eglSwapBuffersWithDamage actually returns an EGLBoolean (unsigned

int), so fix.

Signed-off-by: Chris Michael <devilhorns@comcast.net>
This commit is contained in:
Chris Michael 2013-06-14 12:25:24 +01:00
parent ae2f824413
commit 0926ed612f
1 changed files with 5 additions and 5 deletions

View File

@ -131,7 +131,7 @@ void (*glsym_eglDestroyImage) (EGLDisplay a, void *b) = NULL;
void (*glsym_glEGLImageTargetTexture2DOES) (int a, void *b) = NULL;
void *(*glsym_eglMapImageSEC) (void *a, void *b, int c, int d) = NULL;
unsigned int (*glsym_eglUnmapImageSEC) (void *a, void *b, int c) = NULL;
void (*glsym_eglSwapBuffersWithDamage) (EGLDisplay a, void *b, const EGLint *d, EGLint c) = NULL;
unsigned int (*glsym_eglSwapBuffersWithDamage) (EGLDisplay a, void *b, const EGLint *d, EGLint c) = NULL;
#endif
@ -181,12 +181,12 @@ evgl_symbols(void)
FINDSYM(glsym_eglUnmapImageSEC, "eglUnmapImageSEC", glsym_func_uint);
FINDSYM(glsym_eglSwapBuffersWithDamage, "eglSwapBuffersWithDamageEXT",
glsym_func_void_ptr);
glsym_func_uint);
FINDSYM(glsym_eglSwapBuffersWithDamage, "eglSwapBuffersWithDamageINTEL",
glsym_func_void_ptr);
glsym_func_uint);
FINDSYM(glsym_eglSwapBuffersWithDamage, "eglSwapBuffersWithDamage",
glsym_func_void_ptr);
glsym_func_uint);
done = EINA_TRUE;
}