efl/legacy/evas/src/lib/canvas/evas_async_events.c

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#include "evas_common.h"
#include "evas_private.h"
#ifdef BUILD_ASYNC_EVENTS
#include <unistd.h>
#include <fcntl.h>
#include <pthread.h>
#include <errno.h>
static int _fd_write = -1;
static int _fd_read = -1;
static int _init_evas_event = 0;
static pthread_mutex_t _mutex = PTHREAD_MUTEX_INITIALIZER;
typedef struct _Evas_Event_Async Evas_Event_Async;
struct _Evas_Event_Async
{
const void *target;
void *event_info;
void (*func)(void *target, Evas_Callback_Type type, void *event_info);
Evas_Callback_Type type;
};
static int queue_num = 0;
static int queue_alloc = 0;
static Evas_Event_Async *queue = NULL;
int
evas_async_events_init(void)
{
int filedes[2];
_init_evas_event++;
if (_init_evas_event > 1) return _init_evas_event;
if (pipe(filedes) == -1)
{
_init_evas_event = 0;
return 0;
}
_fd_read = filedes[0];
_fd_write = filedes[1];
fcntl(_fd_read, F_SETFL, O_NONBLOCK);
return _init_evas_event;
}
int
evas_async_events_shutdown(void)
{
_init_evas_event--;
if (_init_evas_event > 0) return _init_evas_event;
close(_fd_read);
close(_fd_write);
_fd_read = -1;
_fd_write = -1;
return _init_evas_event;
}
int
evas_async_target_del(const void *target)
{
int i, j, d = 0;
pthread_mutex_lock(&_mutex);
if (queue)
{
for (i = 0; i < queue_num; i++)
{
if (queue[i].target == target)
{
for (j = i + 1; j < queue_num; j++)
memcpy(&(queue[j - 1]), &(queue[j]), sizeof(Evas_Event_Async));
i--;
queue_num--;
d++;
}
}
if (queue_num == 0)
{
free(queue);
queue = NULL;
queue_alloc = 0;
}
}
pthread_mutex_unlock(&_mutex);
return d;
}
#endif
/**
* @brief Get evas' internal asynchronous events read file descriptor.
*
* @return The canvas' asynchronous events read file descriptor.
*
* Evas' asynchronous events are meant to be dealt with internally,
* i. e., when building stuff to be glued together into the EFL
* infrastructure -- a module, for example. The context which demands
* its use is when calculations need to be done out of the main
* thread, asynchronously, and some action must be performed after
* that.
*
* An example of actual use of this API is for image asynchronous
* preload inside evas. If the canvas was instantiated throught
* ecore-evas usage, ecore itself will take care of calling those
* events' processing.
*
* This function returns the read file descriptor where to get the
* asynchronous events of the canvas. Naturally, other mainloops,
* apart from ecore, may make use of it.
*
*/
EAPI int
evas_async_events_fd_get(void)
{
#ifdef BUILD_ASYNC_EVENTS
return _fd_read;
#else
return -1;
#endif
}
/**
* @brief Trigger the processing of all events waiting on the file
* descriptor returned by evas_async_events_fd_get().
*
* @return The number of events processed.
*
* All asynchronous events queued up by evas_async_events_put() are
* processed here. More precisely, the callback functions, informed
* together with other event parameters, when queued, get called (with
* those parameters), in that order.
*
*/
EAPI int
evas_async_events_process(void)
{
#ifdef BUILD_ASYNC_EVENTS
Evas_Event_Async *ev;
unsigned char buf[1];
int i;
int check;
int count = 0;
int myqueue_num = 0;
int myqueue_alloc = 0;
Evas_Event_Async *myqueue = NULL;
if (_fd_read == -1) return 0;
pthread_mutex_lock(&_mutex);
do
{
check = read(_fd_read, buf, 1);
}
while (check > 0);
if (queue)
{
myqueue_num = queue_num;
myqueue_alloc = queue_alloc;
myqueue = queue;
queue_num = 0;
queue_alloc = 0;
queue = NULL;
pthread_mutex_unlock(&_mutex);
for (i = 0; i < myqueue_num; i++)
{
ev = &(myqueue[i]);
if (ev->func) ev->func((void *)ev->target, ev->type, ev->event_info);
count++;
}
free(myqueue);
}
else
pthread_mutex_unlock(&_mutex);
if (check < 0)
switch (errno)
{
case EBADF:
case EINVAL:
case EIO:
case EISDIR:
_fd_read = -1;
}
evas_cache_pending_process();
return count;
#else
return 0;
#endif
}
/**
* Insert asynchronous events on the canvas.
*
* @param target The target to be affected by the events.
* @param type The type of callback function.
* @param event_info Information about the event.
* @param func The callback function pointer.
*
* This is the way, for a routine running outside evas' main thread,
* to report an asynchronous event. A callback function is informed,
* whose call is to happen after evas_async_events_process() is
* called.
*
*/
EAPI Eina_Bool
evas_async_events_put(const void *target, Evas_Callback_Type type, void *event_info, void (*func)(void *target, Evas_Callback_Type type, void *event_info))
{
#ifdef BUILD_ASYNC_EVENTS
Evas_Event_Async *ev;
ssize_t check;
Eina_Bool result = EINA_FALSE;
if (!func) return 0;
if (_fd_write == -1) return 0;
pthread_mutex_lock(&_mutex);
queue_num++;
if (queue_num > queue_alloc)
{
Evas_Event_Async *q2;
queue_alloc += 32; // 32 slots at a time for async events
q2 = realloc(queue, queue_alloc * sizeof(Evas_Event_Async));
if (!q2)
{
queue_alloc -= 32;
queue_num--;
pthread_mutex_unlock(&_mutex);
return 0;
}
queue = q2;
}
ev = &(queue[queue_num - 1]);
memset(ev, 0, sizeof(Evas_Event_Async));
ev->func = func;
ev->target = target;
ev->type = type;
ev->event_info = event_info;
do
{
unsigned char buf[1] = { 0xf0 };
check = write(_fd_write, buf, 1);
} while ((check != 1) && ((errno == EINTR) || (errno == EAGAIN)));
if (check == 1)
result = EINA_TRUE;
else
switch (errno)
{
case EBADF:
case EINVAL:
case EIO:
case EPIPE:
_fd_write = -1;
}
pthread_mutex_unlock(&_mutex);
return result;
#else
func(target, type, event_info);
return EINA_TRUE;
#endif
}