disable yuv for 6410 - seems theres a bug., use img shader instead just as a

placeholder.



SVN revision: 43047
This commit is contained in:
Carsten Haitzler 2009-10-13 03:12:32 +00:00
parent 6b1d31e5bc
commit 022dc0cb6e
1 changed files with 7 additions and 0 deletions

View File

@ -113,11 +113,18 @@ evas_gl_common_context_new(void)
&(shader_font_vert_src),
&(shader_font_frag_src),
"font");
#if defined (GLES_VARIETY_S3C6410)
evas_gl_common_shader_program_init(&(gc->shader.yuv),
&(shader_img_vert_src),
&(shader_img_frag_src),
"yuv");
#else
evas_gl_common_shader_program_init(&(gc->shader.yuv),
&(shader_yuv_vert_src),
&(shader_yuv_frag_src),
"yuv");
glUseProgram(gc->shader.yuv.prog);
#endif
// in shader:
// uniform sampler2D tex[8];
//