evas event freezing is "wrong" for core events - turn it off

this turns off event freezing for SOME event types for eveas canvas
events (was was intended to begin with). this fixes T577
This commit is contained in:
Carsten Haitzler 2013-12-01 13:26:04 +09:00
parent 970bcc64d8
commit 2512eaf157
1 changed files with 18 additions and 7 deletions

View File

@ -1593,6 +1593,17 @@ _drop_image_cache_ref(const void *container EINA_UNUSED, void *data, void *fdata
return EINA_TRUE;
}
static void
_cb_always_call(Evas *eo_e, Evas_Callback_Type type, void *event_info)
{
int freeze_num = 0, i;
eo_do(eo_e, eo_event_freeze_get(&freeze_num));
for (i = 0; i < freeze_num; i++) eo_do(eo_e, eo_event_thaw());
evas_event_callback_call(eo_e, type, event_info);
for (i = 0; i < freeze_num; i++) eo_do(eo_e, eo_event_freeze());
}
static Eina_Bool
evas_render_updates_internal(Evas *eo_e,
unsigned char make_updates,
@ -1648,7 +1659,7 @@ evas_render_updates_internal(Evas *eo_e,
RD("[--- RENDER EVAS (size: %ix%i)\n", e->viewport.w, e->viewport.h);
evas_event_callback_call(eo_e, EVAS_CALLBACK_RENDER_PRE, NULL);
_cb_always_call(eo_e, EVAS_CALLBACK_RENDER_PRE, NULL);
/* Check if the modified object mean recalculating every thing */
if (!e->invalidate)
@ -1985,10 +1996,10 @@ evas_render_updates_internal(Evas *eo_e,
{
_evas_object_image_video_overlay_do(eo_obj);
}
evas_event_callback_call(eo_e, EVAS_CALLBACK_RENDER_FLUSH_PRE, NULL);
_cb_always_call(eo_e, EVAS_CALLBACK_RENDER_FLUSH_PRE, NULL);
e->engine.func->output_flush(e->engine.data.output,
EVAS_RENDER_MODE_SYNC);
evas_event_callback_call(eo_e, EVAS_CALLBACK_RENDER_FLUSH_POST, NULL);
_cb_always_call(eo_e, EVAS_CALLBACK_RENDER_FLUSH_POST, NULL);
}
}
@ -2121,7 +2132,7 @@ evas_render_updates_internal(Evas *eo_e,
Evas_Event_Render_Post post;
post.updated_area = e->render.updates;
evas_event_callback_call(eo_e, EVAS_CALLBACK_RENDER_POST, e->render.updates ? &post : NULL);
_cb_always_call(eo_e, EVAS_CALLBACK_RENDER_POST, e->render.updates ? &post : NULL);
}
RD("---]\n");
@ -2180,10 +2191,10 @@ evas_render_wakeup(Evas *eo_e)
{
_evas_object_image_video_overlay_do(eo_obj);
}
evas_event_callback_call(eo_e, EVAS_CALLBACK_RENDER_FLUSH_PRE, NULL);
_cb_always_call(eo_e, EVAS_CALLBACK_RENDER_FLUSH_PRE, NULL);
e->engine.func->output_flush(e->engine.data.output,
EVAS_RENDER_MODE_ASYNC_END);
evas_event_callback_call(eo_e, EVAS_CALLBACK_RENDER_FLUSH_POST, NULL);
_cb_always_call(eo_e, EVAS_CALLBACK_RENDER_FLUSH_POST, NULL);
}
/* clear redraws */
@ -2208,7 +2219,7 @@ evas_render_wakeup(Evas *eo_e)
e->rendering = EINA_FALSE;
post.updated_area = ret_updates;
evas_event_callback_call(eo_e, EVAS_CALLBACK_RENDER_POST, &post);
_cb_always_call(eo_e, EVAS_CALLBACK_RENDER_POST, &post);
evas_render_updates_free(ret_updates);