evas - gl common - fix drop of image on cache hit in gl engine images

@fix - this fixes a leak (reference count leak)
This commit is contained in:
Carsten Haitzler 2014-07-04 12:26:16 +09:00
parent 84451db638
commit 1eaf26989b
1 changed files with 11 additions and 13 deletions

View File

@ -174,9 +174,7 @@ _evas_gl_common_image(Evas_Engine_GL_Context *gc, RGBA_Image *im_im,
{
if (im->im == im_im)
{
// why did i put this here? i think to free the rgba pixel data once a texture
// exists.
// evas_cache_image_drop(&(im_im->cache_entry));
evas_cache_image_drop(&(im_im->cache_entry));
gc->shared->images = eina_list_remove_list(gc->shared->images, l);
gc->shared->images = eina_list_prepend(gc->shared->images, im);
evas_gl_common_image_ref(im);