_init(void)
{
const char *log_dom = "eo";
if (_eo_init_count++ > 0)
2013-04-02 17:31:17 -07:00
return EINA_TRUE;
eina_init();
_eo_sz = EO_ALIGN_SIZE(sizeof(_Eo_Object));
_eo_class_sz = EO_ALIGN_SIZE(sizeof(_Eo_Class));
2013-04-10 19:58:53 -07:00
_eo_classes = NULL;
_eo_classes_last_id = EO_CLASS_IDS_FIRST - 1;
_eo_ops_last_id = EO_OP_IDS_FIRST;
_eo_log_dom = eina_log_domain_register(log_dom, EINA_COLOR_LIGHTBLUE);
if (_eo_log_dom < 0)
{
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EINA_LOG_ERR("Could not register log domain: %s.", log_dom);
return EINA_FALSE;
}
if (!eina_spinlock_new(&_eo_class_creation_lock))
{
EINA_LOG_ERR("Could not init lock.");
return EINA_FALSE;
}
eina_magic_string_static_set(EO_EINA_MAGIC, EO_EINA_MAGIC_STR);
eina_magic_string_static_set(EO_FREED_EINA_MAGIC,
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EO_FREED_EINA_MAGIC_STR);
eina_magic_string_static_set(EO_CLASS_EINA_MAGIC,
2013-04-02 17:31:17 -07:00
EO_CLASS_EINA_MAGIC_STR);
#ifdef EO_DEBUG
/* Call it just for coverage purposes. Ugly I know, but I like it better than
* casting everywhere else. */
_eo_class_isa_func(NULL, NULL, NULL);
#endif
2013-03-27 05:42:55 -07:00
eina_log_timing(_eo_log_dom,
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EINA_LOG_STATE_STOP,
EINA_LOG_STATE_INIT);
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/* bootstrap EO_CLASS_CLASS */
(void) EO_ABSTRACT_CLASS_CLASS;
2014-04-02 01:46:34 -07:00
if (_eo_call_stack_key != 0)
WRN("_eo_call_stack_key already set, this should not happen.");
else
{
2014-04-02 01:46:34 -07:00
if (!eina_tls_cb_new(&_eo_call_stack_key, _eo_call_stack_free))
{
EINA_LOG_ERR("Could not create TLS key for call stack.");
return EINA_FALSE;
}
}
return EINA_TRUE;
}
EAPI Eina_Bool
eo_shutdown(void)
{
size_t i;
_Eo_Class **cls_itr = _eo_classes;
if (--_eo_init_count > 0)
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return EINA_TRUE;
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eina_log_timing(_eo_log_dom,
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EINA_LOG_STATE_START,
EINA_LOG_STATE_SHUTDOWN);
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for (i = 0 ; i < _eo_classes_last_id ; i++, cls_itr++)
{
if (*cls_itr)
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eo_class_free(*cls_itr);
}
if (_eo_classes)
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free(_eo_classes);
eina_spinlock_free(&_eo_class_creation_lock);
2014-04-02 01:46:34 -07:00
if (_eo_call_stack_key != 0)
eina_tls_free(_eo_call_stack_key);
_eo_free_ids_tables();
eina_log_domain_unregister(_eo_log_dom);
_eo_log_dom = -1;
eina_shutdown();
return EINA_TRUE;
}
EAPI Eina_Bool
eo_destructed_is(const Eo *obj_id)
{
EO_OBJ_POINTER_RETURN_VAL(obj_id, obj, EINA_FALSE);
return obj->destructed;
}
EAPI void
eo_manual_free_set(Eo *obj_id, Eina_Bool manual_free)
{
EO_OBJ_POINTER_RETURN(obj_id, obj);
obj->manual_free = manual_free;
}
EAPI Eina_Bool
eo_manual_free(Eo *obj_id)
{
EO_OBJ_POINTER_RETURN_VAL(obj_id, obj, EINA_FALSE);
if (EINA_FALSE == obj->manual_free)
{
ERR("Tried to manually free the object %p while the option has not been set; see eo_manual_free_set for more information.", obj);
return EINA_FALSE;
}
if (!obj->destructed)
{
ERR("Tried deleting the object %p while still referenced(%d).", obj_id, obj->refcount);
return EINA_FALSE;
}
_eo_free(obj);
return EINA_TRUE;
}