Ector gl surface: Fix Eolian warnings.

This includes either migrating types to eolian, fixing namespace or
importing extra types.
This commit is contained in:
Tom Hacohen 2016-02-12 14:25:44 +00:00
parent b69da2f189
commit 08ca3a5623
1 changed files with 4 additions and 2 deletions

View File

@ -1,3 +1,5 @@
type @extern GLshort: short; /* FIXME: We should not expose this in the API but probably redefine it. */
class Ector.GL.Surface (Ector.GL.Buffer, Ector.Generic.Surface)
{
eo_prefix: ector_gl_surface;
@ -6,13 +8,13 @@ class Ector.GL.Surface (Ector.GL.Buffer, Ector.Generic.Surface)
shader_get {
return: uint;
params {
@in flags: uint64_t;
@in flags: uint64;
}
}
push {
return: bool;
params {
@in flags: uint64_t;
@in flags: uint64;
@in vertex: GLshort *;
@in vertex_count: uint;
@in mul_col: uint;