efl.ui.win: iconified -> minimized

Summary:
minimize is a commonly used term in the current year. iconify is not.

ref T7511

Reviewers: segfaultxavi

Reviewed By: segfaultxavi

Subscribers: segfaultxavi, cedric, #reviewers, #committers

Tags: #efl_api

Maniphest Tasks: T7511

Differential Revision: https://phab.enlightenment.org/D8044
This commit is contained in:
Mike Blumenkrantz 2019-02-28 11:21:43 +01:00 committed by Xavi Artigas
parent 7269fdc1e2
commit 3984f58fd9
2 changed files with 31 additions and 28 deletions

View File

@ -282,7 +282,7 @@ struct _Efl_Ui_Win_Data
Eina_Bool autohide : 1;
Eina_Bool constrain : 1;
Eina_Bool resizing : 1;
Eina_Bool iconified : 1;
Eina_Bool minimized : 1;
Eina_Bool withdrawn : 1;
Eina_Bool sticky : 1;
Eina_Bool fullscreen : 1;
@ -312,7 +312,7 @@ static const char SIG_FOCUS_OUT[] = "focus,out"; // deprecated. use "unfocused"
static const char SIG_FOCUS_IN[] = "focus,in"; // deprecated. use "focused" instead.
static const char SIG_MOVED[] = "moved";
static const char SIG_WITHDRAWN[] = "withdrawn";
static const char SIG_ICONIFIED[] = "iconified";
static const char SIG_MINIMIZED[] = "minimized";
static const char SIG_NORMAL[] = "normal";
static const char SIG_STICK[] = "stick";
static const char SIG_UNSTICK[] = "unstick";
@ -332,7 +332,7 @@ static const Evas_Smart_Cb_Description _smart_callbacks[] = {
{SIG_FOCUS_IN, ""},
{SIG_MOVED, ""},
{SIG_WITHDRAWN, ""},
{SIG_ICONIFIED, ""},
{SIG_MINIMIZED, ""},
{SIG_NORMAL, ""},
{SIG_STICK, ""},
{SIG_UNSTICK, ""},
@ -424,7 +424,7 @@ _win_noblank_eval(void)
if (sd->x.xwin)
{
if ((sd->noblank) && (!sd->iconified) && (!sd->withdrawn) &&
if ((sd->noblank) && (!sd->minimized) && (!sd->withdrawn) &&
evas_object_visible_get(obj))
noblanks++;
@ -488,12 +488,12 @@ _elm_win_apply_alpha(Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd)
/* auto norender withdrawn is really only for X11.
* On other backends like wayland, there's actually
* no way for a client to tell if the window is
* iconified or not. You can request iconified state
* but there's no explicit feedback for iconification
* minimized or not. You can request minimized state
* but there's no explicit feedback for minimization
* or return to normal state.
*
* So, blocking drawing based on client side thinking
* it's iconified, and having the compositor think
* it's minimized, and having the compositor think
* the client should be drawing will lead to
* predictably disappointing results.
*
@ -524,7 +524,7 @@ _elm_win_state_eval(void *data EINA_UNUSED)
Eina_List *l;
Evas_Object *obj;
int _elm_win_count_shown = 0;
int _elm_win_count_iconified = 0;
int _elm_win_count_minimized = 0;
int _elm_win_count_withdrawn = 0;
Eina_Bool throttle = EINA_FALSE;
@ -589,7 +589,7 @@ _elm_win_state_eval(void *data EINA_UNUSED)
EINA_LIST_FOREACH(_elm_win_list, l, obj)
{
if (elm_win_withdrawn_get(obj)) _elm_win_count_withdrawn++;
else if (elm_win_iconified_get(obj)) _elm_win_count_iconified++;
else if (elm_win_iconified_get(obj)) _elm_win_count_minimized++;
else if (evas_object_visible_get(obj)) _elm_win_count_shown++;
}
if (_elm_win_count_shown <= 0)
@ -1645,7 +1645,7 @@ _elm_win_state_change(Ecore_Evas *ee)
Evas_Object *obj;
Eina_Bool ch_withdrawn = EINA_FALSE;
Eina_Bool ch_sticky = EINA_FALSE;
Eina_Bool ch_iconified = EINA_FALSE;
Eina_Bool ch_minimized = EINA_FALSE;
Eina_Bool ch_fullscreen = EINA_FALSE;
Eina_Bool ch_maximized = EINA_FALSE;
