From 35ca2cbd0611be876feb812951b8764907f4e4fd Mon Sep 17 00:00:00 2001 From: Daniel Kolesa Date: Thu, 11 Jun 2020 15:14:03 +0200 Subject: [PATCH] modules: only build gl_drm evas engine when using es-egl This module does not work with desktop opengl contexts, and needs EGL to work. --- src/modules/evas/engines/meson.build | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/modules/evas/engines/meson.build b/src/modules/evas/engines/meson.build index c7e4255d9c..b1c11369c9 100644 --- a/src/modules/evas/engines/meson.build +++ b/src/modules/evas/engines/meson.build @@ -16,10 +16,7 @@ endif have_gl_engine = false if get_option('opengl') != 'none' - engines += [ - ['gl_x11', ['x11']], - ['gl_drm', ['drm']] - ] + engines += [['gl_x11', ['x11']]] have_gl_engine = true endif @@ -29,7 +26,10 @@ if get_option('opengl') == 'full' endif if get_option('opengl') == 'es-egl' - engines += [['wayland_egl', ['wl']]] + engines += [ + ['wayland_egl', ['wl']], + ['gl_drm', ['drm']] + ] have_gl_engine = true endif