forked from enlightenment/efl
Evas: 3D: Fix typo error in preprocessor for GLES
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@ -534,7 +534,7 @@ e3d_drawable_new(int w, int h, int alpha, GLenum depth_format, GLenum stencil_fo
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glBindFramebuffer(GL_FRAMEBUFFER, fbo);
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glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0);
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#if GL_GL_3DES
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#if GL_GLES
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if (depth_format == GL_DEPTH_STENCIL_OES)
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{
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glGenTextures(1, &depth_stencil_buf);
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