Eina_Bool ch_profile = EINA_FALSE;
@ -1666,10 +1666,10 @@ _elm_win_state_change(Ecore_Evas *ee)
sd->sticky = ecore_evas_sticky_get(sd->ee);
ch_sticky = EINA_TRUE;
}
if (sd->iconified != ecore_evas_iconified_get(sd->ee))
if (sd->minimized != ecore_evas_iconified_get(sd->ee))
{
sd->iconified = ecore_evas_iconified_get(sd->ee);
ch_iconified = EINA_TRUE;
sd->minimized = ecore_evas_iconified_get(sd->ee);
ch_minimized = EINA_TRUE;
}
if (sd->fullscreen != ecore_evas_fullscreen_get(sd->ee))
{
@ -1699,14 +1699,15 @@ _elm_win_state_change(Ecore_Evas *ee)
_elm_win_state_eval_queue();
if ((ch_withdrawn) || (ch_iconified))
if ((ch_withdrawn) || (ch_minimized))
{
ELM_WIN_DATA_ALIVE_CHECK(obj, sd);
if (sd->withdrawn)
efl_event_callback_legacy_call(obj, EFL_UI_WIN_EVENT_WITHDRAWN, NULL);
else if (sd->iconified)
else if (sd->minimized)
{
efl_event_callback_legacy_call(obj, EFL_UI_WIN_EVENT_ICONIFIED, NULL);
efl_event_callback_call(obj, EFL_UI_WIN_EVENT_MINIMIZED, NULL);
evas_object_smart_callback_call(obj, "iconified", NULL);
if (_elm_config->atspi_mode)
efl_access_window_minimized_signal_emit(obj);
}
@ -4334,7 +4335,7 @@ _elm_win_frame_cb_minimize(void *data,
ELM_WIN_DATA_GET(data, sd);
if (!sd) return;
// sd->iconified = EINA_TRUE;
// sd->minimized = EINA_TRUE;
TRAP(sd, iconified_set, EINA_TRUE);
}
@ -6365,19 +6366,19 @@ _efl_ui_win_maximized_get(const Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd)
}
EOLIAN static void
_efl_ui_win_iconified_set(Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd, Eina_Bool iconified)
_efl_ui_win_minimized_set(Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd, Eina_Bool minimized)
{
// sd->iconified = iconified;
TRAP(sd, iconified_set, iconified);
// sd->minimized = minimized;
TRAP(sd, iconified_set, minimized);
#ifdef HAVE_ELEMENTARY_X
_elm_win_xwin_update(sd);
#endif
}
EOLIAN static Eina_Bool
_efl_ui_win_iconified_get(const Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd)
_efl_ui_win_minimized_get(const Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd)
{
return sd->iconified;
return sd->minimized;
}
EOLIAN static void

View File

@ -344,15 +344,17 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
}
}
}
@property iconified {
@property minimized {
set {
[[Set the iconified state of a window.]]
[[Set the minimized state of a window.]]
legacy: elm_win_iconified_set;
}
get {
[[Get the iconified state of a window.]]
[[Get the minimized state of a window.]]
legacy: elm_win_iconified_get;
}
values {
iconified: bool; [[If $true, the window is iconified.]]
state: bool; [[If $true, the window is minimized.]]
}
}
@property maximized {
@ -430,7 +432,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
uses such as media playback on a television where a user
may not want to be interrupted by an idle screen. The
noblank property may have no effect if the window is
iconified/minimized or hidden.
minimized or hidden.
@since 1.11
]]
@ -975,7 +977,7 @@ class @beta Efl.Ui.Win extends Efl.Ui.Widget implements Efl.Canvas.Scene, Efl.Ac
events {
delete,request: void; [[Called when the window receives a delete request]]
withdrawn: void; [[Called when window is withdrawn]]
iconified: void; [[Called when window is iconified]]
minimized: void; [[Called when window is minimized]]
normal: void; [[Called when window is set to normal state]]
stick: void; [[Called when window is set as sticky]]
unstick: void; [[Called when window is no longer set as sticky]]