mono-docs: adding and updating docs for eina_array.

Summary: Generating docs and setting to 1.23 for eina_array.cs

Reviewers: lauromoura, felipealmeida

Reviewed By: lauromoura

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8293

Differential Revision: https://phab.enlightenment.org/D10251
This commit is contained in:
Bruno da Silva Belo 2019-09-30 23:13:07 -03:00 committed by Felipe Magno de Almeida
parent 465b049d5b
commit 0194ba8420
1 changed files with 78 additions and 3 deletions

View File

@ -45,20 +45,23 @@ public static class ArrayNativeFunctions
eina_array_foreach_custom_export_mono(IntPtr array, IntPtr cb, IntPtr fdata);
}
/// <summary>A container of contiguous allocated elements (SINCE EFL 1.23).</summary>
public class Array<T> : IEnumerable<T>, IDisposable
{
public static uint DefaultStep = 32;
/// <summary>Pointer to the native buffer.</summary>
public IntPtr Handle {get;set;} = IntPtr.Zero;
///<summary>Whether this wrapper owns the native buffer.</summary>
public bool Own {get;set;}
/// <summary>Who is in charge of releasing the resources wrapped by this instance.</summary>
public bool OwnContent {get;set;}
/// <summary> Length of the array.</summary>
public int Length
{
get { return Count(); }
}
private void InitNew(uint step)
{
Handle = eina_array_new(step);
@ -90,16 +93,28 @@ public class Array<T> : IEnumerable<T>, IDisposable
eina_array_data_set_custom_export_mono(Handle, (uint)idx, ele); // TODO: Check bounds ???
}
/// <summary>
/// Create a new array.
/// </summary>
public Array()
{
InitNew(DefaultStep);
}
/// <summary>
/// Create a new array.
/// </summary>
///// <param name="step">Step size of the array.</param>
public Array(uint step)
{
InitNew(step);
}
/// <summary>
/// Create a new array.
/// </summary>
///// <param name="handle">The native handle to be wrapped.</param>
///// <param name="own">Whether this wrapper owns the native handle.</param>
public Array(IntPtr handle, bool own)
{
if (handle == IntPtr.Zero)
@ -112,6 +127,12 @@ public class Array<T> : IEnumerable<T>, IDisposable
OwnContent = own;
}
/// <summary>
/// Create a new array
/// </summary>
///// <param name="handle">The native array to be wrapped.</param>
///// <param name="own">Whether this wrapper owns the native array.</param>
///// <param name="ownContent">For compatibility with other EFL# containers.</param>
public Array(IntPtr handle, bool own, bool ownContent)
{
if (handle == IntPtr.Zero)
@ -124,11 +145,16 @@ public class Array<T> : IEnumerable<T>, IDisposable
OwnContent = ownContent;
}
/// <summary>
/// Finalizer to be called from the Garbage Collector.
/// </summary>
~Array()
{
Dispose(false);
}
/// <summary>Disposes of this wrapper, releasing the native array if owned.</summary>
/// <param name="disposing">True if this was called from <see cref="Dispose()"/> public method. False if
/// called from the C# finalizer.</param>
protected virtual void Dispose(bool disposing)
{
IntPtr h = Handle;
@ -160,17 +186,23 @@ public class Array<T> : IEnumerable<T>, IDisposable
}
}
/// <summary>Releases the native resources held by this instance.</summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>Releases the native resources held by this instance.</summary>
public void Free()
{
Dispose();
}
/// <summary>
/// Releases the native array.
/// </summary>
/// <returns>The native array.</returns>
public IntPtr Release()
{
IntPtr h = Handle;
@ -190,18 +222,28 @@ public class Array<T> : IEnumerable<T>, IDisposable
}
}
/// <summary>
/// Clears an array's elements and deallocates the memory.
/// </summary>
public void Clean()
{
FreeElementsIfOwned();
eina_array_clean_custom_export_mono(Handle);
}
/// <summary>
/// Clears an array's elements and deallocates the memory.
/// </summary>
public void Flush()
{
FreeElementsIfOwned();
eina_array_flush(Handle);
}
/// <summary>
/// Returns the number of elements in an array.
/// </summary>
/// <returns>The number of elements.</returns>
public int Count()
{
return (int)eina_array_count_custom_export_mono(Handle);
@ -219,6 +261,10 @@ public class Array<T> : IEnumerable<T>, IDisposable
OwnContent = ownContent;
}
/// <summary>
/// Inserts the element of the array at the end.
/// </summary>
///// <param name="val">The value of the element to be inserted.</param>
public bool Push(T val)
{
IntPtr ele = ManagedToNativeAlloc(val);
@ -240,6 +286,10 @@ public class Array<T> : IEnumerable<T>, IDisposable
// }
// }
/// <summary>
/// Returns the element of the array at the end.
/// </summary>
/// <returns>The element at the end position.</returns>
public T Pop()
{
IntPtr ele = InternalPop();
@ -252,17 +302,32 @@ public class Array<T> : IEnumerable<T>, IDisposable
return r;
}
/// <summary>
/// Returns the element of the array at the specified position.
/// </summary>
///// <param name="idx">The position of the desired element.</param>
/// <returns>The element at the specified position</returns>
public T DataGet(int idx)
{
IntPtr ele = InternalDataGet(idx);
return NativeToManaged<T>(ele);
}
/// <summary>
/// Returns the element of the array at the specified position.
/// </summary>
///// <param name="idx">The position of the desired element.</param>
/// <returns>The element at the specified position</returns>
public T At(int idx)
{
return DataGet(idx);
}
/// <summary>
/// Replaces the element at the specified position.
/// </summary>
///// <param name="idx">The position of the desired element.</param>
///// <param name="val">The value of the element to be inserted.</param>
public void DataSet(int idx, T val)
{
IntPtr ele = InternalDataGet(idx); // TODO: check bondaries ??
@ -287,6 +352,10 @@ public class Array<T> : IEnumerable<T>, IDisposable
}
}
/// <summary>
/// Returns a array containing all of the elements in proper sequence.
/// </summary>
/// <returns>A array</returns>
public T[] ToArray()
{
int len = Length;
@ -299,6 +368,9 @@ public class Array<T> : IEnumerable<T>, IDisposable
return managed;
}
/// <summary>
/// Appends all elements at the end of array.
/// </summary>
public bool Append(T[] values)
{
foreach (T v in values)
@ -313,11 +385,13 @@ public class Array<T> : IEnumerable<T>, IDisposable
}
/// <summary> Gets an Iterator for this Array.</summary>
public Eina.Iterator<T> GetIterator()
{
return new Eina.Iterator<T>(eina_array_iterator_new(Handle), true);
}
/// <summary> Gets an Enumerator for this Array.</summary>
public IEnumerator<T> GetEnumerator()
{
int len = Length;
@ -327,6 +401,7 @@ public class Array<T> : IEnumerable<T>, IDisposable
}
}
/// <summary> Gets an Enumerator for this Array.</summary>
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return this.GetEnumerator();