evas/gl - actually, this is correct.

SVN revision: 80758
This commit is contained in:
ChunEon Park 2012-12-12 12:39:32 +00:00
parent b11f968b37
commit 19e600254f
1 changed files with 6 additions and 13 deletions

View File

@ -29,22 +29,15 @@ evas_gl_common_line_draw(Evas_Engine_GL_Context *gc, int x1, int y1, int x2, int
cw = gc->dc->clip.w; ch = gc->dc->clip.h;
//Increment pixels since the gl line origin position is slightly different.
if (x1 == x2)
if ((gc->rot == 0) || (gc->rot == 90))
{
if ((gc->rot == 0) ||(gc->rot == 90))
{
x1++;
x2++;
}
x1++;
x2++;
}
if (y1 == y2)
if ((gc->rot == 90) || (gc->rot == 180))
{
if ((gc->rot == 90) || (gc->rot == 180))
{
y1++;
y2++;
}
y1++;
y2++;
}
evas_gl_common_context_line_push(gc, x1, y1, x2, y2,