Ui text: fix leak in decorations

This commit is contained in:
Daniel Hirt 2017-06-08 08:08:56 +03:00
parent 49b838c448
commit 303d2e79cc
1 changed files with 5 additions and 0 deletions

View File

@ -268,6 +268,8 @@ static void _edje_signal_emit(Efl_Ui_Text_Data *obj, const char *sig, const char
static void _decoration_defer_all(Eo *obj);
static inline Eo * _decoration_create(Efl_Ui_Text_Data *sd, const char *file, const char *source, Eina_Bool above);
static void _decoration_defer(Eo *obj);
static void _anchors_clear_all(Evas_Object *o EINA_UNUSED, Efl_Ui_Text_Data *sd);
static void _unused_item_objs_free(Efl_Ui_Text_Data *sd);
static Mod_Api *
_module_find(Evas_Object *obj EINA_UNUSED)
@ -3249,6 +3251,9 @@ _efl_ui_text_efl_canvas_group_group_del(Eo *obj, Efl_Ui_Text_Data *sd)
evas_object_del(sd->end_handler);
}
_anchors_clear_all(obj, sd);
_unused_item_objs_free(sd);
text_obj = edje_object_part_swallow_get(sd->entry_edje, "elm.text");
efl_event_callback_del(text_obj, EFL_UI_TEXT_INTERACTIVE_EVENT_CHANGED_USER,
_efl_ui_text_changed_cb, obj);