ee_wayland: Use object geometry instead of window geometry

wayland window geometry isn't currently being handled properly, but the
ecore_evas geometry should be correct and coherent.

Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
Reviewed-by: Chris Michael <cp.michael@samsung.com>
Differential Revision: https://phab.enlightenment.org/D7435
This commit is contained in:
Derek Foreman 2018-12-05 10:34:01 -06:00
parent 1139cde9a6
commit 12af5537c5
1 changed files with 1 additions and 1 deletions

View File

@ -618,7 +618,7 @@ _ecore_evas_wl_common_cb_window_configure(void *data EINA_UNUSED, int type EINA_
nw = ev->w;
nh = ev->h;
ecore_wl2_window_geometry_get(wdata->win, NULL, NULL, &ww, &wh);
ecore_evas_geometry_get(ee, NULL, NULL, &ww, &wh);
sw = ee->shadow.l + ee->shadow.r;
sh = ee->shadow.t + ee->shadow.b;