Evas GL: Make INF message more explicit

Direct rendering is actually quite hard to enable, so make the
message very explicit for elm_glview users. Thanks zmike for
reporting this msg.
This commit is contained in:
Jean-Philippe Andre 2015-05-21 09:54:19 +09:00
parent cb11a67595
commit 142626c00a
1 changed files with 3 additions and 2 deletions

View File

@ -1341,8 +1341,9 @@ try_again:
const char *s2[] = { "", ":stencil1", ":stencil2", ":stencil4", ":stencil8", ":stencil16" };
const char *s3[] = { "", ":msaa_low", ":msaa_mid", ":msaa_high" };
INF("Can not enable direct rendering with depth %d, stencil %d "
"and MSAA %d. When using Elementary GLView, try to set "
"the accel_preference to \"opengl%s%s%s\".",
"and MSAA %d. When using Elementary GLView, try to call "
"elm_config_accel_preference_set(\"opengl%s%s%s\") before "
"creating any window.",
depth_size, stencil_bit, msaa_samples,
s1[cfg->depth_bits], s2[cfg->stencil_bits], s3[cfg->multisample_bits]);
}